Introduce official public NativeWindow type.
Not yet hooked up to anything in the NDK, but requires renaming the existing android_native_window_t type everywhere. Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
This commit is contained in:
parent
189ed23c10
commit
4b5e91e482
@ -131,7 +131,7 @@ private:
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// ---------------------------------------------------------------------------
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class Surface
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: public EGLNativeBase<android_native_window_t, Surface, RefBase>
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: public EGLNativeBase<ANativeWindow, Surface, RefBase>
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{
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public:
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struct SurfaceInfo {
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@ -195,14 +195,14 @@ private:
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/*
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* android_native_window_t hooks
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* ANativeWindow hooks
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*/
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static int setSwapInterval(android_native_window_t* window, int interval);
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static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
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static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
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static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
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static int query(android_native_window_t* window, int what, int* value);
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static int perform(android_native_window_t* window, int operation, ...);
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static int setSwapInterval(ANativeWindow* window, int interval);
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static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
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static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
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static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
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static int query(ANativeWindow* window, int what, int* value);
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static int perform(ANativeWindow* window, int operation, ...);
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int dequeueBuffer(android_native_buffer_t** buffer);
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int lockBuffer(android_native_buffer_t* buffer);
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@ -43,7 +43,7 @@ class NativeBuffer;
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class FramebufferNativeWindow
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: public EGLNativeBase<
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android_native_window_t,
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ANativeWindow,
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FramebufferNativeWindow,
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LightRefBase<FramebufferNativeWindow> >
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{
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@ -59,12 +59,12 @@ public:
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private:
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friend class LightRefBase<FramebufferNativeWindow>;
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~FramebufferNativeWindow(); // this class cannot be overloaded
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static int setSwapInterval(android_native_window_t* window, int interval);
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static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
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static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
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static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
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static int query(android_native_window_t* window, int what, int* value);
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static int perform(android_native_window_t* window, int operation, ...);
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static int setSwapInterval(ANativeWindow* window, int interval);
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static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
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static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
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static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
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static int query(ANativeWindow* window, int what, int* value);
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static int perform(ANativeWindow* window, int operation, ...);
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framebuffer_device_t* fbDev;
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alloc_device_t* grDev;
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@ -22,6 +22,8 @@
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#include <hardware/gralloc.h>
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#include <android/native_window.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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@ -90,19 +92,19 @@ enum {
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NATIVE_WINDOW_API_EGL = 1
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};
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typedef struct android_native_window_t
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struct ANativeWindow
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{
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#ifdef __cplusplus
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android_native_window_t()
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ANativeWindow()
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: flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
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{
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common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
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common.version = sizeof(android_native_window_t);
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common.version = sizeof(ANativeWindow);
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memset(common.reserved, 0, sizeof(common.reserved));
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}
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// Implement the methods that sp<android_native_window_t> expects so that it
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// can be used to automatically refcount android_native_window_t's.
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// Implement the methods that sp<ANativeWindow> expects so that it
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// can be used to automatically refcount ANativeWindow's.
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void incStrong(const void* id) const {
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common.incRef(const_cast<android_native_base_t*>(&common));
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}
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@ -135,7 +137,7 @@ typedef struct android_native_window_t
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*setSwapInterval)(struct android_native_window_t* window,
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int (*setSwapInterval)(struct ANativeWindow* window,
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int interval);
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/*
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@ -145,7 +147,7 @@ typedef struct android_native_window_t
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*dequeueBuffer)(struct android_native_window_t* window,
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int (*dequeueBuffer)(struct ANativeWindow* window,
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struct android_native_buffer_t** buffer);
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/*
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@ -155,7 +157,7 @@ typedef struct android_native_window_t
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*lockBuffer)(struct android_native_window_t* window,
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int (*lockBuffer)(struct ANativeWindow* window,
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struct android_native_buffer_t* buffer);
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/*
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* hook called by EGL when modifications to the render buffer are done.
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@ -165,7 +167,7 @@ typedef struct android_native_window_t
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*queueBuffer)(struct android_native_window_t* window,
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int (*queueBuffer)(struct ANativeWindow* window,
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struct android_native_buffer_t* buffer);
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/*
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@ -173,13 +175,13 @@ typedef struct android_native_window_t
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*query)(struct android_native_window_t* window,
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int (*query)(struct ANativeWindow* window,
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int what, int* value);
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/*
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* hook used to perform various operations on the surface.
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* (*perform)() is a generic mechanism to add functionality to
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* android_native_window_t while keeping backward binary compatibility.
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* ANativeWindow while keeping backward binary compatibility.
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*
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* This hook should not be called directly, instead use the helper functions
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* defined below.
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@ -197,12 +199,14 @@ typedef struct android_native_window_t
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*
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*/
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int (*perform)(struct android_native_window_t* window,
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int (*perform)(struct ANativeWindow* window,
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int operation, ... );
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void* reserved_proc[3];
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} android_native_window_t;
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};
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// Backwards compatibility... please switch to ANativeWindow.
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typedef struct ANativeWindow android_native_window_t;
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/*
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* native_window_set_usage(..., usage)
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@ -216,7 +220,7 @@ typedef struct android_native_window_t
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*/
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static inline int native_window_set_usage(
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android_native_window_t* window, int usage)
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ANativeWindow* window, int usage)
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{
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return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
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}
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@ -228,7 +232,7 @@ static inline int native_window_set_usage(
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* can happen if it's connected to some other API.
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*/
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static inline int native_window_connect(
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android_native_window_t* window, int api)
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ANativeWindow* window, int api)
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{
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return window->perform(window, NATIVE_WINDOW_CONNECT, api);
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}
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@ -240,7 +244,7 @@ static inline int native_window_connect(
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* first place.
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*/
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static inline int native_window_disconnect(
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android_native_window_t* window, int api)
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ANativeWindow* window, int api)
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{
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return window->perform(window, NATIVE_WINDOW_DISCONNECT, api);
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}
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@ -258,7 +262,7 @@ static inline int native_window_disconnect(
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* out of the buffer's bound or if the window is invalid.
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*/
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static inline int native_window_set_crop(
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android_native_window_t* window,
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ANativeWindow* window,
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android_native_rect_t const * crop)
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{
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return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
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@ -269,7 +273,7 @@ static inline int native_window_set_crop(
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* Sets the number of buffers associated with this native window.
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*/
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static inline int native_window_set_buffer_count(
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android_native_window_t* window,
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ANativeWindow* window,
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size_t bufferCount)
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{
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return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
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@ -287,7 +291,7 @@ static inline int native_window_set_buffer_count(
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*
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*/
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static inline int native_window_set_buffers_geometry(
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android_native_window_t* window,
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ANativeWindow* window,
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int w, int h, int format)
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{
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return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
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@ -387,21 +387,21 @@ sp<Surface> Surface::readFromParcel(
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void Surface::init()
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{
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android_native_window_t::setSwapInterval = setSwapInterval;
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android_native_window_t::dequeueBuffer = dequeueBuffer;
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android_native_window_t::lockBuffer = lockBuffer;
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android_native_window_t::queueBuffer = queueBuffer;
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android_native_window_t::query = query;
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android_native_window_t::perform = perform;
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ANativeWindow::setSwapInterval = setSwapInterval;
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ANativeWindow::dequeueBuffer = dequeueBuffer;
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ANativeWindow::lockBuffer = lockBuffer;
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ANativeWindow::queueBuffer = queueBuffer;
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ANativeWindow::query = query;
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ANativeWindow::perform = perform;
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DisplayInfo dinfo;
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SurfaceComposerClient::getDisplayInfo(0, &dinfo);
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const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
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const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi;
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const_cast<float&>(ANativeWindow::xdpi) = dinfo.xdpi;
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const_cast<float&>(ANativeWindow::ydpi) = dinfo.ydpi;
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// FIXME: set real values here
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const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
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const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
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const_cast<uint32_t&>(android_native_window_t::flags) = 0;
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const_cast<int&>(ANativeWindow::minSwapInterval) = 1;
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const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
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const_cast<uint32_t&>(ANativeWindow::flags) = 0;
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mConnected = 0;
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mSwapRectangle.makeInvalid();
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@ -485,35 +485,35 @@ sp<ISurface> Surface::getISurface() const {
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// ----------------------------------------------------------------------------
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int Surface::setSwapInterval(android_native_window_t* window, int interval) {
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int Surface::setSwapInterval(ANativeWindow* window, int interval) {
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return 0;
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}
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int Surface::dequeueBuffer(android_native_window_t* window,
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int Surface::dequeueBuffer(ANativeWindow* window,
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android_native_buffer_t** buffer) {
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Surface* self = getSelf(window);
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return self->dequeueBuffer(buffer);
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}
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int Surface::lockBuffer(android_native_window_t* window,
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int Surface::lockBuffer(ANativeWindow* window,
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android_native_buffer_t* buffer) {
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Surface* self = getSelf(window);
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return self->lockBuffer(buffer);
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}
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int Surface::queueBuffer(android_native_window_t* window,
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int Surface::queueBuffer(ANativeWindow* window,
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android_native_buffer_t* buffer) {
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Surface* self = getSelf(window);
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return self->queueBuffer(buffer);
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}
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int Surface::query(android_native_window_t* window,
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int Surface::query(ANativeWindow* window,
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int what, int* value) {
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Surface* self = getSelf(window);
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return self->query(what, value);
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}
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int Surface::perform(android_native_window_t* window,
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int Surface::perform(ANativeWindow* window,
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int operation, ...) {
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va_list args;
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va_start(args, operation);
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@ -803,7 +803,7 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
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{
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if (getConnectedApi()) {
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LOGE("Surface::lock(%p) failed. Already connected to another API",
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(android_native_window_t*)this);
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(ANativeWindow*)this);
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CallStack stack;
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stack.update();
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stack.dump("");
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@ -67,7 +67,7 @@ private:
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* This implements the (main) framebuffer management. This class is used
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* mostly by SurfaceFlinger, but also by command line GL application.
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*
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* In fact this is an implementation of android_native_window_t on top of
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* In fact this is an implementation of ANativeWindow on top of
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* the framebuffer.
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*
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* Currently it is pretty simple, it manages only two buffers (the front and
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@ -117,23 +117,23 @@ FramebufferNativeWindow::FramebufferNativeWindow()
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LOGE_IF(err, "fb buffer 1 allocation failed w=%d, h=%d, err=%s",
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fbDev->width, fbDev->height, strerror(-err));
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const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
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const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
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const_cast<float&>(android_native_window_t::ydpi) = fbDev->ydpi;
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const_cast<int&>(android_native_window_t::minSwapInterval) =
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const_cast<uint32_t&>(ANativeWindow::flags) = fbDev->flags;
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const_cast<float&>(ANativeWindow::xdpi) = fbDev->xdpi;
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const_cast<float&>(ANativeWindow::ydpi) = fbDev->ydpi;
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const_cast<int&>(ANativeWindow::minSwapInterval) =
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fbDev->minSwapInterval;
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const_cast<int&>(android_native_window_t::maxSwapInterval) =
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const_cast<int&>(ANativeWindow::maxSwapInterval) =
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fbDev->maxSwapInterval;
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} else {
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LOGE("Couldn't get gralloc module");
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}
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android_native_window_t::setSwapInterval = setSwapInterval;
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android_native_window_t::dequeueBuffer = dequeueBuffer;
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android_native_window_t::lockBuffer = lockBuffer;
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android_native_window_t::queueBuffer = queueBuffer;
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android_native_window_t::query = query;
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android_native_window_t::perform = perform;
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ANativeWindow::setSwapInterval = setSwapInterval;
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ANativeWindow::dequeueBuffer = dequeueBuffer;
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ANativeWindow::lockBuffer = lockBuffer;
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ANativeWindow::queueBuffer = queueBuffer;
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ANativeWindow::query = query;
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ANativeWindow::perform = perform;
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}
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FramebufferNativeWindow::~FramebufferNativeWindow()
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@ -168,13 +168,13 @@ status_t FramebufferNativeWindow::compositionComplete()
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}
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int FramebufferNativeWindow::setSwapInterval(
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android_native_window_t* window, int interval)
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ANativeWindow* window, int interval)
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{
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framebuffer_device_t* fb = getSelf(window)->fbDev;
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return fb->setSwapInterval(fb, interval);
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}
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int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
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int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window,
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android_native_buffer_t** buffer)
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{
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FramebufferNativeWindow* self = getSelf(window);
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@ -196,7 +196,7 @@ int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
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return 0;
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}
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int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
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int FramebufferNativeWindow::lockBuffer(ANativeWindow* window,
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android_native_buffer_t* buffer)
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{
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FramebufferNativeWindow* self = getSelf(window);
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@ -210,7 +210,7 @@ int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
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return NO_ERROR;
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}
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int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
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int FramebufferNativeWindow::queueBuffer(ANativeWindow* window,
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android_native_buffer_t* buffer)
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{
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FramebufferNativeWindow* self = getSelf(window);
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@ -224,7 +224,7 @@ int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
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return res;
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}
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int FramebufferNativeWindow::query(android_native_window_t* window,
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int FramebufferNativeWindow::query(ANativeWindow* window,
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int what, int* value)
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{
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FramebufferNativeWindow* self = getSelf(window);
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@ -245,7 +245,7 @@ int FramebufferNativeWindow::query(android_native_window_t* window,
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return BAD_VALUE;
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}
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int FramebufferNativeWindow::perform(android_native_window_t* window,
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int FramebufferNativeWindow::perform(ANativeWindow* window,
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int operation, ...)
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{
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switch (operation) {
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@ -91,10 +91,11 @@ typedef Window EGLNativeWindowType;
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#elif defined(ANDROID)
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struct android_native_window_t;
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#include <android/native_window.h>
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struct egl_native_pixmap_t;
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typedef struct android_native_window_t* EGLNativeWindowType;
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typedef struct ANativeWindow* EGLNativeWindowType;
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typedef struct egl_native_pixmap_t* EGLNativePixmapType;
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typedef void* EGLNativeDisplayType;
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@ -213,7 +213,7 @@ struct egl_window_surface_v2_t : public egl_surface_t
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egl_window_surface_v2_t(
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EGLDisplay dpy, EGLConfig config,
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int32_t depthFormat,
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android_native_window_t* window);
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ANativeWindow* window);
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~egl_window_surface_v2_t();
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@ -235,7 +235,7 @@ struct egl_window_surface_v2_t : public egl_surface_t
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private:
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status_t lock(android_native_buffer_t* buf, int usage, void** vaddr);
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status_t unlock(android_native_buffer_t* buf);
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android_native_window_t* nativeWindow;
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ANativeWindow* nativeWindow;
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android_native_buffer_t* buffer;
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android_native_buffer_t* previousBuffer;
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gralloc_module_t const* module;
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@ -355,7 +355,7 @@ private:
|
||||
egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
|
||||
EGLConfig config,
|
||||
int32_t depthFormat,
|
||||
android_native_window_t* window)
|
||||
ANativeWindow* window)
|
||||
: egl_surface_t(dpy, config, depthFormat),
|
||||
nativeWindow(window), buffer(0), previousBuffer(0), module(0),
|
||||
blitengine(0), bits(NULL)
|
||||
@ -1300,7 +1300,7 @@ static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
|
||||
if (!(surfaceType & EGL_WINDOW_BIT))
|
||||
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
|
||||
|
||||
if (static_cast<android_native_window_t*>(window)->common.magic !=
|
||||
if (static_cast<ANativeWindow*>(window)->common.magic !=
|
||||
ANDROID_NATIVE_WINDOW_MAGIC) {
|
||||
return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
|
||||
}
|
||||
@ -1323,7 +1323,7 @@ static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
|
||||
|
||||
egl_surface_t* surface;
|
||||
surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
|
||||
static_cast<android_native_window_t*>(window));
|
||||
static_cast<ANativeWindow*>(window));
|
||||
|
||||
if (!surface->initCheck()) {
|
||||
// there was a problem in the ctor, the error
|
||||
|
Loading…
Reference in New Issue
Block a user