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DisplayHardware
SurfaceFlinger: mFbProducerSlot initailization
2014-01-28 09:33:33 -08:00
Effects
color blindness enhancement
2013-09-04 22:11:15 -07:00
EventLog
surfaceflinger: add frame duration logging
2013-07-23 17:28:47 -07:00
RenderEngine
Implement per-display EGLConfig and configless EGLContext
2013-12-23 21:53:39 -08:00
tests
Surface can now be created only from an IGraphicBufferProducer
2013-03-12 18:45:09 -07:00
Android.mk
Fix handling of undefined TARGET_FORCE_HWC_FOR_VIRTUAL_DISPLAYS
2013-10-25 17:48:09 +00:00
Barrier.h
Client.cpp
SurfaceFlinger now runs in the process's main thread
2013-08-20 11:16:45 -07:00
Client.h
get rid of ISurface
2013-03-12 17:11:48 -07:00
clz.h
implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
2011-07-19 15:24:46 -07:00
Colorizer.h
Add a --color option to dumpsys SurfaceFlinger
2013-04-22 21:51:28 +02:00
DdmConnection.cpp
fix SurfaceFlinger DDMS debugging
2012-10-07 16:41:12 -07:00
DdmConnection.h
add libsurfaceflinger_ddmconnection for PDK build
2012-08-31 20:08:33 -07:00
DisplayDevice.cpp
Implement per-display EGLConfig and configless EGLContext
2013-12-23 21:53:39 -08:00
DisplayDevice.h
Implement per-display EGLConfig and configless EGLContext
2013-12-23 21:53:39 -08:00
DispSync.cpp
DispSync: remove delay when enabling vsync events
2013-11-01 13:58:56 -07:00
DispSync.h
SurfaceFlinger: SW-based vsync events
2013-10-07 17:59:53 -07:00
EventControlThread.cpp
SurfaceFlinger: Add EventControlThread
2013-10-15 14:31:41 -07:00
EventControlThread.h
SurfaceFlinger: Add EventControlThread
2013-10-15 14:31:41 -07:00
EventThread.cpp
SurfaceFlinger: SW-based vsync events
2013-10-07 17:59:53 -07:00
EventThread.h
SurfaceFlinger: SW-based vsync events
2013-10-07 17:59:53 -07:00
FrameTracker.cpp
surfaceflinger: add frame duration logging
2013-07-23 17:28:47 -07:00
FrameTracker.h
surfaceflinger: add frame duration logging
2013-07-23 17:28:47 -07:00
Layer.cpp
fix camera API 2.0 orientation
2013-09-17 23:45:22 -07:00
Layer.h
Encapsulate textures into their own Texture class
2013-08-16 16:29:02 -07:00
LayerDim.cpp
SurfaceFlinger now uses GLES 2.x when available
2013-08-13 16:07:45 -07:00
LayerDim.h
Refactor SF. Move all GL operations in their own class.
2013-07-03 14:39:27 -07:00
main_surfaceflinger.cpp
make sure SF initialization is ran at target priority and correct thread group
2013-08-23 17:10:32 -07:00
MessageQueue.cpp
Track Looper decoupling from ALooper
2013-12-12 23:54:43 -08:00
MessageQueue.h
fix another bug where screenshots could end-up all black
2013-04-10 16:27:17 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
Implement per-display EGLConfig and configless EGLContext
2013-12-23 21:53:39 -08:00
SurfaceFlinger.h
Move EGLConfig selection to RenderEngine
2013-12-23 21:53:39 -08:00
SurfaceFlingerConsumer.cpp
fix camera API 2.0 orientation
2013-09-17 23:45:22 -07:00
SurfaceFlingerConsumer.h
fix camera API 2.0 orientation
2013-09-17 23:45:22 -07:00
SurfaceTextureLayer.cpp
Binderize the consumer side of BufferQueue
2013-08-01 17:20:08 -07:00
SurfaceTextureLayer.h
BufferQueue improvements and APIs changes
2013-07-18 22:28:18 -07:00
Transform.cpp
color blindness enhancement
2013-09-04 22:11:15 -07:00
Transform.h
color blindness enhancement
2013-09-04 22:11:15 -07:00