replicant-frameworks_native/opengl
Mathias Agopian ca08833d5e don't use compile-time configuration of libgui as much as possible
We now detect at runtime which sync features to use, which
allows us to remove a lot of the compile-time configuration
options. There  is still one option though, to disable
KHR_fence_sync on some devices (which are more efficient
without it).

- added a backdoor to get the vendor's EGL strings

the new logic is:
- use always ANDROID_native_fence_sync if available
- fallback to KHR_fence_sync if available and not disabled
  by the compile-time option
- use KHR_wait_sync if available and either of the above is
  enabled

Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
2013-03-29 15:33:47 -07:00
..
include replace eglWaitSyncANDROID by eglWaitSyncKHR 2013-03-28 14:31:09 -07:00
libagl When disconnecting a surface, cancel don't queue the buffer 2013-03-07 15:21:26 -08:00
libs don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
specs Merge extensions as published at khronos.org 2012-12-14 09:58:45 -08:00
tests am 4194b389: am 0b6c4157: Merge "frameworks/native/opengl: Fix build with gcc 4.8" 2013-03-28 13:22:34 -07:00
tools/glgen Add eglPresentationTimeANDROID 2013-03-05 10:10:59 -08:00