(there are multiple bugs this should fix)
we now use the EGL_NATIVE_VISUAL_ID of a config to set
the ANativeWindow's format from eglCreateWindowSurface(),
this guarantees that the surface's format will match
whatever EGLConfig the user chose.
this should fix all current and future config/surface format
mismatch and allow users to easily select 32-bits surfaces.
Change-Id: I3835d0eb70c75eeecded3c3509a0a8207554c98b
* commit '17fd21fc0638d8734867b6f189efbabb227f3ae1':
DO NOT MERGE. workaround [3177481] eglGetProcAddress() returns the wrong pointer for some GL extensions
We just make sure eglGetProcAddress() will return NULL for
glEGLImageTargetTexture2DOES
glEGLImageTargetRenderbufferStorageOES
which is better than returning the address of the wrong implementation.
the correct fix is more involved.
Change-Id: I585a1f40e564f862e5dd382224609ccd069cd3b5
This change allows to use this header with the NDK's standalone toolchain.
For the record, the NDK toolchain defines __ANDROID__ as a compiler built-in
macro, this is however not the case currently for the prebuilt binaries that
are being used by the full Android build system, which otherwise defines ANDROID.
This change allows the header to be used by all toolchains properly. Note however
that we should properly should change our toolchain and sources to provide and
rely on __ANDROID__ instead of ANDROID though.
Change-Id: Iaa1aa1146985b5f24dcf3a83d9ddb9b4b59dc328
The code looks correct, but causes an internal compiler error on
simulator builds on mine (an other) gLucid desktops.
Change-Id: Iaf0d8120778ec1c6fc739ef13e6eaaac53e3bcc8
affects software renderer (emu) only.
per EGL spec:
If EGL_MAX_PBUFFER_WIDTH, EGL_MAX_PBUFFER_HEIGHT,
EGL_MAX_PBUFFER_PIXELS, or EGL_NATIVE_VISUAL_ID are specified
in attrib list, then they are ignored
Change-Id: I3d5214ce896986da2f11d2eb1889afc41731eaa6
Merge commit '49af98ed877e8a2db5a6b5be811c798e6f73dff7'
* commit '49af98ed877e8a2db5a6b5be811c798e6f73dff7':
fix [3119687] [Maps][4.6.0] Force close in street view
Merge commit 'aa6df3669deab2a804c6f8cc1ea3fd5af0a28685' into gingerbread-plus-aosp
* commit 'aa6df3669deab2a804c6f8cc1ea3fd5af0a28685':
fix [3119687] [Maps][4.6.0] Force close in street view
The EGLConfig attributes MUST be sorted, because they're used in a binary search.
A recent change introduced a bug where 2 of the configs had improperly
sorted attributes.
Change-Id: I1ac53e4463d62f27125ca9f82ed946e6c98ddba0
Merge commit '63ac8f5377833303a7f8c4d60f0d74daf903e6ea'
* commit '63ac8f5377833303a7f8c4d60f0d74daf903e6ea':
Add a test application to dump all the EGLConfig available
Merge commit 'add9db83fdbf939f0610f8b357788fd3e8ad9ab5'
* commit 'add9db83fdbf939f0610f8b357788fd3e8ad9ab5':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit '2b2da52608303b149d22418865e67c8030c70e73' into gingerbread-plus-aosp
* commit '2b2da52608303b149d22418865e67c8030c70e73':
Add a test application to dump all the EGLConfig available
Merge commit 'f4cd9be0390135269e22e42fd2e1fe61fdcf9863' into gingerbread-plus-aosp
* commit 'f4cd9be0390135269e22e42fd2e1fe61fdcf9863':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
SW egl returned always EGL_FALSE even when the display was valid.
This made calls to eglSwapInterval to fail on HW since the wrapper
fails if either SW or HW egl fails.
Letting SW eglSwapInterval to return true when display is valid is
ok since spec says that interval parameter is silently clamped.
Change-Id: Ib4aa1dbfccf510a0f36621796e79a4d46852ee6a
Measures the time to do nothing but clear the screen in an
OpenGL Java app. Spews frame time statistics to the log.
Control long frame time by setting debug.longframe_ms;
e.g., adb shell setprop debug.longframe_ms 33
Change-Id: I435a3cb170048349e00417c44db42121c68744b2
Merge commit '4eb1ad5e98c7b36f7ac4ec8c3270f9763afd107e'
* commit '4eb1ad5e98c7b36f7ac4ec8c3270f9763afd107e':
better fix for [3028370] GL get error should return a valid error if no context is bound.
Merge commit '524a6d8e9bb4df9cec0520ac1d9733642b13e76f' into gingerbread-plus-aosp
* commit '524a6d8e9bb4df9cec0520ac1d9733642b13e76f':
better fix for [3028370] GL get error should return a valid error if no context is bound.
it turns out that we cannot return INVALID_OPERATION from glGetError() because the
GL spec says that it must be called in a loop until it returns GL_NO_ERROR.
now, we always return 0 from GL functions called from a thread with no
context bound. This means that glGetError() will return NO_ERROR in this case,
which is better than returning a random value (which could trap the app in a loop).
if this happens in the main thread of a process, we LOG an error message once.
Change-Id: Id59620e675a890286ef62a257c02b06e0fdcaf69
Merge commit '9c4d7d677097981a349c718902e29050dad3d59f'
* commit '9c4d7d677097981a349c718902e29050dad3d59f':
fix [3028370] GL get error should return a valid error if no context is bound.
Merge commit '5c6c5c7a43d44316395f5c35ab713372124b8b4c' into gingerbread-plus-aosp
* commit '5c6c5c7a43d44316395f5c35ab713372124b8b4c':
fix [3028370] GL get error should return a valid error if no context is bound.
glGetError() will now always return GL_INVALID_OPERATION if called from a thread
with no GL context bound.
Change-Id: I28ba458871db051bb4f5a26668a1fa123526869c
Merge commit '9d5fac517463526450268bf6353e32c13a8cdd0c' into gingerbread-plus-aosp
* commit '9d5fac517463526450268bf6353e32c13a8cdd0c':
fix small bug in EGL error management
make sure to clear our EGL implementation's error when returning
an error from an underlying implementation
Change-Id: Ibce4726cef1f900e4c7f16002345d7a07f8cdf41
Merge commit '5c7465220d52c64c87fe4566fe109c649ec5c4f7'
* commit '5c7465220d52c64c87fe4566fe109c649ec5c4f7':
support loading EGL libraries from /vendor/lib/egl as well as /system/lib/egl
Merge commit '181e5ea8087360742b3ed0a7f2e6f8f8baa0a760' into gingerbread-plus-aosp
* commit '181e5ea8087360742b3ed0a7f2e6f8f8baa0a760':
support loading EGL libraries from /vendor/lib/egl as well as /system/lib/egl
Add correct enumerants for OES_EGL_image_external to glext.h.
SurfaceFlinger now checks for the correct extension name.
Change-Id: I2ba2728a01fa2260bd086d2df4316c68f694a9b1
Merge commit '6808e6a867ba0b32f8bd97163e134c2866423f01' into gingerbread-plus-aosp
* commit '6808e6a867ba0b32f8bd97163e134c2866423f01':
Fix a few typos in EGL wrapper
Merge commit 'edbb8083a815e9d911f8e659fc5c293543fdf502' into gingerbread-plus-aosp
* commit 'edbb8083a815e9d911f8e659fc5c293543fdf502':
add a fps counter to sanangeles demo
Merge commit 'b3aaf3baa7fd811af19835bbc8837a88984c160a'
* commit 'b3aaf3baa7fd811af19835bbc8837a88984c160a':
fix [2931718] glDrawArrays skips a triangle when more than 70 vertices are used.
Merge commit '43647129d676e8c802850ca493f2ebc6064a4a1a'
* commit '43647129d676e8c802850ca493f2ebc6064a4a1a':
fix [2931161] crash in labyritnth when completing a level
Merge commit 'bccfcd95d3cc4029c1ed8514d31436a857283873' into gingerbread-plus-aosp
* commit 'bccfcd95d3cc4029c1ed8514d31436a857283873':
fix [2931718] glDrawArrays skips a triangle when more than 70 vertices are used.
a typo prevented the last 2 vertices of a batch to be copied to the front of
the next batch. Instead, the 2 very first vertices were used.
Change-Id: I3c344784dac1cef64df2fb6f6efb2f901cc788db
Merge commit '17da06631041f9f2237738fb673a74a85b1d9cf4' into gingerbread-plus-aosp
* commit '17da06631041f9f2237738fb673a74a85b1d9cf4':
fix [2931161] crash in labyritnth when completing a level
Merge commit 'a4ed1c6788ead0324106d76f497233ee42a1f1ac'
* commit 'a4ed1c6788ead0324106d76f497233ee42a1f1ac':
fix [2912927] Can't get NV_draw_path extension to work
Merge commit '1e4aa48cfd2b2c13c4f7ace8c9fcb33adfa18661' into gingerbread-plus-aosp
* commit '1e4aa48cfd2b2c13c4f7ace8c9fcb33adfa18661':
fix [2912927] Can't get NV_draw_path extension to work
Merge commit '553a333d4446bb34330da92f02daa515dc597939'
* commit '553a333d4446bb34330da92f02daa515dc597939':
improve a bit the implementation of eglGetProcAddress
Merge commit '603a34ee30e7d14ddc02c1beb7bca915622ae4bf' into gingerbread-plus-aosp
* commit '603a34ee30e7d14ddc02c1beb7bca915622ae4bf':
improve a bit the implementation of eglGetProcAddress
h/w acceleration is not supported through software gl + copybit anylonger,
instead, h/w opengl must be used. in the system compositor, a new h/w
composition api will be introduced to allow h/w accelerated composition with
overlays and/or 2D blocks.
Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
Merge commit 'eb248a58fabac31873982e4f389ba81981f4041f'
* commit 'eb248a58fabac31873982e4f389ba81981f4041f':
fix [2870926] Issue 9802: EGL wrapper has not been implemented correctly for eglQuerySurface().
Merge commit '55a76dd8d9996c1e93762d7611789aea696d536c' into gingerbread-plus-aosp
* commit '55a76dd8d9996c1e93762d7611789aea696d536c':
fix [2870926] Issue 9802: EGL wrapper has not been implemented correctly for eglQuerySurface().
rework how our EGL wrapper manages EGLConfig:
- we now store the EGLConfig with the EGLSurface and EGLContext
so that we can have easy access to it from eglQueryContext
and eglQuerySurface.
- EGLConfig now are an index into a sorted table of egl_config_t,
we use a binary search to retrieve our EGLConfig (the index) from
the implementation's EGLConfig.
- egl_config_t keeps track of the implementation's index,
EGLConfig and CONFIG_ID as well as our CONFIG_ID.
In many ways, this implementation is simpler and more robust, as it doesn't
assume anything about the number of implementations nor what EGLConfig is
made of (the previous code assumed EGLConfig didn't usem more than 24-bits).
Change-Id: Id5abe923aacb6e1fd2b63bd8c15d7b04ae824922
Handle rotation from portrait to landscape by restarting test if not
finished.
Don't write blank line to csv file.
Change-Id: I154443138817bcec9530123c8388fcf659632336
Merge commit '5219a82f9d64a7d13401dcf9a0703a0ca2cd842d'
* commit '5219a82f9d64a7d13401dcf9a0703a0ca2cd842d':
Fix a bug that prevented the creation of EGL shared contexts.
Merge commit '8ecfb60a8e74dfcd51bbf3f236d5f414a4d5ac7d' into gingerbread-plus-aosp
* commit '8ecfb60a8e74dfcd51bbf3f236d5f414a4d5ac7d':
Fix a bug that prevented the creation of EGL shared contexts.
Merge commit 'c6e1d88022db800773401c16803e1ab27fd01a7e' into gingerbread-plus-aosp
* commit 'c6e1d88022db800773401c16803e1ab27fd01a7e':
Introduce official public NativeWindow type.
Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.
Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
Merge commit 'cefb88587443323d147e687ff78eae9195eb584c'
* commit 'cefb88587443323d147e687ff78eae9195eb584c':
Added support for the GL_TEXTURE_EXTERNAL target
Merge commit '28333315c6f62b303de2ec0ac9e48158ed419f06' into gingerbread-plus-aosp
* commit '28333315c6f62b303de2ec0ac9e48158ed419f06':
Added support for the GL_TEXTURE_EXTERNAL target
the EGL specification states that this should be treated as though it was
an empty list terminated with EGL_NONE.
Change-Id: I294104370a86b5e5c34c7bcf15c5459eab464631
Merge commit 'fb234bbe5e7cbae42b4fc8f4ab353ba561599db2' into kraken
* commit 'fb234bbe5e7cbae42b4fc8f4ab353ba561599db2':
Notify user regarding invalid number during MO call.
Build software AGL library with correct get_tls() macro for ARMv7 based platforms
Fix glReadPixels() to verify that both x and y are non-negative.
glEGLImageTargetRenderbufferOES() pass the wrapped EGLImage
to the implementation, rather than the unwrapped one.
Change-Id: I149f9ed73e6ab9089110600e1db4311ba7a8c83a
Previously we imlpemented the standard semantics for
eglInitialize / eglTerminate, which are that
eglInitialize may be called any number of times,
but the first call to eglTerminate will terminate
the display.
Now we follow reference-countins semantics, which
means that eglTerminate will only terminate the
display when the reference count returns to zero.
This change allows EGL to be used by multiple
independently written modules in the same process.
(Otherwise there is no way for the independent
modules to coordinate their use of the display.)
A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color.
Fix another typo which caused the viewer position to be wrong for
specular highlights.
Switch back to eye-space lighting, since there are still some issues
with some demos (San Angeles in particular).
Duplicate ARCH_ARM_HAVE_TLS_REGISTER BoardConfig to proprocessor
HAVE_ARM_TLS_REGISTER define from Bionic's libc Android.mk to ensure that
OpenGL libraries (libEGL, libGLESv1_CM, libGLESv2, libGLES_android) use the
correct codepath in bionic_tls.h for accessing the TLS address
Merge commit '6d0f6c78037225ef5648d10e45a513a2e7c612b5' into eclair-plus-aosp
* commit '6d0f6c78037225ef5648d10e45a513a2e7c612b5':
DO NOT MERGE A library for encoding and decoding ETC1 textures.
The ETC1 compressed texture format is commonly
supported by OpenGL ES 2.0-capable devices.
This change adds a host-only version of the library. It is used by
the etc1tool.
The build system does not honor user tags on apps,
and setting it is misleading.
This removes the confusion by making the makefiles
behave like they read.
Change-Id: I7c5feba1c7d07f915b97dd098584f29938a4c885
Something happened to the line endings, adding
a blank line after most lines of text. I
repaired the damage, but in the process some
blank lines have been added / removed.
Adds support for formerly-unimplemented methods:
glCurrentPaletteMatrixOES
glLoadPaletteFromModelViewMatrixOES
glMatrixIndexPointerOES
glWeightPointerOES
The bulk of the changes are related to implementing the two PointerOES
methods, which are implemented pretty much the same way as the existing
Pointer methods were implemented.
This change also changes the way glPointSizePointerOES is implemented,
making it act like all the other Pointer methods. (Previously it was
not handling non-direct-buffer arguments correctly.)
Fixes bug 2308625 "Support matrix palette skinning
in JSR239 and related APIs"
Also updated GLLogWraper to fix two bugs in GLLogWrapper that were
discovered while testing matrix palette skinning support:
a) Handle trying to print the contents of null-but-enabled buffers.
(It's not legal to draw with null-but-enabled buffers, and
in fact some OpenGL drivers will crash if you try to render in this
state, but there's no reason the GLLogWrapper should crash while trying
to debug this situation.
b) Don't read off the end of a vertex buffer with non-zero position when
printing the entire contents of the vertex buffer. Now we only print from
the current position to the end of the buffer.
Provide a new method, GLSurfaceView.setEGLContextClientVersion. Clients
call this method to define which level of OpenGL ES support they want.
This method only affects the default behavior of GLSurfaceView. If clients
have supplied their own EGLContextFactory or EGLConfigChooser then they
are on their own if they want to create an OpenGL ES 2.0 context.
This API is currently hidden.
Update the gl2_java test to use this new API.
Update the gl2_java test's AndroidManifest.xml file to indicate that
it requires OpenGL ES 2.0.
Merge commit 'da5e90bee443129511e231e9078a134626b87541'
* commit 'da5e90bee443129511e231e9078a134626b87541':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit '66b5d902a29e08237f16be53a84f9c2472df8493' into eclair-mr2-plus-aosp
* commit '66b5d902a29e08237f16be53a84f9c2472df8493':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit '274072089ceff6eacb9ccfb59290a18f43739c87' into eclair-mr2
* commit '274072089ceff6eacb9ccfb59290a18f43739c87':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit '274072089ceff6eacb9ccfb59290a18f43739c87' into eclair-plus-aosp
* commit '274072089ceff6eacb9ccfb59290a18f43739c87':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit 'ac94fbd081450ae7f208e4525b23b36d90d382e0'
* commit 'ac94fbd081450ae7f208e4525b23b36d90d382e0':
Capture failure of copybit->stretch()
Fix obvious typo bug in egl.cpp
LocationManagerService: Fix race when removing LocationListener
Don't return when blocking is true.
Fix of compatibility with multifunction extUSB adapters.
Fix documentation example, per issue 895 on android.googlecode.com