Commit Graph

1359 Commits

Author SHA1 Message Date
Mathias Agopian
ca08833d5e don't use compile-time configuration of libgui as much as possible
We now detect at runtime which sync features to use, which
allows us to remove a lot of the compile-time configuration
options. There  is still one option though, to disable
KHR_fence_sync on some devices (which are more efficient
without it).

- added a backdoor to get the vendor's EGL strings

the new logic is:
- use always ANDROID_native_fence_sync if available
- fallback to KHR_fence_sync if available and not disabled
  by the compile-time option
- use KHR_wait_sync if available and either of the above is
  enabled

Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf
2013-03-29 15:33:47 -07:00
Mathias Agopian
8000d0694b make sure to unlock the screenshot's buffer on destruction
this fixes a memory leak on various devices

Bug: 8475134
Change-Id: I25924674c803a0cb22371a95c60664c36acb0340
2013-03-26 18:15:35 -07:00
Jesse Hall
13f01cbdbd Pass sp<Fence>s around instead of file descriptors
Change-Id: Iac70584a2207940730e8f803a543e4e9a4000c47
2013-03-22 09:56:58 -07:00
Mathias Agopian
7133f8638e Merge "improved CallStack a bit" into jb-mr2-dev 2013-03-22 04:15:33 +00:00
Mathias Agopian
cab25d680e improved CallStack a bit
- added a ctor that updates and dumps the stack immediately
- added a "logtag" parameter to dump()

Change-Id: Ie51c256071d282591752243bdb4f68cf9ff8829d
2013-03-21 17:12:40 -07:00
Eino-Ville Talvala
aaebffd52f Merge "CpuConsumer: Properly track acquired buffers" into jb-mr2-dev 2013-03-21 16:39:14 +00:00
Ramanan Rajeswaran
ac006439bb Merge "Revert "Revert "Change SurfaceControl setPosition to take floats""" into jb-mr2-dev 2013-03-21 15:52:49 +00:00
Ramanan Rajeswaran
d6480c020b Revert "Revert "Change SurfaceControl setPosition to take floats""
This reverts commit bbb57f3331

Change-Id: Ib8f039f530d6b8175b5205c6c0008b135d4001a2
2013-03-21 15:49:59 +00:00
Mathias Agopian
ff7c2342e2 Merge "rework how we take screenshots for a CPU consumer" into jb-mr2-dev 2013-03-20 22:14:56 +00:00
Jeff Tinker
30041bd3a4 Merge "Updated MediaDrm API based on review input." into jb-mr2-dev 2013-03-20 16:47:34 +00:00
Mathias Agopian
abe815dd69 rework how we take screenshots for a CPU consumer
We're not using IMemoryHeap as a transport anymore,
instead we're providing a CpuConsumer and use the
IGraphicBufferProducer version of the screenshot API.

However, some GPU drivers don't support properly
a GPU to CPU path, to work around this, we use a
temporary BufferQueue on the server side for the
GL rendering, and we use glReadPixels into the
CpuConsumer (we're now using a CPU to CPU path
which is always supported).

Currently this "wrapping" is always performed,
but it can be bypassed on devices that support
the GPU to CPU path.

This also addresses a DoS attack vector on
SurfaceFlinger, where an application could
consume all of SF's filedescriptors by creating
a lot of screenshots in a row.

Bug: 8390553

Change-Id: I9e81514c2a7711b9bb393f74305be7d2abe08f1c
2013-03-19 22:22:21 -07:00
Mathias Agopian
4e37ddff43 Fix a crasher with RefBase debugging and vectors of wp<>
background:
we have some code to fix-up the IDs of references when
using RefBase's DEBUG_REFS when those refs are managed by
arrays wp<> or sp<> (this is because wp<> / sp<> don't have
a trivial ctor when DEBUG_REFS is enabled, and Vector
treats them as trivial for obvious performance reasons)

this is complicated by the fact that we don't want to have
to recompile everything when enabling DEBUG_REFs (i.e.: the
Vector code cannot know wheter it's enabled or not for its
template stuff).

problem:
there was a bug in the fix-up code for wp<> which was trying
to access the weakref_impl from the RefBase* however, this was
moronic since RefBase could have been destroyed if there wasn't
any more strong refs -- and this happned. Instead we need to get
the weakref_impl directly from the wp<>

Change-Id: Ie16e334204205fdbff142acb9faff8479a78450b
2013-03-19 16:41:56 -07:00
Jesse Hall
fae23b8757 Merge changes I61ae54f3,I57cb668e,I7a3f1e1a,Id28a2f9b into jb-mr2-dev
* changes:
  Add BufferQueueInterposer and use it for virtual displays
  Add DisplaySurface abstraction
  Fix argument types in IGraphicBufferProducer methods
  Minor cleanups/fixes before virtual display refactoring
2013-03-19 17:45:29 +00:00
Jesse Hall
4c00cc1114 Fix argument types in IGraphicBufferProducer methods
Bug: 8384764
Change-Id: I7a3f1e1a0584a70af04f9eafef900505389d2202
2013-03-18 14:16:02 -07:00
Jesse Hall
7adb0f8a9f Minor cleanups/fixes before virtual display refactoring
None of these should change behavior, except for removing some
incorrect log messages when using a virtual display.

- HWComposer::getAndResetReleaseFenceFd() checks the HWC version, so
  no need to do that in the DisplayDevice::onSwapBuffersCompleted().
  However, it should check that mFramebufferSurface is not NULL like
  it is for virtual displays.
- Comment that FramebufferSurface::dump() overrides the non-virtual
  ConsumerBase::dump(), and fix it so the right thing happens
  regardless of the static type of the pointer/reference the callee
  has. FramebufferSurface::dump() could be removed right now, but I'd
  need to bring it back in a later change.
- Use the right enum for validating display type ids.
- Don't try to send hotplug events for virtual displays.
- Mark virtual displays as connected so HWComposer::prepare() doesn't
  think something is wrong when it gets a non-NULL layer list.
- Remove unused FramebufferSurface methods.

Bug: 8384764
Change-Id: Id28a2f9be86b45f4bb7915fdf7752157035f4294
2013-03-18 14:16:02 -07:00
Jesse Hall
ce7e278151 Merge "Add Vector::resize()" into jb-mr2-dev 2013-03-16 03:23:13 +00:00
Mathias Agopian
041a075262 don't allow screenshots without the READ_FRAMEBUFFER permission
the recent screenshot rework allowed the older screenshot
interface to work without that permission

Change-Id: I6c4743f4591c81106e3b823d55a055f7b4907de1
2013-03-15 18:39:16 -07:00
Jesse Hall
e81421e1cb Add Vector::resize()
Bug: 8384764
Change-Id: Icee83d389f3e555eba7d419b64c8d52a9aa21b8b
2013-03-15 12:40:39 -07:00
Elliott Hughes
c47f0988a3 Revert "Add a compatibility symbol for the MemoryBase constructor."
Cherry pick from AOSP to fix the build.
See https://android-review.googlesource.com/#/c/53690/

This reverts commit 7f974ff2f3

Change-Id: I1b123f446d0ff41e11ff81d4ef5f1472b59cac93
2013-03-14 10:51:17 +00:00
Elliott Hughes
5ca39ea57a am 9b57ad73: am 8facd1b2: Merge "Add a compatibility symbol for the MemoryBase constructor."
* commit '9b57ad737bceba9f8d4f5be303c70fa72be00eaf':
  Add a compatibility symbol for the MemoryBase constructor.
2013-03-13 23:11:00 -07:00
Elliott Hughes
7f974ff2f3 Add a compatibility symbol for the MemoryBase constructor.
Third-party libraries are currently trying to use the
MemoryBase constructor but failing because we fixed the
definition of ssize_t. This is a stop-gap for users of
this private API until we can get them fixed.

Bug: 8253769
Change-Id: I8a19770f3252d88ee87023fde625cc6289924b0d
2013-03-13 18:19:20 -07:00
Jeff Tinker
56c78c47d8 Updated MediaDrm API based on review input.
Change-Id: I06716d2616bbe7efaea6cbf9ba7bf303dfae1650
2013-03-13 13:35:36 -07:00
Mathias Agopian
35ffa6a868 Surface can now be created only from an IGraphicBufferProducer
it can't write itself to a parcel, nor can it be created from a
parcel.

Change-Id: I69165d5c54d6024b3e546e80d8b57e3dedda7893
2013-03-12 18:45:09 -07:00
Mathias Agopian
4d9b822e2c get rid of ISurface
ISurface was only used to get the IGraphicBufferProducer from
a Layer. It's now replaced by a BBinder subclass / IBinder and
is only used as a handle to the surface, to both refer to it
and manage its life-time.

Also cleaned-up a bit the ISurfaceComposer interface and
"create layer" code path.

Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
2013-03-12 17:11:48 -07:00
Michael Wright
2aee1b01b7 Merge "Add TOUCH_NAVIGATION input source" into jb-mr2-dev 2013-03-12 01:15:48 +00:00
Romain Guy
dbca4a0ee5 Merge "Add Thread::isRunning and Condition::signal(WakeUpType)" into jb-mr2-dev 2013-03-11 21:38:26 +00:00
Romain Guy
9447be65c3 Add Thread::isRunning and Condition::signal(WakeUpType)
The signal() method is useful to choose whether to wake up one or
all threads.

Change-Id: I062ab6d3ddd306a9fb735549ea140e2a76eed75a
2013-03-11 14:34:56 -07:00
Michael Wright
aadaca7169 Add TOUCH_NAVIGATION input source
Change-Id: Id76e2e85246269ba7b16bb9635e41593b45cac1c
2013-03-11 14:20:14 -07:00
Mathias Agopian
e3e43b384e rename binder services main thread to Binder_*
When a binder service's main thread joins the thread pool
it retains its name (whatever the exec name was), which is
very confusing in systrace.

we now rename that thread just like its friends in the
thread pool.

Change-Id: Ibb3b6ff07304b247cfc6fb1694e72350c579513e
2013-03-07 15:34:28 -08:00
Mathias Agopian
e041716ba1 Make GraphicBuffer a RefBase
- this gives us access to RefBase's refcounting debugging
- it doesn't cost much because GraphicBuffer already has a vtable

Change-Id: I7f696e421fea14b14bfaeb83880689b83e96af4d
2013-03-06 18:50:52 -08:00
Jean-Baptiste Queru
d82bea798e Tweaks for forward compatibility
Change-Id: I136fcbbc14072ee5f5281d09445f28d083ed3ce1
2013-03-06 15:26:54 -08:00
Mathias Agopian
089a15298e Remove support for ScreenshotLayer
Change-Id: I5b571a4cf3faa77d2c4aca916fa4bd00a1065bb9
2013-03-05 19:52:29 -08:00
Eino-Ville Talvala
042ecee2ab CpuConsumer: Properly track acquired buffers
CpuConsumer cannot simply assume a slot's buffer is the same buffer
between acquire and release, and therefore it could be possible for
the same slot to get used for a second acquired buffer, if there's a
producer disconnect in between. This would cause a problem when the
first buffer is released by the consumer.

Instead, use an independent list of acquired buffers to properly track
their state.

Bug: 8291751
Change-Id: I0241ad8704e53d47318c7179b13daed8181b1fab
2013-03-05 15:25:06 -08:00
Mathias Agopian
306f18c5fb Merge "rework screenshot API and implementation" into jb-mr2-dev 2013-03-05 02:30:13 +00:00
Mathias Agopian
2a9fc493df rework screenshot API and implementation
- SurfaceFlinger now supports to take a screenshot
  directly into an IGraphicBufferProducer

- reimplement the IMemoryHeap screenshot on top
  of the above

- reimplement LayerScreenshot such that its
  BufferQueue is directly used as the destination
  of the screenshot. LayerScreenshot is now a thin
  wrapper around Layer

Bug: 6940974

Change-Id: I69a2096b44b91acbb99eba16f83a9c78d94e0d10
2013-03-01 22:53:39 -08:00
Dave Burke
bbb57f3331 Revert "Change SurfaceControl setPosition to take floats"
Temporary, to fix weekend build, until we get Nvidia code drop.

This reverts commit 9a867a8798

DO NOT MERGE

Change-Id: I7b5dbc4db46ef3d97dc8598057d5487d6971178b
2013-03-01 16:06:48 -08:00
Eino-Ville Talvala
eb0d12963d CpuConsumer: Add optional asynchronous mode
Bug: 8290146
Bug: 8291751

Change-Id: I9c8ac4bff38b0411e987a204e540d018dba6d0b4
2013-02-28 15:51:24 -08:00
Eino-Ville Talvala
64d8b1903e CpuConsumer: Don't unlock buffers on producer disconnect
Bug: 8291751

Change-Id: I062a3d34b41183d07fb6b9109cdb6bf0c0c75672
2013-02-28 14:20:28 -08:00
Chris Craik
3e010f3138 Add createTJunctionFreeRegion
T-junction free regions are useful for rendering regions with various
geometric transformations, and the Region's span-ordered, sorted rect
list supports T-junction free storage without modification.

This approach creates a T-junction free region by splitting each
rectangle that is part of a vertical T-junction. This approach is two
pass (up and down) so that divisions can trickle up/down to other
adjacent spans.

Change-Id: Ifcf5e6fe0034c96b00ef09a4433b2b0fce8f4300
2013-02-27 11:13:03 -08:00
Igor Murashkin
89592bbede GraphicBuffer.h: Remove redundant friend class declaration causing warnings
Change-Id: I8a4b0e0b4d0a1cf472de820553c31f2d42044543
2013-02-26 14:23:11 -08:00
Michael Wright
9a867a8798 Change SurfaceControl setPosition to take floats
Bug: 8153162
Change-Id: If3c4b7a3e124ace25999eb9a569dc9a806a1fbc2
2013-02-21 22:42:07 -08:00
Mathias Agopian
a7121cf44b Merge "get rid of Surface::getISurfaceTexture()" 2013-02-21 23:23:21 +00:00
Mathias Agopian
cf0b8c85fb get rid of Surface::getISurfaceTexture()
this was there just for legacy reasons.

Change-Id: I0a48d6e04d7efa65033f9f10c91bba557f16ae8b
2013-02-19 18:24:40 -08:00
Eino-Ville Talvala
e88a85e0d0 Fixes to native app ops services
Bug: 8181262
Change-Id: I3d3f20453f6c6f2756c988363c5b5453ef309cb6
2013-02-19 18:10:05 -08:00
Mathias Agopian
c4905eb49d fix build: SurfaceTextureClient to Surface rename
Change-Id: I0041e6f49bc637bc52161c83f0bd44101246f480
2013-02-15 16:34:04 -08:00
Mathias Agopian
f25c5086cf fix build: SurfaceTextureClient to Surface rename
Change-Id: I54d68241f1080eef640aefe71f33912ad79345ef
2013-02-15 14:59:09 -08:00
Mathias Agopian
e3c697fb92 Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
2013-02-14 19:19:05 -08:00
Mathias Agopian
6d9b9dfd55 remove access ANDROID_VIEW_SURFACE_JNI_ID
Change-Id: I0ef474ed9be2cd26fa520ef871ffcf21a25e4994
2013-02-13 15:27:08 -08:00
Mathias Agopian
ac9fa427d4 get rid of Surface identity and token
we use the IBinder instead.

Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
2013-02-13 15:27:08 -08:00
Dianne Hackborn
c8a1e10fd2 Merge "Implement issue #6646859: 4K!!!! 4K!!!! 4K!!!!" 2013-02-12 23:54:28 +00:00