replicant-frameworks_native/include/gui
Jesse Hall f785754009 Pass fences from BufferQueue to SurfaceTextureClient
ISurfaceTexture::dequeueBuffer now returns the buffer's fence for the
client to wait on. For BufferQueue, this means passing it through
Binder so it can be returned to the SurfaceTextureClient. Now
SurfaceTextureClient is responsible for waiting on the fence in
dequeueBuffer instead of BufferQueue: one step closer to the goal.

Change-Id: I677ae758bcd23acee2d784b8cec11b32cccc196d
2012-06-21 22:21:12 -07:00
..
BitTube.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
BufferQueue.h Pass fences from BufferQueue to SurfaceTextureClient 2012-06-21 22:21:12 -07:00
CpuConsumer.h Add a BufferQueue CPU consumer. 2012-05-14 18:04:01 -07:00
DisplayEventReceiver.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
DummyConsumer.h Refactored DummyConsumer 2012-03-27 16:47:12 -07:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISensorEventConnection.h
ISensorServer.h
ISurface.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposer.h surfaceflinger: replace early suspend with binder call from PowerManager 2012-06-07 16:28:30 -07:00
ISurfaceComposerClient.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceTexture.h Pass fences from BufferQueue to SurfaceTextureClient 2012-06-21 22:21:12 -07:00
Sensor.h
SensorEventQueue.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
SensorManager.h
Surface.h SurfaceFlinger: add a crop to the layer state 2012-05-11 03:16:02 -07:00
SurfaceComposerClient.h SurfaceFlinger: add a crop to the layer state 2012-05-11 03:16:02 -07:00
SurfaceTexture.h Transfer HWC release fences to BufferQueue 2012-06-21 22:21:12 -07:00
SurfaceTextureClient.h Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00