Merge "SurfaceFlinger: Limit to 4k Layers" into mnc-dev
This commit is contained in:
commit
7b2fc93007
@ -2018,18 +2018,25 @@ void SurfaceFlinger::drawWormhole(const sp<const DisplayDevice>& hw, const Regio
|
||||
engine.fillRegionWithColor(region, height, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
void SurfaceFlinger::addClientLayer(const sp<Client>& client,
|
||||
status_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
|
||||
const sp<IBinder>& handle,
|
||||
const sp<IGraphicBufferProducer>& gbc,
|
||||
const sp<Layer>& lbc)
|
||||
{
|
||||
// add this layer to the current state list
|
||||
{
|
||||
Mutex::Autolock _l(mStateLock);
|
||||
if (mCurrentState.layersSortedByZ.size() >= MAX_LAYERS) {
|
||||
return NO_MEMORY;
|
||||
}
|
||||
mCurrentState.layersSortedByZ.add(lbc);
|
||||
mGraphicBufferProducerList.add(IInterface::asBinder(gbc));
|
||||
}
|
||||
|
||||
// attach this layer to the client
|
||||
client->attachLayer(handle, lbc);
|
||||
|
||||
// add this layer to the current state list
|
||||
Mutex::Autolock _l(mStateLock);
|
||||
mCurrentState.layersSortedByZ.add(lbc);
|
||||
mGraphicBufferProducerList.add(IInterface::asBinder(gbc));
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t SurfaceFlinger::removeLayer(const sp<Layer>& layer) {
|
||||
@ -2286,10 +2293,16 @@ status_t SurfaceFlinger::createLayer(
|
||||
break;
|
||||
}
|
||||
|
||||
if (result == NO_ERROR) {
|
||||
addClientLayer(client, *handle, *gbp, layer);
|
||||
setTransactionFlags(eTransactionNeeded);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
|
||||
result = addClientLayer(client, *handle, *gbp, layer);
|
||||
if (result != NO_ERROR) {
|
||||
return result;
|
||||
}
|
||||
|
||||
setTransactionFlags(eTransactionNeeded);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -144,6 +144,8 @@ private:
|
||||
// every half hour.
|
||||
enum { LOG_FRAME_STATS_PERIOD = 30*60*60 };
|
||||
|
||||
static const size_t MAX_LAYERS = 4096;
|
||||
|
||||
// We're reference counted, never destroy SurfaceFlinger directly
|
||||
virtual ~SurfaceFlinger();
|
||||
|
||||
@ -305,7 +307,7 @@ private:
|
||||
status_t removeLayer(const sp<Layer>& layer);
|
||||
|
||||
// add a layer to SurfaceFlinger
|
||||
void addClientLayer(const sp<Client>& client,
|
||||
status_t addClientLayer(const sp<Client>& client,
|
||||
const sp<IBinder>& handle,
|
||||
const sp<IGraphicBufferProducer>& gbc,
|
||||
const sp<Layer>& lbc);
|
||||
|
Loading…
Reference in New Issue
Block a user