Commit Graph

187 Commits

Author SHA1 Message Date
Jesse Hall
028dc8f2d7 Provide HWC prepare with a valid output buffer
We weren't dequeing and setting the output buffer until just before
set(). This didn't allow HWC to make decisions in prepare() based on
the output buffer format, dimensions, etc.

Now we dequeue the output buffer at the beginning of the composition
loop and provide it to HWC in prepare. In GLES-only rendering, we may
have to cancel the buffer and acquire a new one if GLES requests a
buffer with properties different than the one we already dequeued.

Bug: 10365313
Change-Id: I96b4b0a851920e4334ef05080d58097d46467ab8
2013-08-20 16:35:32 -07:00
Jesse Hall
353ddc6e77 Fix HWComposer dumping of float source crops
Change-Id: I45a9344b5fab17ccb54bebd01382d738a03860e6
2013-08-20 16:11:50 -07:00
Andy McFadden
90f59bf9eb Merge "Re-enable frame dropping for non-auto timestamps" into klp-dev 2013-08-19 14:27:28 +00:00
Andy McFadden
3c25621ad7 Re-enable frame dropping for non-auto timestamps
This change adds an entire field to note whether the timestamp was
auto-generated by Surface or supplied by the application.

The value is used when deciding whether or not to drop frames based
on buffer presentation timestamps.  If a desired presentation time
was set explicitly, BufferQueue will use that value to decide if a
frame should be dropped.  If the timestamp was generated by Surface
at the time the buffer was queued, the timestamp is ignored.

Bug 10151804

Change-Id: Ibd571a7578351063b813cbdad2ddbeed70655ba5
2013-08-16 15:15:16 -07:00
Jesse Hall
9e663de4fe Use new HWC display type/count constants.
Change-Id: I774d0c68906ac6dc69268f708c30a6b0868b8816
2013-08-16 14:28:37 -07:00
Mathias Agopian
db89edc94b All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that

Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
2013-08-06 20:05:36 +00:00
Mathias Agopian
ad678e18b6 single buffer mode for BufferQueue
Bug: 9891035
Change-Id: Id1ab5f911a6dc4c1d8235e65775b3d3635231ad4
2013-07-26 18:45:02 -07:00
Mathias Agopian
7cdd786fa8 Make ANW.setSwapInterval(0) work again
we can now queue/dequeue a buffer in asynchrnous mode by using the
async parameter to these calls. async mode is only specified
with those calls (it is not modal anymore).

as a consequence it can only be specified when the buffer count
is not overidden, as error is returned otherwise.

Change-Id: Ic63f4f96f671cb9d65c4cecbcc192615e09a8b6b
2013-07-19 17:38:01 -07:00
Mathias Agopian
595264f1af BufferQueue improvements and APIs changes
this is the first step of a series of improvements to
BufferQueue. A few things happen in this change:

- setSynchronousMode() goes away as well as the SynchronousModeAllowed flag
- BufferQueue now defaults to (what used to be) synchronous mode
- a new "controlled by app" flag is passed when creating consumers and producers
  those flags are used to put the BufferQueue in a mode where it
  will never block if both flags are set. This is achieved by:
  - returning an error from dequeueBuffer() if it would block
  - making sure a buffer is always available by replacing
    the previous buffer with the new one in queueBuffer()
    (note: this is similar to what asynchrnous mode used to be)

Note: in this change EGL's swap-interval 0 is broken; this will be
fixed in another change.

Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
2013-07-18 22:28:18 -07:00
Jesse Hall
bce7611e8e Fix build -- update for function signature change
Change-Id: I9c2448d5853c69ec7e962847fdaba9a99906cc42
2013-07-16 13:46:20 -07:00
Jesse Hall
3bc3840888 Merge "Rewrite VirtualDisplaySurface" 2013-07-16 20:29:30 +00:00
Jesse Hall
38efe86d94 Rewrite VirtualDisplaySurface
The previous implementation assumed that the HWC could read and write
the same buffer on frames that involved both GLES and HWC composition.
It turns out some hardware can't do this. The new implementation
maintains a scratch buffer pool to use on these mixed frames, but on
GLES-only or HWC-only frames still does composition directly into the
output buffer.

Bug: 8384764
Change-Id: I7a3addb34fad9bfcbdabbb8b635083e10223df69
2013-07-15 13:59:41 -07:00
Andy McFadden
c33f9a76b5 Merge "Pay attention to buffer timestamps" 2013-07-11 14:40:45 +00:00
Andy McFadden
1585c4d9fb Pay attention to buffer timestamps
When acquiring a buffer, SurfaceFlinger now computes the expected
presentation time and passes it to the BufferQueue acquireBuffer()
method.  If it's not yet time to display the buffer, acquireBuffer()
returns PRESENT_LATER instead of a buffer.

The current implementation of the expected-present-time computation
uses approximations and guesswork.

Bug 7900302

Change-Id: If9345611c5983a11a811935aaf27d6388a5036f1
2013-07-10 15:38:40 -07:00
Mathias Agopian
6b44267a3b fix SF buffer cropping
When a buffer had a crop (meaning its content is scaled to the window size)
and a window crop was defined, the resulting crop couldn't be expressed
properly because h/w composer's API was limited to integers, since
this is fixed in h/w composer 1.3, we take adventage of this to
make sure we get the correct crop.

this bug could result in the buffer being scaled by an incorrect ratio and
be slightly offset; moreover, it would produce different results from the
GL code path, which is always correct.

Change-Id: I8e20e00b6e26177d14f4ab4d2cd581e26c818892
2013-07-10 15:08:29 -07:00
Lajos Molnar
c5d7b7d323 BufferQueue: track buffer-queue by instance vs. by reference
Instead of representing the buffer-queue as a vector of buffer
indices, represent them as a vector of BufferItems (copies).
This allows modifying the buffer slots independent of the queued
buffers.

As part of this change, BufferSlot properties that are only
been relevant in the buffer-queue have been removed.

Also, invalid scalingMode in queueBuffer now returns an error.

ConsumerBase has also changed to allow reuse of the same
buffer slots by different buffers.

Change-Id: If2a698fa142b67c69ad41b8eaca6e127eb3ef75b
Signed-off-by: Lajos Molnar <lajos@google.com>
Related-to-bug: 7093648
2013-05-23 22:17:54 +00:00
Mathias Agopian
2381033ad0 am e6eef6c1: am ea74d3b7: make the warning timout of Fence::waitForever() implicit and longer
* commit 'e6eef6c136b007f3a7e1e19884875b855c0c5f95':
  make the warning timout of Fence::waitForever() implicit and longer
2013-05-17 10:18:45 -07:00
Mathias Agopian
ea74d3b78d make the warning timout of Fence::waitForever() implicit and longer
- timeout is now 3 seconds instead of 1
- simplifies the API a bit
- allows us to change/tweak this timeout globaly

Bug: 8988871

Change-Id: I8d3c6ec43a372f602fb3f29856710339f86c0ec9
2013-05-16 18:15:57 -07:00
Jesse Hall
c0db61966a am dda42952: am 64f3b2fd: Merge "Remove experimental HWC virtual display support" into jb-mr2-dev
* commit 'dda4295221f831560ca9d554cd9b7be1c672d0b6':
  Remove experimental HWC virtual display support
2013-05-08 15:05:15 -07:00
Jesse Hall
e737c11cd8 Remove experimental HWC virtual display support
Bug: 8384764
Change-Id: I97b52ed83ad85466bd91cb9291308994048568a1
2013-05-07 11:58:47 -07:00
Mathias Agopian
74d211ae26 clean-up/simplify all dump() APIs
remove the scratch buffer parameter and use
String8::appendFormat() instead.

Change-Id: Ib96c91617c8e7292de87433d15cf6232b7d591b0
2013-04-22 21:51:28 +02:00
Jesse Hall
1df59c93fe Merge "Tell HWComposer the dimensions of virtual displays" into jb-mr2-dev 2013-04-06 03:32:19 +00:00
Jesse Hall
d5e345b0cf Merge "Actually set the virtual display output buffer." into jb-mr2-dev 2013-04-06 03:31:49 +00:00
Jesse Hall
1c569c4d45 Tell HWComposer the dimensions of virtual displays
HWComposer queries the HWC for dimensions of physical displays, but
can't do that for virtual displays. The dimensions are used to set the
display frame of the framebuffer target layer passed to HWC, and
implicitly the dimensions of the virtual display.

Bug: 8316155
Change-Id: I9cbd2530d2fa878f86128a1472def520b5d694a5
2013-04-05 14:38:52 -07:00
Jesse Hall
6d5b8e600e Merge "Clean up HWC state when releasing a DisplayDevice" into jb-mr2-dev 2013-04-04 22:36:10 +00:00
Jesse Hall
2ba647e9f5 Actually set the virtual display output buffer.
Bug: 8316155
Change-Id: Ida1ac47e5a932fdaad3ec862e121cfe55d255699
2013-04-04 12:59:37 -07:00
Mathias Agopian
33ceeb3258 Fix include paths
Change-Id: If5350a3de995cc0cb1afea067e7ce168bc00d3f5
2013-04-01 16:54:58 -07:00
Jesse Hall
02d86567d9 Clean up HWC state when releasing a DisplayDevice
DisplayDevices can be released when DisplayManager removes them from
the display list, or (for virtual displays) when the surface is set to
NULL. We were only cleaning up HWC resources associated with the
display in the first case.

Bug: 8384764
Change-Id: Id3d226dd7178fbe6d0a2ac4e2660b864ee073de3
2013-03-27 14:58:09 -07:00
Jesse Hall
ffe1f19ca9 Fix virtual displays for HWC<=1.1
If we're using a HWC that doesn't support virtual displays, or we have
more virtual displays than HWC supports concurrently, the
VirtualDisplaySurface should simply be a passthrough from source
(GLES) to sink.

This change also tries to distinguish between display types and HWC
display IDs a little better, though there's more to do here. Probably
needs a higher-level rethink; it's too error-prone now.

Bug: 8446838
Change-Id: I708d2cf262ec30177042304f174ca5b8da701df1
2013-03-22 15:27:58 -07:00
Jesse Hall
851cfe8342 Isolate knowledge that fb target == output buffer
HWComposer didn't allow the virtual display output buffer to be set
directly, instead it always used the framebuffer target buffer.
DisplayDevice was only providing the framebuffer release fence to
DisplaySurfaces after a commit.

This change fixes both of these, so both HWComposer and DisplayDevice
should continue to work if VirtualDisplaySurface changes to use
separate framebuffer and output buffers. It's also more correct since
VirtualDisplaySurface uses the correct release fence when queueing the
buffer to the sink.

Bug: 8384764
Change-Id: I95c71e8d4f67705e23f122259ec8dd5dbce70dcf
2013-03-22 15:27:57 -07:00
Jesse Hall
afaf14b9fb Use descriptive aliases instead of HWC_NUM_DISPLAY_TYPES
Bug: 8384764
Change-Id: Ia2563fab19dbc6e4a95bed03445e609334841cca
2013-03-22 09:56:58 -07:00
Jesse Hall
13f01cbdbd Pass sp<Fence>s around instead of file descriptors
Change-Id: Iac70584a2207940730e8f803a543e4e9a4000c47
2013-03-22 09:56:58 -07:00
Jesse Hall
8d8c759761 Merge "Release virtual display buffer immediately after HWC set" into jb-mr2-dev 2013-03-22 16:51:32 +00:00
Mathias Agopian
70a6e88dbd initialize planeAlpha (to 0xFF) for the FB_TARGET
Bug: 8422625
Change-Id: I7b72456c2e01ed92e675cc1bfa0cfd0d2ce5064e
2013-03-21 16:25:12 -07:00
Jesse Hall
7414965606 Release virtual display buffer immediately after HWC set
Previously we only queued a virtual display buffer to the sink when
the next frame was about to be displayed. This may delay the "last"
frame of an animation indefinitely. Now we queue the buffer as soon as
HWC set() returns and gives us the release fence.

Bug: 8384764
Change-Id: I3844a188e0f6ef6ff28f3e11477cfa063a924b1a
2013-03-20 11:16:55 -07:00
Jesse Hall
ef64b75a93 Don't log an error on HWC1.1+ devices with no FB HAL
Change-Id: I015e5a1a1f926181e51f82525f69beff71bd70cd
2013-03-19 11:22:57 -07:00
Jesse Hall
80e0a397a4 Add BufferQueueInterposer and use it for virtual displays
BufferQueueInterposer allows a client to tap into a
IGraphicBufferProducer-based buffer queue, and modify buffers as they
pass from producer to consumer. VirtualDisplaySurface uses this to
layer HWC composition on top of GLES composition before passing the
buffer to the virtual display consumer.

Bug: 8384764
Change-Id: I61ae54f3d90de6a35f4f02bb5e64e7cc88e1cb83
2013-03-18 14:21:45 -07:00
Jesse Hall
99c7dbb249 Add DisplaySurface abstraction
DisplayDevice now has a DisplaySurface instead of using
FramebufferSurface directly. FramebufferSurface implements
DisplaySurface, and so does the new VirtualDisplaySurface class.
DisplayDevice now always has a surface, not just for virtual displays.

In this change VirtualDisplaySurface is just a stub; buffers still go
directly from GLES to the final consumer.

Bug: 8384764
Change-Id: I57cb668edbc6c37bfebda90b9222d435bf589f37
2013-03-18 14:21:16 -07:00
Jesse Hall
7adb0f8a9f Minor cleanups/fixes before virtual display refactoring
None of these should change behavior, except for removing some
incorrect log messages when using a virtual display.

- HWComposer::getAndResetReleaseFenceFd() checks the HWC version, so
  no need to do that in the DisplayDevice::onSwapBuffersCompleted().
  However, it should check that mFramebufferSurface is not NULL like
  it is for virtual displays.
- Comment that FramebufferSurface::dump() overrides the non-virtual
  ConsumerBase::dump(), and fix it so the right thing happens
  regardless of the static type of the pointer/reference the callee
  has. FramebufferSurface::dump() could be removed right now, but I'd
  need to bring it back in a later change.
- Use the right enum for validating display type ids.
- Don't try to send hotplug events for virtual displays.
- Mark virtual displays as connected so HWComposer::prepare() doesn't
  think something is wrong when it gets a non-NULL layer list.
- Remove unused FramebufferSurface methods.

Bug: 8384764
Change-Id: Id28a2f9be86b45f4bb7915fdf7752157035f4294
2013-03-18 14:16:02 -07:00
Mathias Agopian
13127d8921 Get rid of LayerBase.
The functionality of LayerBase and Layer is folded
into Layer. There wasn't a need for this abstraction
anymore.

Change-Id: I66511c08cc3d89009ba4deabf47e26cd4cfeaefb
2013-03-05 19:52:30 -08:00
Jesse Hall
a9a1b006e4 Initialize DisplayData fences to NO_FENCE, not NULL
Also fix another place that was checking for NULL fence rather than
Fence::isValid().

Bug 8283950

Change-Id: Ie06db327eb416828d8dac139171d96d4470b2e35
2013-02-27 16:48:41 -08:00
Mathias Agopian
e3c697fb92 Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
2013-02-14 19:19:05 -08:00
Jamie Gennis
1df8c34585 libgui: disallow NULL Fence pointers
This change eliminates the uses of a NULL sp<Fence> indicating that no waiting
is required.  Instead we use a non-NULL but invalid Fence object for which the
wait methods will return immediately.

Bug: 7892871
Change-Id: I5360aebe3090422ef6920d56c99fc4eedc642e48
2013-02-12 18:15:38 -08:00
Mathias Agopian
5fe58b8ba6 only disable hwc when alpha < 1.0
Bug: 8149181
Change-Id: Ib3c7a44f04871e020adceeae16d002141ac758d4
2013-02-07 16:22:50 -08:00
Mathias Agopian
9f8386e111 Add support for plane-alpha in HWC
Change-Id: I218e7dd5f23de535aabce61e993002ab6cb46cdd
2013-02-05 14:46:32 -08:00
Jesse Hall
51d2200738 Remove unused HWCLayer::setPerFrameDefaultState()
Bug: 7977590
Change-Id: Ic49c4e38ef2ee6beaeb268c406347c882135bdf0
2013-01-14 12:17:27 -08:00
Jesse Hall
800856a7b7 am f3e9d5bd: am cbe51356: Merge "Remove support for legacy HWC version encoding"
* commit 'f3e9d5bde57a41593a7dbc15e6f1fdb1ea64ea74':
  Remove support for legacy HWC version encoding
2013-01-14 09:52:16 -08:00
Jesse Hall
f3e9d5bde5 am cbe51356: Merge "Remove support for legacy HWC version encoding"
* commit 'cbe5135610cd3c919e6334fada72cc52238bb8b0':
  Remove support for legacy HWC version encoding
2013-01-14 09:47:49 -08:00
Andy McFadden
8f06a8c2c8 Reduce C++11 warnings
A few typecasts to fix "narrowing conversion" complaints.

Change-Id: Ib2118079a2ca33959c748d03d8c6f1722d62e8fe
2013-01-11 10:24:34 -08:00
Jesse Hall
7296051995 Remove support for legacy HWC version encoding
Change-Id: If03ae1ebf10d15777310e1449a57473021390582
2013-01-10 18:17:13 -08:00