replicant-frameworks_native/include/gui
Dan Stoza 99b18b447d BufferQueue: Add StreamSplitter
Adds a StreamSplitter class, that takes one IGraphicBufferConsumer
interface and multiple IGraphicBufferProducer interfaces and
implements a one-to-many broadcast of GraphicBuffers (while managing
fences correctly).

Change-Id: I38ecdf3e311ac521bc781c30dde0cc382a4376a3
2014-04-15 10:34:10 -07:00
..
BitTube.h
BufferItem.h
BufferItemConsumer.h
BufferQueue.h
BufferQueueConsumer.h
BufferQueueCore.h
BufferQueueDefs.h
BufferQueueProducer.h
BufferSlot.h
ConsumerBase.h
CpuConsumer.h
DisplayEventReceiver.h
GLConsumer.h
GraphicBufferAlloc.h
GuiConfig.h
IConsumerListener.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferConsumer.h BufferQueue: Add StreamSplitter 2014-04-15 10:34:10 -07:00
IGraphicBufferProducer.h
IProducerListener.h
ISensorEventConnection.h
ISensorServer.h
ISurfaceComposer.h
ISurfaceComposerClient.h
Sensor.h
SensorEventQueue.h
SensorManager.h
StreamSplitter.h BufferQueue: Add StreamSplitter 2014-04-15 10:34:10 -07:00
Surface.h
SurfaceComposerClient.h
SurfaceControl.h