SurfaceFlinger: Pass surface damage to HWC
Passes the surface damage from the incoming SurfaceFlingerConsumer BufferQueue down to the hardware composer HAL interface, if the HWC version number is 1.5 or greater. Bug: 11239309 Change-Id: Ic4305210593874a8d6deba3319055b2b8c57e926
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5065a55291
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@ -1020,6 +1020,21 @@ public:
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SharedBuffer const* sb = reg.getSharedBuffer(&visibleRegion.numRects);
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visibleRegion.rects = reinterpret_cast<hwc_rect_t const *>(sb->data());
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}
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virtual void setSurfaceDamage(const Region& reg) {
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if (!hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_5)) {
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return;
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}
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hwc_region_t& surfaceDamage = getLayer()->surfaceDamage;
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// We encode default full-screen damage as INVALID_RECT upstream, but as
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// 0 rects for HWComposer
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if (reg.isRect() && reg.getBounds() == Rect::INVALID_RECT) {
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surfaceDamage.numRects = 0;
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surfaceDamage.rects = NULL;
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return;
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}
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SharedBuffer const* sb = reg.getSharedBuffer(&surfaceDamage.numRects);
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surfaceDamage.rects = reinterpret_cast<hwc_rect_t const *>(sb->data());
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}
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virtual void setSidebandStream(const sp<NativeHandle>& stream) {
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ALOG_ASSERT(stream->handle() != NULL);
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getLayer()->compositionType = HWC_SIDEBAND;
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@ -1050,6 +1065,18 @@ public:
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}
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getLayer()->acquireFenceFd = -1;
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if (!hwcHasApiVersion(mHwc, HWC_DEVICE_API_VERSION_1_5)) {
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return;
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}
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hwc_region_t& surfaceDamage = getLayer()->surfaceDamage;
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sb = SharedBuffer::bufferFromData(surfaceDamage.rects);
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if (sb) {
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sb->release();
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surfaceDamage.numRects = 0;
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surfaceDamage.rects = NULL;
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}
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}
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};
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@ -168,6 +168,7 @@ public:
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virtual void setFrame(const Rect& frame) = 0;
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virtual void setCrop(const FloatRect& crop) = 0;
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virtual void setVisibleRegionScreen(const Region& reg) = 0;
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virtual void setSurfaceDamage(const Region& reg) = 0;
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virtual void setSidebandStream(const sp<NativeHandle>& stream) = 0;
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virtual void setBuffer(const sp<GraphicBuffer>& buffer) = 0;
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virtual void setAcquireFenceFd(int fenceFd) = 0;
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@ -513,6 +513,16 @@ void Layer::setPerFrameData(const sp<const DisplayDevice>& hw,
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Region visible = tr.transform(visibleRegion.intersect(hw->getViewport()));
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layer.setVisibleRegionScreen(visible);
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// Pass full-surface damage down untouched
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if (surfaceDamageRegion.isRect() &&
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surfaceDamageRegion.getBounds() == Rect::INVALID_RECT) {
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layer.setSurfaceDamage(surfaceDamageRegion);
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} else {
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Region surfaceDamage =
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tr.transform(surfaceDamageRegion.intersect(hw->getViewport()));
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layer.setSurfaceDamage(surfaceDamage);
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}
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if (mSidebandStream.get()) {
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layer.setSidebandStream(mSidebandStream);
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} else {
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@ -1034,6 +1044,18 @@ bool Layer::setLayerStack(uint32_t layerStack) {
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return true;
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}
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void Layer::useSurfaceDamage() {
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if (mFlinger->mForceFullDamage) {
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surfaceDamageRegion = Region::INVALID_REGION;
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} else {
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surfaceDamageRegion = mSurfaceFlingerConsumer->getSurfaceDamage();
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}
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}
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void Layer::useEmptyDamage() {
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surfaceDamageRegion.clear();
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}
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// ----------------------------------------------------------------------------
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// pageflip handling...
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// ----------------------------------------------------------------------------
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@ -1349,6 +1371,7 @@ void Layer::dump(String8& result, Colorizer& colorizer) const
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s.activeTransparentRegion.dump(result, "transparentRegion");
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visibleRegion.dump(result, "visibleRegion");
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surfaceDamageRegion.dump(result, "surfaceDamageRegion");
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sp<Client> client(mClientRef.promote());
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result.appendFormat( " "
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@ -76,6 +76,7 @@ public:
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Region visibleRegion;
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Region coveredRegion;
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Region visibleNonTransparentRegion;
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Region surfaceDamageRegion;
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// Layer serial number. This gives layers an explicit ordering, so we
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// have a stable sort order when their layer stack and Z-order are
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@ -137,6 +138,12 @@ public:
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bool setCrop(const Rect& crop);
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bool setLayerStack(uint32_t layerStack);
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// If we have received a new buffer this frame, we will pass its surface
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// damage down to hardware composer. Otherwise, we must send a region with
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// one empty rect.
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void useSurfaceDamage();
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void useEmptyDamage();
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uint32_t getTransactionFlags(uint32_t flags);
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uint32_t setTransactionFlags(uint32_t flags);
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@ -145,6 +145,7 @@ SurfaceFlinger::SurfaceFlinger()
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mDebugInTransaction(0),
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mLastTransactionTime(0),
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mBootFinished(false),
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mForceFullDamage(false),
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mPrimaryHWVsyncEnabled(false),
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mHWVsyncAvailable(false),
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mDaltonize(false),
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@ -1725,12 +1726,17 @@ bool SurfaceFlinger::handlePageFlip()
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frameQueued = true;
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if (layer->shouldPresentNow(mPrimaryDispSync)) {
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layersWithQueuedFrames.push_back(layer.get());
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} else {
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layer->useEmptyDamage();
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}
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} else {
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layer->useEmptyDamage();
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}
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}
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for (size_t i = 0, count = layersWithQueuedFrames.size() ; i<count ; i++) {
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Layer* layer = layersWithQueuedFrames[i];
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const Region dirty(layer->latchBuffer(visibleRegions));
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layer->useSurfaceDamage();
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const Layer::State& s(layer->getDrawingState());
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invalidateLayerStack(s.layerStack, dirty);
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}
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@ -2876,6 +2882,11 @@ status_t SurfaceFlinger::onTransact(
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mPrimaryDispSync.setRefreshSkipCount(n);
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return NO_ERROR;
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}
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case 1017: {
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n = data.readInt32();
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mForceFullDamage = static_cast<bool>(n);
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return NO_ERROR;
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}
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}
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}
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return err;
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@ -469,6 +469,7 @@ private:
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volatile nsecs_t mDebugInTransaction;
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nsecs_t mLastTransactionTime;
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bool mBootFinished;
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bool mForceFullDamage;
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// these are thread safe
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mutable MessageQueue mEventQueue;
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@ -108,6 +108,7 @@ status_t SurfaceFlingerConsumer::acquireBufferLocked(BufferItem* item,
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status_t result = GLConsumer::acquireBufferLocked(item, presentWhen);
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if (result == NO_ERROR) {
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mTransformToDisplayInverse = item->mTransformToDisplayInverse;
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mSurfaceDamage = item->mSurfaceDamage;
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}
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return result;
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}
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@ -116,6 +117,10 @@ bool SurfaceFlingerConsumer::getTransformToDisplayInverse() const {
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return mTransformToDisplayInverse;
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}
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const Region& SurfaceFlingerConsumer::getSurfaceDamage() const {
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return mSurfaceDamage;
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}
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sp<NativeHandle> SurfaceFlingerConsumer::getSidebandStream() const {
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return mConsumer->getSidebandStream();
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}
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@ -35,7 +35,7 @@ public:
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SurfaceFlingerConsumer(const sp<IGraphicBufferConsumer>& consumer,
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uint32_t tex)
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: GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL, false, false),
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mTransformToDisplayInverse(false)
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mTransformToDisplayInverse(false), mSurfaceDamage()
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{}
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class BufferRejecter {
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@ -60,6 +60,7 @@ public:
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// must be called from SF main thread
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bool getTransformToDisplayInverse() const;
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const Region& getSurfaceDamage() const;
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// Sets the contents changed listener. This should be used instead of
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// ConsumerBase::setFrameAvailableListener().
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@ -78,6 +79,9 @@ private:
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// it is displayed onto. This is applied after GLConsumer::mCurrentTransform.
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// This must be set/read from SurfaceFlinger's main thread.
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bool mTransformToDisplayInverse;
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// The portion of this surface that has changed since the previous frame
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Region mSurfaceDamage;
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};
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// ----------------------------------------------------------------------------
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