Merge "InputDispatcher: Optimize count()"
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commit
033f7e8e35
@ -3814,18 +3814,6 @@ void InputDispatcher::monitor() {
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}
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// --- InputDispatcher::Queue ---
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template <typename T>
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uint32_t InputDispatcher::Queue<T>::count() const {
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uint32_t result = 0;
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for (const T* entry = head; entry; entry = entry->next) {
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result += 1;
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}
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return result;
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}
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// --- InputDispatcher::InjectionState ---
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InputDispatcher::InjectionState::InjectionState(int32_t injectorPid, int32_t injectorUid) :
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@ -606,8 +606,9 @@ private:
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struct Queue {
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T* head;
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T* tail;
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uint32_t entryCount;
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inline Queue() : head(NULL), tail(NULL) {
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inline Queue() : head(NULL), tail(NULL), entryCount(0) {
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}
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inline bool isEmpty() const {
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@ -615,6 +616,7 @@ private:
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}
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inline void enqueueAtTail(T* entry) {
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entryCount++;
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entry->prev = tail;
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if (tail) {
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tail->next = entry;
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@ -626,6 +628,7 @@ private:
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}
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inline void enqueueAtHead(T* entry) {
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entryCount++;
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entry->next = head;
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if (head) {
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head->prev = entry;
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@ -637,6 +640,7 @@ private:
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}
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inline void dequeue(T* entry) {
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entryCount--;
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if (entry->prev) {
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entry->prev->next = entry->next;
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} else {
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@ -650,6 +654,7 @@ private:
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}
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inline T* dequeueAtHead() {
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entryCount--;
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T* entry = head;
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head = entry->next;
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if (head) {
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@ -660,7 +665,9 @@ private:
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return entry;
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}
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uint32_t count() const;
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uint32_t count() const {
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return entryCount;
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}
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};
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/* Specifies which events are to be canceled and why. */
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