Commit Graph

933 Commits

Author SHA1 Message Date
Elliott Hughes
090cb44b94 Merge branch 'master' of ssh://android-git:29418/platform/frameworks/base 2011-10-17 11:32:08 -07:00
Jamie Gennis
cb2de7182e Merge changes I4e5ff00c,Id5e3ca1d,I97cbba61
* changes:
  SurfaceFlinger: Remove display freezing code
  SurfaceFlinger: add some layer update tests
  SurfaceFlinger: make sync transactions explicit
2011-10-17 11:31:39 -07:00
Mathias Agopian
c33f784c4b am 57337eb7: Merge "Add a LayerScreenshot" into ics-mr0
* commit '57337eb78e65c160fb9c46a01e04c476d1bfdca1':
  Add a LayerScreenshot
2011-10-17 11:30:33 -07:00
Jamie Gennis
a402c4c991 SurfaceFlinger: Remove display freezing code
This change removes the dead code from SurfaceFlinger that resulted from
disabling support for freezing the display.

Change-Id: I4e5ff00c94b4c7a79af2f65c9850c135210068ed
2011-10-14 16:44:08 -07:00
Jamie Gennis
28378392fd SurfaceFlinger: make sync transactions explicit
This change enables a layer or orientation update transaction sent to
SurfaceFlinger to explicitly request a synchronous transaction.

Change-Id: I97cbba610c13679849f66114b216fa6dbf12f2a9
2011-10-14 16:11:51 -07:00
Mathias Agopian
f171ab6da9 Add a LayerScreenshot
A LayerScreenshot is a special type of layer that contains a screenshot of
the screen acquired when its created. It works just like LayerDim.

Bug: 5446982
Change-Id: I7814aff2380e7e146937f2b641907be2a30c76cc
2011-10-14 14:32:48 -07:00
Jeff Brown
3e2fb7056a Deprecate local-only CursorWindows.
There is no difference and has never really been a difference
between local-only and remotable CursorWindows.  By removing the
distinction officially in the API, we will make it easier to
implement CrossProcessCursor correctly.  CrossProcessCursor
is problematic currently because it's not clear whether a call
to getWindow() will return a local-only window or a remotable window.
As a result, the bulk cursor adaptor has special case handling
for AbstractWindowedCursors vs. ordinary CrossProcessCursors
so that it can set a remotable window before the cursor fills it.
All these problems go away if we just forget about local-only
windows being special in any way.

Change-Id: Ie59f517968e33d0ecb239c3c4f60206495e8f376
2011-10-12 22:19:41 -07:00
Romain Guy
0d602e072c Merge "Reduce the size of libhwui by 50%" 2011-10-12 13:50:11 -07:00
Romain Guy
5c78b6861f Reduce the size of libhwui by 50%
This change removes unnessary symbols. All symbols are hidden by
default, public APIs with exported symbols are explicitly marked
with ANDROID_API.

Change-Id: I692fde432a86c12108de1cfd1f6504919a7d5f3f
2011-10-12 13:48:51 -07:00
Jamie Gennis
a799380eea Merge "SurfaceFlinger: update orientation via transactions" into ics-mr0 2011-10-12 13:03:11 -07:00
Jamie Gennis
b8d69a55f1 SurfaceFlinger: update orientation via transactions
This change merges the ISurfaceComposer::setOrientation functionality
into ISurfaceComposer::setTransactionState.  It enables the window
manager to atomically update both the display orientation and the
position and size of the windows in a single transaction with
SurfaceFlinger.

Bug: 5439574
Change-Id: I18a8ccc564d7d760ef8afb2d015ccdb7a7963900
2011-10-11 13:34:01 -07:00
Jeff Brown
ec4e0063a1 Use ashmem for CursorWindows.
Bug: 5332296

The memory dealer introduces additional delays for reclaiming
the memory owned by CursorWindows because the Binder object must
be finalized.  Using ashmem instead gives CursorWindow more
direct control over the lifetime of the shared memory region.

The provider now allocates the CursorWindows and returns them
to clients with a read-only protection bit set on the ashmem
region.

Improved the encapsulation of CursorWindow.  Callers shouldn't
need to care about details like how string fields are allocated.

Removed the compile-time configuration of string and numeric
storage modes to remove some dead weight.

Change-Id: I07c2bc2a9c573d7e435dcaecd269d25ea9807acd
2011-10-11 11:03:19 -07:00
Jeff Brown
de27227026 Fix regression in CursorWindow.copyStingToBuffer.
Bug: 5332296

Change-Id: Iff9eed786f0a8293b6156f883a66a322ddad5e99
2011-10-07 13:28:18 -07:00
Jeff Brown
cc0bf53f21 Clean up CursorWindow code.
Bug: 5332296

The code is functionally equivalent, but a little more efficient
and much easier to maintain.

Change-Id: I90670a13799df05831843a5137ab234929281b7c
2011-10-06 14:40:13 -07:00
Dianne Hackborn
7746cc3188 Fix handling of "allow fds" state.
Didn't take into account nesting of bundles.  Boo.

Change-Id: Ic8cf21ad8d6f4938a3e105128624c9d162310d01
2011-10-03 21:09:35 -07:00
Jeff Brown
5707dbf15d Transfer large bitmaps using ashmem.
Bug: 5224703

Change-Id: If385a66adf4c6179a0bb49c0e6d09a9567e23808
2011-10-03 17:28:13 -07:00
Dianne Hackborn
8938ed2c8e Add mechanism for Parcel to not allow FDs to be written to it.
This is to help implement issue #5224703.

Change-Id: I026a5890495537d15b57fe61227a640aac806d46
2011-10-03 16:58:41 -07:00
Jamie Gennis
fb1b5a2f33 SurfaceTexture: parameterize the texture target
This change adds a hack to allow Android Browser to use a SurfaceTexture
to stream RGBA images to a GL_TEXTURE_2D texture object.

Change-Id: Idb90064d5d4b920959ef3be7451362ac5012460e
2011-09-30 14:19:41 -07:00
Jamie Gennis
fa28c35c21 SurfaceTexture: add name support
This change adds support for setting a string that can be used to
identify a SurfaceTexture object in log messages.

Change-Id: Ib4ee085f36c8830dc964c05ef1654f5a55dfcd60
2011-09-22 17:49:10 -07:00
Jeff Brown
21230c6410 Handle orientation changes more systematically.
Bug: 4981385

Simplify the orientation changing code path in the
WindowManager.  Instead of the policy calling setRotation()
when the sensor determined orientation changes, it calls
updateRotation(), which figures everything out.  For the most
part, the rotation actually passed to setRotation() was
more or less ignored and just added confusion, particularly
when handling deferred orientation changes.

Ensure that 180 degree rotations are disallowed even when
the application specifies SCREEN_ORIENTATION_SENSOR_*.
These rotations are only enabled when docked upside-down for
some reason or when the application specifies
SCREEN_ORIENTATION_FULL_SENSOR.

Ensure that special modes like HDMI connected, lid switch,
dock and rotation lock all cause the sensor to be ignored
even when the application asks for sensor-based orientation
changes.  The sensor is not relevant in these modes because
some external factor (or the user) is determining the
preferred rotation.

Currently, applications can still override the preferred
rotation even when there are special modes in play that
might say otherwise.  We could tweak this so that some
special modes trump application choices completely
(resulting in a letter-boxed application, perhaps).
I tested this sort of tweak (not included in the patch)
and it seems to work fine, including transitions between
applications with varying orientation.

Delete dead code related to animFlags.

Handle pausing/resuming orientation changes more precisely.
Ensure that a deferred orientation change is performed when
a drag completes, even if endDragLw() is not called because the
drag was aborted before the drop happened.  We pause
the orientation change in register() and resume in unregister()
because those methods appear to always be called as needed.

Change-Id: If0a31de3d057251e581fdee64819f2b19e676e9a
2011-09-21 19:26:15 -07:00
Mathias Agopian
000e95e7eb fix the float Rect in OpenGLRenderer to handle NANs
- we want functions like isEmpty() to return true if NANs are
involved in the Rect

- also clean-up the intersect familly of calls

- minor cleanup in the int32_t Rect as well

These played a role in http://b/5331198.

Bug: 5331198

Change-Id: I5369725ab482e4b83da9f1bd4cee5256e5de75b2
2011-09-19 16:50:07 -07:00
Andreas Huber
1d60b9629c A new API "androidGetThreadPriority"
Change-Id: I6baeead8c70460863343fd557250635fb1e6a170
2011-09-16 09:33:22 -07:00
Jeff Brown
73aaf0d8d2 Velocity Tracker II: The Revenge of Velocity Tracker
Bug: 5265529

Rewrote the velocity tracker to fit a polynomial curve
to pointer movements using least squares linear regression.
The velocity is simply the first derivative of this polynomial.

Clients can also obtain an Estimator that describes the
complete terms of the estimating polynomial including
the coefficient of determination which provides a measure
of the quality of the fit (confidence).

Enhanced PointerLocation to display the movement curve predicted
by the estimator in addition to the velocity vector.

By default, the algorithm computes a 2nd degree (quadratic)
polynomial based on a 100ms recent history horizon.

Change-Id: Id377bef44117fce68fee2c41f90134ce3224d3a1
2011-09-14 19:16:37 -07:00
Jeff Brown
137c3c5495 Tweak VelocityTracker.
Bug: 5265529

Calculate the velocity using the most recent touch sample as the
point of reference instead of the oldest.  This change more heavily
weights recent touch samples and reduces the sample time window
used for calculation.  This significantly improves the accuracy
of fling gesture detection.

Change-Id: Ib1940933e786e5f6a731552a99bcd9400741d55f
2011-09-09 16:04:09 -07:00
Mathias Agopian
41b6aabf35 fix Surface positions are not floats
Added Surface.setPosition(float, float) which allows to set a surface's
position in float.

Bug: 5239859
Change-Id: I903aef4ad5b5999142202fb8ea30fe216d805711
2011-08-30 18:51:54 -07:00
Glenn Kasten
940673f92e Merge "Add C++ thread API androidGetThreadSchedulingGroup" 2011-08-29 14:38:52 -07:00
Jamie Gennis
3599bf2c07 SurfaceFlinger: use the HWC gralloc usage bit
This change makes SurfaceFlinger always use the
GRALLOC_USAGE_HW_COMPOSER usage bit when allocating buffers that may be
passed to the HWComposer.

Change-Id: I70362a8ede2b359fb2046853f85149d597465817
2011-08-22 14:56:29 -07:00
Jeff Brown
ecc7adef2e Input system bug fixes, particularly for stylus.
Bug: 5049148

Finished stylus support, including support for indirect stylus
and mouse tools.

Added TILT axis.  When stylus tilt X/Y is available, it is transformed
into an orientation and tilt inclination which is a more convenient
representation and a simpler extension to the exiting API.

Touch devices now only report touch data using a single input
source.  Previously touch devices in pointer mode would report
both absolute touch pad data and cooked pointer gestures.
Now we just pick one.  The touch device switches modes as needed
when the focused application enables/disables pointer gestures.
This change greatly simplifies the code and reduces the load
on the input dispatcher.

Fixed an incorrect assumption that the value of ABS_(MT_)DISTANCE
would be zero whenever the stylus was in direct contact.  It appears
that the correct way to determine whether the stylus is in direct
contact (rather than hovering) is by checking for a non-zero
reported pressure.

Added code to read the initial state of tool buttons and axis values
when the input devices are initialized or reset.  This fixes
problems where the input mapper state might have the wrong initial
state.

Moved responsibility for cancelling pending inputs (keys down,
touches, etc.) to the InputDispatcher by sending it a device reset
notification.  This frees the InputReader from having to synthesize
events during reset, which was cumbersome and somewhat brittle
to begin with.

Consolidated more of the common accumulator logic from
SingleTouchInputMapper and MultiTouchInputMapper into
TouchInputMapper.

Improved the PointerLocation output.

Change-Id: I595d3647f7fd7cb1e3eff8b3c76b85043b5fe2f0
2011-08-19 15:02:26 -07:00
Jamie Gennis
7f7e85898f Merge "SurfaceTexture: fix queues-to-composer" 2011-08-18 14:31:39 -07:00
Jamie Gennis
582270d69d SurfaceTexture: fix queues-to-composer
This change fixes the NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER query of
Surface and SurfaceTextureClient.  Surface now uses the inherited
SurfaceTextureClient implementation of this query.  SurfaceTextureClient
now queries SurfaceFlinger to determine whether buffers that are queued
to its ISurfaceTexture will be sent to SurfaceFlinger (as opposed to
some other process).

Change-Id: Iff187e72f30d454229f07f896b438198978270a8
2011-08-17 18:19:00 -07:00
Mathias Agopian
9a6e71d14f Merge "don't return the current buffer from dequeueBuffer" 2011-08-17 16:45:35 -07:00
Mathias Agopian
29b5762efc don't return the current buffer from dequeueBuffer
we were not reseting mCurrentTexture in some situations
which in turn caused dequeueBuffers() return a
"FREE" buffer that was also current.
Very often it was harmless, but it created a race with
updateTexImage() which could cause the following
queueBuffers() to fail.

Bug: 5156325
Change-Id: If15a31dc869117543d220d6e5562c57116cbabdb
2011-08-17 15:49:13 -07:00
Xavier Ducrohet
de16a5a62b am ddf155b8: am 5dcda1fd: am 88512f59: am a8313e71: Merge "Fix String16 operator+ to actually work"
* commit 'ddf155b8338eb894a97612e4cb21257c11d8434a':
  Fix String16 operator+ to actually work
2011-08-17 14:40:57 -07:00
Xavier Ducrohet
754b249bcd am 5dcda1fd: am 88512f59: am a8313e71: Merge "Fix String16 operator+ to actually work"
* commit '5dcda1fda53bdc6dfe80cf37e62cacdc216224b1':
  Fix String16 operator+ to actually work
2011-08-17 14:38:15 -07:00
Xavier Ducrohet
242915f3d0 am 88512f59: am a8313e71: Merge "Fix String16 operator+ to actually work"
* commit '88512f59bc051a42f4dd70acc8af5622f7e99db6':
  Fix String16 operator+ to actually work
2011-08-17 14:35:20 -07:00
Xavier Ducrohet
35302266fa am a8313e71: Merge "Fix String16 operator+ to actually work"
* commit 'a8313e71fe8b483448d14e22610101c5f3672744':
  Fix String16 operator+ to actually work
2011-08-17 14:31:08 -07:00
Josiah Gaskin
37bf88e547 Fix String16 operator+ to actually work
This change fixes the String16 utility's operator+ function.

Change-Id: Ibed7b07277b50bf178febc72b6ce497893e66f17
2011-08-16 15:16:04 -07:00
Mathias Agopian
cbe527884a fix a memory leak and memory corruption in RefBase
we would leak a weakref_impl if a RefBase was never incWeak()'ed.
there was also a dangling pointer that would cause memory corruption
and double-delete when a custom destroyer was used to delay the
execution of ~RefBase.

it turns out that the custom destroyer feature caused most of the
problems, so it's now gone. The only client was SurfaceFlinger
who now handles things on its own.

RefBase is essentially back its "gingerbread" state, but the
code was slightly cleaned-up.

Bug: 5151207, 5084978
Change-Id: Id6ef1d707f96d96366f75068f77b30e0ce2722a5
2011-08-11 22:33:02 -07:00
Jean-Baptiste Queru
37717b58dc am b654e6e5: am d144748d: Merge "Add missing include"
* commit 'b654e6e55a3e8d7e8c2e0b8b1ff4bb4f76c10e05':
  Add missing include
2011-08-11 15:22:42 -07:00
Jean-Baptiste Queru
e636a8ad44 am d144748d: Merge "Add missing include"
* commit 'd144748d4767b2ccfb13857e23f78bc944e9531d':
  Add missing include
2011-08-11 15:18:22 -07:00
Jean-Baptiste Queru
2327ffac7d Add missing include
Change-Id: I00181029e80a2ba75320550c14e950fadbab8a64
2011-08-11 13:36:04 -07:00
Jean-Baptiste Queru
65adf39c38 am 44874c23: am c962512c: Merge "added stub for getting buffer from surface texture"
* commit '44874c236de282b0d898f179fc9fdafa84aae40d':
  added stub for getting buffer from surface texture
2011-08-11 12:24:51 -07:00
Jean-Baptiste Queru
9f3a33a671 am c962512c: Merge "added stub for getting buffer from surface texture"
* commit 'c962512cac19e2bb1103c0c1a5f739d40d4d7740':
  added stub for getting buffer from surface texture
2011-08-11 12:19:44 -07:00
Chris Craik
f81c168a7a added stub for getting buffer from surface texture
Change-Id: If61153cacdd8027848f40f8d9035f7c4aead0a98
2011-08-11 11:56:59 -07:00
Mathias Agopian
f440f670a4 Merge changes I5174a6ec,I1f8538b6,Idb71fdcf
* changes:
  fix a crasher in SurfaceTexture::updateTexImage()
  rework dequeueBuffer()'s main loop.
  error out when SurfaceTexture APIs are called while not connected
2011-08-10 19:40:48 -07:00
Mathias Agopian
8e19c2e97e fix a crasher in SurfaceTexture::updateTexImage()
we now make sure to drain the buffer queue on disconnect.
this happens only when in synchrnous mode. in async mode
we clear all buffers except the head of the queue.

for extra safety we also catch the null pointer
in updateTexImage (which should  never happen) and return
an error.

Bug: 5111008

Change-Id: I5174a6ecbb0de641c6510ef56a611cbb4e9e1f59
2011-08-10 17:35:52 -07:00
Mathias Agopian
2560d14ce8 rework dequeueBuffer()'s main loop.
this simplifies the code a bit and also makes sure
we reevaluate mAbandoned and mConnectedApi each time
we come back from waiting on mDequeueCondition

Change-Id: I1f8538b62ad321b51ed79d953b700036daba796d
2011-08-10 17:35:26 -07:00
Mathias Agopian
ef51b99219 error out when SurfaceTexture APIs are called while not connected
- also log a warning when freeAllBuffers is called with a non empty buffer queue
- rename freeAllBuffers to freeAllBuffersLocked

Change-Id: Idb71fdcf233b9ccae62d5a2a7c3c4bad2501d877
2011-08-10 17:33:46 -07:00
Jeff Brown
9f213739b9 am ca97671e: am 6f5a837c: Merge "Fix getSwitchState according to device capabilities."
* commit 'ca97671e2b74ed31b5bef6fd0b39e489f1ec5f51':
  Fix getSwitchState according to device capabilities.
2011-08-10 13:59:44 -07:00
Jeff Brown
38b77d4373 am 6f5a837c: Merge "Fix getSwitchState according to device capabilities."
* commit '6f5a837c9c4a55c82111c6cd5af6055b63fcb5a9':
  Fix getSwitchState according to device capabilities.
2011-08-10 13:56:33 -07:00