Commit Graph

293 Commits

Author SHA1 Message Date
Eric Penner
5c3d243fcc GLProducer: Reference count images rather than buffers.
In most cases, EGLImages can be created one-to-one with graphic
buffers in slots, but that was difficult due to some special
cases:
- ReleaseTexImage binds a custom 'unslotted' debug image.
- When all slots are freed, we still need to hang on to one.

These cases were handled by keeping an additional reference to
the 'current' buffer (mCurrentTextureBuf), but we would create
new images since we can't reference count them in the same way.
This patch uses the same semantics, except that it reference
counts the image (an EglImage wrapper class) rather than just
buffer. The wrapper class also detects the cases when we need
a new EGLImage, and only creates them in those rare cases.

Change-Id: I2915761dbe49d2a9bda1f59e60f857543634636b
2014-07-21 18:16:12 -07:00
Ruben Brunk
1681d95989 Add sticky transform to surfaceflinger.
Bug: 15116722

- Adds a sticky transform field that can be set from a
  SurfaceFlinger client Surface.  This transform is
  added to any transform applied to the Surface.

Change-Id: Idaa4311dfd027b2d2b8ea5e2c6cba2da5779d753
2014-07-14 22:14:32 +00:00
Dan Stoza
dc56bf721a Merge "BufferQueue: Add allocateBuffers method" 2014-06-27 15:56:14 +00:00
Dan Stoza
ab57491de3 GLConsumer: Allow creation in detached mode
Adds a constructor that doesn't require a GLES texture name and sets
up the GLConsumer in detached mode.

Bug: 15616428
Change-Id: Idc9ea2e59baa24bbd959da9fffe0fb71c0aa9818
2014-06-25 15:00:48 -07:00
Dan Stoza
e49ba8e2ed GLConsumer: Stop using default constructor params
Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.

Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
2014-06-24 13:09:19 -07:00
Dan Stoza
29a3e90879 BufferQueue: Add allocateBuffers method
This adds an allocateBuffers method to BufferQueue, which instructs
it to allocate up to the maximum number of buffers allowed by the
current configuration. The goal is that this method can be called
ahead of render time, which will prevent dequeueBuffers from blocking
in allocation and inducing jank.

This interface is also plumbed up to the native Surface (and, in
another change, up to the Java Surface and ThreadedRenderer).

Bug: 11792166
Change-Id: I4aa96b4351ea1c95ed5db228ca3ef98303229c74
2014-06-20 13:13:57 -07:00
Aravind Akella
adb65d9add Merge "Surface reportingMode for Sensors." 2014-06-12 03:30:50 +00:00
Aravind Akella
0e025c5af3 Surface reportingMode for Sensors.
Change-Id: Iac8dd3408c90eb7d285a2e8043131fab3a7e58fa
2014-06-12 14:49:41 -07:00
Prashant Malani
2c9b11f029 surfaceflinger: Replace blank/unblank with setPowerMode
We replace the blank/unblank calls in surfaceFlinger with a more generic
setPowerMode() routine.

Some displays support different power modes (for example, with reduced
color palettes). Depending on the use case we should be able to toggle
these modes, so as to achieve incremental power savings.

Initially, three power modes will be supported:
- HWC_POWER_MODE_OFF
- HWC_POWER_MODE_DOZE
- HWC_POWER_MODE_NORMAL

HWC_POWER_MODE_OFF will correspond to blanking the display, while
HWC_POWER_MODE_NORMAL will correspond to unblanking. HWC_POWER_MODE_DOZE
will put the display into a low power setting, if it is supported in
hardware.

If such a low power mode is not supported, it should be treated as a
call to set the mode to HWC_POWER_MODE_NORMAL.

As a consequence of adding the mPowerMode field, the mScreenAcquired is
no longer required, and thus references to it are removed and replaced
equivalent references to mPowerMode.

We also add the glue code to connect the services invocation of setting
a power mode and the HAL implementation in HWComposer.

Bug: 13472578
Change-Id: I431595ecf16d2f2c94259272db3dd42f29636204
Signed-off-by: Prashant Malani <pmalani@google.com>
2014-06-05 16:35:52 -07:00
Dan Stoza
3d5c8a98c1 Merge "SurfaceFlinger: Add sourceCrop to screenshot" 2014-05-28 18:31:40 +00:00
Aravind Akella
d9441e4c27 Surface maxDelay and isWakeUpSensor flag in Sensor.java.
Change-Id: Idd1e9045190beeca87b086b272e8cbf0bed05bae
2014-05-23 18:58:01 -07:00
Dan Stoza
c18790018b SurfaceFlinger: Add sourceCrop to screenshot
Adds a sourceCrop Rect parameter to screenshot commands, which allows
clients to capture only a portion of the screen instead of the whole
screen.

Bug: 15137922
Change-Id: I629447573cd34ffb96334cde7ba02490b9ea06d8
2014-05-23 09:19:03 -07:00
Dan Stoza
7f7da32569 Enable changing display configuration
This allows querying and switching display device configurations
through the ISurfaceComposer/SurfaceComposerClient interface.

Bug: 14320401
Change-Id: I8c22165698950e5da32204c1c4da92122f91a715
2014-05-05 16:45:26 -07:00
Aravind Akella
943de2f71b Merge "Enable wakeup sensors." 2014-04-24 00:41:08 +00:00
Aravind Akella
9a844cf78f Enable wakeup sensors.
SensorService should hold a wakelock till the app reads events from a wakeup sensor. Currently drivers hold a wakelock with a
timeout while delivering events from a wake up sensor like Significant Motion. This hack can be removed now.

Bug: 9774884
Change-Id: If3b5acb99c9cf0cd29012fcfa9d6b04c74133d01
2014-04-23 14:38:56 -07:00
Dan Stoza
e0d5862ad8 Remove deprecated BufferQueue constructor
Finally remove the BufferQueue constructor itself. From now on, all
BufferQueues must be created through the createBufferQueue method.

Bug: 13415624
Change-Id: I192bf9430265bab761dcd59db1f02c9d0ac4feed
2014-04-22 14:12:55 -07:00
Dan Stoza
fb39827ebc Merge "BufferQueue: Increase max slots from 32 to 64" 2014-04-21 16:11:22 +00:00
Dan Stoza
febd4f4f46 BufferQueue: Increase max slots from 32 to 64
Increases NUM_BUFFER_SLOTS from 32 to 64 and changes the mask
returned by IGBC::getReleasedBuffers from 32 to 64 bits.

Bug: 13174352
Change-Id: Ie8ef0853916cfb91f83881c7241886bb1950f01a
2014-04-18 11:40:14 -07:00
Dan Stoza
99b18b447d BufferQueue: Add StreamSplitter
Adds a StreamSplitter class, that takes one IGraphicBufferConsumer
interface and multiple IGraphicBufferProducer interfaces and
implements a one-to-many broadcast of GraphicBuffers (while managing
fences correctly).

Change-Id: I38ecdf3e311ac521bc781c30dde0cc382a4376a3
2014-04-15 10:34:10 -07:00
Dan Stoza
d9822a3843 BufferQueueProducer: add detachNextBuffer
Adds a new method, IGBP::detachNextBuffer, that effectively does
dequeue + request + detach in a single call, but does not need to
know anything about the dequeued buffer, and will not block on
dequeue. This is mostly for the upcoming StreamSplitter to use in
its onBufferReleased callback.

Change-Id: Ie88a69de109003acebaa486a5b44c8a455726550
2014-04-15 10:27:25 -07:00
Aravind Akella
93b84e39e6 am ef89f763: am cf818ebb: Merge "Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors" into klp-modular-dev
* commit 'ef89f7638c43ce5f73e32d487bf65c3375995e3b':
  Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
2014-04-11 19:40:33 +00:00
Aravind Akella
ef89f7638c am cf818ebb: Merge "Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors" into klp-modular-dev
* commit 'cf818ebbf07c6a20ef48d71bf82f8d4bdf3a398c':
  Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
2014-04-11 19:34:53 +00:00
Dan Stoza
fd34b65f71 Merge "BufferQueue: Add producer buffer-released callback" 2014-04-11 17:57:12 +00:00
Aravind Akella
700180487f Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
This reverts commit 4369a4ebd5.

Change-Id: Ifa8619cc6873470a07a987763d818d78d4232610
2014-04-11 00:06:06 +00:00
Svetoslav
cf8684b206 Merge "Adding render stats APIs to UiAutomation (framework native)." 2014-04-10 19:32:44 +00:00
Svetoslav
d85084b2b6 Adding render stats APIs to UiAutomation (framework native).
bug:12927198

Change-Id: Ibb1c07f7d89e11281e5c1f27f412a29ac6f9c4ab
2014-04-10 12:32:19 -07:00
Dan Stoza
b3d0bdf0db BufferQueue: Remove Bn version of create*
It turns out that there's no reason to have both I* and Bn* versions
of the createBufferQueue method, so I removed the Bn* version.

Change-Id: I66aeb09e10458ae540ddf1f38d2d0154ea8f315b
2014-04-07 17:00:26 -07:00
Etienne Le Grand
75b332037f am 4369a4eb: Revert "Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors"
* commit '4369a4ebd5ae7567e7075bc82830b83178099ed5':
  Revert "Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors"
2014-04-05 09:06:00 +00:00
Etienne Le Grand
30d6fd6b28 Revert "Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors"
This reverts commit c57a019e11.

Change-Id: I3540565bc3e56a32cf3b176a29216cf68bb763b2
(cherry picked from commit 4369a4ebd5)
2014-04-05 06:13:41 +00:00
Etienne Le Grand
4369a4ebd5 Revert "Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors"
This reverts commit c57a019e11.

Change-Id: I3540565bc3e56a32cf3b176a29216cf68bb763b2
2014-04-05 05:02:22 +00:00
Etienne Le Grand
33458f72e1 am 00f4dde1: am c57a019e: Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
* commit '00f4dde1aa88576811bca79bc8242e1fc1edb333':
  Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
2014-04-05 03:53:51 +00:00
Etienne Le Grand
00f4dde1aa am c57a019e: Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
* commit 'c57a019e117117c5a76c772970b26cd0f5db8c6a':
  Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
2014-04-05 01:52:28 +00:00
Etienne Le Grand
c57a019e11 Add stringType and requiredPermission to sensors, effectively adding permission checking for sensors
Change-Id: If0f3dbdb5d2e9378e1fed4614baee4e750d0c850
2014-04-04 16:31:09 -07:00
Greg Hackmann
786e26a886 am 3b1cb037: am 27f8840f: Merge "make struct Event layout consistent on 32/64-bit"
* commit '3b1cb037eea56dba0d134c6858f8ddc0f9743ff8':
  make struct Event layout consistent on 32/64-bit
2014-04-04 01:53:51 +00:00
Dan Stoza
f0eaf25e92 BufferQueue: Add producer buffer-released callback
Add a callback to the producer side, onBufferReleased, which will be
called every time the consumer releases a buffer back to the
BufferQueue. This will enable a buffer stream splitter to work
autonomously without having to block on dequeueBuffer.

The binder object used for the callback replaces the generic IBinder
token that was passed into IGraphicBufferProducer::connect to detect
the death of the producer. If a producer does not wish to listen for
buffer release events, it can pass in an instance of the
DummyProducerListener class defined in IProducerListener.h, if it even
cares about death events (BufferQueue doesn't enforce the token being
non-NULL, though perhaps we should).

Change-Id: I23935760673524abeafea2b58dccc3583b368710
2014-03-31 14:10:07 -07:00
Fengwei Yin
0c7c81f5a6 make struct Event layout consistent on 32/64-bit
To make struct Event have consistent memory layout between x86
and x86_64, force nsecs_t timestamp align to 64bit because it's
not true for x86.

Change-Id: I49eaddd89e10d595cf6a5130f9762b5388c96625
Signed-off-by: Fengwei Yin <fengwei.yin@intel.com>
2014-03-20 16:49:06 +08:00
Dan Stoza
75555b2eaf Merge "BufferItemConsumer: Use IGBC instead of BQ" 2014-03-18 17:55:06 +00:00
Dan Stoza
14226716f2 Merge "Remove deprecated BufferQueue constructor" 2014-03-18 16:56:15 +00:00
Wonsik Kim
8bf3b1a496 Merge "Revert "Implement video plane layer"" 2014-03-18 01:00:44 +00:00
Wonsik Kim
29fa9590ad Revert "Implement video plane layer"
This reverts commit f837c93a1b.

Change-Id: I6a1aa9ad0aca023267dc53d19c950b1535123ca7
2014-03-17 11:17:28 +00:00
Jesse Hall
73ed82f809 Merge "Add sideband streams to BufferQueue and related classes" 2014-03-13 20:28:17 +00:00
Dan Stoza
6d5a7bb970 Remove deprecated BufferQueue constructor
Bug: 13415624
Change-Id: I52f58a4d22296d9fc3cdbd4ad53eb10a785db3ce
2014-03-13 11:39:09 -07:00
Dan Stoza
fe50d2a0a1 BufferItemConsumer: Use IGBC instead of BQ
Change-Id: Id1756ac62954ba412f2c23c5fa6e5d760c299347
2014-03-13 11:12:04 -07:00
Dan Stoza
f522af7eb6 BufferQueue: Allow returning interfaces as I*/Bn*
This adds a second createBufferQueue method that returns
sp<IGraphicBuffer*> interfaces instead of sp<BnGraphicBuffer*>, since
most clients don't actually need the Binderized versions (but some
might).

Change-Id: Iaf4f719c96ddb6f704afc75cf52be22588173e32
2014-03-12 10:17:20 -07:00
Jesse Hall
399184a4cd Add sideband streams to BufferQueue and related classes
Sideband streams are essentially a device-specific buffer queue that
bypasses the BufferQueue system. They can be used for situations with
hard real-time requirements like high-quality TV and video playback
with A/V sync. A handle to the stream is provided by the source HAL,
and attached to a BufferQueue. The sink HAL can read buffers via the
stream handle rather than acquiring individual buffers from the
BufferQueue.

Change-Id: Ib3f262eddfc520f4bbe3d9b91753ed7dd09d3a9b
2014-03-11 12:23:14 -07:00
Dan Stoza
9f3053de78 BufferQueue: Allow detaching/reattaching buffers
Adds detachBuffer and attachBuffer calls to both the producer and
consumer sides of BufferQueue. Buffers may be detached while dequeued
by the producer or acquired by the consumer, and when attached, enter
the dequeued and acquired states, respectively.

Bug: 13173343
Change-Id: Ic152692b0a94d99e0135b9bfa62747dab2a54220
2014-03-10 16:45:38 -07:00
Dan Stoza
3e96f1982f Change BufferQueue into producer/consumer wrapper
Now that BufferQueue has been split into core + producer + consumer,
rewrite BufferQueue to be a thin layer over a producer and consumer
interface. Eventually, this layer will be deprecated in favor of
only using either the producer or consumer interface, as applicable.

Change-Id: I340ae5f5b633b244fb594615ff52ba50b9e2f7e4
2014-03-04 15:58:03 -08:00
Dan Stoza
289ade165e Split BufferQueue into core + producer + consumer
Change-Id: Idc39f1e511d68ce4f02202d35425a419bc0bcd92
2014-03-04 09:33:14 -08:00
Wonsik Kim
f837c93a1b Implement video plane layer
Binding with video source will follow.

Change-Id: Ic14e9757f5b61f4055cbeda47c1bafae0a621abb
2014-02-27 00:08:22 +00:00
Dan Stoza
c701401f8c Allow disabling layer rotation during screenshots
Add the ability to ignore layers' transformation matrices during
screenshot capture, which will allow the window manager to capture
unrotated images for recents during the device rotation animation.

Bug: 11805195
Change-Id: I854d87bc84ca06ef9a054a454af1c080ee66fbb8
2014-02-14 23:10:42 +00:00