Squashed commit of the following:
commit 012d3fe41d1d6cd38a0858b59145e9a4447641fa
Author: Hashcode <hashcode0f@gmail.com>
Date: Sun Dec 8 19:36:50 2013 +0000
sf: Always use opengles for screen capture
Go back to the usage of GRALLOC_USAGE_HW_TEXTURE and GRALLOC_USAGE_HW_RENDERER
in captureScreenImplLocked regardless of useReadPixels value
This fixes the EGL_NO_IMAGE_KHR error returned from
eglCreateImageKHR (blank images returned from screenshot path)
Change-Id: I62fe90a081607b9e89c67f3dcfd34c84efc89d35
commit 4866ddf98ac98d8e22a1cd6a21894bb17f274588
Author: Ricardo Cerqueira <cyanogenmod@cerqueira.org>
Date: Thu Oct 31 03:53:39 2013 +0000
Revert "remove support for glReadPixels screenshot path"
This reverts commit 3ca76f416b.
Conflicts:
include/gui/ISurfaceComposer.h
libs/gui/ISurfaceComposer.cpp
libs/gui/SurfaceComposerClient.cpp
services/surfaceflinger/SurfaceFlinger.cpp
services/surfaceflinger/SurfaceFlinger.h
Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
Avoid disabling DispSync resync if app and SF events aren't
using phase offsets. This prevents hardware VSYNC from turning
on always whenever something needs to be drawn, thereby
bringing down the power numbers.
Change-Id: I83c8f79eb46b9fdaa730ec32767ebed3286347b8
- Set dim layer flag = 0x80000000 to send dim layer hint to HWC.
- Clear HWC_SKIP_LAYER flag when dim layer flag is set.
Change-Id: I56904c65fb487e6e89d4c057015443730d727299
Author: Prabhanjan Kandula<pkandula@codeaurora.org>
SF: Add support for inverse mounted panels.
Add 180 rotation in SF to account for inverse mounted panels.
The framework will be unaffected and use policies for a 0 mounted
panel. SF changes the global transform and silently induces the H,V
flips. Similar flips are added to screenshots as well.
CRs-Fixed: 894147
Change-Id: I6e9576ee734ee85097491eaa1e8e94cfb3731e0f
Author: Ramkumar Radhakrishnan<ramkumar@codeaurora.org>
SF: Clear visible region of layer appropriately.
Clear visible region of layer having layer stack id different than
the display layer stack id to ensure that the layer won't be present
on the wrong display layer list.
Change-Id: I59289fea63ec7a2451d4715cfe7926ba34fdb8e3
Change-Id: I5ad08a6013aa173d621ee80c766a6e19e1086a35
Add DisplayUtils class which uses the custom implementations
of ExLayer, ExSurfaceFlinger, ExHWComposer,
and ExVirtualDisplaySurface classes if needed
Change-Id: Ibdd8da5d3d0d602f42b76a15d0994c6aa98bee3f
This includes the following two changes squashed into one and
retaining the change I182f41edbaf9226fc62d6d17ee964998cd9f21f7
sf: Fixes for resolution change in SurfaceFlinger
1. Use active config from HWC when querying display attributes
When we query the display attributes we should use the active
config as reported by HWC in cases where HWC version is 1.4.
In all other cases we should revert to the default config,
config 0, as the active config.
2. Set/update the display config if HWC config change was successful
The new config should only be applied if HWC succeeded in changing
the active config. This would otherwise cause failure or undefined
behavior if the client sets an invalid/unsupported display config.
3. Set the active config at display creation time
When a new display device is added update the active config by
querying HWC.
Change-Id: I182f41edbaf9226fc62d6d17ee964998cd9f21f7
sf: Initialize active config for non-virtual displays at boot time
When a non-virtual display device is added at boot time, update the
active config by querying HWC otherwise the default config (config 0)
will be used.
Change-Id: I90f42fa1d20ed6176c4be464a10ae69a2f6a6d55
Change-Id: I182f41edbaf9226fc62d6d17ee964998cd9f21f7
Allows the sideband layer to be passed all the way to HWC instead of
getting blocked by the updated PTS tracking code.
Bug: 22291067
Change-Id: Ic2f20a7528e276fff054e86ca35789c26873b348
Some of this logic already existed, but when we optimized
SurfaceFlinger to avoid unnecessary wake-ups, we didn't carry the logic
over into the new readiness test. shouldPresentNow now returns true if
the timestamp is more than a second in the future (since it's likely a
bogus timestamp and should be ignored).
Bug: 21932760
Change-Id: Ib50970a4eb621588c0b60766c8d8d1a8bddf853b
Incoming surface damage was not aware that the EGL implementation was
rotating buffers in response to SurfaceFlinger's transform hint. This
didn't affect all cases because the effect was to apply a 90 degree
rotation instead of a 270 degree rotation. For full-screen updates,
things more or less worked, but in other cases this caused corruption.
This fixes that by correctly undoing the effect of rotated buffers on
the incoming surface damage, and then passing that damage down
untouched to HWC.
Bug: 22068334
Change-Id: I226ecfc7a91fe2e16edd2aa6d9149f0d26b529d6
This allows changes to the SECURE flag to propagate down to
Layers in SurfaceFlinger so that WindowManager can change it on the fly
in response to device policy updates.
Bug: 20934462
Change-Id: I558f6d22c6273be373f1f480365e42536af18a33
Dumpsys utility accesses layer compositionType variable
with out proper protection. These variables are modified
during hwc_prepare call. Existing HAL lock protection is not
sufficient to address this issue. Failure to do this will
result in incorrect state reporting in dumpsys.
A new displayLock mutex in HWComposer will be used in both
dumpsys and draw calls to ensure correct state is accessed.
Change-Id: I8a57de59525adc0e089b3bed95c067c01e42b666
(cherry picked from commit e54506b81a)
Validate the display binder by adding a NULL check in getDisplayConfigs.
This will prevent a false match if the caller queries the display
configs for an inactive display (whose binder is NULL by default).
Without this change we might end up attempting to index the display
config array, which is unpopulated for inactive displays, and this will
result in a crash. (See getDisplayInfo in SurfaceComposerClient.cpp for
an example of this scenario)
Change-Id: I1a12f43b7c375b9c01998dadd5b658275c733fb2
(cherry picked from commit ac71c26e9180d9d181be5ec9e45da72d39144a8b)
Swaps width and height when capturing a screenshot that is rotated by
90 or 270 degrees.
Bug: 8433742
Change-Id: Ibf0b604f541e3cc271e56fe0ad04dc366beb5d79
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is update on connect
and dequeueBuffer, which should be good enough for most uses.
Bug: 6667401
Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915
Apply the display transform to surface damage, but don't intersect it
with the viewport.
Bug: 21486007
Change-Id: I94e697cea52096a960385d5f3b89609fdcf30a02
This change allows producers to set a generation number on a
BufferQueue. This number will be embedded in any new GraphicBuffers
created in that BufferQueue, and attempts to attach buffers which have
a different generation number will fail.
It also plumbs the setGenerationNumber method through Surface, with the
additional effect that any buffers attached to the Surface after
setting a new generation number will automatically be updated with the
new number (as opposed to failing, as would happen on through IGBP).
Bug: 20923096
Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2
Reduces the number of resync samples that DispSync will attempt to
collect without an intervening present from 12 to 4. The former value
was causing excessive power draw for some vendors' implementations, and
reducing it doesn't seem to harm anything.
Bug: 20724456
Change-Id: Ifd6e0490be67756ed001d509a38e8a36953b4618
In cases where SurfaceFlinger is applying a color matrix (usually for
accessibility features), we previously would perform a render-to-
texture for the initial composition, and then apply the matrix during
a copy to the framebuffer. This changes that behavior to just apply the
matrix during composition without a render-to-texture pass.
This may result in a perceived change of the image in cases with alpha
blending, since the blending is performed at a different stage of the
pipeline and the system effectively performs non-linear blends.
However, neither this nor the prior render-to-texture pass is strictly
correct in that regard, and this approach is less error-prone and
likely faster.
Change-Id: I2110ff0374f61d76df7b087dde8a1ed98990440c
When the primary is connected/disconnected on tv devices HWComposer updates
it's display parameters but doesn't destroy or recreate the display.
Bug: 18698244
Change-Id: I759c8f75d3e3a7462b85eb51973fb5072b71a702
Adds some more safety checking for cases where we get an error while
trying to create the EGLImage. The checking puts the Layer into a
failed state after detecting an error, since the shadow queue may no
longer be synchronized.
Bug: 20957332
Change-Id: I68b4c40eab3e58731b875ed5752f2c7d17f14bcb
This changes the way that SurfaceFlinger's shadow buffer management
works such that instead of tracking the size of the shadow queue in the
BufferQueue, SF tracks the last frame number it has seen, and passes
that into the acquireBuffer call. BufferQueueConsumer then ensures that
it never returns a buffer newer than that frame number, even if that
means that it must return PRESENT_LATER for an otherwise valid buffer.
Change-Id: I3fcb45f683ed660c3f18a8b85ae1f8a962ba6f0e
This completes the plumbing from ConsumerListener::onFrameReplaced into
SurfaceFlinger (and other consumers that may care).
Change-Id: I376e78ace95d6748e8662e6b4d47c0dfa697a300
When a Layer's sideband stream is set, apply any pending transactions.
Otherwise they would never be applied since sideband streams don't
trigger updates by pushing new buffers.
Bug: 20125898
Change-Id: I0c7a91cdf84e6205801f4ab64eee0b09e4c0b3e0
(cherry picked from commit 3b04e1383eca6cb1d43ebe23a421c427007690c7)
SurfaceFlinger's (Layer's) shadow copy of the BufferQueue queue was
getting out of sync for a few reasons. This change fixes these by
doing the following:
- Adds a check to re-synchronize the shadow copy every time we
successfully acquire a buffer by first dropping stale buffers before
removing the current buffer.
- Avoids trying to perform updates for buffers which have been rejected
(for incorrect dimensions) by SurfaceFlinger.
- Adds IGraphicBufferConsumer::setShadowQueueSize, which allows the
consumer to notify the BufferQueue that it is maintaining a shadow
copy of the queue and prevents it from dropping so many buffers
during acquireBuffer that it ends up returning a buffer for which the
consumer has not yet received an onFrameAvailable call.
Bug: 20096136
Change-Id: I78d0738428005fc19b3be85cc8f1db498043612f
(cherry picked from commit 2e36f2283f)
Sets a limit of 4k Layers which SurfaceFlinger will allow to be in
existence at any given time. An attempt to create Layers in excess of
this limit will fail with NO_MEMORY.
Bug: 20674586
Change-Id: I2dfaf59643d826f982b2fa44e8a9ed643176d972
(cherry picked from commit e7f8dde3f3)
Performs range checking on the inputs to Mesh::Mesh() before allocating
the storage array.
Bug: 20674682
Change-Id: I4fc918a8c312d967dd6d9f91a098b2e0a7081027
(cherry picked from commit ab79e33ef3)
Gamma correction was incorrectly skewing both color inversion and
Daltonization, which resulted in washed-out colors.
Bug: 20346301
Change-Id: I34d879f902c3be115b2d23f09c3ed3902799759e
Adds a new method IGBP::allowAllocation, which controls whether
dequeueBuffer is permitted to allocate a new buffer. If allocation is
disallowed, dequeueBuffer will block or return an error as it
normally would (as controlled by *ControlledByApp).
If there are free buffers, but they are not of the correct dimensions,
format, or usage, they may be freed if a more suitable buffer is not
found first.
Bug: 19801715
Change-Id: I0d604958b78b2fd775c2547690301423f9a52165
On normal Layers, we defer applying resize transactions until a buffer
of the correct size arrives. This breaks with sideband streams, because
buffers are not seen by SurfaceFlinger. This change applies
transactions immediately for Layers which have a sideband stream
attached to avoid that problem.
Bug: 20428254
Change-Id: I379d8aaef460d467cdf8432764b4a504928fb65a
(cherry picked from commit c300b8b506536e1bf94ffd8a3b75d46e776923e0)
This modifies EventThread such that its phase offsets for both
Choreographer and SurfaceFlinger may be modified at runtime. It also
plumbs this functionality up to the SurfaceFlinger debug interface so
that it is possible to rapidly test different offsets without
restarting the framework.
Change-Id: I426873f8553f931250dfebc9a8a4a78e9f1f4309
Passes the surface damage from the incoming SurfaceFlingerConsumer
BufferQueue down to the hardware composer HAL interface, if the
HWC version number is 1.5 or greater.
Bug: 11239309
Change-Id: Ic4305210593874a8d6deba3319055b2b8c57e926
Early during the boot, before activity manager is ready to handle
permission checks, the system needs to be able to change the display
state. Added a hardcoded exemption for AID_SYSTEM (which already
has permission to talk to surface flinger anyhow).
Bug: 19029490
Change-Id: I6222edcab8e394e5fb6adf7a982be446e4505a1e
Switches all uses of IGraphicBufferConsumer::BufferItem (and
BufferQueue::BufferItem) to the BufferItem in libgui. Depends on
frameworks/native I699ed0a6837076867ca756b28d1ffb2238f7a0d9.
Cherry pick of I187b3a7d05196b6289596afac8fb9a9d4aebff76
Change-Id: I5bc79fb96b6cba6021af64b20890967aa3b7fcbf
- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace
Cherry pick of I070bd2e7c56506055c419004c29e2e3feac725df
Change-Id: I461952389c18051176c6b75e664f20ad369f5760
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
Cherry pick of I034abec27bf4020d84af60d7acc1939c59986dd6 plus a
couple of minor changes to CpuConsumer.cpp to make it work with a
prior change:
Uncomment CC_LOGV on line 46
Change C-style cast to static_cast on line 71
Change-Id: Iaec610477ea0122317b0578fb74caf2383d4cf08