replicant-frameworks_native/include/gui
Dan Stoza 8dc55396fc Add a BufferItem parameter to onFrameAvailable
Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents. Also
adds an onFrameReplaced callback, which is necessary if the consumer
wants to do anything more than simple queue length tracking.

Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
2014-11-07 10:39:13 -08:00
..
BitTube.h SensorService performance improvements. 2014-07-24 17:23:01 -07:00
BufferItem.h Add a BufferItem parameter to onFrameAvailable 2014-11-07 10:39:13 -08:00
BufferItemConsumer.h BufferItemConsumer: Use IGBC instead of BQ 2014-03-13 11:12:04 -07:00
BufferQueue.h Add a BufferItem parameter to onFrameAvailable 2014-11-07 10:39:13 -08:00
BufferQueueConsumer.h BufferQueue: Increase max slots from 32 to 64 2014-04-18 11:40:14 -07:00
BufferQueueCore.h BufferQueue: release mutex while allocating. DO NOT MERGE 2014-07-22 19:45:55 +00:00
BufferQueueDefs.h BufferQueue: Increase max slots from 32 to 64 2014-04-18 11:40:14 -07:00
BufferQueueProducer.h Add a BufferItem parameter to onFrameAvailable 2014-11-07 10:39:13 -08:00
BufferSlot.h BufferQueue: Allow detaching/reattaching buffers 2014-03-10 16:45:38 -07:00
ConsumerBase.h Add a BufferItem parameter to onFrameAvailable 2014-11-07 10:39:13 -08:00
CpuConsumer.h gui: CpuConsumer::lockNextBuffer change return code when too many bufs acquired 2013-08-14 20:17:17 -07:00
DisplayEventReceiver.h make struct Event layout consistent on 32/64-bit 2014-03-20 16:49:06 +08:00
GLConsumer.h GLConsumer: Fix eglTerminate/eglInit edge case. 2014-08-27 03:10:58 +00:00
GraphicBufferAlloc.h SurfaceFlinger: Move GraphicBufferAlloc to libgui 2012-12-11 17:54:29 -08:00
GuiConfig.h Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00
IConsumerListener.h Add a BufferItem parameter to onFrameAvailable 2014-11-07 10:39:13 -08:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.h fix libgui header location 2012-02-27 13:03:08 -08:00
IGraphicBufferConsumer.h Merge "BufferQueue: Increase max slots from 32 to 64" 2014-04-21 16:11:22 +00:00
IGraphicBufferProducer.h Add sticky transform to surfaceflinger. 2014-07-14 22:14:32 +00:00
IProducerListener.h BufferQueue: Add producer buffer-released callback 2014-03-31 14:10:07 -07:00
ISensorEventConnection.h SensorService performance improvements. 2014-07-24 17:23:01 -07:00
ISensorServer.h new SensorService 2010-07-19 17:57:29 -07:00
ISurfaceComposer.h surfaceflinger: fix -Wmismatched-tags warnings 2014-10-31 09:51:10 -07:00
ISurfaceComposerClient.h Turn on support for async cursor update in surfaceflinger. 2014-07-28 22:07:41 +00:00
Sensor.h Surface reportingMode for Sensors. 2014-06-12 14:49:41 -07:00
SensorEventQueue.h Fix sockfd leakage in SensorService. 2014-10-02 18:59:56 -07:00
SensorManager.h SensorManager reconnects to sensor service when the later dies 2011-10-16 22:15:23 -07:00
StreamSplitter.h Add a BufferItem parameter to onFrameAvailable 2014-11-07 10:39:13 -08:00
Surface.h Tunneled Video Playback support 2014-08-04 21:57:22 +00:00
SurfaceComposerClient.h Update ScreenshotClient to take advantage of rotation in surfaceflinger's screencap api 2014-09-09 19:41:32 +00:00
SurfaceControl.h Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00