replicant-frameworks_native/include/gui
Jesse Hall b42b1ac158 Return fence from acquireBuffer
Change-Id: Iab22054c1dc4fd84affab3cc5bbdcd5a1e689666
2012-06-30 21:38:51 -07:00
..
BitTube.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
BufferQueue.h Return fence from acquireBuffer 2012-06-30 21:38:51 -07:00
CpuConsumer.h Add a BufferQueue CPU consumer. 2012-05-14 18:04:01 -07:00
DisplayEventReceiver.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
DummyConsumer.h Refactored DummyConsumer 2012-03-27 16:47:12 -07:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurface.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposer.h First prototype atttempting to support an external display 2012-06-28 15:51:08 -07:00
ISurfaceComposerClient.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceTexture.h Pass fences with buffers from SurfaceTextureClient 2012-06-30 21:38:51 -07:00
Sensor.h
SensorEventQueue.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
SensorManager.h
Surface.h SurfaceFlinger: add a crop to the layer state 2012-05-11 03:16:02 -07:00
SurfaceComposerClient.h SurfaceFlinger: add a crop to the layer state 2012-05-11 03:16:02 -07:00
SurfaceTexture.h Transfer HWC release fences to BufferQueue 2012-06-21 22:21:12 -07:00
SurfaceTextureClient.h Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00