Commit Graph

15 Commits

Author SHA1 Message Date
Dan Stoza
dd883c0b08 libgui: Enable -Weverything and -Werror
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.

This is a squashed commit based on an initial change with a couple of
fixes to avoid breaking certain targets. The source commits are:
  d723bd7669
  00d504c06e
  429ba89cd2

Change-Id: I034abec27bf4020d84af60d7acc1939c59986dd6
2014-12-05 14:59:29 -08:00
Igor Murashkin
a5b7513711 gui: CpuConsumer::lockNextBuffer change return code when too many bufs acquired
- Return NOT_ENOUGH_DATA instead of INVALID_OPERATION when too many
  buffers have already been locked.
- INVALID_OPERATION is nominally used when something irrecoverable happens,
  but in this case the client just needs to call unlockBuffer to go back into a
  good state.

Bug: 10333400
Change-Id: I3a034d77de85741429f832a90eedd670afa1dc94
2013-08-14 20:17:17 -07:00
Mathias Agopian
db89edc94b All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that

Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
2013-08-06 20:05:36 +00:00
Mathias Agopian
595264f1af BufferQueue improvements and APIs changes
this is the first step of a series of improvements to
BufferQueue. A few things happen in this change:

- setSynchronousMode() goes away as well as the SynchronousModeAllowed flag
- BufferQueue now defaults to (what used to be) synchronous mode
- a new "controlled by app" flag is passed when creating consumers and producers
  those flags are used to put the BufferQueue in a mode where it
  will never block if both flags are set. This is achieved by:
  - returning an error from dequeueBuffer() if it would block
  - making sure a buffer is always available by replacing
    the previous buffer with the new one in queueBuffer()
    (note: this is similar to what asynchrnous mode used to be)

Note: in this change EGL's swap-interval 0 is broken; this will be
fixed in another change.

Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
2013-07-18 22:28:18 -07:00
Mathias Agopian
8f938a5338 always pass the BufferQueue explicitely to consumers
Change-Id: I883b0a7b19d8e722f9ab714ba6f49e658b02ca86
2013-07-12 22:06:26 -07:00
Zhijun He
b4b63704c0 CpuConsumer: Add set buffer size and format functions.
Add setDefaultBufferSize() and setDefaultBufferFormat(). ImageReader JNI need
them.

Bug: 9254294
Change-Id: I7d2464d43b0ca73fbb834ed22cecbfbb30eef60c
2013-06-10 13:34:01 -07:00
Zhijun He
ae772278fe CpuConsumer: Remove CpuConsumer JNI ID.
Not used anywhere, and it is pretty confusing to have it here.

Bug: 9254294
Change-Id: I12b761532918b546a0f56c74ccf81b2c119ccd66
2013-06-03 10:42:05 -07:00
Eino-Ville Talvala
c43946b931 Add support for HAL_PIXEL_FORMAT_YCbCr_420_888
- Add fields to CpuConsumer::LockedBuffer for new information
- New lock methods for GraphicBuffer and GraphicBufferMapper for
  the format

Bug: 8734880
Change-Id: If31f82c62d64b6942cf4cc6e5715585c03273f12
2013-05-06 17:24:05 -07:00
Eino-Ville Talvala
042ecee2ab CpuConsumer: Properly track acquired buffers
CpuConsumer cannot simply assume a slot's buffer is the same buffer
between acquire and release, and therefore it could be possible for
the same slot to get used for a second acquired buffer, if there's a
producer disconnect in between. This would cause a problem when the
first buffer is released by the consumer.

Instead, use an independent list of acquired buffers to properly track
their state.

Bug: 8291751
Change-Id: I0241ad8704e53d47318c7179b13daed8181b1fab
2013-03-05 15:25:06 -08:00
Eino-Ville Talvala
eb0d12963d CpuConsumer: Add optional asynchronous mode
Bug: 8290146
Bug: 8291751

Change-Id: I9c8ac4bff38b0411e987a204e540d018dba6d0b4
2013-02-28 15:51:24 -08:00
Eino-Ville Talvala
64d8b1903e CpuConsumer: Don't unlock buffers on producer disconnect
Bug: 8291751

Change-Id: I062a3d34b41183d07fb6b9109cdb6bf0c0c75672
2013-02-28 14:20:28 -08:00
Andy McFadden
2adaf04fab Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
2012-12-18 13:10:48 -08:00
Eino-Ville Talvala
e232fdca2a Add BufferItemConsumer, a simple BufferQueue consumer.
BufferItemConsumer allows for acquiring BufferQueue's BufferItems,
which contain all the data and metadata the BufferQueue has for a
given graphics buffer.

This consumer is useful when direct access to the native buffer_handles
is needed by the client.

Also includes a minor cleanup of CpuConsumer's use of 'virtual'.

Bug: 6243944
Change-Id: If7dc4192b15ac499555f1eda42a85140f2434795
2012-08-21 15:46:35 -07:00
Eino-Ville Talvala
f57e7540d4 CpuConsumer: inherit from ConsumerBase
Change-Id: I55178b1d673ffa0fbc6e63ef47642c64d4d03228
2012-08-20 15:44:40 -07:00
Eino-Ville Talvala
e41b318bc4 Add a BufferQueue CPU consumer.
Aimed for use cases where gralloc buffers need to be consumed by CPU
users, such as camera image data streams.

The CpuConsumer is a synchronous queue, which exposes raw pointers to
the underlying graphics buffers to applications. Multiple buffers may
be acquired at once, up to the limit set at time of construction.

Change-Id: If1d99f12471438e95a69696e40685948778055fd
2012-05-14 18:04:01 -07:00