replicant-frameworks_native/libs/gui/tests/SurfaceTextureClient_test.cpp
Michael Lentine 04b00cea67 Fix libgui crop matrix test.
On devices that have the crop image extension the crop is not applied to the
transform matrix so we have to expect different results in this case.

Change-Id: If62dec1111fb77c9fa2c4332d121665960ce0216
2015-05-29 16:26:36 -07:00

791 lines
30 KiB
C++

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "SurfaceTextureClient_test"
//#define LOG_NDEBUG 0
#include <EGL/egl.h>
#include <GLES2/gl2.h>
#include <gtest/gtest.h>
#include <gui/GLConsumer.h>
#include <gui/Surface.h>
#include <system/graphics.h>
#include <utils/Log.h>
#include <utils/Thread.h>
EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
#define CROP_EXT_STR "EGL_ANDROID_image_crop"
namespace android {
class SurfaceTextureClientTest : public ::testing::Test {
protected:
SurfaceTextureClientTest():
mEglDisplay(EGL_NO_DISPLAY),
mEglSurface(EGL_NO_SURFACE),
mEglContext(EGL_NO_CONTEXT) {
}
virtual void SetUp() {
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("Begin test: %s.%s", testInfo->test_case_name(),
testInfo->name());
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&producer, &consumer);
mST = new GLConsumer(consumer, 123, GLConsumer::TEXTURE_EXTERNAL, true,
false);
mSTC = new Surface(producer);
mANW = mSTC;
// We need a valid GL context so we can test updateTexImage()
// This initializes EGL and create a dummy GL context with a
// pbuffer render target.
mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
EGLint majorVersion, minorVersion;
EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
EGLConfig myConfig;
EGLint numConfigs = 0;
EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(),
&myConfig, 1, &numConfigs));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
mEglConfig = myConfig;
EGLint pbufferAttribs[] = {
EGL_WIDTH, 16,
EGL_HEIGHT, 16,
EGL_NONE };
mEglSurface = eglCreatePbufferSurface(mEglDisplay, myConfig, pbufferAttribs);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_SURFACE, mEglSurface);
mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT, 0);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
}
virtual void TearDown() {
mST.clear();
mSTC.clear();
mANW.clear();
eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglDestroyContext(mEglDisplay, mEglContext);
eglDestroySurface(mEglDisplay, mEglSurface);
eglTerminate(mEglDisplay);
const ::testing::TestInfo* const testInfo =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGV("End test: %s.%s", testInfo->test_case_name(),
testInfo->name());
}
virtual EGLint const* getConfigAttribs() {
static EGLint sDefaultConfigAttribs[] = {
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT | EGL_WINDOW_BIT,
EGL_NONE
};
return sDefaultConfigAttribs;
}
sp<GLConsumer> mST;
sp<Surface> mSTC;
sp<ANativeWindow> mANW;
EGLDisplay mEglDisplay;
EGLSurface mEglSurface;
EGLContext mEglContext;
EGLConfig mEglConfig;
};
TEST_F(SurfaceTextureClientTest, GetISurfaceTextureIsNotNull) {
sp<IGraphicBufferProducer> ist(mSTC->getIGraphicBufferProducer());
ASSERT_TRUE(ist != NULL);
}
TEST_F(SurfaceTextureClientTest, QueuesToWindowCompositorIsFalse) {
int result = -123;
int err = mANW->query(mANW.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
&result);
EXPECT_EQ(NO_ERROR, err);
EXPECT_EQ(0, result);
}
TEST_F(SurfaceTextureClientTest, ConcreteTypeIsSurfaceTextureClient) {
int result = -123;
int err = mANW->query(mANW.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result);
EXPECT_EQ(NO_ERROR, err);
EXPECT_EQ(NATIVE_WINDOW_SURFACE, result);
}
TEST_F(SurfaceTextureClientTest, EglCreateWindowSurfaceSucceeds) {
EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_DISPLAY, dpy);
EGLint majorVersion;
EGLint minorVersion;
EXPECT_TRUE(eglInitialize(dpy, &majorVersion, &minorVersion));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
EGLConfig myConfig = {0};
EGLint numConfigs = 0;
EGLint configAttribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_ALPHA_SIZE, 8,
EGL_DEPTH_SIZE, 16,
EGL_STENCIL_SIZE, 8,
EGL_NONE };
EXPECT_TRUE(eglChooseConfig(dpy, configAttribs, &myConfig, 1,
&numConfigs));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
EGLSurface eglSurface = eglCreateWindowSurface(dpy, myConfig, mANW.get(),
NULL);
EXPECT_NE(EGL_NO_SURFACE, eglSurface);
EXPECT_EQ(EGL_SUCCESS, eglGetError());
if (eglSurface != EGL_NO_SURFACE) {
eglDestroySurface(dpy, eglSurface);
}
eglTerminate(dpy);
}
TEST_F(SurfaceTextureClientTest, EglSwapBuffersAbandonErrorIsEglBadSurface) {
EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, mEglConfig, mANW.get(), NULL);
EXPECT_NE(EGL_NO_SURFACE, eglSurface);
EXPECT_EQ(EGL_SUCCESS, eglGetError());
EGLBoolean success = eglMakeCurrent(mEglDisplay, eglSurface, eglSurface, mEglContext);
EXPECT_TRUE(success);
glClear(GL_COLOR_BUFFER_BIT);
success = eglSwapBuffers(mEglDisplay, eglSurface);
EXPECT_TRUE(success);
mST->abandon();
glClear(GL_COLOR_BUFFER_BIT);
success = eglSwapBuffers(mEglDisplay, eglSurface);
EXPECT_FALSE(success);
EXPECT_EQ(EGL_BAD_SURFACE, eglGetError());
success = eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
ASSERT_TRUE(success);
if (eglSurface != EGL_NO_SURFACE) {
eglDestroySurface(mEglDisplay, eglSurface);
}
}
TEST_F(SurfaceTextureClientTest, BufferGeometryInvalidSizesFail) {
EXPECT_GT(OK, native_window_set_buffers_dimensions(mANW.get(), 0, 8));
EXPECT_GT(OK, native_window_set_buffers_dimensions(mANW.get(), 8, 0));
}
TEST_F(SurfaceTextureClientTest, DefaultGeometryValues) {
ANativeWindowBuffer* buf;
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometryCanBeSet) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), PIXEL_FORMAT_RGB_565));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometryDefaultSizeSetFormat) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 0, 0));
EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), PIXEL_FORMAT_RGB_565));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometrySetSizeDefaultFormat) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), 0));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeUnset) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), 0));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 0, 0));
EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), 0));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, BufferGeometrySizeCanBeChangedWithoutFormat) {
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 0, 0));
EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), PIXEL_FORMAT_RGB_565));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(1, buf->width);
EXPECT_EQ(1, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 16, 8));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGB_565, buf->format);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSize) {
sp<GLConsumer> st(mST);
ANativeWindowBuffer* buf;
EXPECT_EQ(OK, st->setDefaultBufferSize(16, 8));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
EXPECT_EQ(16, buf->width);
EXPECT_EQ(8, buf->height);
EXPECT_EQ(PIXEL_FORMAT_RGBA_8888, buf->format);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeAfterDequeue) {
ANativeWindowBuffer* buf[2];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_EQ(16, buf[0]->width);
EXPECT_EQ(16, buf[1]->width);
EXPECT_EQ(8, buf[0]->height);
EXPECT_EQ(8, buf[1]->height);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSetDefaultSizeVsGeometry) {
ANativeWindowBuffer* buf[2];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_EQ(16, buf[0]->width);
EXPECT_EQ(16, buf[1]->width);
EXPECT_EQ(8, buf[0]->height);
EXPECT_EQ(8, buf[1]->height);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 12, 24));
EXPECT_EQ(OK, native_window_set_buffers_format(mANW.get(), 0));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_EQ(12, buf[0]->width);
EXPECT_EQ(12, buf[1]->width);
EXPECT_EQ(24, buf[0]->height);
EXPECT_EQ(24, buf[1]->height);
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[1], -1));
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureTooManyUpdateTexImage) {
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, mANW->setSwapInterval(mANW.get(), 0));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(OK, mST->updateTexImage());
ASSERT_EQ(OK, mANW->setSwapInterval(mANW.get(), 1));
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(OK, mST->updateTexImage());
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeSlowRetire) {
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_NE(buf[1], buf[2]);
EXPECT_NE(buf[2], buf[0]);
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeFastRetire) {
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
EXPECT_NE(buf[0], buf[1]);
EXPECT_NE(buf[1], buf[2]);
EXPECT_NE(buf[2], buf[0]);
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeDQQR) {
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[0]);
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_NE(buf[0], buf[1]);
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
EXPECT_NE(buf[1], buf[2]);
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[2]);
}
// XXX: We currently have no hardware that properly handles dequeuing the
// buffer that is currently bound to the texture.
TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeDequeueCurrent) {
android_native_buffer_t* buf[3];
android_native_buffer_t* firstBuf;
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &firstBuf));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), firstBuf, -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), firstBuf);
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
EXPECT_NE(buf[0], buf[1]);
EXPECT_NE(buf[1], buf[2]);
EXPECT_NE(buf[2], buf[0]);
EXPECT_EQ(firstBuf, buf[2]);
}
TEST_F(SurfaceTextureClientTest, SurfaceTextureSyncModeMinUndequeued) {
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
// We should be able to dequeue all the buffers before we've queued mANWy.
EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2], -1));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
EXPECT_EQ(OK, mST->updateTexImage());
EXPECT_EQ(mST->getCurrentBuffer().get(), buf[1]);
EXPECT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
// Once we've queued a buffer, however we should not be able to dequeue more
// than (buffer-count - MIN_UNDEQUEUED_BUFFERS), which is 2 in this case.
EXPECT_EQ(INVALID_OPERATION,
native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf[2], -1));
}
TEST_F(SurfaceTextureClientTest, SetCropCropsCrop) {
android_native_rect_t rect = {-2, -13, 40, 18};
native_window_set_crop(mANW.get(), &rect);
ASSERT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 4, 4));
android_native_buffer_t* buf;
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf, -1));
ASSERT_EQ(OK, mST->updateTexImage());
Rect crop = mST->getCurrentCrop();
EXPECT_EQ(0, crop.left);
EXPECT_EQ(0, crop.top);
EXPECT_EQ(4, crop.right);
EXPECT_EQ(4, crop.bottom);
}
// XXX: This is not expected to pass until the synchronization hacks are removed
// from the SurfaceTexture class.
TEST_F(SurfaceTextureClientTest, DISABLED_SurfaceTextureSyncModeWaitRetire) {
class MyThread : public Thread {
sp<GLConsumer> mST;
EGLContext ctx;
EGLSurface sur;
EGLDisplay dpy;
bool mBufferRetired;
Mutex mLock;
virtual bool threadLoop() {
eglMakeCurrent(dpy, sur, sur, ctx);
usleep(20000);
Mutex::Autolock _l(mLock);
mST->updateTexImage();
mBufferRetired = true;
eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
return false;
}
public:
MyThread(const sp<GLConsumer>& mST)
: mST(mST), mBufferRetired(false) {
ctx = eglGetCurrentContext();
sur = eglGetCurrentSurface(EGL_DRAW);
dpy = eglGetCurrentDisplay();
eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
~MyThread() {
eglMakeCurrent(dpy, sur, sur, ctx);
}
void bufferDequeued() {
Mutex::Autolock _l(mLock);
EXPECT_EQ(true, mBufferRetired);
}
};
android_native_buffer_t* buf[3];
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 3));
// dequeue/queue/update so we have a current buffer
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
mST->updateTexImage();
MyThread* thread = new MyThread(mST);
sp<Thread> threadBase(thread);
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
thread->run();
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
//ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));
//ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
thread->bufferDequeued();
thread->requestExitAndWait();
}
TEST_F(SurfaceTextureClientTest, GetTransformMatrixReturnsVerticalFlip) {
android_native_buffer_t* buf[3];
float mtx[16] = {};
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mST->updateTexImage());
mST->getTransformMatrix(mtx);
EXPECT_EQ(1.f, mtx[0]);
EXPECT_EQ(0.f, mtx[1]);
EXPECT_EQ(0.f, mtx[2]);
EXPECT_EQ(0.f, mtx[3]);
EXPECT_EQ(0.f, mtx[4]);
EXPECT_EQ(-1.f, mtx[5]);
EXPECT_EQ(0.f, mtx[6]);
EXPECT_EQ(0.f, mtx[7]);
EXPECT_EQ(0.f, mtx[8]);
EXPECT_EQ(0.f, mtx[9]);
EXPECT_EQ(1.f, mtx[10]);
EXPECT_EQ(0.f, mtx[11]);
EXPECT_EQ(0.f, mtx[12]);
EXPECT_EQ(1.f, mtx[13]);
EXPECT_EQ(0.f, mtx[14]);
EXPECT_EQ(1.f, mtx[15]);
}
TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffers) {
android_native_buffer_t* buf[3];
float mtx[16] = {};
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mST->updateTexImage());
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
mST->getTransformMatrix(mtx);
EXPECT_EQ(1.f, mtx[0]);
EXPECT_EQ(0.f, mtx[1]);
EXPECT_EQ(0.f, mtx[2]);
EXPECT_EQ(0.f, mtx[3]);
EXPECT_EQ(0.f, mtx[4]);
EXPECT_EQ(-1.f, mtx[5]);
EXPECT_EQ(0.f, mtx[6]);
EXPECT_EQ(0.f, mtx[7]);
EXPECT_EQ(0.f, mtx[8]);
EXPECT_EQ(0.f, mtx[9]);
EXPECT_EQ(1.f, mtx[10]);
EXPECT_EQ(0.f, mtx[11]);
EXPECT_EQ(0.f, mtx[12]);
EXPECT_EQ(1.f, mtx[13]);
EXPECT_EQ(0.f, mtx[14]);
EXPECT_EQ(1.f, mtx[15]);
}
TEST_F(SurfaceTextureClientTest, GetTransformMatrixSucceedsAfterFreeingBuffersWithCrop) {
// Query to see if the image crop extension exists
EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
const char* exts = eglQueryStringImplementationANDROID(dpy, EGL_EXTENSIONS);
size_t cropExtLen = strlen(CROP_EXT_STR);
size_t extsLen = strlen(exts);
bool equal = !strcmp(CROP_EXT_STR, exts);
bool atStart = !strncmp(CROP_EXT_STR " ", exts, cropExtLen+1);
bool atEnd = (cropExtLen+1) < extsLen &&
!strcmp(" " CROP_EXT_STR, exts + extsLen - (cropExtLen+1));
bool inMiddle = strstr(exts, " " CROP_EXT_STR " ");
bool hasEglAndroidImageCrop = equal || atStart || atEnd || inMiddle;
android_native_buffer_t* buf[3];
float mtx[16] = {};
android_native_rect_t crop;
crop.left = 0;
crop.top = 0;
crop.right = 5;
crop.bottom = 5;
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 4));
ASSERT_EQ(OK, native_window_set_buffers_dimensions(mANW.get(), 8, 8));
ASSERT_EQ(OK, native_window_set_buffers_format(mANW.get(), 0));
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, native_window_set_crop(mANW.get(), &crop));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
ASSERT_EQ(OK, mST->updateTexImage());
ASSERT_EQ(OK, native_window_set_buffer_count(mANW.get(), 6)); // frees buffers
mST->getTransformMatrix(mtx);
// If the egl image crop extension is not present, this accounts for the
// .5 texel shrink for each edge that's included in the transform matrix
// to avoid texturing outside the crop region. Otherwise the crop is not
// included in the transform matrix.
EXPECT_EQ(hasEglAndroidImageCrop ? 1 : 0.5, mtx[0]);
EXPECT_EQ(0.f, mtx[1]);
EXPECT_EQ(0.f, mtx[2]);
EXPECT_EQ(0.f, mtx[3]);
EXPECT_EQ(0.f, mtx[4]);
EXPECT_EQ(hasEglAndroidImageCrop ? -1 : -0.5, mtx[5]);
EXPECT_EQ(0.f, mtx[6]);
EXPECT_EQ(0.f, mtx[7]);
EXPECT_EQ(0.f, mtx[8]);
EXPECT_EQ(0.f, mtx[9]);
EXPECT_EQ(1.f, mtx[10]);
EXPECT_EQ(0.f, mtx[11]);
EXPECT_EQ(hasEglAndroidImageCrop ? 0 : 0.0625f, mtx[12]);
EXPECT_EQ(hasEglAndroidImageCrop ? 1 : 0.5625f, mtx[13]);
EXPECT_EQ(0.f, mtx[14]);
EXPECT_EQ(1.f, mtx[15]);
}
// This test verifies that the buffer format can be queried immediately after
// it is set.
TEST_F(SurfaceTextureClientTest, QueryFormatAfterSettingWorks) {
sp<ANativeWindow> anw(mSTC);
int fmts[] = {
// RGBA_8888 should not come first, as it's the default
HAL_PIXEL_FORMAT_RGBX_8888,
HAL_PIXEL_FORMAT_RGBA_8888,
HAL_PIXEL_FORMAT_RGB_888,
HAL_PIXEL_FORMAT_RGB_565,
HAL_PIXEL_FORMAT_BGRA_8888,
HAL_PIXEL_FORMAT_YV12,
};
const int numFmts = (sizeof(fmts) / sizeof(fmts[0]));
for (int i = 0; i < numFmts; i++) {
int fmt = -1;
ASSERT_EQ(OK, native_window_set_buffers_dimensions(anw.get(), 0, 0));
ASSERT_EQ(OK, native_window_set_buffers_format(anw.get(), fmts[i]));
ASSERT_EQ(OK, anw->query(anw.get(), NATIVE_WINDOW_FORMAT, &fmt));
EXPECT_EQ(fmts[i], fmt);
}
}
class MultiSurfaceTextureClientTest : public ::testing::Test {
public:
MultiSurfaceTextureClientTest() :
mEglDisplay(EGL_NO_DISPLAY),
mEglContext(EGL_NO_CONTEXT) {
for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
mEglSurfaces[i] = EGL_NO_CONTEXT;
}
}
protected:
enum { NUM_SURFACE_TEXTURES = 32 };
virtual void SetUp() {
mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
EGLint majorVersion, minorVersion;
EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
EGLConfig myConfig;
EGLint numConfigs = 0;
EGLint configAttribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_NONE
};
EXPECT_TRUE(eglChooseConfig(mEglDisplay, configAttribs, &myConfig, 1,
&numConfigs));
ASSERT_EQ(EGL_SUCCESS, eglGetError());
mEglContext = eglCreateContext(mEglDisplay, myConfig, EGL_NO_CONTEXT,
0);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&producer, &consumer);
sp<GLConsumer> st(new GLConsumer(consumer, i,
GLConsumer::TEXTURE_EXTERNAL, true, false));
sp<Surface> stc(new Surface(producer));
mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
static_cast<ANativeWindow*>(stc.get()), NULL);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
ASSERT_NE(EGL_NO_SURFACE, mEglSurfaces[i]);
}
}
virtual void TearDown() {
eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
if (mEglSurfaces[i] != EGL_NO_SURFACE) {
eglDestroySurface(mEglDisplay, mEglSurfaces[i]);
}
}
if (mEglContext != EGL_NO_CONTEXT) {
eglDestroyContext(mEglDisplay, mEglContext);
}
if (mEglDisplay != EGL_NO_DISPLAY) {
eglTerminate(mEglDisplay);
}
}
EGLDisplay mEglDisplay;
EGLSurface mEglSurfaces[NUM_SURFACE_TEXTURES];
EGLContext mEglContext;
};
// XXX: This test is disabled because it causes a hang on some devices. See bug
// 5015672.
TEST_F(MultiSurfaceTextureClientTest, DISABLED_MakeCurrentBetweenSurfacesWorks) {
for (int iter = 0; iter < 8; iter++) {
for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
eglMakeCurrent(mEglDisplay, mEglSurfaces[i], mEglSurfaces[i],
mEglContext);
glClear(GL_COLOR_BUFFER_BIT);
eglSwapBuffers(mEglDisplay, mEglSurfaces[i]);
}
}
}
} // namespace android