Add a BufferQueue CPU consumer.
Aimed for use cases where gralloc buffers need to be consumed by CPU users, such as camera image data streams. The CpuConsumer is a synchronous queue, which exposes raw pointers to the underlying graphics buffers to applications. Multiple buffers may be acquired at once, up to the limit set at time of construction. Change-Id: If1d99f12471438e95a69696e40685948778055fd
This commit is contained in:
parent
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@ -209,6 +209,11 @@ public:
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// releaseBuffer releases a buffer slot from the consumer back to the
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// BufferQueue pending a fence sync.
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//
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// If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
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// any references to the just-released buffer that it might have, as if it
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// had received a onBuffersReleased() call with a mask set for the released
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// buffer.
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//
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// Note that the dependencies on EGL will be removed once we switch to using
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// the Android HW Sync HAL.
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status_t releaseBuffer(int buf, EGLDisplay display, EGLSyncKHR fence);
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142
include/gui/CpuConsumer.h
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142
include/gui/CpuConsumer.h
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@ -0,0 +1,142 @@
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_GUI_CPUCONSUMER_H
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#define ANDROID_GUI_CPUCONSUMER_H
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#include <gui/BufferQueue.h>
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#include <ui/GraphicBuffer.h>
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#include <utils/String8.h>
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#include <utils/Vector.h>
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#include <utils/threads.h>
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#define ANDROID_GRAPHICS_CPUCONSUMER_JNI_ID "mCpuConsumer"
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namespace android {
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/**
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* CpuConsumer is a BufferQueue consumer endpoint that allows direct CPU
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* access to the underlying gralloc buffers provided by BufferQueue. Multiple
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* buffers may be acquired by it at once, to be used concurrently by the
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* CpuConsumer owner. Sets gralloc usage flags to be software-read-only.
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* This queue is synchronous by default.
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*/
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class CpuConsumer: public virtual RefBase,
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protected BufferQueue::ConsumerListener
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{
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public:
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struct FrameAvailableListener : public virtual RefBase {
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// onFrameAvailable() is called each time an additional frame becomes
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// available for consumption. A new frame queued will always trigger the
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// callback, whether the queue is empty or not.
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//
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// This is called without any lock held and can be called concurrently
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// by multiple threads.
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virtual void onFrameAvailable() = 0;
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};
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struct LockedBuffer {
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uint8_t *data;
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uint32_t width;
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uint32_t height;
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PixelFormat format;
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uint32_t stride;
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Rect crop;
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uint32_t transform;
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uint32_t scalingMode;
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int64_t timestamp;
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uint64_t frameNumber;
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};
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// Create a new CPU consumer. The maxLockedBuffers parameter specifies
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// how many buffers can be locked for user access at the same time.
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CpuConsumer(uint32_t maxLockedBuffers);
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virtual ~CpuConsumer();
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// set the name of the CpuConsumer that will be used to identify it in
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// log messages.
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void setName(const String8& name);
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// Gets the next graphics buffer from the producer and locks it for CPU use,
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// filling out the passed-in locked buffer structure with the native pointer
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// and metadata. Returns BAD_VALUE if no new buffer is available, and
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// INVALID_OPERATION if the maximum number of buffers is already locked.
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//
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// Only a fixed number of buffers can be locked at a time, determined by the
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// construction-time maxLockedBuffers parameter. If INVALID_OPERATION is
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// returned by lockNextBuffer, then old buffers must be returned to the queue
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// by calling unlockBuffer before more buffers can be acquired.
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status_t lockNextBuffer(LockedBuffer *nativeBuffer);
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// Returns a locked buffer to the queue, allowing it to be reused. Since
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// only a fixed number of buffers may be locked at a time, old buffers must
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// be released by calling unlockBuffer to ensure new buffers can be acquired by
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// lockNextBuffer.
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status_t unlockBuffer(const LockedBuffer &nativeBuffer);
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// setFrameAvailableListener sets the listener object that will be notified
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// when a new frame becomes available.
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void setFrameAvailableListener(const sp<FrameAvailableListener>& listener);
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sp<ISurfaceTexture> getProducerInterface() const { return mBufferQueue; }
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protected:
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// Implementation of the BufferQueue::ConsumerListener interface. These
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// calls are used to notify the CpuConsumer of asynchronous events in the
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// BufferQueue.
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virtual void onFrameAvailable();
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virtual void onBuffersReleased();
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private:
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// Free local buffer state
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status_t freeBufferLocked(int buf);
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// Maximum number of buffers that can be locked at a time
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uint32_t mMaxLockedBuffers;
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// mName is a string used to identify the SurfaceTexture in log messages.
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// It can be set by the setName method.
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String8 mName;
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// mFrameAvailableListener is the listener object that will be called when a
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// new frame becomes available. If it is not NULL it will be called from
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// queueBuffer.
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sp<FrameAvailableListener> mFrameAvailableListener;
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// Underlying buffer queue
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sp<BufferQueue> mBufferQueue;
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// Array for caching buffers from the buffer queue
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sp<GraphicBuffer> mBufferSlot[BufferQueue::NUM_BUFFER_SLOTS];
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// Array for tracking pointers passed to the consumer, matching the
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// mBufferSlot indexing
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void *mBufferPointers[BufferQueue::NUM_BUFFER_SLOTS];
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// Count of currently locked buffers
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uint32_t mCurrentLockedBuffers;
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// mMutex is the mutex used to prevent concurrent access to the member
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// variables of CpuConsumer objects. It must be locked whenever the
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// member variables are accessed.
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mutable Mutex mMutex;
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};
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} // namespace android
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#endif // ANDROID_GUI_CPUCONSUMER_H
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@ -21,7 +21,8 @@ LOCAL_SRC_FILES:= \
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LayerState.cpp \
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Surface.cpp \
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SurfaceComposerClient.cpp \
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DummyConsumer.cpp
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DummyConsumer.cpp \
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CpuConsumer.cpp
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LOCAL_SHARED_LIBRARIES := \
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libcutils \
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231
libs/gui/CpuConsumer.cpp
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231
libs/gui/CpuConsumer.cpp
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@ -0,0 +1,231 @@
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//#define LOG_NDEBUG 0
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#define LOG_TAG "CpuConsumer"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#include <utils/Log.h>
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#include <gui/CpuConsumer.h>
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#define CC_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
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#define CC_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
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#define CC_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
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#define CC_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
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#define CC_LOGE(x, ...) ALOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
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namespace android {
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// Get an ID that's unique within this process.
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static int32_t createProcessUniqueId() {
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static volatile int32_t globalCounter = 0;
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return android_atomic_inc(&globalCounter);
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}
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CpuConsumer::CpuConsumer(uint32_t maxLockedBuffers) :
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mMaxLockedBuffers(maxLockedBuffers),
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mCurrentLockedBuffers(0)
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{
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mName = String8::format("cc-unnamed-%d-%d", getpid(),
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createProcessUniqueId());
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for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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mBufferPointers[i] = NULL;
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}
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mBufferQueue = new BufferQueue(true);
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wp<BufferQueue::ConsumerListener> listener;
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sp<BufferQueue::ConsumerListener> proxy;
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listener = static_cast<BufferQueue::ConsumerListener*>(this);
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proxy = new BufferQueue::ProxyConsumerListener(listener);
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status_t err = mBufferQueue->consumerConnect(proxy);
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if (err != NO_ERROR) {
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ALOGE("CpuConsumer: error connecting to BufferQueue: %s (%d)",
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strerror(-err), err);
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} else {
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mBufferQueue->setSynchronousMode(true);
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mBufferQueue->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
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mBufferQueue->setConsumerName(mName);
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}
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}
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CpuConsumer::~CpuConsumer()
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{
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Mutex::Autolock _l(mMutex);
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for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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freeBufferLocked(i);
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}
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mBufferQueue->consumerDisconnect();
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mBufferQueue.clear();
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}
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void CpuConsumer::setName(const String8& name) {
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Mutex::Autolock _l(mMutex);
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mName = name;
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mBufferQueue->setConsumerName(name);
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}
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status_t CpuConsumer::lockNextBuffer(LockedBuffer *nativeBuffer) {
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status_t err;
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if (!nativeBuffer) return BAD_VALUE;
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if (mCurrentLockedBuffers == mMaxLockedBuffers) {
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return INVALID_OPERATION;
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}
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BufferQueue::BufferItem b;
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Mutex::Autolock _l(mMutex);
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err = mBufferQueue->acquireBuffer(&b);
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if (err != OK) {
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if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
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return BAD_VALUE;
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} else {
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CC_LOGE("Error acquiring buffer: %s (%d)", strerror(err), err);
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return err;
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}
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}
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int buf = b.mBuf;
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if (b.mGraphicBuffer != NULL) {
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if (mBufferPointers[buf] != NULL) {
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CC_LOGE("Reallocation of buffer %d while in consumer use!", buf);
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mBufferQueue->releaseBuffer(buf, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
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return BAD_VALUE;
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}
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mBufferSlot[buf] = b.mGraphicBuffer;
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}
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err = mBufferSlot[buf]->lock(
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GraphicBuffer::USAGE_SW_READ_OFTEN,
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b.mCrop,
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&mBufferPointers[buf]);
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if (mBufferPointers[buf] != NULL && err != OK) {
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CC_LOGE("Unable to lock buffer for CPU reading: %s (%d)", strerror(-err),
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err);
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return err;
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}
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nativeBuffer->data = reinterpret_cast<uint8_t*>(mBufferPointers[buf]);
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nativeBuffer->width = mBufferSlot[buf]->getWidth();
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nativeBuffer->height = mBufferSlot[buf]->getHeight();
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nativeBuffer->format = mBufferSlot[buf]->getPixelFormat();
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nativeBuffer->stride = mBufferSlot[buf]->getStride();
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nativeBuffer->crop = b.mCrop;
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nativeBuffer->transform = b.mTransform;
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nativeBuffer->scalingMode = b.mScalingMode;
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nativeBuffer->timestamp = b.mTimestamp;
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nativeBuffer->frameNumber = b.mFrameNumber;
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mCurrentLockedBuffers++;
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return OK;
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}
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status_t CpuConsumer::unlockBuffer(const LockedBuffer &nativeBuffer) {
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Mutex::Autolock _l(mMutex);
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int buf = 0;
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status_t err;
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void *bufPtr = reinterpret_cast<void *>(nativeBuffer.data);
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for (; buf < BufferQueue::NUM_BUFFER_SLOTS; buf++) {
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if (bufPtr == mBufferPointers[buf]) break;
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}
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if (buf == BufferQueue::NUM_BUFFER_SLOTS) {
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CC_LOGE("%s: Can't find buffer to free", __FUNCTION__);
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return BAD_VALUE;
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}
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mBufferPointers[buf] = NULL;
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err = mBufferSlot[buf]->unlock();
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if (err != OK) {
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CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__, buf);
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return err;
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}
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err = mBufferQueue->releaseBuffer(buf, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR);
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if (err == BufferQueue::STALE_BUFFER_SLOT) {
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freeBufferLocked(buf);
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} else if (err != OK) {
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CC_LOGE("%s: Unable to release graphic buffer %d to queue", __FUNCTION__,
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buf);
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return err;
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}
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mCurrentLockedBuffers--;
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return OK;
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}
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void CpuConsumer::setFrameAvailableListener(
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const sp<FrameAvailableListener>& listener) {
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CC_LOGV("setFrameAvailableListener");
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Mutex::Autolock lock(mMutex);
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mFrameAvailableListener = listener;
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}
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void CpuConsumer::onFrameAvailable() {
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CC_LOGV("onFrameAvailable");
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sp<FrameAvailableListener> listener;
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{ // scope for the lock
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Mutex::Autolock _l(mMutex);
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listener = mFrameAvailableListener;
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}
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if (listener != NULL) {
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CC_LOGV("actually calling onFrameAvailable");
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listener->onFrameAvailable();
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}
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}
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void CpuConsumer::onBuffersReleased() {
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CC_LOGV("onBuffersReleased");
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Mutex::Autolock lock(mMutex);
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uint32_t mask = 0;
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mBufferQueue->getReleasedBuffers(&mask);
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for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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if (mask & (1 << i)) {
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freeBufferLocked(i);
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}
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}
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}
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status_t CpuConsumer::freeBufferLocked(int buf) {
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status_t err = OK;
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if (mBufferPointers[buf] != NULL) {
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CC_LOGW("Buffer %d freed while locked by consumer", buf);
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mBufferPointers[buf] = NULL;
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err = mBufferSlot[buf]->unlock();
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if (err != OK) {
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CC_LOGE("%s: Unable to unlock graphic buffer %d", __FUNCTION__, buf);
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}
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mCurrentLockedBuffers--;
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}
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mBufferSlot[buf] = NULL;
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return err;
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}
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} // namespace android
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# to integrate with auto-test framework.
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include $(BUILD_NATIVE_TEST)
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include $(CLEAR_VARS)
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LOCAL_MODULE := CpuConsumer_test
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LOCAL_MODULE_TAGS := tests
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LOCAL_SRC_FILES := \
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CpuConsumer_test.cpp
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LOCAL_SHARED_LIBRARIES := \
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libEGL \
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libGLESv2 \
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libbinder \
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libcutils \
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libgui \
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libstlport \
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libui \
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libutils \
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LOCAL_C_INCLUDES := \
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bionic \
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bionic/libstdc++/include \
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external/gtest/include \
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external/stlport/stlport \
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# Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE)
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# to integrate with auto-test framework.
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include $(BUILD_NATIVE_TEST)
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# Include subdirectory makefiles
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# ============================================================
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579
libs/gui/tests/CpuConsumer_test.cpp
Normal file
579
libs/gui/tests/CpuConsumer_test.cpp
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/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
|
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
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* limitations under the License.
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*/
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#define LOG_TAG "CpuConsumer_test"
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//#define LOG_NDEBUG 0
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//#define LOG_NNDEBUG 0
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#ifdef LOG_NNDEBUG
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#define ALOGVV(...) ALOGV(__VA_ARGS__)
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#else
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#define ALOGVV(...) ((void)0)
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#endif
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#include <gtest/gtest.h>
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#include <gui/CpuConsumer.h>
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#include <gui/SurfaceTextureClient.h>
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#include <ui/GraphicBuffer.h>
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#include <utils/String8.h>
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#include <utils/Thread.h>
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#include <utils/Mutex.h>
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#include <utils/Condition.h>
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#include <ui/FramebufferNativeWindow.h>
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namespace android {
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struct CpuConsumerTestParams {
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uint32_t width;
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uint32_t height;
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int maxLockedBuffers;
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PixelFormat format;
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};
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||||
|
||||
::std::ostream& operator<<(::std::ostream& os, const CpuConsumerTestParams& p) {
|
||||
return os << "[ (" << p.width << ", " << p.height << "), B:"
|
||||
<< p.maxLockedBuffers << ", F:0x"
|
||||
<< ::std::hex << p.format << "]";
|
||||
}
|
||||
|
||||
class CpuConsumerTest : public ::testing::TestWithParam<CpuConsumerTestParams> {
|
||||
protected:
|
||||
|
||||
virtual void SetUp() {
|
||||
const ::testing::TestInfo* const test_info =
|
||||
::testing::UnitTest::GetInstance()->current_test_info();
|
||||
CpuConsumerTestParams params = GetParam();
|
||||
ALOGV("** Starting test %s (%d x %d, %d, 0x%x)",
|
||||
test_info->name(),
|
||||
params.width, params.height,
|
||||
params.maxLockedBuffers, params.format);
|
||||
mCC = new CpuConsumer(params.maxLockedBuffers);
|
||||
String8 name("CpuConsumer_Under_Test");
|
||||
mCC->setName(name);
|
||||
mSTC = new SurfaceTextureClient(mCC->getProducerInterface());
|
||||
mANW = mSTC;
|
||||
}
|
||||
|
||||
virtual void TearDown() {
|
||||
mANW.clear();
|
||||
mSTC.clear();
|
||||
mCC.clear();
|
||||
}
|
||||
|
||||
class FrameWaiter : public CpuConsumer::FrameAvailableListener {
|
||||
public:
|
||||
FrameWaiter():
|
||||
mPendingFrames(0) {
|
||||
}
|
||||
|
||||
void waitForFrame() {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
while (mPendingFrames == 0) {
|
||||
mCondition.wait(mMutex);
|
||||
}
|
||||
mPendingFrames--;
|
||||
}
|
||||
|
||||
virtual void onFrameAvailable() {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mPendingFrames++;
|
||||
mCondition.signal();
|
||||
}
|
||||
|
||||
int mPendingFrames;
|
||||
Mutex mMutex;
|
||||
Condition mCondition;
|
||||
};
|
||||
|
||||
// Note that SurfaceTexture will lose the notifications
|
||||
// onBuffersReleased and onFrameAvailable as there is currently
|
||||
// no way to forward the events. This DisconnectWaiter will not let the
|
||||
// disconnect finish until finishDisconnect() is called. It will
|
||||
// also block until a disconnect is called
|
||||
class DisconnectWaiter : public BufferQueue::ConsumerListener {
|
||||
public:
|
||||
DisconnectWaiter () :
|
||||
mWaitForDisconnect(false),
|
||||
mPendingFrames(0) {
|
||||
}
|
||||
|
||||
void waitForFrame() {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
while (mPendingFrames == 0) {
|
||||
mFrameCondition.wait(mMutex);
|
||||
}
|
||||
mPendingFrames--;
|
||||
}
|
||||
|
||||
virtual void onFrameAvailable() {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mPendingFrames++;
|
||||
mFrameCondition.signal();
|
||||
}
|
||||
|
||||
virtual void onBuffersReleased() {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
while (!mWaitForDisconnect) {
|
||||
mDisconnectCondition.wait(mMutex);
|
||||
}
|
||||
}
|
||||
|
||||
void finishDisconnect() {
|
||||
Mutex::Autolock lock(mMutex);
|
||||
mWaitForDisconnect = true;
|
||||
mDisconnectCondition.signal();
|
||||
}
|
||||
|
||||
private:
|
||||
Mutex mMutex;
|
||||
|
||||
bool mWaitForDisconnect;
|
||||
Condition mDisconnectCondition;
|
||||
|
||||
int mPendingFrames;
|
||||
Condition mFrameCondition;
|
||||
};
|
||||
|
||||
sp<CpuConsumer> mCC;
|
||||
sp<SurfaceTextureClient> mSTC;
|
||||
sp<ANativeWindow> mANW;
|
||||
};
|
||||
|
||||
#define ASSERT_NO_ERROR(err, msg) \
|
||||
ASSERT_EQ(NO_ERROR, err) << msg << strerror(-err)
|
||||
|
||||
void checkPixel(const CpuConsumer::LockedBuffer &buf,
|
||||
uint32_t x, uint32_t y, uint32_t r, uint32_t g, uint32_t b) {
|
||||
// Ignores components that don't exist for given pixel
|
||||
switch(buf.format) {
|
||||
case HAL_PIXEL_FORMAT_RAW_SENSOR: {
|
||||
String8 msg;
|
||||
uint16_t *bPtr = (uint16_t*)buf.data;
|
||||
bPtr += y * buf.stride + x;
|
||||
// GRBG Bayer mosaic; only check the matching channel
|
||||
switch( ((y & 1) << 1) | (x & 1) ) {
|
||||
case 0: // G
|
||||
case 3: // G
|
||||
EXPECT_EQ(g, *bPtr);
|
||||
break;
|
||||
case 1: // R
|
||||
EXPECT_EQ(r, *bPtr);
|
||||
break;
|
||||
case 2: // B
|
||||
EXPECT_EQ(b, *bPtr);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
ADD_FAILURE() << "Unknown format for check:" << buf.format;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fill a YV12 buffer with a multi-colored checkerboard pattern
|
||||
void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) {
|
||||
const int blockWidth = w > 16 ? w / 16 : 1;
|
||||
const int blockHeight = h > 16 ? h / 16 : 1;
|
||||
const int yuvTexOffsetY = 0;
|
||||
int yuvTexStrideY = stride;
|
||||
int yuvTexOffsetV = yuvTexStrideY * h;
|
||||
int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
|
||||
int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
|
||||
int yuvTexStrideU = yuvTexStrideV;
|
||||
for (int x = 0; x < w; x++) {
|
||||
for (int y = 0; y < h; y++) {
|
||||
int parityX = (x / blockWidth) & 1;
|
||||
int parityY = (y / blockHeight) & 1;
|
||||
unsigned char intensity = (parityX ^ parityY) ? 63 : 191;
|
||||
buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
|
||||
if (x < w / 2 && y < h / 2) {
|
||||
buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity;
|
||||
if (x * 2 < w / 2 && y * 2 < h / 2) {
|
||||
buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
|
||||
buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
|
||||
buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
|
||||
buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] =
|
||||
intensity;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Fill a RAW sensor buffer with a multi-colored checkerboard pattern.
|
||||
// Assumes GRBG mosaic ordering. Result should be a grid in a 2x2 pattern
|
||||
// of [ R, B; G, W]
|
||||
void fillBayerRawBuffer(uint8_t* buf, int w, int h, int stride) {
|
||||
ALOGVV("fillBayerRawBuffer: %p with %d x %d, stride %d", buf, w, h ,stride);
|
||||
// Blocks need to be even-width/height, aim for 8-wide otherwise
|
||||
const int blockWidth = (w > 16 ? w / 8 : 2) & ~0x1;
|
||||
const int blockHeight = (h > 16 ? h / 8 : 2) & ~0x1;
|
||||
for (int y = 0; y < h; y+=2) {
|
||||
uint16_t *bPtr1 = ((uint16_t*)buf) + stride*y;
|
||||
uint16_t *bPtr2 = bPtr1 + stride;
|
||||
for (int x = 0; x < w; x+=2) {
|
||||
int blockX = (x / blockWidth ) & 1;
|
||||
int blockY = (y / blockHeight) & 1;
|
||||
unsigned short r = (blockX == blockY) ? 1000 : 200;
|
||||
unsigned short g = blockY ? 1000: 200;
|
||||
unsigned short b = blockX ? 1000: 200;
|
||||
// GR row
|
||||
*bPtr1++ = g;
|
||||
*bPtr1++ = r;
|
||||
// BG row
|
||||
*bPtr2++ = b;
|
||||
*bPtr2++ = g;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void checkBayerRawBuffer(const CpuConsumer::LockedBuffer &buf) {
|
||||
uint32_t w = buf.width;
|
||||
uint32_t h = buf.height;
|
||||
const int blockWidth = (w > 16 ? w / 8 : 2) & ~0x1;
|
||||
const int blockHeight = (h > 16 ? h / 8 : 2) & ~0x1;
|
||||
const int blockRows = h / blockHeight;
|
||||
const int blockCols = w / blockWidth;
|
||||
|
||||
// Top-left square is red
|
||||
checkPixel(buf, 0, 0, 1000, 200, 200);
|
||||
checkPixel(buf, 1, 0, 1000, 200, 200);
|
||||
checkPixel(buf, 0, 1, 1000, 200, 200);
|
||||
checkPixel(buf, 1, 1, 1000, 200, 200);
|
||||
|
||||
// One-right square is blue
|
||||
checkPixel(buf, blockWidth, 0, 200, 200, 1000);
|
||||
checkPixel(buf, blockWidth + 1, 0, 200, 200, 1000);
|
||||
checkPixel(buf, blockWidth, 1, 200, 200, 1000);
|
||||
checkPixel(buf, blockWidth + 1, 1, 200, 200, 1000);
|
||||
|
||||
// One-down square is green
|
||||
checkPixel(buf, 0, blockHeight, 200, 1000, 200);
|
||||
checkPixel(buf, 1, blockHeight, 200, 1000, 200);
|
||||
checkPixel(buf, 0, blockHeight + 1, 200, 1000, 200);
|
||||
checkPixel(buf, 1, blockHeight + 1, 200, 1000, 200);
|
||||
|
||||
// One-diag square is white
|
||||
checkPixel(buf, blockWidth, blockHeight, 1000, 1000, 1000);
|
||||
checkPixel(buf, blockWidth + 1, blockHeight, 1000, 1000, 1000);
|
||||
checkPixel(buf, blockWidth, blockHeight + 1, 1000, 1000, 1000);
|
||||
checkPixel(buf, blockWidth + 1, blockHeight + 1, 1000, 1000, 1000);
|
||||
|
||||
// Test bottom-right pixel
|
||||
const int maxBlockX = ((w-1) / blockWidth) & 0x1;
|
||||
const int maxBlockY = ((w-1) / blockHeight) & 0x1;
|
||||
unsigned short maxR = (maxBlockX == maxBlockY) ? 1000 : 200;
|
||||
unsigned short maxG = maxBlockY ? 1000: 200;
|
||||
unsigned short maxB = maxBlockX ? 1000: 200;
|
||||
checkPixel(buf, w-1, h-1, maxR, maxG, maxB);
|
||||
}
|
||||
|
||||
// Fill a YV12 buffer with red outside a given rectangle and green inside it.
|
||||
void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride,
|
||||
const android_native_rect_t& rect) {
|
||||
const int yuvTexOffsetY = 0;
|
||||
int yuvTexStrideY = stride;
|
||||
int yuvTexOffsetV = yuvTexStrideY * h;
|
||||
int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
|
||||
int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
|
||||
int yuvTexStrideU = yuvTexStrideV;
|
||||
for (int x = 0; x < w; x++) {
|
||||
for (int y = 0; y < h; y++) {
|
||||
bool inside = rect.left <= x && x < rect.right &&
|
||||
rect.top <= y && y < rect.bottom;
|
||||
buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64;
|
||||
if (x < w / 2 && y < h / 2) {
|
||||
bool inside = rect.left <= 2*x && 2*x < rect.right &&
|
||||
rect.top <= 2*y && 2*y < rect.bottom;
|
||||
buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16;
|
||||
buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] =
|
||||
inside ? 16 : 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) {
|
||||
const size_t PIXEL_SIZE = 4;
|
||||
for (int x = 0; x < w; x++) {
|
||||
for (int y = 0; y < h; y++) {
|
||||
off_t offset = (y * stride + x) * PIXEL_SIZE;
|
||||
for (int c = 0; c < 4; c++) {
|
||||
int parityX = (x / (1 << (c+2))) & 1;
|
||||
int parityY = (y / (1 << (c+2))) & 1;
|
||||
buf[offset + c] = (parityX ^ parityY) ? 231 : 35;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, uint8_t r,
|
||||
uint8_t g, uint8_t b, uint8_t a) {
|
||||
const size_t PIXEL_SIZE = 4;
|
||||
for (int y = 0; y < h; y++) {
|
||||
for (int x = 0; x < h; x++) {
|
||||
off_t offset = (y * stride + x) * PIXEL_SIZE;
|
||||
buf[offset + 0] = r;
|
||||
buf[offset + 1] = g;
|
||||
buf[offset + 2] = b;
|
||||
buf[offset + 3] = a;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Configures the ANativeWindow producer-side interface based on test parameters
|
||||
void configureANW(const sp<ANativeWindow>& anw,
|
||||
const CpuConsumerTestParams& params,
|
||||
int maxBufferSlack) {
|
||||
status_t err;
|
||||
err = native_window_set_buffers_geometry(anw.get(),
|
||||
params.width, params.height, params.format);
|
||||
ASSERT_NO_ERROR(err, "set_buffers_geometry error: ");
|
||||
|
||||
err = native_window_set_usage(anw.get(),
|
||||
GRALLOC_USAGE_SW_WRITE_OFTEN);
|
||||
ASSERT_NO_ERROR(err, "set_usage error: ");
|
||||
|
||||
int minUndequeuedBuffers;
|
||||
err = anw.get()->query(anw.get(),
|
||||
NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
|
||||
&minUndequeuedBuffers);
|
||||
ASSERT_NO_ERROR(err, "query error: ");
|
||||
|
||||
ALOGVV("Setting buffer count to %d",
|
||||
maxBufferSlack + 1 + minUndequeuedBuffers);
|
||||
err = native_window_set_buffer_count(anw.get(),
|
||||
maxBufferSlack + 1 + minUndequeuedBuffers);
|
||||
ASSERT_NO_ERROR(err, "set_buffer_count error: ");
|
||||
|
||||
}
|
||||
|
||||
// Produce one frame of image data; assumes format and resolution configuration
|
||||
// is already done.
|
||||
void produceOneFrame(const sp<ANativeWindow>& anw,
|
||||
const CpuConsumerTestParams& params,
|
||||
int64_t timestamp, uint32_t *stride) {
|
||||
status_t err;
|
||||
ANativeWindowBuffer* anb;
|
||||
ALOGVV("Dequeue buffer from %p", anw.get());
|
||||
err = anw->dequeueBuffer(anw.get(), &anb);
|
||||
ASSERT_NO_ERROR(err, "dequeueBuffer error: ");
|
||||
|
||||
ASSERT_TRUE(anb != NULL);
|
||||
|
||||
sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
|
||||
|
||||
ALOGVV("Lock buffer from %p", anw.get());
|
||||
err = anw->lockBuffer(anw.get(), buf->getNativeBuffer());
|
||||
ASSERT_NO_ERROR(err, "lockBuffer error: ");
|
||||
|
||||
*stride = buf->getStride();
|
||||
uint8_t* img = NULL;
|
||||
|
||||
ALOGVV("Lock buffer from %p for write", anw.get());
|
||||
err = buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
|
||||
ASSERT_NO_ERROR(err, "lock error: ");
|
||||
|
||||
switch (params.format) {
|
||||
case HAL_PIXEL_FORMAT_YV12:
|
||||
fillYV12Buffer(img, params.width, params.height, *stride);
|
||||
break;
|
||||
case HAL_PIXEL_FORMAT_RAW_SENSOR:
|
||||
fillBayerRawBuffer(img, params.width, params.height, buf->getStride());
|
||||
break;
|
||||
default:
|
||||
FAIL() << "Unknown pixel format under test!";
|
||||
break;
|
||||
}
|
||||
ALOGVV("Unlock buffer from %p", anw.get());
|
||||
err = buf->unlock();
|
||||
ASSERT_NO_ERROR(err, "unlock error: ");
|
||||
|
||||
ALOGVV("Set timestamp to %p", anw.get());
|
||||
err = native_window_set_buffers_timestamp(anw.get(), timestamp);
|
||||
ASSERT_NO_ERROR(err, "set_buffers_timestamp error: ");
|
||||
|
||||
ALOGVV("Queue buffer to %p", anw.get());
|
||||
err = anw->queueBuffer(anw.get(), buf->getNativeBuffer());
|
||||
ASSERT_NO_ERROR(err, "queueBuffer error:");
|
||||
};
|
||||
|
||||
TEST_P(CpuConsumerTest, FromCpuSingle) {
|
||||
status_t err;
|
||||
CpuConsumerTestParams params = GetParam();
|
||||
|
||||
// Set up
|
||||
|
||||
ASSERT_NO_FATAL_FAILURE(configureANW(mANW, params, 1));
|
||||
|
||||
// Produce
|
||||
|
||||
const int64_t time = 12345678L;
|
||||
uint32_t stride;
|
||||
ASSERT_NO_FATAL_FAILURE(produceOneFrame(mANW, params, time,
|
||||
&stride));
|
||||
|
||||
// Consume
|
||||
|
||||
CpuConsumer::LockedBuffer b;
|
||||
err = mCC->lockNextBuffer(&b);
|
||||
ASSERT_NO_ERROR(err, "getNextBuffer error: ");
|
||||
|
||||
ASSERT_TRUE(b.data != NULL);
|
||||
EXPECT_EQ(params.width, b.width);
|
||||
EXPECT_EQ(params.height, b.height);
|
||||
EXPECT_EQ(params.format, b.format);
|
||||
EXPECT_EQ(stride, b.stride);
|
||||
EXPECT_EQ(time, b.timestamp);
|
||||
|
||||
checkBayerRawBuffer(b);
|
||||
mCC->unlockBuffer(b);
|
||||
}
|
||||
|
||||
TEST_P(CpuConsumerTest, FromCpuManyInQueue) {
|
||||
status_t err;
|
||||
CpuConsumerTestParams params = GetParam();
|
||||
|
||||
const int numInQueue = 5;
|
||||
// Set up
|
||||
|
||||
ASSERT_NO_FATAL_FAILURE(configureANW(mANW, params, numInQueue));
|
||||
|
||||
// Produce
|
||||
|
||||
const int64_t time[numInQueue] = { 1L, 2L, 3L, 4L, 5L};
|
||||
uint32_t stride[numInQueue];
|
||||
|
||||
for (int i = 0; i < numInQueue; i++) {
|
||||
ALOGV("Producing frame %d", i);
|
||||
ASSERT_NO_FATAL_FAILURE(produceOneFrame(mANW, params, time[i],
|
||||
&stride[i]));
|
||||
}
|
||||
|
||||
// Consume
|
||||
|
||||
for (int i = 0; i < numInQueue; i++) {
|
||||
ALOGV("Consuming frame %d", i);
|
||||
CpuConsumer::LockedBuffer b;
|
||||
err = mCC->lockNextBuffer(&b);
|
||||
ASSERT_NO_ERROR(err, "getNextBuffer error: ");
|
||||
|
||||
ASSERT_TRUE(b.data != NULL);
|
||||
EXPECT_EQ(params.width, b.width);
|
||||
EXPECT_EQ(params.height, b.height);
|
||||
EXPECT_EQ(params.format, b.format);
|
||||
EXPECT_EQ(stride[i], b.stride);
|
||||
EXPECT_EQ(time[i], b.timestamp);
|
||||
|
||||
checkBayerRawBuffer(b);
|
||||
|
||||
mCC->unlockBuffer(b);
|
||||
}
|
||||
}
|
||||
|
||||
TEST_P(CpuConsumerTest, FromCpuLockMax) {
|
||||
status_t err;
|
||||
CpuConsumerTestParams params = GetParam();
|
||||
|
||||
// Set up
|
||||
|
||||
ASSERT_NO_FATAL_FAILURE(configureANW(mANW, params, params.maxLockedBuffers + 1));
|
||||
|
||||
// Produce
|
||||
|
||||
const int64_t time = 1234L;
|
||||
uint32_t stride;
|
||||
|
||||
for (int i = 0; i < params.maxLockedBuffers + 1; i++) {
|
||||
ALOGV("Producing frame %d", i);
|
||||
ASSERT_NO_FATAL_FAILURE(produceOneFrame(mANW, params, time,
|
||||
&stride));
|
||||
}
|
||||
|
||||
// Consume
|
||||
|
||||
CpuConsumer::LockedBuffer *b = new CpuConsumer::LockedBuffer[params.maxLockedBuffers];
|
||||
for (int i = 0; i < params.maxLockedBuffers; i++) {
|
||||
ALOGV("Locking frame %d", i);
|
||||
err = mCC->lockNextBuffer(&b[i]);
|
||||
ASSERT_NO_ERROR(err, "getNextBuffer error: ");
|
||||
|
||||
ASSERT_TRUE(b[i].data != NULL);
|
||||
EXPECT_EQ(params.width, b[i].width);
|
||||
EXPECT_EQ(params.height, b[i].height);
|
||||
EXPECT_EQ(params.format, b[i].format);
|
||||
EXPECT_EQ(stride, b[i].stride);
|
||||
EXPECT_EQ(time, b[i].timestamp);
|
||||
|
||||
checkBayerRawBuffer(b[i]);
|
||||
}
|
||||
|
||||
ALOGV("Locking frame %d (too many)", params.maxLockedBuffers);
|
||||
CpuConsumer::LockedBuffer bTooMuch;
|
||||
err = mCC->lockNextBuffer(&bTooMuch);
|
||||
ASSERT_TRUE(err == INVALID_OPERATION) << "Allowing too many locks";
|
||||
|
||||
ALOGV("Unlocking frame 0");
|
||||
err = mCC->unlockBuffer(b[0]);
|
||||
ASSERT_NO_ERROR(err, "Could not unlock buffer 0: ");
|
||||
|
||||
ALOGV("Locking frame %d (should work now)", params.maxLockedBuffers);
|
||||
err = mCC->lockNextBuffer(&bTooMuch);
|
||||
ASSERT_NO_ERROR(err, "Did not allow new lock after unlock");
|
||||
|
||||
ASSERT_TRUE(bTooMuch.data != NULL);
|
||||
EXPECT_EQ(params.width, bTooMuch.width);
|
||||
EXPECT_EQ(params.height, bTooMuch.height);
|
||||
EXPECT_EQ(params.format, bTooMuch.format);
|
||||
EXPECT_EQ(stride, bTooMuch.stride);
|
||||
EXPECT_EQ(time, bTooMuch.timestamp);
|
||||
|
||||
checkBayerRawBuffer(bTooMuch);
|
||||
|
||||
ALOGV("Unlocking extra buffer");
|
||||
err = mCC->unlockBuffer(bTooMuch);
|
||||
ASSERT_NO_ERROR(err, "Could not unlock extra buffer: ");
|
||||
|
||||
ALOGV("Locking frame %d (no more available)", params.maxLockedBuffers + 1);
|
||||
err = mCC->lockNextBuffer(&b[0]);
|
||||
ASSERT_EQ(BAD_VALUE, err) << "Not out of buffers somehow";
|
||||
|
||||
for (int i = 1; i < params.maxLockedBuffers; i++) {
|
||||
mCC->unlockBuffer(b[i]);
|
||||
}
|
||||
|
||||
delete[] b;
|
||||
|
||||
}
|
||||
|
||||
CpuConsumerTestParams rawTestSets[] = {
|
||||
{ 512, 512, 1, HAL_PIXEL_FORMAT_RAW_SENSOR},
|
||||
{ 512, 512, 3, HAL_PIXEL_FORMAT_RAW_SENSOR},
|
||||
{ 2608, 1960, 1, HAL_PIXEL_FORMAT_RAW_SENSOR},
|
||||
{ 2608, 1960, 3, HAL_PIXEL_FORMAT_RAW_SENSOR},
|
||||
{ 100, 100, 1, HAL_PIXEL_FORMAT_RAW_SENSOR},
|
||||
{ 100, 100, 3, HAL_PIXEL_FORMAT_RAW_SENSOR}
|
||||
};
|
||||
|
||||
INSTANTIATE_TEST_CASE_P(RawTests,
|
||||
CpuConsumerTest,
|
||||
::testing::ValuesIn(rawTestSets));
|
||||
|
||||
} // namespace android
|
Loading…
Reference in New Issue
Block a user