Commit Graph

90 Commits

Author SHA1 Message Date
Jesse Hall
391109083f opengl: Fix include style in generated JNI code
Bug: 15028495
Change-Id: Ie38d398751a374f11bef8944a2aa0f8311934911
2014-05-20 13:31:05 -07:00
Jesse Hall
0232d3d11c opengl: Un-hide GLES31 and GLES31Ext classes
Bug: 15028495
Change-Id: Iaac1e8d2ad5ea840d728a78804e2566be18a4340
2014-05-20 13:31:05 -07:00
Jesse Hall
16f0392874 opengl: Add GLES31 and GLES31Ext class templates
Bug: 15028495
Change-Id: I276d04f029d441e092428fad72f09ca15e1d233a
2014-05-20 13:31:05 -07:00
Jesse Hall
26d82dd0ab Merge "opengl: Regenerate code with ES 3.1 and new extensions" 2014-05-20 18:42:20 +00:00
Jesse Hall
c1eef76d2c Merge "opengl: Add EXT_primitive_bounding_box to registry" 2014-05-20 18:39:52 +00:00
Jesse Hall
481b5ebb90 Merge "opengl: Update registry and headers from Khronos" 2014-05-20 18:39:32 +00:00
Jesse Hall
eb6e4cc81c Merge "opengl: Generate *.in from registry XML" 2014-05-20 18:39:16 +00:00
Jesse Hall
0abc6e904a Merge "Import GL registry from upstream @r26448." 2014-05-19 23:49:07 +00:00
Jesse Hall
6cb7d3dc9f opengl: Regenerate code with ES 3.1 and new extensions
Enable ES 3.1 generation in glgen.py, and regenerate everything to add
support for that as well as these new extensions in the registry:
- EXT_copy_image
- EXT_draw_buffers_indexed
- EXT_geometry_shader
- EXT_gpu_shader5
- EXT_primitive_bounding_box
- EXT_shader_implicit_conversions
- EXT_shader_io_blocks
- EXT_tessellation_shader
- EXT_texture_border_clamp
- EXT_texture_buffer
- EXT_texture_cube_map_array
- EXT_texture_view

Bug: 15028495
Change-Id: I35acb473cba2433b9aeb95d1b8bfbdcfadf22532
2014-05-19 12:54:05 -07:00
Jesse Hall
a66730f787 opengl: Add EXT_primitive_bounding_box to registry
This extension hasn't been published yet, so it isn't in the public
registry. That will change before the next platform release to AOSP.

Bug: 15028495
Change-Id: Iadafe0f776b5b9be4f81c4279a89c57ae02293e4
2014-05-19 12:54:05 -07:00
Jesse Hall
f466a51c13 opengl: Update registry and headers from Khronos
gl.xml @ r26697:
https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api

GLES headers @ r26698:
https://cvs.khronos.org/svn/repos/registry/trunk/public/gles/api

Bug: 15028495
Change-Id: Id8e7aaf8a09ec6f47dc3a3b14b95d0ddf35d50f6
2014-05-19 12:54:05 -07:00
Jesse Hall
4a73962c69 opengl: Generate *.in from registry XML
There are many non-functional whitespace and parameter name changes
included here. These were introduced upstream when converting from the
old .spec registry to the new XML registry.

There are also some new extensions added. Unfortunately there isn't a
version of the XML that matches the headers the previous versions of
the *.in files were generated from, so I can't separate out the
non-functional changes from the new extensions (other than temporarily
hacking them out of the XML). See below.

Finally, I had to hack the official glext.h. Khronos hasn't updated
the official GLES1 headers since switching to the XML registry, and
there is one critical difference: a "const void**" parameter in the
official header is "const void* const*" in the registry. I changed the
header to avoid build errors with code generated from the registry.

Dependencies on the *.in files required manually updating some
GLES_trace/ files as well:

- gltrace_api.{h,cpp} must be manually re-generated using
  tools/genapi.py.
- New GL prototypes must be manually added to gltrace.proto.
- gltrace.pb.{h,cpp} must be regenerated using aprotoc (see dev.make)

New GLES extensions in libs/GLES_CM/glext_api.in:
- GL_OES_byte_coordinates
- GL_EXT_map_buffer_range
- GL_APPLE_copy_texture_levels
- GL_APPLE_sync

New GLES2 extensions in libs/GLES2/gl2ext_api.in:
- GL_KHR_blend_equation_advanced
- GL_KHR_debug
- GL_OES_sample_shading
- GL_OES_texture_storage_multisample_2d_array
- GL_EXT_disjoint_timer_query
- GL_EXT_draw_buffers
- GL_EXT_draw_instanced
- GL_EXT_instanced_arrays
- GL_EXT_map_buffer_range
- GL_EXT_map_buffer_range
- GL_EXT_multiview_draw_buffers
- GL_EXT_separate_shader_objects
- GL_ANGLE_instanced_arrays
- GL_ANGLE_translated_shader_source
- GL_APPLE_copy_texture_levels
- GL_APPLE_sync
- GL_INTEL_performance_query
- GL_NV_blend_equation_advanced
- GL_NV_copy_buffer
- GL_NV_draw_instanced
- GL_NV_framebuffer_blit
- GL_NV_framebuffer_multisample
- GL_NV_instanced_arrays
- GL_NV_non_square_matrices

Bug: 15028495
Change-Id: Ib3fa700a146adf7f1487a93e459b1e6df0dcdc42
2014-05-19 12:54:05 -07:00
Jesse Hall
a42788e2b8 Import GL registry from upstream @r26448.
Public GL registry is at:
https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api

Bug: 15028495
Change-Id: I41cc865bf39e1155c4467411d0b1afced44b0874
2014-05-19 12:54:04 -07:00
Jesse Hall
2fc72d1c02 opengl: Fix whitespace in Java templates
Someone fixed these in the generated code, so re-generating even with
no other changes caused diffs. Better to just fix it at the source.

Bug: 15028495
Change-Id: I248f9796d4e3d904c4c0dc15be5f8de231df7285
2014-05-18 15:34:04 -07:00
Narayan Kamath
622b6b28f2 Fix bad link tag in javadoc.
Java7 javadoc tools seem to accept this without complaint
but not all targets use java7 yet.

Change-Id: Ib08be8ad0f7db2e89f38b764cce858d0e7eecd2e
2014-02-28 14:05:52 +00:00
Narayan Kamath
a90086a914 API changes for 64 bit platforms.
EGLObjectHandle.<init>(int) and int EGLObjectHandle.getHandle()
have now been deprecated and replaced with variants that take
and return java longs.

bug: 13181704
Change-Id: Ie88e591c288d6de5655364b4cd673f61cce68d7d
2014-02-27 14:12:55 +00:00
Narayan Kamath
2c95c57b62 am 3e599252: am 93e6a48b: Merge "AArch64: Make eglGetDisplay(int) work for EGL_DEFAULT_DISPLAY"
* commit '3e599252c0f5a8e70f4b8d4ab5baffb7e5b0b0e1':
  AArch64: Make eglGetDisplay(int) work for EGL_DEFAULT_DISPLAY
2014-02-27 13:29:42 +00:00
Ashok Bhat
d61b48c090 AArch64: Make eglGetDisplay(int) work for EGL_DEFAULT_DISPLAY
This will allow eglGetDisplay(int) to work on both 32-bit
and 64-bit systems when EGL_DEFAULT_DISPLAY is passed as
a parameter.

Change-Id: I0d7e9ca5410b0dd893eacc02aac40956908e4f25
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-26 19:06:27 +00:00
Narayan Kamath
d6b4e78dca am aa01ad91: am aaa27fd5: Merge "Use reinterpret_cast when an integer is cast to a pointer"
* commit 'aa01ad91cd22304fd15810f241c67ebb59e90c04':
  Use reinterpret_cast when an integer is cast to a pointer
2014-02-25 13:17:12 +00:00
Narayan Kamath
ab7b4fe490 am 097b5991: am e5c99bf3: Merge "Use long for pointers in opengl/EGL classes"
* commit '097b59919f01d7b057d252d23cb96ce5fcdd9469':
  Use long for pointers in opengl/EGL classes
2014-02-25 13:17:11 +00:00
Narayan Kamath
aaa27fd5a0 Merge "Use reinterpret_cast when an integer is cast to a pointer" 2014-02-25 13:05:49 +00:00
Ashok Bhat
d8f096114d Use reinterpret_cast when an integer is cast to a pointer
Change-Id: I5adcd59f58c029f7b2b596f4826d8ea69fb9bba6
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-24 14:34:16 +00:00
Ashok Bhat
ab6fc2a86f Use long for pointers in opengl/EGL classes
EGL classes in frameworks/base have to be updated to support
64-bit platforms. Key changes in the EGL classes include

[x] EGLObjectHandle class - EGLObjectHandle class has two public
    methods (constructor and getHandle) that assume handles are
    32-bit. They have not been changed. Instead, two new hidden
    methods (EGLObjectHandle(long) and getNativeHandle) have been
    added.

[x] EG14 class - Two public methods eglGetDisplay and
    eglCreatePbufferFromClientBuffer assume that handles are 32-bit.
    They have been changed to throw unsupported operation exception
    on non 32-bit machines. Two new methods eglGetDisplay(long)
    and eglCreatePbufferFromClientBuffer(...long buffer..) have
    been added to support 64-bit handles.

To allow the above changes in frameworks/base EGL classes,
corresponding code generation mechanism in frameworks/native has
been updated.

Change-Id: I5d0a62e10c20ccf05f610d6608b8dfb6414b5116
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-24 14:27:44 +00:00
Narayan Kamath
9076fa78d2 Merge "Update EGL codegen to be in sync with frameworks/base" 2014-02-21 14:27:36 +00:00
Ashok Bhat
fb913cdb47 Update GLES codegen to be in sync with frameworks/base
Patch from synergydev with commit-id 01994c79 changed
core/jni/com_google_android_gles_jni_GLImpl.cpp in the
frameworks/base. However the corresponding code snippet
in frameworks/native was not updated. This patch addresses
the issue.

Change-Id: I89c3d88de832efc8cbbe682c8a7ff7dfbef99db3
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-20 19:56:50 +00:00
Ashok Bhat
8e472fb443 Update EGL codegen to be in sync with frameworks/base
Patch from Takeshi Aimi with commit-id f9337377 changed
core/jni/android_opengl_EGL14.cpp in the frameworks/base.
However the corresponding code snippet in frameworks/
native was not updated. This patch addresses the issue.

Change-Id: I40bcc43d36d7ab4e0db4a73556a4f7480c7431c1
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
2014-02-20 19:33:15 +00:00
Andy McFadden
50166d1173 Hide three malformed GL bindings
They were replaced with correct bindings a while back, but the
broken methods weren't hidden.

Also, pick up two changes that were made to the generated code
rather than the source.

Bug 6006380

Change-Id: Ibfe9a5f2e13e745f8d82116d1b4d8c2d025ac830
2014-02-19 10:27:24 -08:00
Elliott Hughes
b7f3742feb am d9be16f9: Merge "Fix OpenGL stub exception handling."
* commit 'd9be16f920f7c2581fda3ca495c1e6fc88857a6c':
  Fix OpenGL stub exception handling.
2013-09-27 15:38:04 -07:00
Elliott Hughes
2adde7c837 Fix OpenGL stub exception handling.
Bug: https://code.google.com/p/android/issues/detail?id=60390
Change-Id: I2bdc22c5fe75f5e41ffb9dd9259ae92cf8a12917
2013-09-24 17:18:05 -07:00
Mathias Agopian
db89edc94b All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that

Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
2013-08-06 20:05:36 +00:00
Andy McFadden
9a90aa9003 Fix wrapper equals()
Make it faster and correcter.

Also, fixed the "gen" script to update the static/egl/*.java files
as part of doing an update.  Altered the "git" lines to change
directories before invoking git -- necessary because we're now
split between frameworks/base and frameworks/native.

Bug 9204146

Change-Id: Ie60504b1932349e6f2c9d3868dee6a645ef2b36e
2013-06-21 16:22:02 -07:00
Jesse Hall
16b4f33d2b am 958ef3d7: am c8639351: Generate new EGLExt class
* commit '958ef3d79c48ddef3afa5327f7ed15a5ecfd2d1d':
  Generate new EGLExt class
2013-05-02 13:49:25 -07:00
Jesse Hall
c86393510c Generate new EGLExt class
Initially populated with EGL_ANDROID_presentation_time (moved from the
EGL14 class) and the ES-relevant parts of EGL_KHR_create_context.

Bug: 8678160
Change-Id: Ifed2ee3da264ca701ae1f4b309a0758f7fcc3acc
2013-05-02 13:44:29 -07:00
Jesse Hall
c59db7fdfe am 34c0fb18: am cc8f8ad3: Merge "Fix glGetUniformIndices JNI prototype" into jb-mr2-dev
* commit '34c0fb183767b80e93a7cd77233ead5fe50bd822':
  Fix glGetUniformIndices JNI prototype
2013-04-30 19:34:49 -07:00
Jesse Hall
46fc9cb60c Fix glGetUniformIndices JNI prototype
Bug: 8657863
Change-Id: I130d1b54d0cbd1f8613d3108482526d05d73d9e4
2013-04-29 16:01:56 -07:00
Andy McFadden
42137d2e72 Fix range check
The getarray() function checks to see if there's enough room in
the buffer, but it's using a byte count for the available size
and a possibly non-byte count for the space required.  Dividing
down by the unit size corrects the problem.

Bug 8713753

Change-Id: Id42c0df65c3233dcc5f76d05e229f7d40d4c1f99
2013-04-25 15:58:25 -07:00
Jesse Hall
c0d184b8c1 Subclass GLES30 from GLES20, @Deprecate GL_STENCIL_INDEX
Bug: 8566953
Change-Id: I66085c300a8658a4018796645257edb73be94719
2013-04-15 16:42:21 -07:00
Jesse Hall
4f6693080c Special-case glGetActiveUniformBlockName
Bug: 8566953
Change-Id: Ic9b3be9fa0136495633ee3b1c38583cfa315942a
2013-04-10 22:00:39 -07:00
Jesse Hall
fa4c1170ac Special-case glGetStringi
Modeled on the existing glGetString special-case.

Bug: 8566953
Change-Id: Icc6b23ab53b00510368900ad99c92028253dc797
2013-04-10 22:00:33 -07:00
Jesse Hall
1c8b8e8b8e Special-case glMapBufferRange
Updating the generator to handle GLvoid*/java.nio.Buffer return values
probably wouldn't be too hard, but this is the only function that
needs it currently.

Bug: 8566953
Change-Id: I359a951136ab479ab576ce2e5a2881b937b7e8c9
2013-04-10 22:00:26 -07:00
Jesse Hall
610bbf2b6f Special-case glGetBufferPointerv
Bug: 8566953
Change-Id: I11a7394eb46f229fd3ae716e77487a45bac6ed53
2013-04-10 22:00:18 -07:00
Jesse Hall
27c86b9623 Special-case glGetUniformIndices
Bug: 8566953
Change-Id: Ic8bcd03e8d41a81f48d603f67ce2046a4afa1561
2013-04-10 22:00:18 -07:00
Jesse Hall
31f6edc21b Special-case glGetTransformFeedbackVarying
Just a search-and-replace on the glGetActiveAttrib special-case, since
they have the same signature and parameter handling.

Bug: 8566953
Change-Id: I40834d6f32bf9ecb39718df29036aa2d1bbfa07a
2013-04-10 22:00:18 -07:00
Jesse Hall
552a620482 Special-case glTransformFeedbackVaryings
Bug: 8566953
Change-Id: I02a1548aebc12bd3599903029bfd2e4ccea53211
2013-04-10 22:00:18 -07:00
Jesse Hall
071fc66059 Add buffer object versions of several functions
Some of these are new ES3 functions, some are existing ES2 functions
that can now use the new pixel pack/unpack buffer bindings.

glDrawElementsInstanced needs a special case since the pointer/offset
arg isn't the last one like the generator assumes.

Bug: 8566953
Change-Id: I638a36b0a31aefcb5bfee6f4d049348223045103
2013-04-10 22:00:17 -07:00
Jesse Hall
68fc8bbced Add *int64 and GLsync types and related functions
Return values are declared with the C return type, but the JNI
function returns the JNI return type. In the case of GLsync/jlong as
in glFenceSync(), this causes a compile error. So the generator now
explicitly casts the return value to the JNI return type.

Bug: 8566953
Change-Id: I814befe2e4cce745434cbc4e1c8639fc3ce8aeae
2013-04-10 22:00:17 -07:00
Jesse Hall
2d9faafa23 Add ES3 functions and constants, difficult ones commented out
This change adds ES3 functions to GLES30.spec, disabling any that
require non-trivial changes for the generator to handle.

Steps taken to add these:
- Copy ES3 function declarations from gl3.h
- Remove GL_APICALL, GL_APIENTRY, and semicolon from each declaration
- Add whitespace around parens and *s as required by the parser
- Comment out functions that the generator doesn't understand or that
  it generates bad Java interfaces for (by inspection).

Bug: 8566953
Change-Id: Iaaef7d53e24f9a576759dbba72cd206bae1c1276
2013-04-10 22:00:17 -07:00
Jesse Hall
0eb6ad5638 Support "const GLChar*" and "const GLenum*" types
Bug: 8566953
Change-Id: I349575e592e8b0d93d14237230b69bec4e04cf3e
2013-04-10 08:34:54 -07:00
Jesse Hall
439bc1614d Minor changes to ES3 functions inherited from ES2
With the addition of float framebuffer support in ES3, some parameters
to ES2 functions are now GLfloat instead of GLclampf. Both are
typedefs for 'float', so this is a source and binary compatible change.

Bug: 8566953
Change-Id: I0b5acc78da7799a04053fdb568205f793792cad9
2013-04-10 08:34:54 -07:00
Jesse Hall
63ed38dc52 Generate GLES30 class, just a clone of GLES20 for now
Bug: 8566953
Change-Id: I6fad880344b9c247de4018711ea7cb6eb1a609d6
2013-04-10 08:34:54 -07:00