am ba7dc2db: Merge "SurfaceFlinger: add support for secure displays" into jb-mr1-dev

* commit 'ba7dc2db6e93a2407c8c328f2838591b7b760658':
  SurfaceFlinger: add support for secure displays
This commit is contained in:
Jamie Gennis 2012-10-22 13:54:50 -07:00 committed by Android Git Automerger
commit 3b6055a718
12 changed files with 81 additions and 69 deletions

View File

@ -69,7 +69,8 @@ public:
/* create a display
* requires ACCESS_SURFACE_FLINGER permission.
*/
virtual sp<IBinder> createDisplay(const String8& displayName) = 0;
virtual sp<IBinder> createDisplay(const String8& displayName,
bool secure) = 0;
/* get the token for the existing default displays. possible values
* for id are eDisplayIdMain and eDisplayIdHdmi.
@ -108,9 +109,6 @@ public:
/* returns information about a display
* intended to be used to get information about built-in displays */
virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info) = 0;
/* connects to an external display */
virtual void connectDisplay(const sp<ISurfaceTexture>& display) = 0;
};
// ----------------------------------------------------------------------------

View File

@ -86,7 +86,7 @@ public:
);
//! Create a display
static sp<IBinder> createDisplay(const String8& displayName);
static sp<IBinder> createDisplay(const String8& displayName, bool secure);
//! Get the token for the existing default displays.
//! Possible values for id are eDisplayIdMain and eDisplayIdHdmi.

View File

@ -32,7 +32,8 @@ struct DisplayInfo {
float fps;
float density;
uint8_t orientation;
uint8_t reserved[3];
bool secure;
uint8_t reserved[2];
// TODO: this needs to go away (currently needed only by webkit)
PixelFormatInfo pixelFormatInfo;
};

View File

@ -179,11 +179,12 @@ public:
return result;
}
virtual sp<IBinder> createDisplay(const String8& displayName)
virtual sp<IBinder> createDisplay(const String8& displayName, bool secure)
{
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeString8(displayName);
data.writeInt32(secure ? 1 : 0);
remote()->transact(BnSurfaceComposer::CREATE_DISPLAY, data, &reply);
return reply.readStrongBinder();
}
@ -222,14 +223,6 @@ public:
memcpy(info, reply.readInplace(sizeof(DisplayInfo)), sizeof(DisplayInfo));
return reply.readInt32();
}
virtual void connectDisplay(const sp<ISurfaceTexture>& display) {
Parcel data, reply;
data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
data.writeStrongBinder(display->asBinder());
remote()->transact(BnSurfaceComposer::CONNECT_DISPLAY, data, &reply);
}
};
IMPLEMENT_META_INTERFACE(SurfaceComposer, "android.ui.ISurfaceComposer");
@ -309,7 +302,8 @@ status_t BnSurfaceComposer::onTransact(
case CREATE_DISPLAY: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
String8 displayName = data.readString8();
sp<IBinder> display(createDisplay(displayName));
bool secure = bool(data.readInt32());
sp<IBinder> display(createDisplay(displayName, secure));
reply->writeStrongBinder(display);
return NO_ERROR;
} break;
@ -338,12 +332,6 @@ status_t BnSurfaceComposer::onTransact(
memcpy(reply->writeInplace(sizeof(DisplayInfo)), &info, sizeof(DisplayInfo));
reply->writeInt32(result);
} break;
case CONNECT_DISPLAY: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<ISurfaceTexture> surfaceTexture =
interface_cast<ISurfaceTexture>(data.readStrongBinder());
connectDisplay(surfaceTexture);
} break;
default:
return BBinder::onTransact(code, data, reply, flags);
}

View File

@ -131,7 +131,7 @@ class Composer : public Singleton<Composer>
DisplayState& getDisplayStateLocked(const sp<IBinder>& token);
public:
sp<IBinder> createDisplay(const String8& displayName);
sp<IBinder> createDisplay(const String8& displayName, bool secure);
sp<IBinder> getBuiltInDisplay(int32_t id);
status_t setPosition(const sp<SurfaceComposerClient>& client, SurfaceID id,
@ -175,8 +175,9 @@ ANDROID_SINGLETON_STATIC_INSTANCE(Composer);
// ---------------------------------------------------------------------------
sp<IBinder> Composer::createDisplay(const String8& displayName) {
return ComposerService::getComposerService()->createDisplay(displayName);
sp<IBinder> Composer::createDisplay(const String8& displayName, bool secure) {
return ComposerService::getComposerService()->createDisplay(displayName,
secure);
}
sp<IBinder> Composer::getBuiltInDisplay(int32_t id) {
@ -459,8 +460,9 @@ sp<SurfaceControl> SurfaceComposerClient::createSurface(
return result;
}
sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName) {
return Composer::getInstance().createDisplay(displayName);
sp<IBinder> SurfaceComposerClient::createDisplay(const String8& displayName,
bool secure) {
return Composer::getInstance().createDisplay(displayName, secure);
}
sp<IBinder> SurfaceComposerClient::getBuiltInDisplay(int32_t id) {

View File

@ -69,7 +69,9 @@ void checkGLErrors()
DisplayDevice::DisplayDevice(
const sp<SurfaceFlinger>& flinger,
DisplayType type, const wp<IBinder>& displayToken,
DisplayType type,
bool isSecure,
const wp<IBinder>& displayToken,
const sp<ANativeWindow>& nativeWindow,
const sp<FramebufferSurface>& framebufferSurface,
EGLConfig config)
@ -83,6 +85,7 @@ DisplayDevice::DisplayDevice(
mDisplayWidth(), mDisplayHeight(), mFormat(),
mFlags(),
mPageFlipCount(),
mIsSecure(isSecure),
mSecureLayerVisible(false),
mScreenAcquired(false),
mLayerStack(0),
@ -431,13 +434,13 @@ void DisplayDevice::dump(String8& result, char* buffer, size_t SIZE) const {
snprintf(buffer, SIZE,
"+ DisplayDevice: %s\n"
" type=%x, layerStack=%u, (%4dx%4d), ANativeWindow=%p, orient=%2d (type=%08x), "
"flips=%u, secure=%d, acquired=%d, numLayers=%u\n"
"flips=%u, isSecure=%d, secureVis=%d, acquired=%d, numLayers=%u\n"
" v:[%d,%d,%d,%d], f:[%d,%d,%d,%d], "
"transform:[[%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f][%0.3f,%0.3f,%0.3f]]\n",
mDisplayName.string(), mType,
mLayerStack, mDisplayWidth, mDisplayHeight, mNativeWindow.get(),
mOrientation, tr.getType(), getPageFlipCount(),
mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(),
mIsSecure, mSecureLayerVisible, mScreenAcquired, mVisibleLayersSortedByZ.size(),
mViewport.left, mViewport.top, mViewport.right, mViewport.bottom,
mFrame.left, mFrame.top, mFrame.right, mFrame.bottom,
tr[0][0], tr[1][0], tr[2][0],

View File

@ -67,7 +67,9 @@ public:
DisplayDevice(
const sp<SurfaceFlinger>& flinger,
DisplayType type, const wp<IBinder>& displayToken,
DisplayType type,
bool isSecure,
const wp<IBinder>& displayToken,
const sp<ANativeWindow>& nativeWindow,
const sp<FramebufferSurface>& framebufferSurface,
EGLConfig config);
@ -78,6 +80,10 @@ public:
// when an non existing id is requested
bool isValid() const;
// isSecure indicates whether this display can be trusted to display
// secure surfaces.
bool isSecure() const { return mIsSecure; }
// Flip the front and back buffers if the back buffer is "dirty". Might
// be instantaneous, might involve copying the frame buffer around.
void flip(const Region& dirty) const;
@ -167,6 +173,7 @@ private:
uint32_t mFlags;
mutable uint32_t mPageFlipCount;
String8 mDisplayName;
bool mIsSecure;
/*
* Can only accessed from the main thread, these members

View File

@ -253,6 +253,10 @@ void Layer::setGeometry(
layer.setSkip(true);
}
if (isSecure() && !hw->isSecure()) {
layer.setSkip(true);
}
/*
* Transformations are applied in this order:
* 1) buffer orientation/flip/mirror
@ -342,7 +346,9 @@ void Layer::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const
// is probably going to have something visibly wrong.
}
if (!isProtected()) {
bool blackOutLayer = isProtected() || (isSecure() && !hw->isSecure());
if (!blackOutLayer) {
// TODO: we could be more subtle with isFixedSize()
const bool useFiltering = getFiltering() || needsFiltering(hw) || isFixedSize();

View File

@ -37,7 +37,7 @@ namespace android {
LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger,
const sp<Client>& client)
: LayerBaseClient(flinger, client),
mTextureName(0), mFlinger(flinger)
mTextureName(0), mFlinger(flinger), mIsSecure(false)
{
}
@ -56,6 +56,10 @@ status_t LayerScreenshot::captureLocked(int32_t layerStack) {
return result;
}
initTexture(u, v);
// Currently screenshot always comes from the default display
mIsSecure = mFlinger->getDefaultDisplayDevice()->getSecureLayerVisible();
return NO_ERROR;
}
@ -66,6 +70,10 @@ status_t LayerScreenshot::capture() {
return result;
}
initTexture(u, v);
// Currently screenshot always comes from the default display
mIsSecure = mFlinger->getDefaultDisplayDevice()->getSecureLayerVisible();
return NO_ERROR;
}
@ -84,6 +92,10 @@ void LayerScreenshot::initStates(uint32_t w, uint32_t h, uint32_t flags) {
if (!(flags & ISurfaceComposerClient::eHidden)) {
capture();
}
if (flags & ISurfaceComposerClient::eSecure) {
ALOGW("ignoring surface flag eSecure - LayerScreenshot is considered "
"secure iff it captures the contents of a secure surface.");
}
}
uint32_t LayerScreenshot::doTransaction(uint32_t flags)
@ -125,6 +137,11 @@ void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& cl
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
GLuint texName = mTextureName;
if (isSecure() && !hw->isSecure()) {
texName = mFlinger->getProtectedTexName();
}
LayerMesh mesh;
computeGeometry(hw, &mesh);
@ -133,7 +150,7 @@ void LayerScreenshot::onDraw(const sp<const DisplayDevice>& hw, const Region& cl
glDisable(GL_TEXTURE_EXTERNAL_OES);
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, mTextureName);
glBindTexture(GL_TEXTURE_2D, texName);
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);

View File

@ -34,6 +34,7 @@ class LayerScreenshot : public LayerBaseClient
GLuint mTextureName;
GLfloat mTexCoords[8];
sp<SurfaceFlinger> mFlinger;
bool mIsSecure;
public:
LayerScreenshot(SurfaceFlinger* flinger, const sp<Client>& client);
virtual ~LayerScreenshot();
@ -44,7 +45,7 @@ public:
virtual uint32_t doTransaction(uint32_t flags);
virtual void onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const;
virtual bool isOpaque() const { return false; }
virtual bool isSecure() const { return false; }
virtual bool isSecure() const { return mIsSecure; }
virtual bool isProtectedByApp() const { return false; }
virtual bool isProtectedByDRM() const { return false; }
virtual const char* getTypeId() const { return "LayerScreenshot"; }

View File

@ -163,7 +163,8 @@ sp<ISurfaceComposerClient> SurfaceFlinger::createConnection()
return bclient;
}
sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName)
sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName,
bool secure)
{
class DisplayToken : public BBinder {
sp<SurfaceFlinger> flinger;
@ -184,6 +185,7 @@ sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName)
Mutex::Autolock _l(mStateLock);
DisplayDeviceState info(DisplayDevice::DISPLAY_VIRTUAL);
info.displayName = displayName;
info.isSecure = secure;
mCurrentState.displays.add(token, info);
return token;
@ -485,12 +487,14 @@ status_t SurfaceFlinger::readyToRun()
// set-up the displays that are already connected
if (mHwc->isConnected(i) || type==DisplayDevice::DISPLAY_PRIMARY) {
// All non-virtual displays are currently considered secure.
bool isSecure = true;
mCurrentState.displays.add(token, DisplayDeviceState(type));
sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i);
sp<SurfaceTextureClient> stc = new SurfaceTextureClient(
static_cast< sp<ISurfaceTexture> >(fbs->getBufferQueue()));
sp<DisplayDevice> hw = new DisplayDevice(this,
type, token, stc, fbs, mEGLConfig);
type, isSecure, token, stc, fbs, mEGLConfig);
if (i > DisplayDevice::DISPLAY_PRIMARY) {
// FIXME: currently we don't get blank/unblank requests
// for displays other than the main display, so we always
@ -666,6 +670,10 @@ status_t SurfaceFlinger::getDisplayInfo(const sp<IBinder>& display, DisplayInfo*
info->xdpi = xdpi;
info->ydpi = ydpi;
info->fps = float(1e9 / hwc.getRefreshPeriod(type));
// All non-virtual displays are currently considered secure.
info->secure = true;
return NO_ERROR;
}
@ -675,34 +683,6 @@ sp<IDisplayEventConnection> SurfaceFlinger::createDisplayEventConnection() {
return mEventThread->createEventConnection();
}
void SurfaceFlinger::connectDisplay(const sp<ISurfaceTexture>& surface) {
sp<IBinder> token;
{ // scope for the lock
Mutex::Autolock _l(mStateLock);
token = mExtDisplayToken;
}
if (token == 0) {
token = createDisplay(String8("Display from connectDisplay"));
}
{ // scope for the lock
Mutex::Autolock _l(mStateLock);
if (surface == 0) {
// release our current display. we're guarantee to have
// a reference to it (token), while we hold the lock
mExtDisplayToken = 0;
} else {
mExtDisplayToken = token;
}
DisplayDeviceState& info(mCurrentState.displays.editValueFor(token));
info.surface = surface;
setTransactionFlags(eDisplayTransactionNeeded);
}
}
// ----------------------------------------------------------------------------
void SurfaceFlinger::waitForEvent() {
@ -1183,6 +1163,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
for (size_t i=0 ; i<cc ; i++) {
if (draw.indexOfKey(curr.keyAt(i)) < 0) {
const DisplayDeviceState& state(curr[i]);
bool isSecure = false;
sp<FramebufferSurface> fbs;
sp<SurfaceTextureClient> stc;
@ -1193,21 +1174,28 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
"surface is provided (%p), ignoring it",
state.surface.get());
// All non-virtual displays are currently considered
// secure.
isSecure = true;
// for supported (by hwc) displays we provide our
// own rendering surface
fbs = new FramebufferSurface(*mHwc, state.type);
stc = new SurfaceTextureClient(
static_cast< sp<ISurfaceTexture> >(fbs->getBufferQueue()));
static_cast< sp<ISurfaceTexture> >(
fbs->getBufferQueue()));
} else {
if (state.surface != NULL) {
stc = new SurfaceTextureClient(state.surface);
}
isSecure = state.isSecure;
}
const wp<IBinder>& display(curr.keyAt(i));
if (stc != NULL) {
sp<DisplayDevice> hw = new DisplayDevice(this,
state.type, display, stc, fbs, mEGLConfig);
state.type, isSecure, display, stc, fbs,
mEGLConfig);
hw->setLayerStack(state.layerStack);
hw->setProjection(state.orientation,
state.viewport, state.frame);

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@ -140,6 +140,7 @@ private:
friend class LayerBase;
friend class LayerBaseClient;
friend class Layer;
friend class LayerScreenshot;
// We're reference counted, never destroy SurfaceFlinger directly
virtual ~SurfaceFlinger();
@ -168,6 +169,7 @@ private:
Rect frame;
uint8_t orientation;
String8 displayName;
bool isSecure;
};
struct State {
@ -187,7 +189,7 @@ private:
*/
virtual sp<ISurfaceComposerClient> createConnection();
virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
virtual sp<IBinder> createDisplay(const String8& displayName);
virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
virtual sp<IBinder> getBuiltInDisplay(int32_t id);
virtual void setTransactionState(const Vector<ComposerState>& state,
const Vector<DisplayState>& displays, uint32_t flags);
@ -204,7 +206,6 @@ private:
// called when screen is turning back on
virtual void unblank(const sp<IBinder>& display);
virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info);
virtual void connectDisplay(const sp<ISurfaceTexture>& display);
/* ------------------------------------------------------------------------
* DeathRecipient interface