Mathias Agopian
031213e5b3
fix [2931161] crash in labyritnth when completing a level
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Change-Id: I821d67effaf73d7008b2828d06f5489d1f976a1e
2010-08-18 16:07:34 -07:00
Mathias Agopian
bb0628d9de
remove copybit hack from software opengl (libagl)
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h/w acceleration is not supported through software gl + copybit anylonger,
instead, h/w opengl must be used. in the system compositor, a new h/w
composition api will be introduced to allow h/w accelerated composition with
overlays and/or 2D blocks.
Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
2010-07-29 23:28:03 -07:00
Dianne Hackborn
4b5e91e482
Introduce official public NativeWindow type.
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Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.
Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
2010-06-30 15:32:04 -07:00
Mathias Agopian
04aed2149d
fix a crasher in our EGL wrapper when attrib_list is NULL in eglChooseConfig
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the EGL specification states that this should be treated as though it was
an empty list terminated with EGL_NONE.
Change-Id: I294104370a86b5e5c34c7bcf15c5459eab464631
2010-05-17 14:45:43 -07:00
The Android Open Source Project
c77a20a9d6
merge from open-source master
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Change-Id: I022d0781a232396e2b8a67a420ecf50e64b87d8c
2010-05-12 11:58:14 -07:00
Mathias Agopian
b0eed511a2
Merge "Build software AGL library with correct get_tls() macro for ARMv7 based platforms"
2010-05-10 20:28:02 -07:00
Mathias Agopian
32a220aa6e
Merge "Fix glReadPixels() to verify that both x and y are non-negative."
2010-05-10 20:26:24 -07:00
Mathias Agopian
988fce5ee5
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
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this is to allow developpers to deal with potiential differences
between the softgl versions.
Change-Id: I7ec2451d6af1be29818d66215b22977405d403e8
2010-03-25 20:21:12 -07:00
Jack Palevich
7c5fe4c4f6
Fix glCopyTexSubImage2D inverted texture bug.
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This bug only affects the software OpenGL ES
driver.
2010-03-12 17:32:26 -08:00
Magnus Landqvist
d08583b05c
Build software AGL library with correct get_tls() macro for ARMv7 based platforms
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This prevents crashes on snapdragon processors.
2010-02-19 12:06:59 +01:00
Mathias Agopian
54ed4f6282
get rid off the YUV formats at the libui layer
2010-02-16 17:33:37 -08:00
Mathias Agopian
8dccb26901
Proper EGLImageKHR error handling
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Validate EGLImageKHR format and return an error for unsupported ones.
Also make sure to return an error when binding EGL_NO_IMAGE_KHR to a texture
2010-02-04 17:04:53 -08:00
Mathias Agopian
04a3f57d19
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug)
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A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color.
Fix another typo which caused the viewer position to be wrong for
specular highlights.
Switch back to eye-space lighting, since there are still some issues
with some demos (San Angeles in particular).
2010-02-03 12:13:15 -08:00
Jack Palevich
0673586371
Fix ETC1 texture decoding.
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etc1_decode_image requires the stride argument to be in bytes, but the
surface->stride field is in pixels. Convert by multiplying by pixel size.
2010-02-02 22:50:39 -08:00
Mathias Agopian
18b915a102
implement [2396050] Add ETC1 texture support to AGL
2010-02-02 20:19:54 -08:00
Mathias Agopian
fda42f318a
fix [2397853] glCopyTexImage2D crashes emulator
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Fixed a typo which would cause a buffer overflow
2010-02-01 13:45:08 -08:00
Mike Playle
a48c654e82
Fix glReadPixels() to verify that both x and y are non-negative.
2010-01-29 09:52:22 +00:00
Mathias Agopian
45351bcae5
fix [2341222] AGL version of glDrawTexxOES doesn't handle "Z" value correctly
2010-01-25 11:49:52 -08:00
Gary King
9166f7bfa7
Use correct TLS codepath in graphics libraries
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Duplicate ARCH_ARM_HAVE_TLS_REGISTER BoardConfig to proprocessor
HAVE_ARM_TLS_REGISTER define from Bionic's libc Android.mk to ensure that
OpenGL libraries (libEGL, libGLESv1_CM, libGLESv2, libGLES_android) use the
correct codepath in bionic_tls.h for accessing the TLS address
2010-01-12 17:35:35 -08:00
Doug Kwan
9054ddfcd7
Add misssing symbol type directives.
2009-12-08 11:22:38 -08:00
Mathias Agopian
69fec4726b
am 77f17095: am 533a2803: Merge change I18ffb549 into eclair
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Merge commit '77f17095ed17a6ccc7fc1f1b3ddb31c63bbf66a2' into eclair-mr2-plus-aosp
* commit '77f17095ed17a6ccc7fc1f1b3ddb31c63bbf66a2':
fix [2069023] STOPSHIP: disable DEBUG_COPYBIT
2009-12-01 18:41:42 -08:00
Mathias Agopian
f9f36b5ecd
am 533a2803: Merge change I18ffb549 into eclair
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Merge commit '533a2803506cc4f196403fdfafd948bd4f8e60d9' into eclair-plus-aosp
* commit '533a2803506cc4f196403fdfafd948bd4f8e60d9':
fix [2069023] STOPSHIP: disable DEBUG_COPYBIT
2009-11-30 12:17:52 -08:00
Mathias Agopian
f74573486d
fix [2069023] STOPSHIP: disable DEBUG_COPYBIT
2009-11-30 12:10:53 -08:00
Mathias Agopian
1850ea3a03
am b439f561: am 13feccf5: Merge change I39f0003e into eclair
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Merge commit 'b439f561a6aa3900f1850e71a4aa60618af13f90' into eclair-mr2-plus-aosp
* commit 'b439f561a6aa3900f1850e71a4aa60618af13f90':
fix [2235414] libagl glDeleteBuffers() crashes
2009-11-19 19:12:01 -08:00
Mathias Agopian
935b3deec9
am 13feccf5: Merge change I39f0003e into eclair
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Merge commit '13feccf592d6870b41b3b8a0a31d2abefad0d7ae' into eclair-plus-aosp
* commit '13feccf592d6870b41b3b8a0a31d2abefad0d7ae':
fix [2235414] libagl glDeleteBuffers() crashes
2009-11-19 19:07:17 -08:00
Mathias Agopian
a750fc0bf8
fix [2235414] libagl glDeleteBuffers() crashes
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don't dereference null pointers, would happen if one of the array wasn't bound.
2009-11-19 17:32:05 -08:00
Jean-Baptiste Queru
daeaa536fa
merge from eclair
2009-11-15 12:06:23 -08:00
Jean-Baptiste Queru
cc8c35cee5
eclair snapshot
2009-11-13 13:53:39 -08:00
Mathias Agopian
c656e03674
am 66b5d902: am 27407208: Merge change Icf335098 into eclair
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Merge commit '66b5d902a29e08237f16be53a84f9c2472df8493' into eclair-mr2-plus-aosp
* commit '66b5d902a29e08237f16be53a84f9c2472df8493':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
2009-11-13 09:26:24 -08:00
Mathias Agopian
ffd6583e15
am 27407208: Merge change Icf335098 into eclair
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Merge commit '274072089ceff6eacb9ccfb59290a18f43739c87' into eclair-plus-aosp
* commit '274072089ceff6eacb9ccfb59290a18f43739c87':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
2009-11-12 19:08:01 -08:00
Mathias Agopian
1eeffc6814
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
2009-11-12 15:19:42 -08:00
Mathias Agopian
51f7605e37
am 0b9d3ba2: am c421fc2a: Merge change Id09376d1 into eclair
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Merge commit '0b9d3ba2feab494e7bbd180b51a4311864d08e13' into eclair-mr2-plus-aosp
* commit '0b9d3ba2feab494e7bbd180b51a4311864d08e13':
fix [2071412] work around mdp 32-bits fade limitation
2009-11-09 19:38:43 -08:00
Mathias Agopian
60625acb24
am c421fc2a: Merge change Id09376d1 into eclair
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Merge commit 'c421fc2ada7c1bff104733b840bd640151bebbbb' into eclair-plus-aosp
* commit 'c421fc2ada7c1bff104733b840bd640151bebbbb':
fix [2071412] work around mdp 32-bits fade limitation
2009-11-09 19:34:26 -08:00
Mathias Agopian
198340395d
fix [2071412] work around mdp 32-bits fade limitation
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make sure to always specify blits *inside* the source bitmap.
2009-11-09 17:55:59 -08:00
Jean-Baptiste Queru
ff230a51f5
merge from open-source master
2009-11-09 11:00:18 -08:00
Jean-Baptiste Queru
143b2a789c
merge from open-source master
2009-11-08 17:03:30 -08:00
Mathias Agopian
8b6b95abae
part of fix [2186418] switch passion to 24-bits framebuffer
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add support for RGBX_8888 EGLConfigs in the software renderer
(since that's what we're using in the MDP case)
2009-11-04 14:51:18 -08:00
Mathias Agopian
bc4929117d
fix [2236832] software OpenGL ES driver doesn't work on sholes
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make sure to not pass our fake handles to the real gralloc
2009-11-03 21:08:06 -08:00
Android (Google) Code Review
33e18e4ec7
Merge change I56981989 into eclair
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* changes:
fix [2231527] Compatibility with SpaceJunk game (OpenGL)
2009-11-03 18:04:49 -05:00
Mathias Agopian
b44efdc6ba
fix [2231527] Compatibility with SpaceJunk game (OpenGL)
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we treated all lights as local lights when transforming their
position back to object space.
2009-11-02 18:33:08 -08:00
Mathias Agopian
6fee064809
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
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we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
2009-11-02 17:48:33 -08:00
Iliyan Malchev
d95c322af3
libagl: silence a LOGD
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Signed-off-by: Iliyan Malchev <malchev@google.com>
2009-10-30 18:29:08 -07:00
Mathias Agopian
df2d929405
return proper error code from eglCreateImageKHR
2009-10-29 16:45:41 -07:00
Mathias Agopian
2ad8ec50a5
fix [2071412] work around mdp 32-bits fade limitation
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in the case where we fade a 32-bits surface (ie: GL_MODULATE w/ a,a,a,a + blending),
we first make a copy of the background into a RGB buffer, then we blend the 32-bits
surface as usual (without the alpha component), and finally blend the copy of
the background on top with 1-a. This uses a lot of bandwidth, but no CPU time.
2009-10-28 14:49:44 -07:00
Mathias Agopian
54ba51dff2
fix [2143798] Need to figure out how to do video
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Use EGLImageKHR instead of copybit directly.
We now have the basis to use streaming YUV textures (well, in fact
we already are). When/if we use the GPU instead of the MDP we'll
need to make sure it supports the appropriate YUV format.
Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
2009-10-27 13:13:29 -07:00
Android (Google) Code Review
898300890d
Merge change I0953c1d5 into eclair
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* changes:
fix [2153873] EGL-1.4 software implementation misses surface attributes
2009-10-19 18:27:47 -04:00
Mathias Agopian
0985f6a4ea
fix [2153873] EGL-1.4 software implementation misses surface attributes
2009-10-19 14:46:27 -07:00
Android (Google) Code Review
e614aeaf32
Merge change Ide4c8cbc into eclair
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* changes:
fix [2151588] glTexSubImage2D() allows pixel format conversion
2009-10-19 17:31:52 -04:00
Mathias Agopian
d13e46158a
fix [2151588] glTexSubImage2D() allows pixel format conversion
2009-10-19 14:23:02 -07:00
Mathias Agopian
6dbedd7519
one step towards fixing [2071412] work around mdp 32-bits fade limitation
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simplify the GL_MODULATE case and allow blending disabled with RGBA texture
2009-10-16 18:24:12 -07:00