replicant-frameworks_native/libs/ui
Dan Stoza 6a5d35dd5c libgui: Add a test for SRGB surfaces
Add SRGBTest.RenderToSRGBSurface, which validates that passing the
SRGB colorspace attributes to eglCreateWindowSurface actually
results in an SRGB surface by comparing the output values to those
of a standard RGB surface.

Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a
2014-01-07 16:43:39 -08:00
..
tests
Android.mk
Fence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp libgui: Add a test for SRGB surfaces 2014-01-07 16:43:39 -08:00
Rect.cpp
Region.cpp
UiConfig.cpp