Commit Graph

789 Commits

Author SHA1 Message Date
Andy McFadden
0e775697fb Recommend different time source
We were recommending SystemClock#uptimeMillis() from Java code, but
millisecond resolution is a little coarse.  We don't have an
appropriate call in SystemClock, so use System.nanoTime() instead.

Bug 8733179

Change-Id: Ifb85a03eabf7ff168966adcb5ed5914bbf3884b2
2013-04-29 15:41:40 -07:00
Mathias Agopian
ed6d08b70d fix "traceGpuCompletion" debug feature
eglCreateSyncKHR requires a call to glFlush which we were not doing.
fixed by moving the code above eglSwapBuffers(), which both
fixes the problem and gives us a slightly better idea of when
the GPU is done drawing.

Change-Id: Ic826ef1fe25a6247742c3d49d0cb69f4031e3593
2013-04-16 16:41:47 -07:00
Jesse Hall
c0d184b8c1 Subclass GLES30 from GLES20, @Deprecate GL_STENCIL_INDEX
Bug: 8566953
Change-Id: I66085c300a8658a4018796645257edb73be94719
2013-04-15 16:42:21 -07:00
Jesse Hall
4f6693080c Special-case glGetActiveUniformBlockName
Bug: 8566953
Change-Id: Ic9b3be9fa0136495633ee3b1c38583cfa315942a
2013-04-10 22:00:39 -07:00
Jesse Hall
fa4c1170ac Special-case glGetStringi
Modeled on the existing glGetString special-case.

Bug: 8566953
Change-Id: Icc6b23ab53b00510368900ad99c92028253dc797
2013-04-10 22:00:33 -07:00
Jesse Hall
1c8b8e8b8e Special-case glMapBufferRange
Updating the generator to handle GLvoid*/java.nio.Buffer return values
probably wouldn't be too hard, but this is the only function that
needs it currently.

Bug: 8566953
Change-Id: I359a951136ab479ab576ce2e5a2881b937b7e8c9
2013-04-10 22:00:26 -07:00
Jesse Hall
610bbf2b6f Special-case glGetBufferPointerv
Bug: 8566953
Change-Id: I11a7394eb46f229fd3ae716e77487a45bac6ed53
2013-04-10 22:00:18 -07:00
Jesse Hall
27c86b9623 Special-case glGetUniformIndices
Bug: 8566953
Change-Id: Ic8bcd03e8d41a81f48d603f67ce2046a4afa1561
2013-04-10 22:00:18 -07:00
Jesse Hall
31f6edc21b Special-case glGetTransformFeedbackVarying
Just a search-and-replace on the glGetActiveAttrib special-case, since
they have the same signature and parameter handling.

Bug: 8566953
Change-Id: I40834d6f32bf9ecb39718df29036aa2d1bbfa07a
2013-04-10 22:00:18 -07:00
Jesse Hall
552a620482 Special-case glTransformFeedbackVaryings
Bug: 8566953
Change-Id: I02a1548aebc12bd3599903029bfd2e4ccea53211
2013-04-10 22:00:18 -07:00
Jesse Hall
071fc66059 Add buffer object versions of several functions
Some of these are new ES3 functions, some are existing ES2 functions
that can now use the new pixel pack/unpack buffer bindings.

glDrawElementsInstanced needs a special case since the pointer/offset
arg isn't the last one like the generator assumes.

Bug: 8566953
Change-Id: I638a36b0a31aefcb5bfee6f4d049348223045103
2013-04-10 22:00:17 -07:00
Jesse Hall
68fc8bbced Add *int64 and GLsync types and related functions
Return values are declared with the C return type, but the JNI
function returns the JNI return type. In the case of GLsync/jlong as
in glFenceSync(), this causes a compile error. So the generator now
explicitly casts the return value to the JNI return type.

Bug: 8566953
Change-Id: I814befe2e4cce745434cbc4e1c8639fc3ce8aeae
2013-04-10 22:00:17 -07:00
Jesse Hall
2d9faafa23 Add ES3 functions and constants, difficult ones commented out
This change adds ES3 functions to GLES30.spec, disabling any that
require non-trivial changes for the generator to handle.

Steps taken to add these:
- Copy ES3 function declarations from gl3.h
- Remove GL_APICALL, GL_APIENTRY, and semicolon from each declaration
- Add whitespace around parens and *s as required by the parser
- Comment out functions that the generator doesn't understand or that
  it generates bad Java interfaces for (by inspection).

Bug: 8566953
Change-Id: Iaaef7d53e24f9a576759dbba72cd206bae1c1276
2013-04-10 22:00:17 -07:00
Jesse Hall
0eb6ad5638 Support "const GLChar*" and "const GLenum*" types
Bug: 8566953
Change-Id: I349575e592e8b0d93d14237230b69bec4e04cf3e
2013-04-10 08:34:54 -07:00
Jesse Hall
439bc1614d Minor changes to ES3 functions inherited from ES2
With the addition of float framebuffer support in ES3, some parameters
to ES2 functions are now GLfloat instead of GLclampf. Both are
typedefs for 'float', so this is a source and binary compatible change.

Bug: 8566953
Change-Id: I0b5acc78da7799a04053fdb568205f793792cad9
2013-04-10 08:34:54 -07:00
Jesse Hall
63ed38dc52 Generate GLES30 class, just a clone of GLES20 for now
Bug: 8566953
Change-Id: I6fad880344b9c247de4018711ea7cb6eb1a609d6
2013-04-10 08:34:54 -07:00
Jesse Hall
a3b641e89c Make gen more readable, use UNIX-style line endings
Change-Id: I6f4a1afa19f84d89278e9447f14a124476106fef
2013-04-10 08:34:54 -07:00
Ying Wang
8a0cb4ee0b Add liblog
Bug: 8580410
Change-Id: I2ca4fa00dde0b574df3619134836bcb9315bd506
2013-04-09 21:55:39 -07:00
Mathias Agopian
39c24a20bb fix local include paths
Change-Id: Icb921fa796ec08612dbb2feb7e7161bcb0cf4a99
2013-04-04 23:30:18 -07:00
Jamie Gennis
83a3ad4d57 Merge "EGL_ANDROID_presentation_time: initial spec draft" into jb-mr2-dev 2013-04-01 23:27:38 +00:00
Jamie Gennis
6730acb681 EGL_ANDROID_presentation_time: initial spec draft
Change-Id: I1cd174a08c499e5bde19e7ecd449da8266e7e66e
2013-04-01 15:29:06 -07:00
Jesse Hall
441f69463e Fix MIPS assembly variable names to not conflict with GL API parameter names
Change-Id: I8e93fb55018de53a596cb176d48dbfdf1fd396e4
2013-03-30 23:22:19 -07:00
Mathias Agopian
86e392e9b3 Merge "don't use compile-time configuration of libgui as much as possible" into jb-mr2-dev 2013-03-29 23:31:23 +00:00
Mathias Agopian
ca08833d5e don't use compile-time configuration of libgui as much as possible
We now detect at runtime which sync features to use, which
allows us to remove a lot of the compile-time configuration
options. There  is still one option though, to disable
KHR_fence_sync on some devices (which are more efficient
without it).

- added a backdoor to get the vendor's EGL strings

the new logic is:
- use always ANDROID_native_fence_sync if available
- fallback to KHR_fence_sync if available and not disabled
  by the compile-time option
- use KHR_wait_sync if available and either of the above is
  enabled

Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
2013-03-29 15:33:47 -07:00
Keun-young Park
7fd5ef3eca am e3a396b2: am 906bd042: Merge "[MIPS] Add MIPS architecture support to libagl"
* commit 'e3a396b25d53cc9ae61e3a2f0daeaa68ac1ba5a1':
  [MIPS] Add MIPS architecture support to libagl
2013-03-29 00:14:16 -07:00
Keun-young Park
906bd0422a Merge "[MIPS] Add MIPS architecture support to libagl" 2013-03-29 06:15:58 +00:00
Keun-young Park
ea116f1acb am 111d920b: am d3b2c029: Merge "[MIPS] Add MIPS architecture support to opengl framework"
* commit '111d920bb588669006bdd8699e786d6305f14c36':
  [MIPS] Add MIPS architecture support to opengl framework
2013-03-28 23:09:44 -07:00
Keun-young Park
d3b2c029eb Merge "[MIPS] Add MIPS architecture support to opengl framework" 2013-03-29 05:26:28 +00:00
Mathias Agopian
bf667e3155 Merge changes I22f1b358,I5496d0de,Ifd98966b into jb-mr2-dev
* changes:
  replace eglWaitSyncANDROID by eglWaitSyncKHR
  update EGL headers to most recent
  cleanup EGL extensions strings and entry-points
2013-03-28 22:51:06 +00:00
Mathias Agopian
2bb716871c replace eglWaitSyncANDROID by eglWaitSyncKHR
Change-Id: I22f1b3588011c88389e249f738f1e6915cc97e72
2013-03-28 14:31:09 -07:00
Mathias Agopian
12af3f6665 update EGL headers to most recent
- add ANDROID extensions missing from official headers:
    EGL_ANDROID_wait_sync
    EGL_ANDROID_presentation_time

Change-Id: I5496d0de123a6279234098c19f9a12220adec876
2013-03-28 14:17:54 -07:00
Mathias Agopian
e9b3dfb7d5 cleanup EGL extensions strings and entry-points
- move all the code related to EGL extensions in one place

- add missing extension strings:
   EGL_KHR_lock_surface
   EGL_KHR_reusable_sync

- add public extensions strings and entry-points
   EGL_ANDROID_wait_sync
   EGL_ANDROID_presentation_time

- add missing entry-points for EGL_KHR_reusable_sync

Change-Id: Ifd98966b549e8efd8ef5385eba0efde8c4cbc77b
2013-03-28 14:17:54 -07:00
Jesse Hall
c9a4e2f7dc am 4194b389: am 0b6c4157: Merge "frameworks/native/opengl: Fix build with gcc 4.8"
* commit '4194b3898df867a5c4377de49ddc72ad3e51122b':
  frameworks/native/opengl: Fix build with gcc 4.8
2013-03-28 13:22:34 -07:00
Duane Sand
46b4253b76 [MIPS] Add MIPS architecture support to opengl framework
Change-Id: Id7704d35bed14d96a85dc1f29db0566cd03872b5
2013-03-28 12:09:36 -07:00
Duane Sand
b43722c3dd [MIPS] Add MIPS architecture support to libagl
Change-Id: I30eb92857a2a6ea867fe0ee45109f17609043aae
2013-03-27 10:53:14 -07:00
Bernhard Rosenkränzer
c80fae6e85 frameworks/native/opengl: Fix build with gcc 4.8
In gcc 4.8, the warning for unused parameters (such as JNIEnv* pointers
in JNI functions that don't need it) is enabled by default - causing
-Werror to break the build.

Change-Id: Ib91721f2cb9912b79c2ac19b4210b1309b08304f
Signed-off-by: Bernhard Rosenkränzer <Bernhard.Rosenkranzer@linaro.org>
2013-03-27 14:06:39 +01:00
Mathias Agopian
cab25d680e improved CallStack a bit
- added a ctor that updates and dumps the stack immediately
- added a "logtag" parameter to dump()

Change-Id: Ie51c256071d282591752243bdb4f68cf9ff8829d
2013-03-21 17:12:40 -07:00
Jesse Hall
49385ec7c3 Merge "When disconnecting a surface, cancel don't queue the buffer" into jb-mr2-dev 2013-03-07 23:43:56 +00:00
Jesse Hall
86306b5876 Merge "Defer destroying surfaces until not current" into jb-mr2-dev 2013-03-07 23:41:45 +00:00
Jesse Hall
5f555569e7 When disconnecting a surface, cancel don't queue the buffer
This isn't really right either, but avoids having an extra buffer that
the consumer has to drain which it might not be expecting.

To be correct, disconnecting a surface from a context should retain
the current buffer and continue using it when reconnected. The buffer
should only be canceled when the surface is destroyed. That will wait
for a later change.

Bug: 8320762
Change-Id: I5efa39c741193ca4f5612ea9de001ccbb683b345
2013-03-07 15:21:26 -08:00
Jesse Hall
78141e3acc Defer destroying surfaces until not current
Bug: 8320762
Change-Id: I1320cf87923bcc5b795a86a13193363a49e29653
2013-03-07 15:10:59 -08:00
Mathias Agopian
3cd153a033 another attempt to fix the build
Change-Id: Ie0245db97170cca9a2cd8783b0fd512daf0d30a6
2013-03-06 22:37:33 -08:00
Mathias Agopian
84b470d78f attempt to fix build
Change-Id: Ifb186d2f157ad02f593bf9b681aab53575f183ce
2013-03-06 21:34:39 -08:00
Andy McFadden
7284145d56 Add eglPresentationTimeANDROID
Added EGL extension to set a timestamp on a surface.

Also, fix JNI encoding of "long" in glgen.

Bug 8191230

Change-Id: I38b7334bade3f8ff02bffe600bb74469ef22c164
2013-03-05 10:10:59 -08:00
Mathias Agopian
bf13ba5e77 add some missing parameter validation in GLES java bindings
- added support for comments in checks.spec
- added most missing checks
- added and commented with // special-cased functions
- added and commented with # functions that are still missing validation checks
- moved glGet* to a special case and updated all the "pnames" from the khronos spec
- changed ifcheck to default to 1 value. this allows us to simplify the checks.spec file
  and handle unknown pnames automatically (they'll be validated against 1 value, if
  it happens to need more, the call will go through but the validation will not
  happen).
- refactored the cpp headers in to a common header + GLES version specific
  header

Bug: 7402895
Change-Id: Ib5c68ca0ca416407b4cfa36e3a21901b2d6263ab
2013-02-25 16:50:51 -08:00
Jesse Hall
f5c7cb316c Merge changes Ic344ef63,If9bb02be,Ic8f94634
* changes:
  Symlink /system/lib/libGLESv3.so -> libGLESv2.so
  Add ES3 support to libGLESv2 and tracing tools
  Import OpenGL ES 3.0 headers from Khronos SVN
2013-02-24 00:18:56 +00:00
Jesse Hall
751402c866 Merge changes I45836219,I70a4075e
* changes:
  Regenerate API/trace files for constness change
  Import constness fix from gl3.h into gl2.h.
2013-02-23 04:56:32 +00:00
Mathias Agopian
1e602df420 sort the check file in alphabetical order
this simplifies a lot comparing it to the spec files.

Change-Id: I4b9b5e7469338a626100472d360ea26a902017bc
2013-02-22 20:09:52 -08:00
Mathias Agopian
54c2818abe update glgen to take into account recent changes
- it looks like UserId has been renamed to UserHandle in the
framework.
- also for some reason I don't understand glgen didn't seem
to be up to date with respect to the generated bindings in the tree.
It's like the bindings were generated with a more recent version of
glgen (maybe it was never checked in). So we fix that here.

Change-Id: Ie49522ebf67fcab9213246b4d93500e37a3cbc05
2013-02-22 20:04:22 -08:00
Mathias Agopian
e3c697fb92 Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
2013-02-14 19:19:05 -08:00