Removes IGraphicBufferConsumer::BufferItem. Depends on the
following changes:
I187b3a7d05196b6289596afac8fb9a9d4aebff76
I0ddd38df37500cfd6b21d1e768ed14e39c5cd9fc
Cherry-pick of Id1fa56d092188f2cb712768d5d2fc6a9027fb73c
Change-Id: I3edf0db8fba656fd78e18a5a7f1137f0fb6b237d
Currently, there are two instances of BufferItem: one inside of
IGraphicBufferConsumer, and a standalone one inside of libgui. They
only differ in the name of one of the fields, and we want to remove
the IGBC version. This changes things so that client code may be
incrementally switched over to the libgui version.
This is a squashed commit containing the following changes:
I64f495105f56cbf5803cea4aa6b072ea29b70cf5
I1394e693314429ada93427889f10b7b01c948053
I9c3bc8037fa9438d4d9080b8afb694219ef2f71f
I699ed0a6837076867ca756b28d1ffb2238f7a0d9
Iac8425e1241774304a131da2fb9dec6e82922f13
Change-Id: Ic4d51f5df6dbc70b376d13fceba2335b9bae4f3d
- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace
Cherry pick of I070bd2e7c56506055c419004c29e2e3feac725df
Change-Id: I461952389c18051176c6b75e664f20ad369f5760
This change allows clients of Surface to provide an IProducerListener
callback object to Surface::connect, which will be passed down to the
underlying IGraphicBufferProducer.
Cherry pick of I5ea5229bf3a329bf02c6bd20e7247039c75d136b
Change-Id: I6f8f52c72654e4cee649721383819bafe378f964
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
Cherry pick of I034abec27bf4020d84af60d7acc1939c59986dd6 plus a
couple of minor changes to CpuConsumer.cpp to make it work with a
prior change:
Uncomment CC_LOGV on line 46
Change C-style cast to static_cast on line 71
Change-Id: Iaec610477ea0122317b0578fb74caf2383d4cf08
Adds CpuConsumer::{detachNextBuffer,attachAndReleaseBuffer}, which
can be used to more carefully manage the ownership of GraphicBuffers.
Bug: 19628705
Change-Id: Ia7a7e30da6d81eb2367241998f14988db0afc3bf
Exposes the attachBuffer and detachNextBuffer calls from
IGraphicBufferProducer to the public Surface interface. Also moves
the version of connect that takes a producer callback from protected
to public.
Bug: 19628705
Change-Id: I9ebc3013c4d9c84c4e8ef150c00e03f8af80319e
Adds CpuConsumer::{detachNextBuffer,attachAndReleaseBuffer}, which
can be used to more carefully manage the ownership of GraphicBuffers.
Bug: 19628705
Change-Id: Ia7aa1ac59c2f768f2d8a0f35ad23067936a7427c
Removes IGraphicBufferConsumer::BufferItem. Depends on the
following changes:
I187b3a7d05196b6289596afac8fb9a9d4aebff76
I0ddd38df37500cfd6b21d1e768ed14e39c5cd9fc
Change-Id: Id1fa56d092188f2cb712768d5d2fc6a9027fb73c
Switches some dependencies from IGraphicBufferConsumer::BufferItem to
android::BufferItem and adds some methods to facilitate incrementally
changing client code to do the same.
Change-Id: I699ed0a6837076867ca756b28d1ffb2238f7a0d9
Adds an overload of IGraphicBufferConsumer::acquireBuffer which takes
an android::BufferItem instead of an IGBC::BufferItem.
Change-Id: I9c3bc8037fa9438d4d9080b8afb694219ef2f71f
Currently, there are two instances of BufferItem: one inside of
IGraphicBufferConsumer, and a standalone one inside of libgui. They
only differ in the name of one of the fields, so this change modifies
the one inside of libgui to have a union of both names so that the
one inside of IGBC can eventually be refactored away.
Change-Id: I64f495105f56cbf5803cea4aa6b072ea29b70cf5
- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace
Change-Id: I070bd2e7c56506055c419004c29e2e3feac725df
This change allows clients of Surface to provide an IProducerListener
callback object to Surface::connect, which will be passed down to the
underlying IGraphicBufferProducer.
Change-Id: I5ea5229bf3a329bf02c6bd20e7247039c75d136b
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
Change-Id: I034abec27bf4020d84af60d7acc1939c59986dd6
Enables clang and C++11 for libui/libgui/surfaceflinger, and
eliminates all compile-time warnings.
Change-Id: Ie237fdb5ae44f2bfcddaa884f9c65ec3f08ae50f
(cherry picked from commit f10c46ef85)
Enables clang and C++11 for libui/libgui/surfaceflinger, and
eliminates all compile-time warnings.
Change-Id: Ie237fdb5ae44f2bfcddaa884f9c65ec3f08ae50f
Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents. Also
adds an onFrameReplaced callback, which is necessary if the consumer
wants to do anything more than simple queue length tracking.
Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
warning: struct 'HWComposer' was previously declared as a class
[-Wmismatched-tags]
warning: class 'DisplayInfo' was previously declared as a struct
[-Wmismatched-tags]
Change-Id: I13db9f8aab3a957ce8ff8d64598dae1807d6fe7e
(cherry picked from commit 646f541050)
Throttling was previously controlled by a combination of the
driver and the number of buffers in the queue. This patch makes
a more consistent trade-off, which allows two GPU frames pending
but not three. More buffering could improve throughput in the
case of varying frame times, but this also increases latency.
Bug: 17502897
Change-Id: I4ee68019ca94c635294c5959931a555a6c4ef2df
i) Call removeFd() only if the fd in the BitTube has been
previously added to the Looper. Use a flag to determine whether the fd
has been previously added or not.
ii) Increment mPendingFlushEventsToSend after holding a connectionLock.
iii) Store the number of acks that are pending in SensorEventQueue
and send them all at once.
Bug: 17472228
Change-Id: I1ec834fea1112a9cfbd9cddd2198438793698502
This is used by media service to schedule video frames at the
proper time, based on precise vsync timings.
Bug: 14659809
Change-Id: I1a90603f3dc09dca9aa4f90a3aa845fab56e0a5e
i) Significant Motion multiple clients fix. Make a copy of
mActiveConnections vector before cleaning up SensorEventConnections
when one-shot sensors trigger.
ii) Maintain a mapping between flush_complete_events and
SensorEventConnections to accurately map flush() API calls and
corresponding flush_complete_events
iii) Remove all references to 1_1 and 1_2 HALs.
iv) Dynamically allocate sensor_event buffers in SensorService main
threadLoop.
Bug: 17412359
Change-Id: If3c3986197660cafef2d2e0b4dc7582e229cf1c4
In C++11 mode, "foo"MACRO_THAT_EXPANDS_TO_STRING gets lexed as a user
defined literal. Add space around the macro.
Had missed these when resolving merge conflicts last night.
Change-Id: I1a381a06c3909b76a3b44ce79c37aa6f244d3736
+ This is needed so that activity manager does not
have to do cpu side rotations when capturing recents
thumbnails.
Change-Id: If998008e675ad01305db8399fd643cf4608b7025
i) Fix a possible race condition when adding a pending flush connection
to mActiveSensors data structure.
ii) Invalidate flush_complete_events as soon as they are consumed by a
connection so that they are not used by other connections which are
registered for the same sensor.
Change-Id: I1491bea8c2081c4aab1feacc60add13b7aa26bb7
If a display is terminated and then initialized, we can't detect
this using the display itself (it has the same value), but all
EglImages still become invalid for the display. This patch detects
this during image binding and forces creation of a new EglImage.
Bug: 10430249
Change-Id: I75101c50962f21263dca3ec6e241a2e5a3c23dad
1) Flush should only be received by the app calling flush(). Maintain
a queue of all flush() calls and send flush_complete events in that
order.
2) Log warnings for older HALs. Remove batch() calls with DRY_RUN flag.
3) Reallocate event cache when more sensors register and the desired
maxCacheSize increases. Clear NEEDS_ACK flag in the buffer whenever
there is a write() failure.
4) More dump information. Add wake-up flag, maxDelay and timestamps for
sensor events.
Bug: 16874778
Change-Id: I195646191059fd31f75f2f07886c0f98bf9b509a
If available, surfaceflinger will use the hwc setCursorPositionAsync()
api to change the position of supported cursor layers outside of
the usual prepare/set loop.
Change-Id: Ib3fc5c0c390b3489ddbba202379840a1d2748917
i) Send ack for wake_up sensors on the socket connection instead of using Binder RPC.
ii) Cache events per connection in case there are write failures. Compute cache size
from FIFO counts of sensors.
iii) Send FlushCompleteEvent only for apps that explicitly called flush().
Change-Id: I018969736b7794b1b930529586f2294a03ee8667
BufferQueueProducer::allocateBuffers used to keep the BufferQueueCore
mutex while doing the buffer allocation, which would cause the consumer
(which also needs the mutex) to block if the allocation takes a long
time.
Instead, release the mutex while doing the allocation, and grab it again
before filling the slots. Keep a bool state and a condvar to prevent
other producers from trying to allocate the slots while the mutex is
released.
Bug: 11792166
Change-Id: I4ab1319995ef892be2beba892f1fdbf50ce0416d
(cherry picked from commit ea96044470)
In most cases, EGLImages can be created one-to-one with graphic
buffers in slots, but that was difficult due to some special
cases:
- ReleaseTexImage binds a custom 'unslotted' debug image.
- When all slots are freed, we still need to hang on to one.
These cases were handled by keeping an additional reference to
the 'current' buffer (mCurrentTextureBuf), but we would create
new images since we can't reference count them in the same way.
This patch uses the same semantics, except that it reference
counts the image (an EglImage wrapper class) rather than just
buffer. The wrapper class also detects the cases when we need
a new EGLImage, and only creates them in those rare cases.
Change-Id: I2915761dbe49d2a9bda1f59e60f857543634636b
Bug: 15116722
- Adds a sticky transform field that can be set from a
SurfaceFlinger client Surface. This transform is
added to any transform applied to the Surface.
Change-Id: Idaa4311dfd027b2d2b8ea5e2c6cba2da5779d753
Adds a constructor that doesn't require a GLES texture name and sets
up the GLConsumer in detached mode.
Bug: 15616428
Change-Id: Idc9ea2e59baa24bbd959da9fffe0fb71c0aa9818
Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.
Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
This adds an allocateBuffers method to BufferQueue, which instructs
it to allocate up to the maximum number of buffers allowed by the
current configuration. The goal is that this method can be called
ahead of render time, which will prevent dequeueBuffers from blocking
in allocation and inducing jank.
This interface is also plumbed up to the native Surface (and, in
another change, up to the Java Surface and ThreadedRenderer).
Bug: 11792166
Change-Id: I4aa96b4351ea1c95ed5db228ca3ef98303229c74
We replace the blank/unblank calls in surfaceFlinger with a more generic
setPowerMode() routine.
Some displays support different power modes (for example, with reduced
color palettes). Depending on the use case we should be able to toggle
these modes, so as to achieve incremental power savings.
Initially, three power modes will be supported:
- HWC_POWER_MODE_OFF
- HWC_POWER_MODE_DOZE
- HWC_POWER_MODE_NORMAL
HWC_POWER_MODE_OFF will correspond to blanking the display, while
HWC_POWER_MODE_NORMAL will correspond to unblanking. HWC_POWER_MODE_DOZE
will put the display into a low power setting, if it is supported in
hardware.
If such a low power mode is not supported, it should be treated as a
call to set the mode to HWC_POWER_MODE_NORMAL.
As a consequence of adding the mPowerMode field, the mScreenAcquired is
no longer required, and thus references to it are removed and replaced
equivalent references to mPowerMode.
We also add the glue code to connect the services invocation of setting
a power mode and the HAL implementation in HWComposer.
Bug: 13472578
Change-Id: I431595ecf16d2f2c94259272db3dd42f29636204
Signed-off-by: Prashant Malani <pmalani@google.com>
Adds a sourceCrop Rect parameter to screenshot commands, which allows
clients to capture only a portion of the screen instead of the whole
screen.
Bug: 15137922
Change-Id: I629447573cd34ffb96334cde7ba02490b9ea06d8
This allows querying and switching display device configurations
through the ISurfaceComposer/SurfaceComposerClient interface.
Bug: 14320401
Change-Id: I8c22165698950e5da32204c1c4da92122f91a715
SensorService should hold a wakelock till the app reads events from a wakeup sensor. Currently drivers hold a wakelock with a
timeout while delivering events from a wake up sensor like Significant Motion. This hack can be removed now.
Bug: 9774884
Change-Id: If3b5acb99c9cf0cd29012fcfa9d6b04c74133d01
Finally remove the BufferQueue constructor itself. From now on, all
BufferQueues must be created through the createBufferQueue method.
Bug: 13415624
Change-Id: I192bf9430265bab761dcd59db1f02c9d0ac4feed
Increases NUM_BUFFER_SLOTS from 32 to 64 and changes the mask
returned by IGBC::getReleasedBuffers from 32 to 64 bits.
Bug: 13174352
Change-Id: Ie8ef0853916cfb91f83881c7241886bb1950f01a
Adds a StreamSplitter class, that takes one IGraphicBufferConsumer
interface and multiple IGraphicBufferProducer interfaces and
implements a one-to-many broadcast of GraphicBuffers (while managing
fences correctly).
Change-Id: I38ecdf3e311ac521bc781c30dde0cc382a4376a3
Adds a new method, IGBP::detachNextBuffer, that effectively does
dequeue + request + detach in a single call, but does not need to
know anything about the dequeued buffer, and will not block on
dequeue. This is mostly for the upcoming StreamSplitter to use in
its onBufferReleased callback.
Change-Id: Ie88a69de109003acebaa486a5b44c8a455726550
* commit 'ef89f7638c43ce5f73e32d487bf65c3375995e3b':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
* commit 'cf818ebbf07c6a20ef48d71bf82f8d4bdf3a398c':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
It turns out that there's no reason to have both I* and Bn* versions
of the createBufferQueue method, so I removed the Bn* version.
Change-Id: I66aeb09e10458ae540ddf1f38d2d0154ea8f315b
* commit '00f4dde1aa88576811bca79bc8242e1fc1edb333':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
* commit 'c57a019e117117c5a76c772970b26cd0f5db8c6a':
Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
Add a callback to the producer side, onBufferReleased, which will be
called every time the consumer releases a buffer back to the
BufferQueue. This will enable a buffer stream splitter to work
autonomously without having to block on dequeueBuffer.
The binder object used for the callback replaces the generic IBinder
token that was passed into IGraphicBufferProducer::connect to detect
the death of the producer. If a producer does not wish to listen for
buffer release events, it can pass in an instance of the
DummyProducerListener class defined in IProducerListener.h, if it even
cares about death events (BufferQueue doesn't enforce the token being
non-NULL, though perhaps we should).
Change-Id: I23935760673524abeafea2b58dccc3583b368710
To make struct Event have consistent memory layout between x86
and x86_64, force nsecs_t timestamp align to 64bit because it's
not true for x86.
Change-Id: I49eaddd89e10d595cf6a5130f9762b5388c96625
Signed-off-by: Fengwei Yin <fengwei.yin@intel.com>