If we switched from HWC to GLES but the dirty region was empty
(could happen if the dirty region is outside of the screen for instance), we
need to force a full screen composition.
In this change we ignore the dirty region for the purpose of
rejecting the whole update and we rely on the fact that it will later
be expanded to the whole screen. This was the least risky fix.
Bug: 7467760, 7452931
Change-Id: I2132f2f963b00a3ce7150adadb107b0367b3862e
Dump /d/extfrag/unusable_index in bugreports. It shows the
percentage of memory in each zone that is not available for
allocations for each order.
Change-Id: I2af6680cb609887ea7b3d6107d1aa88bd0206b52
we perform external display clipping only on the GL
side (ie: not done on the h/w composer side, which is
harder and would be too risky). in practice this means
that WFD will be clipped properly, while HDMI *may* or
may not depending on how hwc is used.
Bug: 7149437
Change-Id: I92d4d04220db72b6ffb134c7fa7a93af569723a5
we perform external display clipping only on the GL
side (ie: not done on the h/w composer side, which is
harder and would be too risky). in practice this means
that WFD will be clipped properly, while HDMI *may* or
may not depending on how hwc is used.
Bug: 7149437
Change-Id: I92d4d04220db72b6ffb134c7fa7a93af569723a5
a misbehaving or malicious client could cause SF to crash
by providing a "fake" IInterface. we now check the
IInterface we get is our own and local.
Bug: 7278879
Change-Id: Ia19d05902d4b2385c5a16416148378d4998833fd
This change adds support for displays that are not allowed to display surfaces
with the eSecure flag set. All non-virtual displays are considered secure,
while virtual displays have their secure-ness specified at creation time.
Bug: 7368436
Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
The code that reserves display IDs was only run when a hardware
composer was present. The eventControl() function, which handles
enabling of vsync, was ignoring the request because the primary
display didn't appear in its set of allocated IDs. This moves
reservation of IDs for built-in displays outside the HWC-only block.
Also, added a couple of warnings in eventControl().
Bug 7376568
Change-Id: I185ccdf817a25499b5c2668f8f6d594afb8c1568
The shell property debug.egl.trace can now be set to:
0
disables tracing
1
logs all GL calls
error
checks glGetError after every GL call, logs a stack trace on error
systrace
logs each GL call to systrace
Change-Id: I34a2a2d4e19c373fd9eaa1b0cd93e67c87378996
we were holding a reference (ie: pointer) to a sp<DisplayDevice>
while processing the message. Meanwhile the object itself could
go away and we would end up accessing a dead object.
the root cause of the problem is that we are accessing mDisplays[]
in a few places outside of the main thread.
Bug: 7352770
Change-Id: I89e35dd85fb30e9a6383eca9a0bbc7028363876c
This change adds a transaction flag for WindowManager to indicate that a
transaction is being used to animate windows around the screen. SurfaceFlinger
will not allow more than one of these transactions to be outstanding at a time
to prevent the animation "frames" from being dropped.
Bug: 7353840
Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.
Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
This change makes BufferQueue::dequeueBuffer release its mutex before
allocating new buffers. This should alleviate lock contention in
SurfaceFlinger where SF's main thread can get blocked waiting for an allocation
operation to complete.
Bug: 7335075
Change-Id: I1b000539cc616a695afab2e9c68507db69e57b13
Two issues:
(1) We were announcing the hotplug event before we were ready to
handle blank/unblank events, so we were losing the initial unblank
that power manager sends us when HDMI is first plugged in. This
left the display blank until you toggled the device power off/on.
(2) We were retaining fbTargetHandle for HDMI after the display was
disconnected. The value didn't get updated when HDMI was reconnected
because the display was blank, so we didn't go through that code
path. So, when HDMI was re-connected, we passed stale data into
the HWC.
Bug 7323938
Change-Id: I2335d24fd7b0f00bb23fc63aa7bcf44cb8857c73