This prevents us from dropping any states (namely the pressure
transition from non-zero to zero) if we get the touch up before we
get the stylus data.
Change-Id: Ifc198628d35b7079dc5ec23d81f9681d122757a0
This modifies EventThread such that its phase offsets for both
Choreographer and SurfaceFlinger may be modified at runtime. It also
plumbs this functionality up to the SurfaceFlinger debug interface so
that it is possible to rapidly test different offsets without
restarting the framework.
Change-Id: I426873f8553f931250dfebc9a8a4a78e9f1f4309
Passes the surface damage from the incoming SurfaceFlingerConsumer
BufferQueue down to the hardware composer HAL interface, if the
HWC version number is 1.5 or greater.
Bug: 11239309
Change-Id: Ic4305210593874a8d6deba3319055b2b8c57e926
Early during the boot, before activity manager is ready to handle
permission checks, the system needs to be able to change the display
state. Added a hardcoded exemption for AID_SYSTEM (which already
has permission to talk to surface flinger anyhow).
Bug: 19029490
Change-Id: I6222edcab8e394e5fb6adf7a982be446e4505a1e
Add dataSpace to buffer queues; remove old format enums.
(cherry picked from commit 82c6bcc970)
libgui: Prepare for IGBC::BufferItem removal
(cherry picked from commit cf3834db10)
SurfaceFlinger: Stop using IGBC::BufferItem
(cherry picked from commit 11611f9be5)
Change-Id: Ic2e4770b916d2d1477e5ce98c4b49a0072ea03ff
(cherry picked from commit 6c45010175)
In restricted mode, only CTS tests can register for sensors or call flush() on them. The requests
from other applications will be ignored.
Change-Id: Ieb923df3e0cfe3390fe2d052af776da79589744b
Switches all uses of IGraphicBufferConsumer::BufferItem (and
BufferQueue::BufferItem) to the BufferItem in libgui. Depends on
frameworks/native I699ed0a6837076867ca756b28d1ffb2238f7a0d9.
Cherry pick of I187b3a7d05196b6289596afac8fb9a9d4aebff76
Change-Id: I5bc79fb96b6cba6021af64b20890967aa3b7fcbf
- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace
Cherry pick of I070bd2e7c56506055c419004c29e2e3feac725df
Change-Id: I461952389c18051176c6b75e664f20ad369f5760
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
Cherry pick of I034abec27bf4020d84af60d7acc1939c59986dd6 plus a
couple of minor changes to CpuConsumer.cpp to make it work with a
prior change:
Uncomment CC_LOGV on line 46
Change C-style cast to static_cast on line 71
Change-Id: Iaec610477ea0122317b0578fb74caf2383d4cf08
Switches all uses of IGraphicBufferConsumer::BufferItem (and
BufferQueue::BufferItem) to the BufferItem in libgui. Depends on
frameworks/native I699ed0a6837076867ca756b28d1ffb2238f7a0d9.
Change-Id: I187b3a7d05196b6289596afac8fb9a9d4aebff76
Adds a --static-screen option to dumpsys SurfaceFlinger, which
displays screen-on time broken down by the time between the prior
frame and the current frame. An example dump looks like this:
$ adb shell dumpsys SurfaceFlinger --static-screen
Static screen stats:
< 1 frames: 12.235 s (3.5%)
< 2 frames: 29.898 s (8.7%)
< 3 frames: 15.370 s (4.4%)
< 4 frames: 13.103 s (3.8%)
< 5 frames: 15.780 s (4.6%)
< 6 frames: 2.022 s (0.6%)
< 7 frames: 0.201 s (0.1%)
7+ frames: 256.887 s (74.4%)
The buckets are exclusive, so '< 3 frames' covers the interval
[2, 3) frames
Bug: 19543586
Change-Id: I3253a54c23995d25e96016997acedd0775956b60
- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace
Change-Id: I070bd2e7c56506055c419004c29e2e3feac725df
Tests always get built with the platform now anyways. Also, remove
the dependency on libandroidfw since it causes issues on PDK builds.
Change-Id: Ib73ec620abac3782d9fdae48778064c06b30aae0
frameworks/native/services/surfaceflinger/tests/vsync/vsync.cpp:55:44: error: 'ALOOPER_EVENT_INPUT' was not declared in this scope
loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver,
^
frameworks/native/services/surfaceflinger/tests/vsync/vsync.cpp:64:18: error: 'ALOOPER_POLL_WAKE' was not declared in this scope
case ALOOPER_POLL_WAKE:
^
frameworks/native/services/surfaceflinger/tests/vsync/vsync.cpp:67:18: error: 'ALOOPER_POLL_CALLBACK' was not declared in this scope
case ALOOPER_POLL_CALLBACK:
^
frameworks/native/services/surfaceflinger/tests/vsync/vsync.cpp:70:18: error: 'ALOOPER_POLL_TIMEOUT' was not declared in this scope
case ALOOPER_POLL_TIMEOUT:
^
frameworks/native/services/surfaceflinger/tests/vsync/vsync.cpp:73:18: error: 'ALOOPER_POLL_ERROR' was not declared in this scope
case ALOOPER_POLL_ERROR:
^
it is missing one header file
Change-Id: Ie2fb02523a866b13a99edf837f072d101cacb466
Signed-off-by: Nanik Tolaram <nanikjava@gmail.com>
The waitforvsync.cpp throws error when compiling. Following is the error log
target thumb C++: test-waitforvsync <= frameworks/native/services/surfaceflinger/tests/waitforvsync/waitforvsync.cpp
frameworks/native/services/surfaceflinger/tests/waitforvsync/waitforvsync.cpp: In function 'int main(int, char**)':
frameworks/native/services/surfaceflinger/tests/waitforvsync/waitforvsync.cpp:43:17: error: 'close' was not declared in this scope
close(fd);
^
....
....
make: *** [out/target/product/grouper/obj/EXECUTABLES/test-waitforvsync_intermediates/waitforvsync.o] Error 1
the file is missing #include <unistd.h>
Change-Id: I57728dbde65641cd3138625f9a590f9db8648158
Signed-off-by: Nanik Tolaram <nanikjava@gmail.com>
When the touch firmware or driver sends a key event that is triggered
by a low-level gesture such as a palm slap. For this to work, the
touch device's .kl file must specify the "GESTURE" flag for each
key that is produced by a gesture.
Note that the "VIRTUAL" flag should also be specified for any such
keys for which we would like to generate haptic feedback.
eg. key 142 SLEEP VIRTUAL GESTURE
Bug: 19264992
Change-Id: Ief494ec7e3ca66d2358a1001fdfae4f263ee1cd1
This tracks fds when layers are created and destroyed in an effort to
determine which specific app (if any) is active when fds are leaked
Bug: 19017008
Change-Id: I1f1d5a9cbc1399e3df3a2d350324f80b3a4e3477
Rather than trying to acquire the state lock without waiting three
times at 1 second intervals in SurfaceFlinger::dump(), just try to
acquire the lock once with a 1 second timeout. Avoids spurious mutex
acquire failures that lead to flaky
com.android.cts.jank.opengl.CtsHostJankOpenGl results.
Bug: 18842510
Change-Id: I00ce6109647de2aef8831dd2f8fa98652ba7f4e0
This code doesn't need to run on the Mac, and the BoringSSL transition
will be easier without references to external/openssl.
Change-Id: I14ea11fa2911af0f4e95e69636e6a2c26126cbe0
Use LOCAL_WHOLE_STATIC_LIBRARIES to instruct static linker
to export symbols from the static library.
(cherry picked from commit 4340a14fbf)
Bug: 18701723
Change-Id: I70f6fdb64b0d1adbadf96c8de85870a903ec186a
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
This is a squashed commit based on an initial change with a couple of
fixes to avoid breaking certain targets. The source commits are:
d723bd766900d504c06e429ba89cd2
Change-Id: I034abec27bf4020d84af60d7acc1939c59986dd6
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
Change-Id: I034abec27bf4020d84af60d7acc1939c59986dd6
Enables clang and C++11 for libui/libgui/surfaceflinger, and
eliminates all compile-time warnings.
Change-Id: Ie237fdb5ae44f2bfcddaa884f9c65ec3f08ae50f
(cherry picked from commit f10c46ef85)
"Do less work when using PTS" broke the invalidate path up from HWC
to SurfaceFlinger. When HWC would signal an invalidate, SurfaceFinger
would wake up, see no new buffers, and go back to sleep. This is fine,
except when the invalidate is a result of an HDMI hotplug, in which
case the screen remains blank. This change makes that functionality
work again.
Bug: 18564815
Bug: 18558468
Change-Id: I2e2171d86839945f4e4e6555d66f7e2895bd096a
Count items as they are added and removed rather than iterating over the
entire list to count them.
Increases performance slightly, particularly when tracing is turned on,
which causes count to be queried more often, and when the number of
items in the queues grow large. This can happen due to applications not
responding, for example.
Change-Id: I0f11f7edd46089612af910cdfabfeb3ee685d7d9
clang warns about SensorEventConnection::dump overloading BBinder::dump
in some conditions.
Since the cause isn't fixable without changing the API, tell clang not
to error out on it.
Change-Id: I15659de7c5499d937019599cfefb01305039e6b5
Signed-off-by: Bernhard Rosenkränzer <Bernhard.Rosenkranzer@linaro.org>
A sensor name containing a format string could have interesting side
effects...
Change-Id: If7f1378aa68572d9716c339728eab18faa6b9f2a
Signed-off-by: Bernhard Rosenkränzer <Bernhard.Rosenkranzer@linaro.org>
Ensure that the adjusted transparent region is within
the display bounds by clamping after the transformation
is applied and clean up transform's inverse function.
Bug: 18452546
Change-Id: Ia473e483ee8374177bcb84d8192eb1f0e86f022a
* Explicit conversion for atomic_uintptr_t initialization.
* Fix string literal concatenation to not be a UD literal.
* Use __typeof__ instead of typeof (should become decltype once this
actually moves to C++11).
Bug: 18466763
Change-Id: I4eedddfb945a2a703ed27317cb6e2b3041b1ebfc
Currently, SurfaceFlinger is very dumb about how it handles buffer
updates at less than 60fps. If there is a new frame pending, but its
timestamp says not to present it until later SurfaceFlinger will wake
up every vsync until it is time to present it. Even worse, if
SurfaceFlinger has woken up but nothing has changed, it still goes
through the entire composition process.
This change (mostly) fixes that inefficiency. SurfaceFlinger will
still wake up every refresh period while there is a new frame
pending, but if there is no work to do, it will almost immediately go
back to sleep.
Bug: 18111837
Change-Id: I7825bacd37f40bf26edcc6a5e0f051dce45291fb
keyBitmask and ledBitmask are arrays, "!their address" always evaluates to
false. clang complains about this.
Change-Id: I6aed45a203b0eeaad2093dbdebea03a2c2fc1a3d
Signed-off-by: Bernhard Rosenkränzer <Bernhard.Rosenkranzer@linaro.org>