fix the float Rect in OpenGLRenderer to handle NANs
- we want functions like isEmpty() to return true if NANs are involved in the Rect - also clean-up the intersect familly of calls - minor cleanup in the int32_t Rect as well These played a role in http://b/5331198. Bug: 5331198 Change-Id: I5369725ab482e4b83da9f1bd4cee5256e5de75b2
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@ -27,7 +27,7 @@ namespace android {
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class Rect : public ARect
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{
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public:
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typedef int32_t value_type;
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typedef ARect::value_type value_type;
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// we don't provide copy-ctor and operator= on purpose
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// because we want the compiler generated versions
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