Commit Graph

469 Commits

Author SHA1 Message Date
Michael Lentine
a2f27a0d63 am 26645298: Merge "Fix for corruption when numFds or numInts is too large." into lmp-mr1-dev
* commit '26645298400c0ae3a95731388364263d6a914ee4':
  Fix for corruption when numFds or numInts is too large.
2014-11-05 19:06:19 +00:00
Michael Lentine
dfd06b89a4 Fix for corruption when numFds or numInts is too large.
Bug: 18076253
Change-Id: I4c5935440013fc755e1d123049290383f4659fb6
2014-11-03 14:08:54 -08:00
Dan Albert
3235d8e477 am c52e54c4: Merge "Some more test cleanup."
* commit 'c52e54c47184704613d446eb15d051ceb43d82b3':
  Some more test cleanup.
2014-10-17 17:53:10 +00:00
Dan Albert
ed7d193ae9 Some more test cleanup.
Needed to build successfully when libc++ is the default STL.

Also fix a missing include. Not sure how this was getting by before.
Probably some transitive include.

Change-Id: Ie96b79e96b4e154d786fbf2d5ae5cf5892608837
2014-10-16 20:46:05 -07:00
Colin Cross
18fae75350 crash if getNativeBuffer() called on NULL GraphicBuffer
If getNativeBuffer() is called on a NULL GraphicBuffer the
static_cast of this from GraphicBuffer* to ANativeWindowBuffer*
will return a small pointer like (ANativeWindowBuffer*)0x10.
This value can propagate past NULL checks until it causes a crash
far away from the original NULL pointer.  Crash immediately
instead.

Change-Id: Id614b9eb1484108b3c3c733545309844c4b87532
2014-07-22 17:47:03 -07:00
Greg Hackmann
f974bffb36 am 38c9e132: am c1ffd351: am bd20e551: Merge "Use asynchronous lock/unlock API"
* commit '38c9e1327a5b24267c3dab5293bc9d7ada6e9fc9':
  Use asynchronous lock/unlock API
2014-05-12 18:18:47 +00:00
Francis Hart
8f3960179c Use asynchronous lock/unlock API
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.

This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.

Change-Id: I8c3fd9592e0c5400ac9be84450f55a77cc0bbdc5
2014-05-12 09:13:03 -07:00
Greg Hackmann
2f3dca149a am 9493d492: am 9eb142e3: am a9d49f99: Merge "Revert "Use asynchronous lock/unlock API""
* commit '9493d4924a59f14b698389386337a9c07a7ea3c4':
  Revert "Use asynchronous lock/unlock API"
2014-05-09 22:00:04 +00:00
Greg Hackmann
02528cf6aa am 4b46776f: am 8a6cd189: am f60564a1: Merge "Use asynchronous lock/unlock API"
* commit '4b46776ff88c5a365700b88e8b2b04e1b2c77e6e':
  Use asynchronous lock/unlock API
2014-05-09 21:54:48 +00:00
Greg Hackmann
a9d49f99e6 Merge "Revert "Use asynchronous lock/unlock API"" 2014-05-09 21:39:07 +00:00
Greg Hackmann
53ec72523a Revert "Use asynchronous lock/unlock API"
This reverts commit 378ef07760.

Change-Id: I1de5ab973b5383633e75924fe90ac3ca8216c36a
2014-05-09 21:36:48 +00:00
Greg Hackmann
f60564a13e Merge "Use asynchronous lock/unlock API" 2014-05-09 21:02:21 +00:00
Francis Hart
378ef07760 Use asynchronous lock/unlock API
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.

This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.

Change-Id: I77daa1beb197b63b1c2f281b8414ac4ae4b5b03c
2014-05-02 13:28:14 -07:00
Jun Jiang
e2d1157381 fix GraphicBuffer::flatten crash issue when handle is null
Change-Id: I0d3727e4366cac355791e52cb7790bf8f3c51527
Signed-off-by: Jun Jiang <jun.a.jiang@intel.com>
2014-04-29 14:15:36 +08:00
Colin Cross
c3911c6fa6 am b8ceeb8f: am 85085cd6: Merge "libui: fix passing Fence object over binder"
* commit 'b8ceeb8f6cc3eea53d4b471747c401b9ae54d931':
  libui: fix passing Fence object over binder
2014-04-15 20:52:27 +00:00
Colin Cross
288f2ef629 libui: fix passing Fence object over binder
The Fence object was writing a size_t into the binder buffer
in flatten, which changes size if the producer and consumer
are running in a 32-bit and a 64-bit process.  Use a uint32_t
instead.

Change-Id: Ifed526513800ce27f9d605101cddd922292cca37
2014-04-14 19:06:47 -07:00
Dan Stoza
21f18e6935 Merge "Add unique ID to GraphicBuffer" 2014-04-11 18:56:04 +00:00
Svetoslav
d85084b2b6 Adding render stats APIs to UiAutomation (framework native).
bug:12927198

Change-Id: Ibb1c07f7d89e11281e5c1f27f412a29ac6f9c4ab
2014-04-10 12:32:19 -07:00
Dan Stoza
b1363d37fc Add unique ID to GraphicBuffer
Adds a globally-unique ID (PID + sequence number) to every
GraphicBuffer, which will remain the same while crossing Binder,
even if the underlying handles change.

Change-Id: Ib11330a4c5e99621b82204e0adb31b9a88658426
2014-03-31 14:10:07 -07:00
Andy McFadden
bc96e4714f Added null check
Don't dereference "handle" if it's NULL.

Bug 13348578

Change-Id: Ifa6758616c41cf84467af6db29c779d26901a01c
2014-03-17 16:48:23 -07:00
Mark Salyzyn
993146092f am d4dabf87: am cdbf28b3: Merge "native frameworks: 64-bit compile issues"
* commit 'd4dabf872ac0a12e12aebae9032f7d62762c2aeb':
  native frameworks: 64-bit compile issues
2014-03-13 23:12:09 +00:00
Mark Salyzyn
92dc3fc52c native frameworks: 64-bit compile issues
- Fix format (print/scanf)
- Suppress unused argument warning messages (bonus)

Change-Id: I05c7724d2aba6da1e82a86000e11f3a8fef4e728
2014-03-12 13:12:44 -07:00
Ying Wang
646e2fbd91 am 0a643374: am 6b4e5b7f: Merge "Fix misuse of ."
* commit '0a6433749dcd87039f6e31c04ea662b238310b17':
  Fix misuse of $(my-dir).
2014-03-01 02:22:55 +00:00
Ying Wang
a3cc7edfce Fix misuse of $(my-dir).
Change-Id: I8b24f60826abe4b541de646cbc3df66929203301
2014-02-28 18:05:56 -08:00
Michael Wright
1c284a9431 Add contains point method to Region
Change-Id: I553433ff7ac39f14ffca8278960d2abc95b4dd63
2014-02-10 13:00:14 -08:00
Dan Stoza
6a5d35dd5c libgui: Add a test for SRGB surfaces
Add SRGBTest.RenderToSRGBSurface, which validates that passing the
SRGB colorspace attributes to eglCreateWindowSurface actually
results in an SRGB surface by comparing the output values to those
of a standard RGB surface.

Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a
2014-01-07 16:43:39 -08:00
Mathias Agopian
d213910ab0 am 9b5534b0: Merge changes I8283a989,I64add89a into klp-dev
* commit '9b5534b0e5e1510f56e6a2c58ad0816167603ebd':
  switch to use mat4
  vector and matrix classes for graphics use
2013-08-30 18:31:38 -07:00
Mathias Agopian
595ea77f6b vector and matrix classes for graphics use
- this implements vec2, vec3, vec4, which are float vectors
of size 2, 3 and 4 respectively.

the code allows easy instantiation of vectors of a different
type via the tvec{2|3|4}<T> template classes.

- this also implements mat4 which is a float 4x4 matrix. the
tmat44<T> template class allows easy instantiation of a
4x4 matrix of a different value_type.

The vector types have some minimal support for the
glsl style swizzled access; for instance:

  vec4 u;
  vec3 v = u.xyz;

only .x, .xy, .xyz and their .stpq / .rgba equivalent are
supported.

most operators are supported on both vector and matrices:
arithmetic, unary, compound assignment and comparison
(bit-wise operators NOT supported).

- operations available on vectors include:
dot, length, distance, normalize and cross

- operations available on matrices include:
transpose, inverse, trace

- and a few utilities to create matrices:
ortho, frustum, lookAt

Change-Id: I64add89ae90fa78d3f2f59985b63495575378635
2013-08-26 20:41:13 -07:00
Jesse Hall
771ed8d71b am fc43e16a: Merge "Graphics:Add error check when create GraphicBuffer"
* commit 'fc43e16a5693bca0edfc82c650fb606971e47138':
  Graphics:Add error check when create GraphicBuffer
2013-08-13 12:06:31 -07:00
Lingyun Zhu
2aff702548 Graphics:Add error check when create GraphicBuffer
Change-Id: Ib0ca59bf1dfe4ae0266c29c91c1dbe3d02c0904e
Author: Lingyun Zhu <lingyun.zhu@intel.com>
Signed-off-by: Lingyun Zhu <lingyun.zhu@intel.com>
Signed-off-by: Shuo Gao <shuo.gao@intel.com>
Signed-off-by: Bruce Beare <bruce.j.beare@intel.com>
Signed-off-by: Jack Ren <jack.ren@intel.com>
Author-tracking-BZ: 50141
2013-08-13 11:51:48 -07:00
Mathias Agopian
87f9b87796 remove unused code form GraphicBuffer
Change-Id: I0dd67f1f93f654331e8f17b55730931dbc695ca7
2013-07-31 20:10:10 -07:00
Mathias Agopian
e142428a9c Make Flattenable not virtual
Fallout from the Flattenable change, update all its uses.

Additionnaly, fix/tighten size checks when (un)flatten()ing
things.

Removed the assumption by some flattenables (e.g.: Fence)
that the size passed to them would be exact (it can
and will be larger in some cases)

The code in Parcel is a bit complicated so that we don't
have to expose the full implementation (and also to
keep the code smallish).

Change-Id: I0bf1c8aca2a3128491b4f45510bc46667e566dde
2013-07-30 21:19:13 -07:00
Mathias Agopian
c2414bb098 get rid of HAL pixelformats 5551 and 4444
Change-Id: I39409103144c1ba09078c4ddc323a58987fb09ea
2013-07-26 15:43:33 -07:00
Mathias Agopian
5773d3f5b2 get rid of PixelFormatInfo and simplify things
Change-Id: I025a362cc12d5b9b794fac14be500e25aab65396
2013-07-25 19:24:31 -07:00
Mathias Agopian
2381033ad0 am e6eef6c1: am ea74d3b7: make the warning timout of Fence::waitForever() implicit and longer
* commit 'e6eef6c136b007f3a7e1e19884875b855c0c5f95':
  make the warning timout of Fence::waitForever() implicit and longer
2013-05-17 10:18:45 -07:00
Mathias Agopian
ea74d3b78d make the warning timout of Fence::waitForever() implicit and longer
- timeout is now 3 seconds instead of 1
- simplifies the API a bit
- allows us to change/tweak this timeout globaly

Bug: 8988871

Change-Id: I8d3c6ec43a372f602fb3f29856710339f86c0ec9
2013-05-16 18:15:57 -07:00
Mathias Agopian
f3e85d4327 take the "transparent region" into account for blending
until now it was only used to discard a layer entirely.
we're now reducing the size of the layer if it is still
visible, if possible.

this works for instance when a surfaceView is used and
only the menu bar is displayed over it.

Change-Id: I3f5527c5cd1e69ecc968272c8948f1513ada8c55
2013-05-10 18:35:43 -07:00
Mathias Agopian
6c7f25afb7 reformat Rect.{cpp|h}
Change-Id: I45b1f6646541a1abacce1e70df00a770e47b820e
2013-05-10 18:03:31 -07:00
Eino-Ville Talvala
c43946b931 Add support for HAL_PIXEL_FORMAT_YCbCr_420_888
- Add fields to CpuConsumer::LockedBuffer for new information
- New lock methods for GraphicBuffer and GraphicBufferMapper for
  the format

Bug: 8734880
Change-Id: If31f82c62d64b6942cf4cc6e5715585c03273f12
2013-05-06 17:24:05 -07:00
Ying Wang
8a0cb4ee0b Add liblog
Bug: 8580410
Change-Id: I2ca4fa00dde0b574df3619134836bcb9315bd506
2013-04-09 21:55:39 -07:00
Mathias Agopian
2ca79399b9 latch transparent region hint only when we get a new frame
since the transparent region hint really depends on the
content of the window containing the SurfaceView
(it's calculated by the view hierarchy based on
overlapping views), it makes sense to latch it only when
the content of the window (the app) changes.

This should help fixing drawing artifacts when changing the
layout of a window containing a SurfaceView.

Bug: 8511430
Change-Id: Ic3aa668495293cb4d82a2cd7dcf3b6a337287678
2013-04-02 18:30:32 -07:00
Mathias Agopian
cab25d680e improved CallStack a bit
- added a ctor that updates and dumps the stack immediately
- added a "logtag" parameter to dump()

Change-Id: Ie51c256071d282591752243bdb4f68cf9ff8829d
2013-03-21 17:12:40 -07:00
Chris Craik
3e010f3138 Add createTJunctionFreeRegion
T-junction free regions are useful for rendering regions with various
geometric transformations, and the Region's span-ordered, sorted rect
list supports T-junction free storage without modification.

This approach creates a T-junction free region by splitting each
rectangle that is part of a vertical T-junction. This approach is two
pass (up and down) so that divisions can trickle up/down to other
adjacent spans.

Change-Id: Ifcf5e6fe0034c96b00ef09a4433b2b0fce8f4300
2013-02-27 11:13:03 -08:00
Jamie Gennis
1df8c34585 libgui: disallow NULL Fence pointers
This change eliminates the uses of a NULL sp<Fence> indicating that no waiting
is required.  Instead we use a non-NULL but invalid Fence object for which the
wait methods will return immediately.

Bug: 7892871
Change-Id: I5360aebe3090422ef6920d56c99fc4eedc642e48
2013-02-12 18:15:38 -08:00
Jesse Hall
7c36cd2315 Fix memory leak when getting signal time for unsignaled fences
Bug: 8000983
Change-Id: Ie88ed23fc5e8c95bfade364e090e90b7f070fa8e
2013-01-14 16:33:29 -08:00
Jamie Gennis
82dbc7429f SurfaceFlinger: refactor frame time tracking
This change moves the frame time history tracking code out of Layer and into a
new class called FrameTracker.  It also changes the tracking to use signal
timestamps from fences when available for more accurate results.

Change-Id: I323c5f075c58bf86ce363b52af885ad0f6365f2b
2012-11-19 17:45:09 -08:00
Mathias Agopian
b5c9dcdf3b Fence didn't manager sync_wait error codes properly
error codes are returned in errno, this caused ::waitForwever()
to only wait for 1 second and return improper error code (-1).

needed to help debugging 7316632

Bug: 7316632
Change-Id: Ie144f614a88393393972a3a770c6b4b0581f961a
2012-10-09 14:38:19 -07:00
Jesse Hall
ba607d53c6 Add Fence::waitForever which logs a warning timeout, and use it
Bug: 7217641
Change-Id: If0c1a613ead307c4045a47824174bf40c72bc7d7
2012-10-02 16:29:46 -07:00
Andy McFadden
4803b74e2a Show build config in dumpsys SurfaceFlinger
This adds a line to the "dumpsys SurfaceFlinger" output that shows
build-time configuration values.

Example:
 Build configuration: [sf HAS_CONTEXT_PRIORITY] [libui] \
  [libgui USE_FENCE_SYNC]

Bug 7206633

Change-Id: Ibe1856b459d34a4be6ee83a4ebfd2807e6cc68a0
2012-09-25 11:31:46 -07:00
Mathias Agopian
9ca6491bb7 Region::validate() cannot be called from addRectUnchecked()
addRectUnchecked() is allowed to be in an invalid state
temporarily.

Change-Id: I6f5162b5c49f378978c070a77abba35023fe918c
2012-09-12 17:56:29 -07:00