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Jesse Hall 4ea5d656db Always set vertex alpha when drawing screenshot layers
The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.

Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
2012-10-22 10:37:22 -07:00
build Fix issue #7271589: Cannot set Ocean HD live wallpaper 2012-10-03 11:27:19 -07:00
cmds Include Global table in bugreports. 2012-10-01 12:52:42 -07:00
data/etc Add android.hardware.camera.any feature to camera permissions. 2012-09-23 09:53:51 -07:00
include SurfaceFlinger: add animation transactions 2012-10-16 11:25:47 -07:00
libs SurfaceFlinger: add animation transactions 2012-10-16 11:25:47 -07:00
opengl Revert "Add GL Error logs (temporary)" 2012-10-10 13:10:40 -07:00
services Always set vertex alpha when drawing screenshot layers 2012-10-22 10:37:22 -07:00
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