SurfaceFlinger: Add support for V4L2 based wfd solution.
This change add support for V4L2 based Wi-Fi display. Change-Id: Ib3f3868eb0b7fa2bf7e58246fb2c5cd0ddceb7e1
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@ -33,8 +33,11 @@
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#include <utils/Errors.h>
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#include <utils/Log.h>
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#include <gui/Surface.h>
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#include <ui/GraphicBuffer.h>
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#include "RenderEngine/RenderEngine.h"
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#include "DisplayHardware/FramebufferSurface.h"
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#include "DisplayUtils.h"
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#include <ExSurfaceFlinger.h>
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#include <ExLayer.h>
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@ -88,19 +91,71 @@ HWComposer* DisplayUtils::getHWCInstance(
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}
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}
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VirtualDisplaySurface* DisplayUtils::getVDSInstance(HWComposer* hwc, int32_t hwcDisplayId,
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sp<IGraphicBufferProducer> currentStateSurface, sp<IGraphicBufferProducer> bqProducer,
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void DisplayUtils::initVDSInstance(HWComposer* hwc, int32_t hwcDisplayId,
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sp<IGraphicBufferProducer> currentStateSurface, sp<DisplaySurface> &dispSurface,
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sp<IGraphicBufferProducer> &producer, sp<IGraphicBufferProducer> bqProducer,
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sp<IGraphicBufferConsumer> bqConsumer, String8 currentStateDisplayName,
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bool currentStateIsSecure)
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bool currentStateIsSecure, int currentStateType)
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{
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if(sUseExtendedImpls) {
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return new ExVirtualDisplaySurface(*hwc, hwcDisplayId, currentStateSurface, bqProducer,
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bqConsumer, currentStateDisplayName, currentStateIsSecure);
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if(hwc->isVDSEnabled()) {
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VirtualDisplaySurface* vds = new ExVirtualDisplaySurface(*hwc, hwcDisplayId,
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currentStateSurface, bqProducer, bqConsumer, currentStateDisplayName,
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currentStateIsSecure);
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dispSurface = vds;
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producer = vds;
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} else if(!createV4L2BasedVirtualDisplay(hwc, hwcDisplayId, dispSurface, producer,
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currentStateSurface, bqProducer, bqConsumer, currentStateType)) {
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VirtualDisplaySurface* vds = new VirtualDisplaySurface(*hwc, hwcDisplayId,
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currentStateSurface, bqProducer, bqConsumer, currentStateDisplayName);
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dispSurface = vds;
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producer = vds;
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}
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} else {
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return new VirtualDisplaySurface(*hwc, hwcDisplayId, currentStateSurface, bqProducer,
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bqConsumer, currentStateDisplayName);
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VirtualDisplaySurface* vds = new VirtualDisplaySurface(*hwc, hwcDisplayId,
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currentStateSurface, bqProducer, bqConsumer, currentStateDisplayName);
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dispSurface = vds;
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producer = vds;
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}
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}
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bool DisplayUtils::createV4L2BasedVirtualDisplay(HWComposer* hwc, int32_t &hwcDisplayId,
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sp<DisplaySurface> &dispSurface, sp<IGraphicBufferProducer> &producer,
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sp<IGraphicBufferProducer> currentStateSurface,
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sp<IGraphicBufferProducer> bqProducer, sp<IGraphicBufferConsumer> bqConsumer,
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int currentStateType) {
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char value[PROPERTY_VALUE_MAX];
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property_get("persist.sys.wfd.virtual", value, "0");
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int wfdVirtual = atoi(value);
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if(wfdVirtual && hwcDisplayId > 0) {
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//Read virtual display properties and create a
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//rendering surface for it inorder to be handled
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//by hwc.
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sp<ANativeWindow> mNativeWindow = new Surface(currentStateSurface);
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ANativeWindow* const window = mNativeWindow.get();
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int format;
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window->query(window, NATIVE_WINDOW_FORMAT, &format);
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EGLSurface surface;
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EGLint w, h;
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EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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// In M AOSP getEGLConfig() always returns EGL_NO_CONFIG as
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// EGL_ANDROIDX_no_config_context active now.
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EGLConfig config = RenderEngine::chooseEglConfig(display, format);
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surface = eglCreateWindowSurface(display, config, window, NULL);
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eglQuerySurface(display, surface, EGL_WIDTH, &w);
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eglQuerySurface(display, surface, EGL_HEIGHT, &h);
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if(hwc->setVirtualDisplayProperties(hwcDisplayId, w, h, format) != NO_ERROR)
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return false;
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dispSurface = new FramebufferSurface(*hwc, currentStateType, bqConsumer);
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producer = bqProducer;
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return true;
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}
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return false;
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}
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}; // namespace android
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@ -56,14 +56,21 @@ class DisplayUtils {
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uint32_t, uint32_t);
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HWComposer* getHWCInstance(const sp<SurfaceFlinger>& flinger,
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HWComposer::EventHandler& handler);
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VirtualDisplaySurface* getVDSInstance(HWComposer* hwc, int32_t hwcDisplayId,
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sp<IGraphicBufferProducer> currentStateSurface, sp<IGraphicBufferProducer> bqProducer,
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void initVDSInstance(HWComposer* hwc, int32_t hwcDisplayId,
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sp<IGraphicBufferProducer> currentStateSurface, sp<DisplaySurface> &dispSurface,
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sp<IGraphicBufferProducer> &producer, sp<IGraphicBufferProducer> bqProducer,
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sp<IGraphicBufferConsumer> bqConsumer, String8 currentStateDisplayName,
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bool currentStateIsSecure);
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bool currentStateIsSecure, int currentStateType);
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DisplayUtils();
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private:
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static DisplayUtils* sDisplayUtils;
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static bool sUseExtendedImpls;
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bool createV4L2BasedVirtualDisplay(HWComposer* hwc, int32_t &hwcDisplayId,
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sp<DisplaySurface> &dispSurface, sp<IGraphicBufferProducer> &producer,
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sp<IGraphicBufferProducer> currentStateSurface,
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sp<IGraphicBufferProducer> bqProducer,
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sp<IGraphicBufferConsumer> bqConsumer, int currentStateType);
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};
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}; // namespace android
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@ -1445,12 +1445,10 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
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hwcDisplayId = allocateHwcDisplayId(state.type);
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}
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sp<VirtualDisplaySurface> vds = DisplayUtils::getInstance()->getVDSInstance(
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mHwc, hwcDisplayId, state.surface,
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bqProducer, bqConsumer, state.displayName, state.isSecure);
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DisplayUtils::getInstance()->initVDSInstance(mHwc, hwcDisplayId,
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state.surface, dispSurface, producer, bqProducer, bqConsumer,
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state.displayName, state.isSecure, state.type);
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dispSurface = vds;
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producer = vds;
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}
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} else {
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ALOGE_IF(state.surface!=NULL,
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@ -1466,7 +1464,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
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}
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const wp<IBinder>& display(curr.keyAt(i));
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if (dispSurface != NULL) {
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if (dispSurface != NULL && producer != NULL) {
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sp<DisplayDevice> hw = new DisplayDevice(this,
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state.type, hwcDisplayId,
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mHwc->getFormat(hwcDisplayId), state.isSecure,
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