Commit Graph

114 Commits

Author SHA1 Message Date
Daniel Lam
9abe1ebc95 Fixed disconnect bug in SurfaceTexture
BufferQueue's disconnect could race with updateTexImage
where invalid buffers could be released.  Additionally
fixed similar bug with setBufferCount.  Tests were added
to stress the disconnect mechanism.

Change-Id: I9afa4c64f3e025984e8a9e8d924852a71d044716
2012-04-02 14:55:01 -07:00
Jamie Gennis
74bed55fff SurfaceTexture: add context attach & detach
This change adds the detachFromContext and attachToContext methods to
SurfaceTexture.  These methods allow the SurfaceTexture to switch from
one consumer GLES context to another.  This change also includes a few
cleanups to the error return codes in updateTexImage.

Change-Id: I0df1eb599aa7b6f58f07431f242f8f09269559ed
2012-03-30 16:47:28 -07:00
Daniel Lam
f71c4ae136 Added a DummyConsumer for use with BufferQueue.
The DummyConsumer is a consumer that can connect to BufferQueue
that does nothing.  It is required as BufferQueue checks
if a consumer is connected.  Also fixes a bug where SurfaceTexture
was reusing old texture slots.

Bug: 6172739
Change-Id: I5e7a118dd4d07807ba4c763200242b5ee7d3412b
2012-03-26 15:29:35 -07:00
Jamie Gennis
ce56137218 libgui: have ST::updateTexImage check the GL ctx
This change adds a check to SurfaceTexture::updateTexImage to verify
that the current GL context is the same as the one that was used for
previous updateTexImage calls.

Change-Id: If02d2f787bcfdb528046dc9ddf6665f8a90e1bf4
2012-03-19 18:33:05 -07:00
Jamie Gennis
fa5b40ebb8 libgui: add BQ consumer buffer free notifications
This change adds a new callback for BufferQueue consumers to be notified
when the BufferQueue frees some or all of its buffers.  This is needed
to retain SurfaceTexture behavior where all buffers would be freed when
the producer disconnects.  This change also modifies the
SurfaceTextureGLToGLTest.EglDestroySurfaceUnrefsBuffers test to catch
when the buffers are not freed.

The implementation is a little complicated because it needs to avoid
circular sp<> references across what will be a binder interface (so wp<>
can't be used directly).  It also needs to avoid the possibility of
locking the BufferQueue and consumer (e.g. SurfaceTexture) mutexes in
the wrong order.

This change also includes a few additional fixes and test cleanups.

Change-Id: I27b77d0af15cb4b135f4b63573f634f5f0da2182
2012-03-19 15:09:09 -07:00
Daniel Lam
b267579ba8 SurfaceTexture: Fully refactored from BufferQueue
SurfaceTexture and BufferQueue are separate objects.

Change-Id: I230bc0ae6f78d0f9b2b5df902f40ab443ed5a055
2012-03-13 14:39:07 -07:00
Jamie Gennis
1c8e95cf86 Add tracing to various graphics components.
This change adds ATRACE call tracing to BufferQueue,
SurfaceTextureClient, SurfaceTexture, SurfaceFlinger, Layer, and EGL.

Change-Id: I9d75ed26f5a3f0d1af635da38289520134cfbbb7
2012-02-27 17:50:35 -08:00
Daniel Lam
eae59d2ea7 Removed dependecies between BufferQueue and SurfaceTexture
Refactored SurfaceTexture and BufferQueue such that share
no protected members.  Created an consumer facing interface
for BufferQueue in preparation of connecting SurfaceTexture
and BufferQueue through a binder.

Change-Id: I938e63e085128148c58d0e26c7213b30145c109f
2012-02-27 16:40:48 -08:00
Jamie Gennis
fbb1655916 Merge "Revert "Removed dependecies between BufferQueue and SurfaceTexture"" 2012-02-27 13:23:51 -08:00
Mathias Agopian
90ac799241 fix libgui header location
Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
2012-02-27 13:03:08 -08:00
Daniel Lam
9b10c47e11 Revert "Removed dependecies between BufferQueue and SurfaceTexture"
This reverts commit a631399f71dbc7659d2f241968f85d337726ae61
2012-02-27 11:32:06 -08:00
Daniel Lam
3330238841 Removed dependecies between BufferQueue and SurfaceTexture
Refactored SurfaceTexture and BufferQueue such that share
no protected members.  Created an consumer facing interface
for BufferQueue in preparation of connecting SurfaceTexture
and BufferQueue through a binder.

Change-Id: Iff55e740e36a7f70c9f7a17ee7a5af38e3d21f0f
2012-02-22 20:12:27 -08:00
Daniel Lam
b856052c00 Refactored query function from SurfaceTexture into BufferQueue
Change-Id: Id1cb6cc38d01edb4fcfcad867c5a7693bdcc3ab1
2012-02-09 16:16:51 -08:00
Daniel Lam
6b091c5300 Refactored ISurfaceTexture calls from SurfaceTexture into BufferQueue.
Change-Id: I514f6b802f6b49c9ae27bed37bf0b9d23da03c9a
2012-02-07 13:57:01 -08:00
Steve Block
e6f43ddce7 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2012-01-08 13:19:13 +00:00
Steve Block
32397c1cd3 Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/157065

Bug: 5449033
Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
2012-01-06 10:07:54 +00:00
Steve Block
a19954ab37 Rename (IF_)LOGI(_IF) to (IF_)ALOGI(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/156801

Bug: 5449033
Change-Id: Ib08fe86d23db91ee153e9f91a99a35c42b9208ea
2012-01-04 20:05:49 +00:00
Steve Block
9d45368352 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
2012-01-03 22:38:27 +00:00
Jamie Gennis
ace62f2b79 am 74e0fcae: am a1dee3f5: Merge "SurfaceTexture: fix a verbose-log compile error" into ics-mr1
* commit '74e0fcaed1cd20ae8632224ff5a5404ff1a6e497':
  SurfaceTexture: fix a verbose-log compile error
2011-12-12 16:10:28 -08:00
Jamie Gennis
988637e559 SurfaceTexture: fix a verbose-log compile error
Change-Id: I045231207e068d950bb0cb5085717af5d9454ed1
2011-12-09 15:07:44 -08:00
Mathias Agopian
a4fbecd119 am 55d3880e: am bb1e7d43: Merge changes I7e973a35,Ib3386fcc into ics-mr1
* commit '55d3880eed3450748eb7b97281e030902ee29c2a':
  SurfaceTexture: add EGL_KHR_fence_sync option
  SurfaceTexture: add a blit-to-FBO test
2011-11-30 10:50:52 -08:00
Jamie Gennis
86edf4f647 SurfaceTexture: add EGL_KHR_fence_sync option
This change adds a compile-time option for SurfaceTexture to use the
EGL_KHR_fence_sync extension to synchronize access to Gralloc buffers.

Bug: 5122031
Change-Id: I7e973a358631fff5308acf377581b811911fe790
2011-11-29 17:09:01 -08:00
Mathias Agopian
41f673c9b3 split ComposerService out of SurfaceComposerClient.h
Change-Id: I1eb691f7ca263d5895d871ab675bb5826e0323c6
2011-11-28 15:21:57 -08:00
Mathias Agopian
6b7c5da722 am cc4d02e0: am 07a2d831: Merge "don\'t report an error when disconnecting from an abandoned surfacetexture" into ics-mr1
* commit 'cc4d02e0cbb99341a0508838c88eeef53180fdfd':
  don't report an error when disconnecting from an abandoned surfacetexture
2011-11-21 21:08:47 -08:00
Mathias Agopian
93a098fb6e am 8390cf39: am 8646cd42: Merge "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices" into ics-mr1
* commit '8390cf39f8a4f74f7baa91d23cba06894a3fb9b5':
  enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices
2011-11-21 21:08:44 -08:00
Jamie Gennis
185a0a0420 am c2597295: am 53cf2020: Merge changes I37fd43b5,I91eb29db,I0491ce35 into ics-mr1
* commit 'c25972950c2ea62fb085524dbe737c2bf0f08f4a':
  SurfaceTexture: fix a couple tests
  EGL: default to swap interval 1
  SurfaceTexture: clean up some tests
2011-11-21 21:08:21 -08:00
Mathias Agopian
7723773df3 Merge "don't report an error when disconnecting from an abandoned surfacetexture" into ics-mr1 2011-11-21 17:57:31 -08:00
Mathias Agopian
75cf5a7480 Merge "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices" into ics-mr1 2011-11-21 17:57:20 -08:00
Jamie Gennis
59769469e4 EGL: default to swap interval 1
This change explicitly sets swap interval 1 on the window when an
EGLSurface is created to render to it.

Change-Id: I91eb29dbee3ae4a55076b921f084d503fbe94e03
2011-11-21 14:37:29 -08:00
Mathias Agopian
8b8a004148 don't report an error when disconnecting from an abandoned surfacetexture
this happens often with CPU Surfaces, which disconnect long
after their surfacetexture has been abandoned.

Change-Id: If49da03b72f99130e01b2b9bcbd444bb38f7ed4e
2011-11-18 14:32:35 -08:00
Mathias Agopian
7c6eba6669 enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices
this flag should be enabled for all targets, but currently
some have issues with it, so we're turning it on only for
tested targets.

this will hopefully resolve some performance issues.

Bug: 5553562, 5631630
Change-Id: I54c7a9e2068586898ab13e405d95534669260537
2011-11-18 13:50:35 -08:00
Jamie Gennis
b963e22ca2 am 9da22d2c: am 2ba13186: Merge "SurfaceTexture: fix a bug with buffer reallocation" into ics-mr1
* commit '9da22d2cc31069d86a92021d8540bb5a77c9591b':
  SurfaceTexture: fix a bug with buffer reallocation
2011-11-18 02:37:41 -08:00
Jamie Gennis
e984dd11c1 Merge "SurfaceTexture: fix a bug with buffer reallocation" into ics-mr1 2011-11-17 17:10:47 -08:00
Jamie Gennis
aaa3ecff4b SurfaceTexture: fix a bug with buffer reallocation
This change fixes an issue involving buffer reallocation and the
ALLOW_DEQUEUE_CURRENT_BUFFER mode in SurfaceTexture.  The bug happened
when the buffer slot currently attached to the GL texture was selected
for dequeuing, but the dequeue operation caused the buffer to be
reallocated.  Because the buffer is new, the image producer could fill
the buffer and queue it before an updateTexImage call, which would
result in the "slot %d is current" error in queueBuffer.

Bug: 5631630
Change-Id: Icdd8bc5cad3c7db43953446d9be2603aaea11a8d
2011-11-17 16:00:44 -08:00
Mathias Agopian
1c46c42c16 am abdade71: am 69c17a11: Merge "Revert "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices"" into ics-mr1
* commit 'abdade71bc17153696fe2abe281c5a3b0c2e5abe':
  Revert "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices"
2011-11-17 07:48:10 -08:00
Jamie Gennis
ccf5b9febc am 7765fc65: am fd6b64f6: Merge "SurfaceTexture: Fix to return the oldest of free buffers to Client on Dequeue call" into ics-mr1
* commit '7765fc651a9519dd2f0ac9d3374a50e9865c5c99':
  SurfaceTexture: Fix to return the oldest of free buffers to Client on Dequeue call
2011-11-17 05:46:00 -08:00
Mathias Agopian
c554d2b8ad Merge "Revert "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices"" into ics-mr1 2011-11-16 16:13:38 -08:00
Mathias Agopian
c21180ee67 Revert "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices"
This reverts commit e7758be6da85728df6b4215f413660c67c5a9740.

Seemed to cause failures un SurfaceTexture.

Bug: 5627450
2011-11-16 15:59:13 -08:00
Jamie Gennis
c1ef3c4d7d Merge "SurfaceTexture: Fix to return the oldest of free buffers to Client on Dequeue call" into ics-mr1 2011-11-16 11:34:30 -08:00
Mathias Agopian
029f760674 am 556a406c: am 3aa684ec: Merge "enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices" into ics-mr1
* commit '556a406cf4dd8a7faa318e0d522d899f8b9da7dc':
  enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices
2011-11-15 13:11:19 -08:00
Sunita Nadampalli
a929748ddb SurfaceTexture: Fix to return the oldest of free buffers to Client on Dequeue call
Surface Texture dequeue logic is modified to return the oldest of the
free buffers to Client on dequeue call.

Currently dequeue method is returning the first buffer index which is free.
The parsing is done in ascending order of the buffer slot indices.
This leads to returning the buffer which has been just queued to composer,
and hence display, and this defeats the purpose of having minimum dequeue count
as 2 in asynchrnouse mode.

This is fixed by checking all the free slots and returning the oldest buffer.

Change-Id: Ibbac10593c3994c278c601af0480b171635ecdd4
Signed-off-by: Sunita Nadampalli <sunitan@ti.com>
2011-11-15 11:43:35 -08:00
Mathias Agopian
251ce852cc enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices
this flag should be enabled for all targets, but currently
some have issues with it, so we're turning it on only for
tested targets.

this will hopefully resolve some performance issues.

Bug: 5553562
Change-Id: I939992b4cd0debea980dec0127c72be2dff33af8
2011-11-14 19:17:37 -08:00
Jamie Gennis
eade85c60c am c5ce130f: Merge "SurfaceTexture: various logging improvements" into ics-mr1
* commit 'c5ce130f658303299bf55091373951f7fd33ae36':
  SurfaceTexture: various logging improvements
2011-11-03 18:57:21 +00:00
Jamie Gennis
6ee96ad6a3 SurfaceTexture: various logging improvements
Change-Id: I1f7216276547a1e9f9343c88c6cc1c24efcdcdbc
2011-11-01 15:48:42 -07:00
Steve Block
6807e59e0f Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/143865

Bug: 5449033
Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
2011-10-26 09:57:54 +01:00
Jamie Gennis
fb1b5a2f33 SurfaceTexture: parameterize the texture target
This change adds a hack to allow Android Browser to use a SurfaceTexture
to stream RGBA images to a GL_TEXTURE_2D texture object.

Change-Id: Idb90064d5d4b920959ef3be7451362ac5012460e
2011-09-30 14:19:41 -07:00
Jamie Gennis
fa28c35c21 SurfaceTexture: add name support
This change adds support for setting a string that can be used to
identify a SurfaceTexture object in log messages.

Change-Id: Ib4ee085f36c8830dc964c05ef1654f5a55dfcd60
2011-09-22 17:49:10 -07:00
Mathias Agopian
06649fece4 cleanup: fix typos in logs
Change-Id: Ib5744564a873ea2b84100174673dc4d3ae109fcf
2011-09-16 11:56:40 -07:00
Mathias Agopian
70e3f81d0f make sure to re-initialize SurfaceTexture to its default state on disconnect
this caused problems where the NavigationBar would disapear or be
drawn in the wrong orientation.

Change-Id: I083c41338db83a4afd14f427caec2f31c180d734
2011-08-25 17:03:30 -07:00
Mathias Agopian
29b5762efc don't return the current buffer from dequeueBuffer
we were not reseting mCurrentTexture in some situations
which in turn caused dequeueBuffers() return a
"FREE" buffer that was also current.
Very often it was harmless, but it created a race with
updateTexImage() which could cause the following
queueBuffers() to fail.

Bug: 5156325
Change-Id: If15a31dc869117543d220d6e5562c57116cbabdb
2011-08-17 15:49:13 -07:00