c6f30bdee1
Adds a getConsumerName method to IGraphicBufferProducer and Surface. Currently, the name is cached inside of IGBP and is update on connect and dequeueBuffer, which should be good enough for most uses. Bug: 6667401 Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915 |
||
---|---|---|
.. | ||
Android.mk | ||
BufferQueue_test.cpp | ||
CpuConsumer_test.cpp | ||
DisconnectWaiter.h | ||
DummyConsumer.h | ||
FillBuffer.cpp | ||
FillBuffer.h | ||
FrameWaiter.h | ||
GLTest.cpp | ||
GLTest.h | ||
IGraphicBufferProducer_test.cpp | ||
MultiTextureConsumer_test.cpp | ||
SRGB_test.cpp | ||
StreamSplitter_test.cpp | ||
Surface_test.cpp | ||
SurfaceTextureClient_test.cpp | ||
SurfaceTextureFBO_test.cpp | ||
SurfaceTextureFBO.h | ||
SurfaceTextureGL_test.cpp | ||
SurfaceTextureGL.h | ||
SurfaceTextureGLThreadToGL_test.cpp | ||
SurfaceTextureGLThreadToGL.h | ||
SurfaceTextureGLToGL_test.cpp | ||
SurfaceTextureGLToGL.h | ||
SurfaceTextureMultiContextGL_test.cpp | ||
SurfaceTextureMultiContextGL.h | ||
TextureRenderer.cpp | ||
TextureRenderer.h |