don't report an error when disconnecting from an abandoned surfacetexture
this happens often with CPU Surfaces, which disconnect long after their surfacetexture has been abandoned. Change-Id: If49da03b72f99130e01b2b9bcbd444bb38f7ed4e
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6285c6cf10
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@ -642,8 +642,9 @@ status_t SurfaceTexture::disconnect(int api) {
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Mutex::Autolock lock(mMutex);
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if (mAbandoned) {
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ST_LOGE("disconnect: SurfaceTexture has been abandoned!");
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return NO_INIT;
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// it is not really an error to disconnect after the surface
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// has been abandoned, it should just be a no-op.
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return NO_ERROR;
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}
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int err = NO_ERROR;
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