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DisplayHardware
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fix an issue where the screen could stay off
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2011-10-10 22:18:55 -07:00 |
tests
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SF transactions are now O(1) wrt IPC instead of O(N).
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2011-06-29 15:05:41 -07:00 |
Android.mk
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Add a LayerScreenshot
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2011-10-18 20:21:47 -07:00 |
Barrier.h
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clz.cpp
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clz.h
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implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation"
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2011-07-19 15:24:46 -07:00 |
DdmConnection.cpp
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as a debug option SrufaceFlinger can now connect to DDMS
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2011-08-15 20:44:40 -07:00 |
DdmConnection.h
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as a debug option SrufaceFlinger can now connect to DDMS
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2011-08-15 20:44:40 -07:00 |
GLExtensions.cpp
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GLExtensions.h
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Layer.cpp
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CherryPick f9e455 from master to mr0. do not merge.
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2011-10-24 13:29:26 -07:00 |
Layer.h
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SurfaceFlinger: set layer names on SurfaceTextures
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2011-09-22 17:50:05 -07:00 |
LayerBase.cpp
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Make sure set GL state properly
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2011-10-18 15:32:57 -07:00 |
LayerBase.h
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Merge changes Ib302d79e,Ib4ee085f
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2011-09-27 14:24:09 -07:00 |
LayerDim.cpp
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Make sure set GL state properly
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2011-10-18 15:32:57 -07:00 |
LayerDim.h
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unify SurfaceTexture and Surface
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2011-06-13 15:51:35 -07:00 |
LayerScreenshot.cpp
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Add a LayerScreenshot
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2011-10-18 20:21:47 -07:00 |
LayerScreenshot.h
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Add a LayerScreenshot
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2011-10-18 20:21:47 -07:00 |
MessageQueue.cpp
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deliver invalidate messages AFTER other messages
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2010-10-11 14:11:15 -07:00 |
MessageQueue.h
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MODULE_LICENSE_APACHE2
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SurfaceFlinger.cpp
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mDirtyRegion is single threaded, but could be accessed from a hwc thread
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2011-10-21 15:41:01 -07:00 |
SurfaceFlinger.h
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mDirtyRegion is single threaded, but could be accessed from a hwc thread
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2011-10-21 15:41:01 -07:00 |
SurfaceTextureLayer.cpp
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Add a debug option to turn the "transformation hint" off
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2011-08-23 21:10:35 -07:00 |
SurfaceTextureLayer.h
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return correct value from query after connecting a surface
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2011-08-08 20:25:44 -07:00 |
Transform.cpp
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fix Surface positions are not floats
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2011-08-30 18:51:54 -07:00 |
Transform.h
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fix Surface positions are not floats
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2011-08-30 18:51:54 -07:00 |