Commit Graph

47253 Commits

Author SHA1 Message Date
Jamie Gennis
f53f9c6d36 [DO NOT MERGE] GraphicBufferAllocator: stall alloc for async frees
This change makes GraphicBufferAllocator::alloc wait for pending async frees to
complete before attempting to allocate a gralloc buffer if there are more than
8 pending async frees.

Bug: 7696861
Change-Id: I1fae86e13edefcaa153b8ce9fd057f335716059e
2012-12-10 17:19:37 -08:00
Jamie Gennis
72c3f7d881 Revert "ConsumerBase: free buffers outside the lock"
This reverts commit b21a4e3b5f.
2012-12-07 10:33:07 -08:00
Jamie Gennis
2e59d2c3fd DO NOT MERGE GraphicBufferAllocator: make frees async
This change makes GraphicBufferAllocator::free queue a job to another thread to
perform the actual free operation.  This prevents potentially slow free
operations from blocking rendering.

Bug: 7675940
Change-Id: Id61099d66bb4c3949d04184e0d7f192ac18076b4
2012-12-07 10:32:13 -08:00
Jamie Gennis
b21a4e3b5f ConsumerBase: free buffers outside the lock
This change makes ConsumerBase::onBuffersReleased hold a reference to all its
gralloc buffers until after the mutex is unlocked.  This prevents slow
gralloc::free calls from causing lock contention with rendering threads.

Bug: 7675940
Change-Id: I0ec805d1b612afeeecfffec03f982371d27d93be
2012-12-06 18:17:35 -08:00
Mathias Agopian
efd614b869 Merge "make transform hint multi-display aware" into jb-mr1.1-dev 2012-11-27 16:07:04 -08:00
Andy McFadden
762a6d86de Merge "DO NOT MERGE - native_fence_sync: fix an enum name" into jb-mr1.1-dev 2012-11-27 07:36:50 -08:00
Jamie Gennis
378787cf62 DO NOT MERGE - native_fence_sync: fix an enum name
This change replaces all references to the "EGL_NO_NATIVE_FENCE_ANDROID" enum
with "EGL_NO_NATIVE_FENCE_FD_ANDROID".

Bug: http://code.google.com/p/android/issues/detail?id=40295

(cherry-pick from master)

Change-Id: Ie25d4ab9721d8b69b8d4afcf18e902ef8e3ad911
2012-11-26 14:26:31 -08:00
Mathias Agopian
8430095879 make transform hint multi-display aware
if a layer is not mirrored, we now use its display
as the source for the transfrom hint calculation
instead of always using the default (main) display.

this change does two thing:
1) we make updateTransformHint take a DisplayDevice
   as a parameter instead of hard-coding the
   main display.

2) each time we do a transaction that could change
   the hint, we go through all layers and
   figure out which display should be used for their
   transform hint.

Bug: 7599344
Change-Id: I9b04a95e6c372dd770bacf81d8ef6f8e31b87b83
2012-11-21 16:03:52 -08:00
Siva Velusamy
a9a4cd4806 gltrace: Make sure device is debuggable.
(cherry picked from commit 6482fa4db0)

Change-Id: I205aabcab1932025c12e7ba3d1b3cf94684f6758
2012-11-20 15:55:35 -08:00
Mathias Agopian
764c197c6f fix typo that broke all the builds
Bug: 7584338
Change-Id: Ieb8c27a544ac583af9aa1e0376e33a673d2d9673
2012-11-19 16:50:24 -08:00
Mathias Agopian
3e095b2515 workaround: don't reset compositionType to HWC_FRAMEBUFFER [DO NOT MERGE]
This workaround a HWC HAL issue in Nexus 7, which causes videos and live
wallpapers to animate slowly.

Bug: 7563862
Change-Id: I16ad85317e3e7f47f005e7397357c14186b0a13d
2012-11-19 15:07:33 -08:00
Mathias Agopian
2a8c49eb5d fix an out-of-bounds memory access
in this particular case, this OOB is always harmless
(and that's why it didn't get fixed from MR1), however,
it interfers with valgrind debugging.

Change-Id: Ic977e03287e59c4b124a89146c9023bd0cb540a8
2012-11-15 17:19:48 -08:00
Mathias Agopian
ee932d0ad1 Reset compositionType to HWC_FRAMEBUFFER before calling prepare()
Honor the documentation. this broke in JB-MR1.

Change-Id: I841a93b409fc940374bc748c4e143d82a192669c
2012-11-14 14:41:42 -08:00
Andy McFadden
3fdeb48e3c Reduce emulator logspam
The emulator doesn't support systrace, but we should point that out
at most once per process.

Bug 7436352

Change-Id: I06b2c1ea0df6c02c11cd2496423c337f8d7c62a1
2012-11-08 16:40:11 -08:00
Dmitry Shmidt
0b2c926826 bugreport: Add /proc/interrupts dump
Bug: 7301178

Change-Id: Ifad3b981ac904d4637d69dfc223d5bb2c9d80bda
Signed-off-by: Dmitry Shmidt <dimitrysh@google.com>
2012-11-07 11:09:46 -08:00
Dmitry Shmidt
c11f56e561 bugreport: Add wlan FW counters dump for bcmdhd
Bug: 7494877

Change-Id: I4d24dbcf7596777ec02ab1312c2ab996ba7688f1
Signed-off-by: Dmitry Shmidt <dimitrysh@google.com>
2012-11-07 10:42:05 -08:00
The Android Open Source Project
d8e8e66220 Reconcile with jb-mr1-factory-release jb-mr1-release - do not merge
Change-Id: I219247f1b0f5d87b4144dc1535039e93fc636a94
2012-11-06 12:17:20 -08:00
The Android Automerger
f67623632a merge in jb-mr1-release history after reset to jb-mr1-dev 2012-11-05 18:38:55 -08:00
Mathias Agopian
02b9510575 fix transitions from hwc to GLES composition
If we switched from HWC to GLES but the dirty region was empty
(could happen if the dirty region is outside of the screen for instance), we
need to force a full screen composition.

In this change we ignore the dirty region for the purpose of
rejecting the whole update and we rely on the fact that it will later
be expanded to the whole screen. This was the least risky fix.

Bug: 7467760, 7452931
Change-Id: I2132f2f963b00a3ce7150adadb107b0367b3862e
2012-11-05 17:50:57 -08:00
The Android Automerger
f9218b8591 merge in jb-mr1-release history after reset to jb-mr1-dev 2012-10-30 08:52:44 -07:00
Colin Cross
2281af967d dumpstate: add kernel memory fragmentation unusable index
Dump /d/extfrag/unusable_index in bugreports.  It shows the
percentage of memory in each zone that is not available for
allocations for each order.

Change-Id: I2af6680cb609887ea7b3d6107d1aa88bd0206b52
2012-10-28 22:41:06 -07:00
Mathias Agopian
1b10e25356 partially implement external display clipping
we perform external display clipping only on the GL
side (ie: not done on the h/w composer side, which is
harder and would be too risky). in practice this means
that WFD will be clipped properly, while HDMI *may* or
may not depending on how hwc is used.

Bug: 7149437
Change-Id: I92d4d04220db72b6ffb134c7fa7a93af569723a5
2012-10-25 21:42:41 -07:00
The Android Automerger
faece69c18 merge in jb-mr1-release history after reset to jb-mr1-dev 2012-10-25 13:42:23 -07:00
Mathias Agopian
f45c510009 partially implement external display clipping
we perform external display clipping only on the GL
side (ie: not done on the h/w composer side, which is
harder and would be too risky). in practice this means
that WFD will be clipped properly, while HDMI *may* or
may not depending on how hwc is used.

Bug: 7149437
Change-Id: I92d4d04220db72b6ffb134c7fa7a93af569723a5
2012-10-25 12:42:42 -07:00
Dave Burke
04075569b5 Revert "Revert "put back the unused virtuals in Vector<>""
This reverts commit 225c66a48c

Change-Id: If31a04b81052cbc7dd7bf237c07107c33066d03d
2012-10-25 11:40:51 -07:00
The Android Automerger
12f2c395c6 merge in jb-mr1-release history after reset to jb-mr1-dev 2012-10-22 16:42:08 -07:00
Mathias Agopian
d17e3b5f6c prevent a client from crashing surfaceflinger
a misbehaving or malicious client could cause SF to crash
by providing a "fake" IInterface. we now check the
IInterface we get is our own and local.

Bug: 7278879
Change-Id: Ia19d05902d4b2385c5a16416148378d4998833fd
2012-10-22 14:54:23 -07:00
Jamie Gennis
ba7dc2db6e Merge "SurfaceFlinger: add support for secure displays" into jb-mr1-dev 2012-10-22 13:50:19 -07:00
Jamie Gennis
dd3cb84cfb SurfaceFlinger: add support for secure displays
This change adds support for displays that are not allowed to display surfaces
with the eSecure flag set.  All non-virtual displays are considered secure,
while virtual displays have their secure-ness specified at creation time.

Bug: 7368436
Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
2012-10-22 13:41:21 -07:00
Jesse Hall
4ea5d656db Always set vertex alpha when drawing screenshot layers
The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.

Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
2012-10-22 10:37:22 -07:00
The Android Automerger
92f89bd1e0 merge in jb-mr1-release history after reset to jb-mr1-dev 2012-10-20 23:14:12 -07:00
Andy McFadden
620685c2e6 Fix emulator vsync
The code that reserves display IDs was only run when a hardware
composer was present.  The eventControl() function, which handles
enabling of vsync, was ignoring the request because the primary
display didn't appear in its set of allocated IDs.  This moves
reservation of IDs for built-in displays outside the HWC-only block.

Also, added a couple of warnings in eventControl().

Bug 7376568

Change-Id: I185ccdf817a25499b5c2668f8f6d594afb8c1568
2012-10-19 12:53:46 -07:00
The Android Automerger
7e7150fb81 merge in jb-mr1-release history after reset to jb-mr1-dev 2012-10-19 06:59:39 -07:00
Romain Guy
60393d4520 Merge "Add runtime debugging capabilities to OpenGL" into jb-mr1-dev 2012-10-18 17:33:37 -07:00
Romain Guy
16928bfeca Add runtime debugging capabilities to OpenGL
The shell property debug.egl.trace can now be set to:

0
  disables tracing
1
  logs all GL calls
error
  checks glGetError after every GL call, logs a stack trace on error
systrace
  logs each GL call to systrace

Change-Id: I34a2a2d4e19c373fd9eaa1b0cd93e67c87378996
2012-10-18 16:16:10 -07:00
The Android Automerger
7b2b577f42 merge in jb-mr1-release history after reset to jb-mr1-dev 2012-10-18 06:59:41 -07:00
The Android Automerger
99991c948a merge in jb-mr1-release history after reset to jb-mr1-dev 2012-10-17 16:07:12 -07:00
Jamie Gennis
7c41bf7092 SurfaceFlinger: change the animation timeout
This change changes the animation transaction timeout from 500us to 5s.

Bug: 7362633
Change-Id: I9bed8e74f726dae2daa398afc29babcea00d5b04
2012-10-17 09:40:07 -07:00
Jamie Gennis
7f79a2bd5c Merge "BufferQueue: alloc without holding the lock" into jb-mr1-dev 2012-10-17 09:32:43 -07:00
The Android Automerger
b28efde638 merge in jb-mr1-release history after reset to jb-mr1-dev 2012-10-16 17:30:45 -07:00
Jamie Gennis
529efdf60f SurfaceFlinger: add animation transactions
This change adds a transaction flag for WindowManager to indicate that a
transaction is being used to animate windows around the screen.  SurfaceFlinger
will not allow more than one of these transactions to be outstanding at a time
to prevent the animation "frames" from being dropped.

Bug: 7353840
Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
2012-10-16 11:25:47 -07:00
Romain Guy
825a9a2dcd Merge "Update comments to reflect what the code actually does" into jb-mr1-dev 2012-10-16 09:45:01 -07:00
The Android Automerger
af49b5e2c7 merge in jb-mr1-release history after reset to jb-mr1-dev 2012-10-16 06:59:29 -07:00
Mathias Agopian
db9b41fd15 fix a corruption in blank/unblank
we were holding a reference (ie: pointer) to a sp<DisplayDevice>
while processing the message. Meanwhile the object itself could
go away and we would end up accessing a dead object.

the root cause of the problem is that we are accessing mDisplays[]
in a few places outside of the main thread.

Bug: 7352770
Change-Id: I89e35dd85fb30e9a6383eca9a0bbc7028363876c
2012-10-15 20:31:12 -07:00
Jamie Gennis
3365c56716 Merge "SurfaceFlinger: add animation transactions" into jb-mr1-dev 2012-10-15 19:36:12 -07:00
Romain Guy
be3c3e4eca Update comments to reflect what the code actually does
Change-Id: I2613aa32c29eddc52a00090656c1bd11f9f5732b
2012-10-15 19:25:18 -07:00
Jamie Gennis
2d5e230292 SurfaceFlinger: add animation transactions
This change adds a transaction flag for WindowManager to indicate that a
transaction is being used to animate windows around the screen.  SurfaceFlinger
will not allow more than one of these transactions to be outstanding at a time
to prevent the animation "frames" from being dropped.

Bug: 7353840
Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
2012-10-15 19:09:04 -07:00
Romain Guy
b96fe08540 Merge "Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps" into jb-mr1-dev 2012-10-15 18:43:20 -07:00
Romain Guy
1cffc80f97 Add new debug option to force 4x MSAA in OpenGL ES 2.0 apps
Change-Id: I53ac91a9ce07b5dd5f2ee0e3cc5b65b6402f9229
2012-10-15 18:13:05 -07:00
Jesse Hall
837d2f9e83 Always set vertex alpha when drawing screenshot layers
The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.

Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
2012-10-15 12:38:33 -07:00