replicant-frameworks_native/services/surfaceflinger/EventControlThread.h
Jamie Gennis d1700756ec SurfaceFlinger: Add EventControlThread
This change adds a new thread for calling HWComposer's eventControl
asynchronously.  The DispSync-based vsync approach ends up enabling and
disabling HWComposer's vsync callbacks at arbitrary times, and some HWComposer
implementations do not have these calls optimized.

Bug: 11175503
Change-Id: I719be82bd200b391c61d40863b991c7b59acdfd6
2013-10-15 14:31:41 -07:00

49 lines
1.1 KiB
C++

/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_EVENTCONTROLTHREAD_H
#define ANDROID_EVENTCONTROLTHREAD_H
#include <stddef.h>
#include <utils/Mutex.h>
#include <utils/Thread.h>
namespace android {
class SurfaceFlinger;
class EventControlThread: public Thread {
public:
EventControlThread(const sp<SurfaceFlinger>& flinger);
virtual ~EventControlThread() {}
void setVsyncEnabled(bool enabled);
virtual bool threadLoop();
private:
sp<SurfaceFlinger> mFlinger;
bool mVsyncEnabled;
Mutex mMutex;
Condition mCond;
};
}
#endif // ANDROID_DISPSYNC_H