Commit Graph

122 Commits

Author SHA1 Message Date
Mathias Agopian
6af358e0a7 fix [3119687] [Maps][4.6.0] Force close in street view
The EGLConfig attributes MUST be sorted, because they're used in a binary search.
A recent change introduced a bug where 2 of the configs had improperly
sorted attributes.

Change-Id: I1ac53e4463d62f27125ca9f82ed946e6c98ddba0
2010-10-21 15:58:25 -07:00
Mathias Agopian
d8e5ceb963 software renderer: fix [3117351] GL driver doesn't set the EGL_NATIVE_VISUAL_ID
Change-Id: I371bc0abfee6065247bc6f04b0e0451645eb2dbf
2010-10-20 17:21:43 -07:00
Mathias Agopian
141550bc18 fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Change-Id: Ibf46b18d7493348e189f2c93e969a6cac61f68b5
2010-10-19 14:47:08 -07:00
Mathias Agopian
10cab190ba cleanup EGL a bit. remove unused extension.
Change-Id: Ia87120b076ab1bf7b28f06087878d8161fb46c88
2010-08-27 13:17:32 -07:00
Mathias Agopian
e3586182ec fix [2931718] glDrawArrays skips a triangle when more than 70 vertices are used.
a typo prevented the last 2 vertices of a batch to be copied to the front of
the next batch. Instead, the 2 very first vertices were used.

Change-Id: I3c344784dac1cef64df2fb6f6efb2f901cc788db
2010-08-18 20:07:25 -07:00
Mathias Agopian
031213e5b3 fix [2931161] crash in labyritnth when completing a level
Change-Id: I821d67effaf73d7008b2828d06f5489d1f976a1e
2010-08-18 16:07:34 -07:00
Mathias Agopian
bb0628d9de remove copybit hack from software opengl (libagl)
h/w acceleration is not supported through software gl + copybit anylonger,
instead, h/w opengl must be used. in the system compositor, a new h/w
composition api will be introduced to allow h/w accelerated composition with
overlays and/or 2D blocks.

Change-Id: I04949cb074ba8c4d637319ace23497c16a58d5bf
2010-07-29 23:28:03 -07:00
Dianne Hackborn
4b5e91e482 Introduce official public NativeWindow type.
Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.

Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
2010-06-30 15:32:04 -07:00
Mathias Agopian
04aed2149d fix a crasher in our EGL wrapper when attrib_list is NULL in eglChooseConfig
the EGL specification states that this should be treated as though it was
an empty list terminated with EGL_NONE.

Change-Id: I294104370a86b5e5c34c7bcf15c5459eab464631
2010-05-17 14:45:43 -07:00
The Android Open Source Project
c77a20a9d6 merge from open-source master
Change-Id: I022d0781a232396e2b8a67a420ecf50e64b87d8c
2010-05-12 11:58:14 -07:00
Mathias Agopian
b0eed511a2 Merge "Build software AGL library with correct get_tls() macro for ARMv7 based platforms" 2010-05-10 20:28:02 -07:00
Mathias Agopian
32a220aa6e Merge "Fix glReadPixels() to verify that both x and y are non-negative." 2010-05-10 20:26:24 -07:00
Mathias Agopian
988fce5ee5 fix [2236865] STOPSHIP: bump soft gl and egl minor version number
this is to allow developpers to deal with potiential differences
between the softgl versions.

Change-Id: I7ec2451d6af1be29818d66215b22977405d403e8
2010-03-25 20:21:12 -07:00
Jack Palevich
7c5fe4c4f6 Fix glCopyTexSubImage2D inverted texture bug.
This bug only affects the software OpenGL ES
driver.
2010-03-12 17:32:26 -08:00
Magnus Landqvist
d08583b05c Build software AGL library with correct get_tls() macro for ARMv7 based platforms
This prevents crashes on snapdragon processors.
2010-02-19 12:06:59 +01:00
Mathias Agopian
54ed4f6282 get rid off the YUV formats at the libui layer 2010-02-16 17:33:37 -08:00
Mathias Agopian
8dccb26901 Proper EGLImageKHR error handling
Validate EGLImageKHR format and return an error for unsupported ones.
Also make sure to return an error when binding EGL_NO_IMAGE_KHR to a texture
2010-02-04 17:04:53 -08:00
Mathias Agopian
04a3f57d19 fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug)
A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color.

Fix another typo which caused the viewer position to be wrong for
specular highlights.

Switch back to eye-space lighting, since there are still some issues
with some demos (San Angeles in particular).
2010-02-03 12:13:15 -08:00
Jack Palevich
0673586371 Fix ETC1 texture decoding.
etc1_decode_image requires the stride argument to be in bytes, but the
surface->stride field is in pixels. Convert by multiplying by pixel size.
2010-02-02 22:50:39 -08:00
Mathias Agopian
18b915a102 implement [2396050] Add ETC1 texture support to AGL 2010-02-02 20:19:54 -08:00
Mathias Agopian
fda42f318a fix [2397853] glCopyTexImage2D crashes emulator
Fixed a typo which would cause a buffer overflow
2010-02-01 13:45:08 -08:00
Mike Playle
a48c654e82 Fix glReadPixels() to verify that both x and y are non-negative. 2010-01-29 09:52:22 +00:00
Mathias Agopian
45351bcae5 fix [2341222] AGL version of glDrawTexxOES doesn't handle "Z" value correctly 2010-01-25 11:49:52 -08:00
Gary King
9166f7bfa7 Use correct TLS codepath in graphics libraries
Duplicate ARCH_ARM_HAVE_TLS_REGISTER BoardConfig to proprocessor
HAVE_ARM_TLS_REGISTER define from Bionic's libc Android.mk to ensure that
OpenGL libraries (libEGL, libGLESv1_CM, libGLESv2, libGLES_android) use the
correct codepath in bionic_tls.h for accessing the TLS address
2010-01-12 17:35:35 -08:00
Doug Kwan
9054ddfcd7 Add misssing symbol type directives. 2009-12-08 11:22:38 -08:00
Mathias Agopian
69fec4726b am 77f17095: am 533a2803: Merge change I18ffb549 into eclair
Merge commit '77f17095ed17a6ccc7fc1f1b3ddb31c63bbf66a2' into eclair-mr2-plus-aosp

* commit '77f17095ed17a6ccc7fc1f1b3ddb31c63bbf66a2':
  fix [2069023] STOPSHIP: disable DEBUG_COPYBIT
2009-12-01 18:41:42 -08:00
Mathias Agopian
f9f36b5ecd am 533a2803: Merge change I18ffb549 into eclair
Merge commit '533a2803506cc4f196403fdfafd948bd4f8e60d9' into eclair-plus-aosp

* commit '533a2803506cc4f196403fdfafd948bd4f8e60d9':
  fix [2069023] STOPSHIP: disable DEBUG_COPYBIT
2009-11-30 12:17:52 -08:00
Mathias Agopian
f74573486d fix [2069023] STOPSHIP: disable DEBUG_COPYBIT 2009-11-30 12:10:53 -08:00
Mathias Agopian
1850ea3a03 am b439f561: am 13feccf5: Merge change I39f0003e into eclair
Merge commit 'b439f561a6aa3900f1850e71a4aa60618af13f90' into eclair-mr2-plus-aosp

* commit 'b439f561a6aa3900f1850e71a4aa60618af13f90':
  fix [2235414] libagl glDeleteBuffers() crashes
2009-11-19 19:12:01 -08:00
Mathias Agopian
935b3deec9 am 13feccf5: Merge change I39f0003e into eclair
Merge commit '13feccf592d6870b41b3b8a0a31d2abefad0d7ae' into eclair-plus-aosp

* commit '13feccf592d6870b41b3b8a0a31d2abefad0d7ae':
  fix [2235414] libagl glDeleteBuffers() crashes
2009-11-19 19:07:17 -08:00
Mathias Agopian
a750fc0bf8 fix [2235414] libagl glDeleteBuffers() crashes
don't dereference null pointers, would happen if one of the array wasn't bound.
2009-11-19 17:32:05 -08:00
Jean-Baptiste Queru
daeaa536fa merge from eclair 2009-11-15 12:06:23 -08:00
Jean-Baptiste Queru
cc8c35cee5 eclair snapshot 2009-11-13 13:53:39 -08:00
Mathias Agopian
c656e03674 am 66b5d902: am 27407208: Merge change Icf335098 into eclair
Merge commit '66b5d902a29e08237f16be53a84f9c2472df8493' into eclair-mr2-plus-aosp

* commit '66b5d902a29e08237f16be53a84f9c2472df8493':
  fix [2236865] STOPSHIP: bump soft gl and egl minor version number
2009-11-13 09:26:24 -08:00
Mathias Agopian
ffd6583e15 am 27407208: Merge change Icf335098 into eclair
Merge commit '274072089ceff6eacb9ccfb59290a18f43739c87' into eclair-plus-aosp

* commit '274072089ceff6eacb9ccfb59290a18f43739c87':
  fix [2236865] STOPSHIP: bump soft gl and egl minor version number
2009-11-12 19:08:01 -08:00
Mathias Agopian
1eeffc6814 fix [2236865] STOPSHIP: bump soft gl and egl minor version number 2009-11-12 15:19:42 -08:00
Mathias Agopian
51f7605e37 am 0b9d3ba2: am c421fc2a: Merge change Id09376d1 into eclair
Merge commit '0b9d3ba2feab494e7bbd180b51a4311864d08e13' into eclair-mr2-plus-aosp

* commit '0b9d3ba2feab494e7bbd180b51a4311864d08e13':
  fix [2071412] work around mdp 32-bits fade limitation
2009-11-09 19:38:43 -08:00
Mathias Agopian
60625acb24 am c421fc2a: Merge change Id09376d1 into eclair
Merge commit 'c421fc2ada7c1bff104733b840bd640151bebbbb' into eclair-plus-aosp

* commit 'c421fc2ada7c1bff104733b840bd640151bebbbb':
  fix [2071412] work around mdp 32-bits fade limitation
2009-11-09 19:34:26 -08:00
Mathias Agopian
198340395d fix [2071412] work around mdp 32-bits fade limitation
make sure to always specify blits *inside* the source bitmap.
2009-11-09 17:55:59 -08:00
Jean-Baptiste Queru
ff230a51f5 merge from open-source master 2009-11-09 11:00:18 -08:00
Jean-Baptiste Queru
143b2a789c merge from open-source master 2009-11-08 17:03:30 -08:00
Mathias Agopian
8b6b95abae part of fix [2186418] switch passion to 24-bits framebuffer
add support for RGBX_8888 EGLConfigs in the software renderer
(since that's what we're using in the MDP case)
2009-11-04 14:51:18 -08:00
Mathias Agopian
bc4929117d fix [2236832] software OpenGL ES driver doesn't work on sholes
make sure to not pass our fake handles to the real gralloc
2009-11-03 21:08:06 -08:00
Android (Google) Code Review
33e18e4ec7 Merge change I56981989 into eclair
* changes:
  fix [2231527] Compatibility with SpaceJunk game (OpenGL)
2009-11-03 18:04:49 -05:00
Mathias Agopian
b44efdc6ba fix [2231527] Compatibility with SpaceJunk game (OpenGL)
we treated all lights as local lights when transforming their
position back to object space.
2009-11-02 18:33:08 -08:00
Mathias Agopian
6fee064809 fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
2009-11-02 17:48:33 -08:00
Iliyan Malchev
d95c322af3 libagl: silence a LOGD
Signed-off-by: Iliyan Malchev <malchev@google.com>
2009-10-30 18:29:08 -07:00
Mathias Agopian
df2d929405 return proper error code from eglCreateImageKHR 2009-10-29 16:45:41 -07:00
Mathias Agopian
2ad8ec50a5 fix [2071412] work around mdp 32-bits fade limitation
in the case where we fade a 32-bits surface (ie: GL_MODULATE w/ a,a,a,a + blending),
we first make a copy of the background into a RGB buffer, then we blend the 32-bits
surface as usual (without the alpha component), and finally blend the copy of
the background on top with 1-a. This uses a lot of bandwidth, but no CPU time.
2009-10-28 14:49:44 -07:00
Mathias Agopian
54ba51dff2 fix [2143798] Need to figure out how to do video
Use EGLImageKHR instead of copybit directly.
    We now have the basis to use streaming YUV textures (well, in fact
    we already are). When/if we use the GPU instead of the MDP we'll
    need to make sure it supports the appropriate YUV format.

    Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
2009-10-27 13:13:29 -07:00