Add a test of EGL pausing and resuming.
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opengl/tests/testPauseResume/Android.mk
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22
opengl/tests/testPauseResume/Android.mk
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#########################################################################
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# OpenGL ES JNI sample
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# This makefile builds both an activity and a shared library.
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#########################################################################
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ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
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TOP_LOCAL_PATH:= $(call my-dir)
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# Build activity
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE_TAGS := optional
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LOCAL_SRC_FILES := $(call all-subdir-java-files)
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LOCAL_PACKAGE_NAME := TestEGL
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include $(BUILD_PACKAGE)
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endif # TARGET_SIMULATOR
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38
opengl/tests/testPauseResume/AndroidManifest.xml
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opengl/tests/testPauseResume/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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/*
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**
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** Copyright 2009, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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-->
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.android.test">
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<uses-permission android:name="android.permission.INTERNET" />
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<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
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<application
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android:label="@string/test_activity">
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<activity android:name="TestActivity"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:launchMode="singleTask"
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android:screenOrientation="landscape"
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android:configChanges="orientation|keyboardHidden">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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37
opengl/tests/testPauseResume/README
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37
opengl/tests/testPauseResume/README
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Repro steps:
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build, install and run the attached test program TestEgl.apk
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The program does not draw anything to the screen, it just prints to the log, so use adb logcat to watch the output.
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Expected behavior:
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constantly increasing "step" count:
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W/TestActivity( 1885): ****** step 235 resume
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W/TestActivity( 1885): step 236 pause
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W/TestActivity( 1885): ****** step 236 resume
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and so on.
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Actual behavior:
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W/TestActivity( 1466): ****** step 25 resume
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W/TestActivity( 1466): step 26 pause
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W/TestActivity( 1466): ****** step 26 resume
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W/dalvikvm( 1466): threadid=8: thread exiting with uncaught exception (group=0x4001d7f0)
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E/AndroidRuntime( 1466): FATAL EXCEPTION: GLThread 9
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E/AndroidRuntime( 1466): java.lang.RuntimeException: createContext failed: EGL_BAD_ALLOC
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E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfaceView.java:1067)
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E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$EglHelper.throwEglException(GLSurfaceView.java:1059)
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E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$EglHelper.start(GLSurfaceView.java:925)
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E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1236)
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E/AndroidRuntime( 1466): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1106)
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W/TestActivity( 1466): step 27 pause
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W/TestActivity( 1466): ****** step 27 resume
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W/TestActivity( 1466): step 28 pause
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W/TestActivity( 1466): ****** step 28 resume
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See http://b/issue?id=2550745 for further details.
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29
opengl/tests/testPauseResume/res/values/strings.xml
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opengl/tests/testPauseResume/res/values/strings.xml
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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/*
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**
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** Copyright 2006, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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-->
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<!-- This file contains resource definitions for displayed strings, allowing
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them to be changed based on the locale and options. -->
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<resources>
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<!-- Simple strings. -->
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<string name="test_activity">Test Egl</string>
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</resources>
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/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.test;
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import android.app.Activity;
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import android.os.Bundle;
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import android.util.Log;
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public class TestActivity extends Activity {
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private final static String TAG = "TestActivity";
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TestView mView;
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boolean mToggle;
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int mCount;
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final static int PAUSE_DELAY = 100;
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Runnable mRunnable = new Runnable() {
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public void run() {
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if (mToggle) {
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Log.w(TAG, "****** step " + mCount + " resume");
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mCount++;
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mView.onResume();
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} else {
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Log.w(TAG, "step " + mCount + " pause");
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mView.onPause();
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}
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mToggle = ! mToggle;
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mView.postDelayed(mRunnable, PAUSE_DELAY);
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}
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};
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@Override
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protected void onCreate(Bundle icicle) {
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super.onCreate(icicle);
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mView = new TestView(getApplication());
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mView.setFocusableInTouchMode(true);
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setContentView(mView);
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mView.postDelayed(mRunnable, PAUSE_DELAY);
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}
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@Override
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protected void onPause() {
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super.onPause();
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mView.onPause();
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}
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@Override
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protected void onResume() {
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super.onResume();
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mView.onResume();
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}
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}
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.test;
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import android.content.Context;
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import android.opengl.GLSurfaceView;
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import android.util.AttributeSet;
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import android.util.Log;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.opengles.GL10;
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/**
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* An implementation of SurfaceView that uses the dedicated surface for
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* displaying an OpenGL animation. This allows the animation to run in a
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* separate thread, without requiring that it be driven by the update mechanism
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* of the view hierarchy.
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*
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* The application-specific rendering code is delegated to a GLView.Renderer
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* instance.
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*/
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class TestView extends GLSurfaceView {
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TestView(Context context) {
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super(context);
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init();
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}
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public TestView(Context context, AttributeSet attrs) {
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super(context, attrs);
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init();
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}
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private void init() {
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setRenderer(new Renderer());
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}
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private class Renderer implements GLSurfaceView.Renderer {
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private static final String TAG = "Renderer";
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public void onDrawFrame(GL10 gl) {
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// Do nothing.
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}
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public void onSurfaceChanged(GL10 gl, int width, int height) {
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// Do nothing.
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}
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public void onSurfaceCreated(GL10 gl, EGLConfig config) {
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// Do nothing.
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}
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}
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}
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