opengl: Fix whitespace in Java templates
Someone fixed these in the generated code, so re-generating even with no other changes caused diffs. Better to just fix it at the source. Bug: 15028495 Change-Id: I248f9796d4e3d904c4c0dc15be5f8de231df7285
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@ -22,6 +22,6 @@ package android.opengl;
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public class GLES10Ext {
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native private static void _nativeClassInit();
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static {
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_nativeClassInit();
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_nativeClassInit();
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}
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@ -262,7 +262,7 @@ public class GLES10 {
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native private static void _nativeClassInit();
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static {
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_nativeClassInit();
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_nativeClassInit();
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}
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private static Buffer _colorPointer;
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@ -132,7 +132,7 @@ public class GLES11Ext {
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native private static void _nativeClassInit();
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static {
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_nativeClassInit();
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_nativeClassInit();
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}
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private static final int GL_BYTE = GLES10.GL_BYTE;
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@ -147,7 +147,7 @@ public class GLES11 extends GLES10 {
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native private static void _nativeClassInit();
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static {
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_nativeClassInit();
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_nativeClassInit();
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}
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private static Buffer _pointSizePointerOES;
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@ -1,11 +1,11 @@
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// C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
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// C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
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public static native void glGetUniformIndices(
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public static native void glGetUniformIndices(
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int program,
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String[] uniformNames,
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int[] uniformIndices,
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int uniformIndicesOffset
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);
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);
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// C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
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@ -1,8 +1,8 @@
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// C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
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// C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
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public static native void glTransformFeedbackVaryings(
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public static native void glTransformFeedbackVaryings(
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int program,
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String[] varyings,
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int bufferMode
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);
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);
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@ -38,7 +38,7 @@ public class GLImpl implements GL10, GL10Ext, GL11, GL11Ext, GL11ExtensionPack {
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native private static void _nativeClassInit();
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static {
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_nativeClassInit();
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_nativeClassInit();
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}
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Buffer _colorPointer = null;
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