replicant-frameworks_native/include/gui
Mathias Agopian 8785578391 add a layerStack attribute to Layers.
this attribute can be set through a regular transaction using
SurfaceComposerClient (just like any other attribute, eg: position or size)

Change-Id: I701a47c677ea6442ca713728a93335328cd2b172
2012-07-24 21:42:27 -07:00
..
BitTube.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
BufferQueue.h Return fence from acquireBuffer 2012-06-30 21:38:51 -07:00
CpuConsumer.h Add a BufferQueue CPU consumer. 2012-05-14 18:04:01 -07:00
DisplayEventReceiver.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
DummyConsumer.h Refactored DummyConsumer 2012-03-27 16:47:12 -07:00
IDisplayEventConnection.h Improve the VSYNC api a bit. 2011-12-06 22:43:10 -08:00
IGraphicBufferAlloc.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISensorEventConnection.h Rename SensorChannel to BitTube 2011-10-20 18:42:02 -07:00
ISensorServer.h new SensorService 2010-07-19 17:57:29 -07:00
ISurface.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceComposer.h add a layerStack attribute to Layers. 2012-07-24 21:42:27 -07:00
ISurfaceComposerClient.h fix libgui header location 2012-02-27 13:03:08 -08:00
ISurfaceTexture.h Pass fences with buffers from SurfaceTextureClient 2012-06-30 21:38:51 -07:00
Sensor.h 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorEventQueue.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
SensorManager.h SensorManager reconnects to sensor service when the later dies 2011-10-16 22:15:23 -07:00
Surface.h Remove freeze(), unfreeze() and setFreezeTint(). 2012-07-16 15:38:18 -07:00
SurfaceComposerClient.h add a layerStack attribute to Layers. 2012-07-24 21:42:27 -07:00
SurfaceTexture.h Pass fence to HWC on first use of buffer 2012-06-30 21:38:51 -07:00
SurfaceTextureClient.h Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00