Commit Graph

60 Commits

Author SHA1 Message Date
Byunghun Jeon
987034b563 SurfaceFlinger: Native changes to add blur effect
Native changes to add blur-behind and blur mask effect

Change-Id: I54faf82d750e8299de6d261f6a893ab26d08df84

SurfaceFlinger: Adding template for LayerBlur files

Change-Id: I444009113b7bdd6c5284863fd1f56358e67d9fe6

SurfaceFlinger: Featurize libuiblur module for OSS build

Change-Id: Ifdc176e699434125d17b111c044b8ba954cf717c
2015-11-08 01:07:13 -08:00
Ricardo Cerqueira
f4fac7e93f Support forcing all screenshots into a CPU consumer
Looks like a full GPU path is less efficient on some GPU
drivers that we're still using, and CPU is reliably faster...
(there's probably a locking condition going on somewhere, this
needs to be looked into)

Change-Id: I8878796a117d65bf2324507cf8755cadce49f6dc
2015-10-16 14:45:55 -07:00
Pawit Pornkitprasan
fd1fb639a1 Bring back support for glReadPixels screenshot path
Squashed commit of the following:

commit 012d3fe41d1d6cd38a0858b59145e9a4447641fa
Author: Hashcode <hashcode0f@gmail.com>
Date:   Sun Dec 8 19:36:50 2013 +0000

    sf: Always use opengles for screen capture

    Go back to the usage of GRALLOC_USAGE_HW_TEXTURE and GRALLOC_USAGE_HW_RENDERER
    in captureScreenImplLocked regardless of useReadPixels value

    This fixes the EGL_NO_IMAGE_KHR error returned from
    eglCreateImageKHR (blank images returned from screenshot path)

    Change-Id: I62fe90a081607b9e89c67f3dcfd34c84efc89d35

commit 4866ddf98ac98d8e22a1cd6a21894bb17f274588
Author: Ricardo Cerqueira <cyanogenmod@cerqueira.org>
Date:   Thu Oct 31 03:53:39 2013 +0000

    Revert "remove support for glReadPixels screenshot path"

    This reverts commit 3ca76f416b.

    Conflicts:
    	include/gui/ISurfaceComposer.h
    	libs/gui/ISurfaceComposer.cpp
    	libs/gui/SurfaceComposerClient.cpp
    	services/surfaceflinger/SurfaceFlinger.cpp
    	services/surfaceflinger/SurfaceFlinger.h

    Change-Id: I8c239e533757af770e418dbb198f5a86c736961f

Change-Id: I8c239e533757af770e418dbb198f5a86c736961f
2015-10-16 14:45:10 -07:00
Dan Stoza
2311608667 libgui/SF: Propagate SECURE Layer flag changes
This allows changes to the SECURE flag to propagate down to
Layers in SurfaceFlinger so that WindowManager can change it on the fly
in response to device policy updates.

Bug: 20934462
Change-Id: I558f6d22c6273be373f1f480365e42536af18a33
2015-06-18 15:11:20 -07:00
Dan Stoza
d723bd7669 libgui: Enable -Weverything and -Werror
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.

Change-Id: I034abec27bf4020d84af60d7acc1939c59986dd6
2014-12-05 11:06:44 -08:00
Marco Nelissen
2ea926bda2 Replace IInterface::asBinder() with a static
so we can do NULL checks again, and update calls to IInterface::asBinder()
to use the new static version.

Change-Id: Ia7b10eb38ca55b72278bfd33d3bf647f338b4e6a
2014-11-14 14:01:29 -08:00
Dan Stoza
f10c46ef85 Enable clang for libui/libgui/surfaceflinger
Enables clang and C++11 for libui/libgui/surfaceflinger, and
eliminates all compile-time warnings.

Change-Id: Ie237fdb5ae44f2bfcddaa884f9c65ec3f08ae50f
2014-11-11 14:28:22 -08:00
Riley Andrews
d15ef27f9b Update ScreenshotClient to take advantage of rotation in surfaceflinger's screencap api
Change-Id: I836649d9d5cd5958ce34e47f26f4a36d2d05d24c
2014-09-09 19:41:32 +00:00
Michael Wright
1f6078aef7 Have VirtualDisplays send SF resize messages when resizing
Change-Id: I76d15b22099a659450ec875836c9bf2b6584838f
2014-07-30 11:23:44 -07:00
Prashant Malani
2c9b11f029 surfaceflinger: Replace blank/unblank with setPowerMode
We replace the blank/unblank calls in surfaceFlinger with a more generic
setPowerMode() routine.

Some displays support different power modes (for example, with reduced
color palettes). Depending on the use case we should be able to toggle
these modes, so as to achieve incremental power savings.

Initially, three power modes will be supported:
- HWC_POWER_MODE_OFF
- HWC_POWER_MODE_DOZE
- HWC_POWER_MODE_NORMAL

HWC_POWER_MODE_OFF will correspond to blanking the display, while
HWC_POWER_MODE_NORMAL will correspond to unblanking. HWC_POWER_MODE_DOZE
will put the display into a low power setting, if it is supported in
hardware.

If such a low power mode is not supported, it should be treated as a
call to set the mode to HWC_POWER_MODE_NORMAL.

As a consequence of adding the mPowerMode field, the mScreenAcquired is
no longer required, and thus references to it are removed and replaced
equivalent references to mPowerMode.

We also add the glue code to connect the services invocation of setting
a power mode and the HAL implementation in HWComposer.

Bug: 13472578
Change-Id: I431595ecf16d2f2c94259272db3dd42f29636204
Signed-off-by: Prashant Malani <pmalani@google.com>
2014-06-05 16:35:52 -07:00
Dan Stoza
c18790018b SurfaceFlinger: Add sourceCrop to screenshot
Adds a sourceCrop Rect parameter to screenshot commands, which allows
clients to capture only a portion of the screen instead of the whole
screen.

Bug: 15137922
Change-Id: I629447573cd34ffb96334cde7ba02490b9ea06d8
2014-05-23 09:19:03 -07:00
Dan Stoza
7f7da32569 Enable changing display configuration
This allows querying and switching display device configurations
through the ISurfaceComposer/SurfaceComposerClient interface.

Bug: 14320401
Change-Id: I8c22165698950e5da32204c1c4da92122f91a715
2014-05-05 16:45:26 -07:00
Svetoslav
d85084b2b6 Adding render stats APIs to UiAutomation (framework native).
bug:12927198

Change-Id: Ibb1c07f7d89e11281e5c1f27f412a29ac6f9c4ab
2014-04-10 12:32:19 -07:00
Dan Stoza
6d5a7bb970 Remove deprecated BufferQueue constructor
Bug: 13415624
Change-Id: I52f58a4d22296d9fc3cdbd4ad53eb10a785db3ce
2014-03-13 11:39:09 -07:00
Dan Stoza
c701401f8c Allow disabling layer rotation during screenshots
Add the ability to ignore layers' transformation matrices during
screenshot capture, which will allow the window manager to capture
unrotated images for recents during the device rotation animation.

Bug: 11805195
Change-Id: I854d87bc84ca06ef9a054a454af1c080ee66fbb8
2014-02-14 23:10:42 +00:00
Andy McFadden
4125a4ffaf Allow "opaque" flag to be updated
Moves the "opaque layer" from Layer to Layer::State.  This allows
it to be updated as part of a transaction.

Bug 12387406

Change-Id: I0a114ce6adf77cd12fb08f96e0691b76c475768d
2014-01-29 17:36:49 -08:00
Jesse Hall
6c913be9ca Add ISurfaceComposer::destroyDisplay
Bug: 10191053
Change-Id: Ia89286f95421344a60ffedaaca5825c4e3cd7f9e
2013-08-08 13:12:29 -07:00
Mathias Agopian
3ca76f416b remove support for glReadPixels screenshot path
this was only needed on some chipset we're not
supporting in KLP.

Change-Id: I2e8fc07f135030bd61d2e241a8e426f1a4316425
2013-08-06 16:07:33 -07:00
Mathias Agopian
db89edc94b All consumers now take an IGraphicBufferConsumer instead of a BufferQueue
this means they only have access to the consumer end of
the interface. we had a lot of code that assumed consumers
where holding a BufferQueue (i.e.: both ends), so most of
this change is untangling in fix that

Bug: 9265647
Change-Id: Ic2e2596ee14c7535f51bf26d9a897a0fc036d22c
2013-08-06 20:05:36 +00:00
Mathias Agopian
ba93b3f8e4 log an error when dequeueBuffer gets a NULL Fence
Bug: 9858745
Change-Id: If35d6a7d770bf0a42d55bc55880a9ddb721fcfd0
2013-08-01 15:48:40 -07:00
Mathias Agopian
8f938a5338 always pass the BufferQueue explicitely to consumers
Change-Id: I883b0a7b19d8e722f9ab714ba6f49e658b02ca86
2013-07-12 22:06:26 -07:00
Mathias Agopian
8000d0694b make sure to unlock the screenshot's buffer on destruction
this fixes a memory leak on various devices

Bug: 8475134
Change-Id: I25924674c803a0cb22371a95c60664c36acb0340
2013-03-26 18:15:35 -07:00
Mathias Agopian
abe815dd69 rework how we take screenshots for a CPU consumer
We're not using IMemoryHeap as a transport anymore,
instead we're providing a CpuConsumer and use the
IGraphicBufferProducer version of the screenshot API.

However, some GPU drivers don't support properly
a GPU to CPU path, to work around this, we use a
temporary BufferQueue on the server side for the
GL rendering, and we use glReadPixels into the
CpuConsumer (we're now using a CPU to CPU path
which is always supported).

Currently this "wrapping" is always performed,
but it can be bypassed on devices that support
the GPU to CPU path.

This also addresses a DoS attack vector on
SurfaceFlinger, where an application could
consume all of SF's filedescriptors by creating
a lot of screenshots in a row.

Bug: 8390553

Change-Id: I9e81514c2a7711b9bb393f74305be7d2abe08f1c
2013-03-19 22:22:21 -07:00
Mathias Agopian
4d9b822e2c get rid of ISurface
ISurface was only used to get the IGraphicBufferProducer from
a Layer. It's now replaced by a BBinder subclass / IBinder and
is only used as a handle to the surface, to both refer to it
and manage its life-time.

Also cleaned-up a bit the ISurfaceComposer interface and
"create layer" code path.

Change-Id: I68d0e02d57b862cffb31d5168c3bc10cea0906eb
2013-03-12 17:11:48 -07:00
Mathias Agopian
2a9fc493df rework screenshot API and implementation
- SurfaceFlinger now supports to take a screenshot
  directly into an IGraphicBufferProducer

- reimplement the IMemoryHeap screenshot on top
  of the above

- reimplement LayerScreenshot such that its
  BufferQueue is directly used as the destination
  of the screenshot. LayerScreenshot is now a thin
  wrapper around Layer

Bug: 6940974

Change-Id: I69a2096b44b91acbb99eba16f83a9c78d94e0d10
2013-03-01 22:53:39 -08:00
Mathias Agopian
e3c697fb92 Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
2013-02-14 19:19:05 -08:00
Mathias Agopian
ac9fa427d4 get rid of Surface identity and token
we use the IBinder instead.

Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
2013-02-13 15:27:08 -08:00
Andy McFadden
2adaf04fab Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.

Bug 7736700

Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
2012-12-18 13:10:48 -08:00
Jeff Brown
f3f7db6346 Allow global transactions to nest.
This change fixes a number of small glitches that can occur when
multiple components in the same process are updating surfaces.
One would expect that updates to disjoint sets of surfaces would
not collide but this is not the case.  The first component to
close the global transaction causes all pending updates to
be applied, including those that another component might not
have finished setting up if it also had an open transaction
at the same time.

Change-Id: I99345958581abbe0e1e325a5bcba37e8941a313a
2012-11-02 14:02:52 -07:00
Jamie Gennis
dd3cb84cfb SurfaceFlinger: add support for secure displays
This change adds support for displays that are not allowed to display surfaces
with the eSecure flag set.  All non-virtual displays are considered secure,
while virtual displays have their secure-ness specified at creation time.

Bug: 7368436
Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
2012-10-22 13:41:21 -07:00
Jamie Gennis
2d5e230292 SurfaceFlinger: add animation transactions
This change adds a transaction flag for WindowManager to indicate that a
transaction is being used to animate windows around the screen.  SurfaceFlinger
will not allow more than one of these transactions to be outstanding at a time
to prevent the animation "frames" from being dropped.

Bug: 7353840
Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
2012-10-15 19:09:04 -07:00
Jeff Brown
2a09bb3219 Add blankDisplay/unblankDisplay to SurfaceComposerClient.
Bug: 7309812
Change-Id: Ia401d642094a46c62f0d26c65da1d11341e203a1
2012-10-08 19:13:57 -07:00
Iliyan Malchev
38b657265c Revert "Compatibility work around for bad graphics driver dependency."
This reverts commit a50b51c03a

Change-Id: Ibdcd776a7f241dbb2475403ea04f939249774c41
2012-09-27 15:52:12 -07:00
Andy McFadden
8dfa92fef9 Plumb display name into SurfaceFlinger
The Surface createDisplay() call takes a display name for debugging.
This change carries it through SurfaceFlinger and displays it in
the "dumpsys SurfaceFlinger" output.

Bug 7058158

Change-Id: I79f3474a8656ff1beb7b478e0dbf2c5de666118a
2012-09-18 09:20:23 -07:00
Andy McFadden
6652b3edcb Watch for SurfaceFlinger death
The ComposerService object wasn't watching for SurfaceFlinger
restarts, which doesn't usually matter because the app framework
restarts when SurfaceFlinger dies.  However, mediaserver continues
to run, which means its ComposerService object was trying to use
a dead handle, and playback of DRM movies was failing.

This adds a DeathRecipient listener and some logic to re-establish
the SurfaceFlinger connection.

Bug 6645813

Change-Id: I07581b881d3835601aa57d5358c8259d93bc4515
2012-09-06 18:54:42 -07:00
Mathias Agopian
00e8c7a88a display projection API now has a single function instead of 3
Change-Id: I9bf46d372b77d547486d4bbe6f1953ec8c65e98f
2012-09-04 19:30:46 -07:00
Wink Saville
94f261556c Revert "A vendor ril depends on a native screen shot code."
This reverts commit 9b5782baf0.

A new ril for toro, hack no longer needed.
2012-08-30 11:53:55 -07:00
Wink Saville
9b5782baf0 A vendor ril depends on a native screen shot code.
Add a temporary shim until the vendor fixes the ril.

Bug: 7073467
Change-Id: Ia95a58bd90677c03406c988d1c29ae785f8662f2
2012-08-28 16:20:50 -07:00
Jeff Brown
a50b51c03a Compatibility work around for bad graphics driver dependency.
This is a compatibility shim for one product whose drivers
are depending on SurfaceComposerClient::getDisplayInfo(
int, DisplayInfo*) when it really shouldn't.

Revert this patch when the problem has been resolved.

Bug: 7065398
Change-Id: I6542691b81fd1b1e1d79500a62e82d40a3d51db7
2012-08-27 17:20:53 -07:00
Jeff Brown
380223bf1b Remove unused "layer" argument from show().
Change-Id: I8944a9f4a27c330b11e5e837c69b88c8f84145ba
2012-08-27 14:40:17 -07:00
Jeff Brown
9d4e3d2f42 Banish DisplayID from the SurfaceFlinger API.
Use only display tokens in the API to refer to new displays.

Don't require the caller to specify the display when creating
a surface (since in general a surface could be shown on
any display).

This is intended to be a minimum change just to update the API.
Note that SurfaceFlinger still uses DisplayID in a few places
internally that might cause some features not to work properly
when there are multiple displays (LayerScreenshot, for example).

Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
2012-08-27 14:40:17 -07:00
Mathias Agopian
818b46058a display states can't share the dirty flags
Change-Id: Ifade9f2f1a0df9a36aede77a6cf5eee4be534f98
2012-08-16 20:58:57 -07:00
Mathias Agopian
e57f292595 make multi-display more real
- displays are represented by a binder on the client side
- c++ clients can now create and modify displays

Change-Id: I203ea5b4beae0819d742ec5171c27568f4e8354b
2012-08-10 17:32:33 -07:00
Mathias Agopian
3165cc21cf libgui includes refactoring
Change-Id: I1d24ec17f5003ec2abab5f7472daaff4cc4cc2d3
2012-08-10 13:18:24 -07:00
Mathias Agopian
c666cae2d5 get rid of the shared-memory control block
Change-Id: If814060aca1d2ff2619d4adcd57296983d207f7f
2012-07-25 21:13:10 -07:00
Mathias Agopian
8785578391 add a layerStack attribute to Layers.
this attribute can be set through a regular transaction using
SurfaceComposerClient (just like any other attribute, eg: position or size)

Change-Id: I701a47c677ea6442ca713728a93335328cd2b172
2012-07-24 21:42:27 -07:00
Mathias Agopian
8b33f03232 update SF binder protocol to support setting display attributes
no change of functionality -- the old behavior is implemented
on top of this new protocol.
this new protocol will allow, eventually, to pass informations
about displays and layer stacks.

Change-Id: Ic6c2295e61ec8ecbc8ce01ab7664e35d928202fc
2012-07-24 20:43:54 -07:00
Jeff Brown
6501e9944d Remove freeze(), unfreeze() and setFreezeTint().
This is all dead code.

Change-Id: I646673aac793a6ec45021c370a2450f0ea4fbcce
2012-07-16 15:38:18 -07:00
Jeff Brown
f9176a93a5 Remove freezeDisplay(), which is no-op.
Change-Id: I2b70249a1545636fd6d98b58057b22f9529cad21
2012-07-16 14:58:11 -07:00
Jamie Gennis
f15a83f581 SurfaceFlinger: add a crop to the layer state
This change adds a crop rectangle specified in window coordinates to the layer
state.  The all window pixels outside this crop rectangle are treated as though
they were fully transparent.  This change also adds the plumbing necessary for
WindowManager to set that crop.

Change-Id: I582bc445dc8c97d4c943d4db8d582a6ef5a66081
2012-05-11 03:16:02 -07:00