SurfaceFlinger: Pass surface damage to HWC

Passes the surface damage from the incoming SurfaceFlingerConsumer
BufferQueue down to the hardware composer HAL interface, if the
HWC version number is 1.5 or greater.

Bug: 11239309
Change-Id: Ic4305210593874a8d6deba3319055b2b8c57e926
This commit is contained in:
Dan Stoza 2015-03-23 15:50:23 -07:00
parent 5065a55291
commit ee44edd0ac
8 changed files with 80 additions and 1 deletions

View File

@ -1020,6 +1020,21 @@ public:
SharedBuffer const* sb = reg.getSharedBuffer(&visibleRegion.numRects);
visibleRegion.rects = reinterpret_cast<hwc_rect_t const *>(sb->data());
}
virtual void setSurfaceDamage(const Region& reg) {
if (!hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_5)) {
return;
}
hwc_region_t& surfaceDamage = getLayer()->surfaceDamage;
// We encode default full-screen damage as INVALID_RECT upstream, but as
// 0 rects for HWComposer
if (reg.isRect() && reg.getBounds() == Rect::INVALID_RECT) {
surfaceDamage.numRects = 0;
surfaceDamage.rects = NULL;
return;
}
SharedBuffer const* sb = reg.getSharedBuffer(&surfaceDamage.numRects);
surfaceDamage.rects = reinterpret_cast<hwc_rect_t const *>(sb->data());
}
virtual void setSidebandStream(const sp<NativeHandle>& stream) {
ALOG_ASSERT(stream->handle() != NULL);
getLayer()->compositionType = HWC_SIDEBAND;
@ -1050,6 +1065,18 @@ public:
}
getLayer()->acquireFenceFd = -1;
if (!hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_5)) {
return;
}
hwc_region_t& surfaceDamage = getLayer()->surfaceDamage;
sb = SharedBuffer::bufferFromData(surfaceDamage.rects);
if (sb) {
sb->release();
surfaceDamage.numRects = 0;
surfaceDamage.rects = NULL;
}
}
};

View File

@ -168,6 +168,7 @@ public:
virtual void setFrame(const Rect& frame) = 0;
virtual void setCrop(const FloatRect& crop) = 0;
virtual void setVisibleRegionScreen(const Region& reg) = 0;
virtual void setSurfaceDamage(const Region& reg) = 0;
virtual void setSidebandStream(const sp<NativeHandle>& stream) = 0;
virtual void setBuffer(const sp<GraphicBuffer>& buffer) = 0;
virtual void setAcquireFenceFd(int fenceFd) = 0;

View File

@ -513,6 +513,16 @@ void Layer::setPerFrameData(const sp<const DisplayDevice>& hw,
Region visible = tr.transform(visibleRegion.intersect(hw->getViewport()));
layer.setVisibleRegionScreen(visible);
// Pass full-surface damage down untouched
if (surfaceDamageRegion.isRect() &&
surfaceDamageRegion.getBounds() == Rect::INVALID_RECT) {
layer.setSurfaceDamage(surfaceDamageRegion);
} else {
Region surfaceDamage =
tr.transform(surfaceDamageRegion.intersect(hw->getViewport()));
layer.setSurfaceDamage(surfaceDamage);
}
if (mSidebandStream.get()) {
layer.setSidebandStream(mSidebandStream);
} else {
@ -1034,6 +1044,18 @@ bool Layer::setLayerStack(uint32_t layerStack) {
return true;
}
void Layer::useSurfaceDamage() {
if (mFlinger->mForceFullDamage) {
surfaceDamageRegion = Region::INVALID_REGION;
} else {
surfaceDamageRegion = mSurfaceFlingerConsumer->getSurfaceDamage();
}
}
void Layer::useEmptyDamage() {
surfaceDamageRegion.clear();
}
// ----------------------------------------------------------------------------
// pageflip handling...
// ----------------------------------------------------------------------------
@ -1349,6 +1371,7 @@ void Layer::dump(String8& result, Colorizer& colorizer) const
s.activeTransparentRegion.dump(result, "transparentRegion");
visibleRegion.dump(result, "visibleRegion");
surfaceDamageRegion.dump(result, "surfaceDamageRegion");
sp<Client> client(mClientRef.promote());
result.appendFormat( " "

View File

@ -76,6 +76,7 @@ public:
Region visibleRegion;
Region coveredRegion;
Region visibleNonTransparentRegion;
Region surfaceDamageRegion;
// Layer serial number. This gives layers an explicit ordering, so we
// have a stable sort order when their layer stack and Z-order are
@ -137,6 +138,12 @@ public:
bool setCrop(const Rect& crop);
bool setLayerStack(uint32_t layerStack);
// If we have received a new buffer this frame, we will pass its surface
// damage down to hardware composer. Otherwise, we must send a region with
// one empty rect.
void useSurfaceDamage();
void useEmptyDamage();
uint32_t getTransactionFlags(uint32_t flags);
uint32_t setTransactionFlags(uint32_t flags);

View File

@ -145,6 +145,7 @@ SurfaceFlinger::SurfaceFlinger()
mDebugInTransaction(0),
mLastTransactionTime(0),
mBootFinished(false),
mForceFullDamage(false),
mPrimaryHWVsyncEnabled(false),
mHWVsyncAvailable(false),
mDaltonize(false),
@ -1725,12 +1726,17 @@ bool SurfaceFlinger::handlePageFlip()
frameQueued = true;
if (layer->shouldPresentNow(mPrimaryDispSync)) {
layersWithQueuedFrames.push_back(layer.get());
} else {
layer->useEmptyDamage();
}
} else {
layer->useEmptyDamage();
}
}
for (size_t i = 0, count = layersWithQueuedFrames.size() ; i<count ; i++) {
Layer* layer = layersWithQueuedFrames[i];
const Region dirty(layer->latchBuffer(visibleRegions));
layer->useSurfaceDamage();
const Layer::State& s(layer->getDrawingState());
invalidateLayerStack(s.layerStack, dirty);
}
@ -2876,6 +2882,11 @@ status_t SurfaceFlinger::onTransact(
mPrimaryDispSync.setRefreshSkipCount(n);
return NO_ERROR;
}
case 1017: {
n = data.readInt32();
mForceFullDamage = static_cast<bool>(n);
return NO_ERROR;
}
}
}
return err;

View File

@ -469,6 +469,7 @@ private:
volatile nsecs_t mDebugInTransaction;
nsecs_t mLastTransactionTime;
bool mBootFinished;
bool mForceFullDamage;
// these are thread safe
mutable MessageQueue mEventQueue;

View File

@ -108,6 +108,7 @@ status_t SurfaceFlingerConsumer::acquireBufferLocked(BufferItem* item,
status_t result = GLConsumer::acquireBufferLocked(item, presentWhen);
if (result == NO_ERROR) {
mTransformToDisplayInverse = item->mTransformToDisplayInverse;
mSurfaceDamage = item->mSurfaceDamage;
}
return result;
}
@ -116,6 +117,10 @@ bool SurfaceFlingerConsumer::getTransformToDisplayInverse() const {
return mTransformToDisplayInverse;
}
const Region& SurfaceFlingerConsumer::getSurfaceDamage() const {
return mSurfaceDamage;
}
sp<NativeHandle> SurfaceFlingerConsumer::getSidebandStream() const {
return mConsumer->getSidebandStream();
}

View File

@ -35,7 +35,7 @@ public:
SurfaceFlingerConsumer(const sp<IGraphicBufferConsumer>& consumer,
uint32_t tex)
: GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL, false, false),
mTransformToDisplayInverse(false)
mTransformToDisplayInverse(false), mSurfaceDamage()
{}
class BufferRejecter {
@ -60,6 +60,7 @@ public:
// must be called from SF main thread
bool getTransformToDisplayInverse() const;
const Region& getSurfaceDamage() const;
// Sets the contents changed listener. This should be used instead of
// ConsumerBase::setFrameAvailableListener().
@ -78,6 +79,9 @@ private:
// it is displayed onto. This is applied after GLConsumer::mCurrentTransform.
// This must be set/read from SurfaceFlinger's main thread.
bool mTransformToDisplayInverse;
// The portion of this surface that has changed since the previous frame
Region mSurfaceDamage;
};
// ----------------------------------------------------------------------------