replicant-frameworks_native/libs/gui/SurfaceComposerClient.cpp
Jeff Brown 9d4e3d2f42 Banish DisplayID from the SurfaceFlinger API.
Use only display tokens in the API to refer to new displays.

Don't require the caller to specify the display when creating
a surface (since in general a surface could be shown on
any display).

This is intended to be a minimum change just to update the API.
Note that SurfaceFlinger still uses DisplayID in a few places
internally that might cause some features not to work properly
when there are multiple displays (LayerScreenshot, for example).

Change-Id: I3d91eec2da406eefd97bcd53655d403ad865a7e6
2012-08-27 14:40:17 -07:00

612 lines
19 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "SurfaceComposerClient"
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/Log.h>
#include <utils/Singleton.h>
#include <utils/SortedVector.h>
#include <utils/String8.h>
#include <utils/threads.h>
#include <binder/IMemory.h>
#include <binder/IServiceManager.h>
#include <ui/DisplayInfo.h>
#include <gui/ISurface.h>
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceComposerClient.h>
#include <gui/SurfaceComposerClient.h>
#include <private/gui/ComposerService.h>
#include <private/gui/LayerState.h>
namespace android {
// ---------------------------------------------------------------------------
ANDROID_SINGLETON_STATIC_INSTANCE(ComposerService);
ComposerService::ComposerService()
: Singleton<ComposerService>() {
const String16 name("SurfaceFlinger");
while (getService(name, &mComposerService) != NO_ERROR) {
usleep(250000);
}
}
sp<ISurfaceComposer> ComposerService::getComposerService() {
return ComposerService::getInstance().mComposerService;
}
// ---------------------------------------------------------------------------
static inline
int compare_type(const ComposerState& lhs, const ComposerState& rhs) {
if (lhs.client < rhs.client) return -1;
if (lhs.client > rhs.client) return 1;
if (lhs.state.surface < rhs.state.surface) return -1;
if (lhs.state.surface > rhs.state.surface) return 1;
return 0;
}
static inline
int compare_type(const DisplayState& lhs, const DisplayState& rhs) {
return compare_type(lhs.token, rhs.token);
}
class Composer : public Singleton<Composer>
{
friend class Singleton<Composer>;
mutable Mutex mLock;
SortedVector<ComposerState> mComposerStates;
SortedVector<DisplayState > mDisplayStates;
uint32_t mForceSynchronous;
Composer() : Singleton<Composer>(),
mForceSynchronous(0)
{ }
void closeGlobalTransactionImpl(bool synchronous);
layer_state_t* getLayerStateLocked(
const sp<SurfaceComposerClient>& client, SurfaceID id);
DisplayState& getDisplayStateLocked(const sp<IBinder>& token);
public:
sp<IBinder> createDisplay();
sp<IBinder> getBuiltInDisplay(int32_t id);
status_t setPosition(const sp<SurfaceComposerClient>& client, SurfaceID id,
float x, float y);
status_t setSize(const sp<SurfaceComposerClient>& client, SurfaceID id,
uint32_t w, uint32_t h);
status_t setLayer(const sp<SurfaceComposerClient>& client, SurfaceID id,
int32_t z);
status_t setFlags(const sp<SurfaceComposerClient>& client, SurfaceID id,
uint32_t flags, uint32_t mask);
status_t setTransparentRegionHint(
const sp<SurfaceComposerClient>& client, SurfaceID id,
const Region& transparentRegion);
status_t setAlpha(const sp<SurfaceComposerClient>& client, SurfaceID id,
float alpha);
status_t setMatrix(const sp<SurfaceComposerClient>& client, SurfaceID id,
float dsdx, float dtdx, float dsdy, float dtdy);
status_t setOrientation(int orientation);
status_t setCrop(const sp<SurfaceComposerClient>& client, SurfaceID id,
const Rect& crop);
status_t setLayerStack(const sp<SurfaceComposerClient>& client,
SurfaceID id, uint32_t layerStack);
void setDisplaySurface(const sp<IBinder>& token, const sp<ISurfaceTexture>& surface);
void setDisplayLayerStack(const sp<IBinder>& token, uint32_t layerStack);
void setDisplayOrientation(const sp<IBinder>& token, uint32_t orientation);
void setDisplayViewport(const sp<IBinder>& token, const Rect& viewport);
void setDisplayFrame(const sp<IBinder>& token, const Rect& frame);
static void closeGlobalTransaction(bool synchronous) {
Composer::getInstance().closeGlobalTransactionImpl(synchronous);
}
};
ANDROID_SINGLETON_STATIC_INSTANCE(Composer);
// ---------------------------------------------------------------------------
sp<IBinder> Composer::createDisplay() {
return ComposerService::getComposerService()->createDisplay();
}
sp<IBinder> Composer::getBuiltInDisplay(int32_t id) {
return ComposerService::getComposerService()->getBuiltInDisplay(id);
}
void Composer::closeGlobalTransactionImpl(bool synchronous) {
sp<ISurfaceComposer> sm(ComposerService::getComposerService());
Vector<ComposerState> transaction;
Vector<DisplayState> displayTransaction;
uint32_t flags = 0;
{ // scope for the lock
Mutex::Autolock _l(mLock);
transaction = mComposerStates;
mComposerStates.clear();
displayTransaction = mDisplayStates;
mDisplayStates.clear();
if (synchronous || mForceSynchronous) {
flags |= ISurfaceComposer::eSynchronous;
}
mForceSynchronous = false;
}
sm->setTransactionState(transaction, displayTransaction, flags);
}
layer_state_t* Composer::getLayerStateLocked(
const sp<SurfaceComposerClient>& client, SurfaceID id) {
ComposerState s;
s.client = client->mClient;
s.state.surface = id;
ssize_t index = mComposerStates.indexOf(s);
if (index < 0) {
// we don't have it, add an initialized layer_state to our list
index = mComposerStates.add(s);
}
ComposerState* const out = mComposerStates.editArray();
return &(out[index].state);
}
status_t Composer::setPosition(const sp<SurfaceComposerClient>& client,
SurfaceID id, float x, float y) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
s->what |= layer_state_t::ePositionChanged;
s->x = x;
s->y = y;
return NO_ERROR;
}
status_t Composer::setSize(const sp<SurfaceComposerClient>& client,
SurfaceID id, uint32_t w, uint32_t h) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
s->what |= layer_state_t::eSizeChanged;
s->w = w;
s->h = h;
// Resizing a surface makes the transaction synchronous.
mForceSynchronous = true;
return NO_ERROR;
}
status_t Composer::setLayer(const sp<SurfaceComposerClient>& client,
SurfaceID id, int32_t z) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
s->what |= layer_state_t::eLayerChanged;
s->z = z;
return NO_ERROR;
}
status_t Composer::setFlags(const sp<SurfaceComposerClient>& client,
SurfaceID id, uint32_t flags,
uint32_t mask) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
s->what |= layer_state_t::eVisibilityChanged;
s->flags &= ~mask;
s->flags |= (flags & mask);
s->mask |= mask;
return NO_ERROR;
}
status_t Composer::setTransparentRegionHint(
const sp<SurfaceComposerClient>& client, SurfaceID id,
const Region& transparentRegion) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
s->what |= layer_state_t::eTransparentRegionChanged;
s->transparentRegion = transparentRegion;
return NO_ERROR;
}
status_t Composer::setAlpha(const sp<SurfaceComposerClient>& client,
SurfaceID id, float alpha) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
s->what |= layer_state_t::eAlphaChanged;
s->alpha = alpha;
return NO_ERROR;
}
status_t Composer::setLayerStack(const sp<SurfaceComposerClient>& client,
SurfaceID id, uint32_t layerStack) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
s->what |= layer_state_t::eLayerStackChanged;
s->layerStack = layerStack;
return NO_ERROR;
}
status_t Composer::setMatrix(const sp<SurfaceComposerClient>& client,
SurfaceID id, float dsdx, float dtdx,
float dsdy, float dtdy) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
s->what |= layer_state_t::eMatrixChanged;
layer_state_t::matrix22_t matrix;
matrix.dsdx = dsdx;
matrix.dtdx = dtdx;
matrix.dsdy = dsdy;
matrix.dtdy = dtdy;
s->matrix = matrix;
return NO_ERROR;
}
status_t Composer::setCrop(const sp<SurfaceComposerClient>& client,
SurfaceID id, const Rect& crop) {
Mutex::Autolock _l(mLock);
layer_state_t* s = getLayerStateLocked(client, id);
if (!s)
return BAD_INDEX;
s->what |= layer_state_t::eCropChanged;
s->crop = crop;
return NO_ERROR;
}
// ---------------------------------------------------------------------------
DisplayState& Composer::getDisplayStateLocked(const sp<IBinder>& token) {
DisplayState s;
s.token = token;
ssize_t index = mDisplayStates.indexOf(s);
if (index < 0) {
// we don't have it, add an initialized layer_state to our list
s.what = 0;
index = mDisplayStates.add(s);
}
return mDisplayStates.editItemAt(index);
}
void Composer::setDisplaySurface(const sp<IBinder>& token,
const sp<ISurfaceTexture>& surface) {
Mutex::Autolock _l(mLock);
DisplayState& s(getDisplayStateLocked(token));
s.surface = surface;
s.what |= DisplayState::eSurfaceChanged;
}
void Composer::setDisplayLayerStack(const sp<IBinder>& token,
uint32_t layerStack) {
Mutex::Autolock _l(mLock);
DisplayState& s(getDisplayStateLocked(token));
s.layerStack = layerStack;
s.what |= DisplayState::eLayerStackChanged;
}
void Composer::setDisplayOrientation(const sp<IBinder>& token,
uint32_t orientation) {
Mutex::Autolock _l(mLock);
DisplayState& s(getDisplayStateLocked(token));
s.orientation = orientation;
s.what |= DisplayState::eOrientationChanged;
mForceSynchronous = true; // TODO: do we actually still need this?
}
// FIXME: get rid of this eventually
status_t Composer::setOrientation(int orientation) {
sp<ISurfaceComposer> sm(ComposerService::getComposerService());
sp<IBinder> token(sm->getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
Composer::setDisplayOrientation(token, orientation);
return NO_ERROR;
}
void Composer::setDisplayViewport(const sp<IBinder>& token,
const Rect& viewport) {
Mutex::Autolock _l(mLock);
DisplayState& s(getDisplayStateLocked(token));
s.viewport = viewport;
s.what |= DisplayState::eViewportChanged;
}
void Composer::setDisplayFrame(const sp<IBinder>& token,
const Rect& frame) {
Mutex::Autolock _l(mLock);
DisplayState& s(getDisplayStateLocked(token));
s.frame = frame;
s.what |= DisplayState::eFrameChanged;
}
// ---------------------------------------------------------------------------
SurfaceComposerClient::SurfaceComposerClient()
: mStatus(NO_INIT), mComposer(Composer::getInstance())
{
}
void SurfaceComposerClient::onFirstRef() {
sp<ISurfaceComposer> sm(ComposerService::getComposerService());
if (sm != 0) {
sp<ISurfaceComposerClient> conn = sm->createConnection();
if (conn != 0) {
mClient = conn;
mStatus = NO_ERROR;
}
}
}
SurfaceComposerClient::~SurfaceComposerClient() {
dispose();
}
status_t SurfaceComposerClient::initCheck() const {
return mStatus;
}
sp<IBinder> SurfaceComposerClient::connection() const {
return (mClient != 0) ? mClient->asBinder() : 0;
}
status_t SurfaceComposerClient::linkToComposerDeath(
const sp<IBinder::DeathRecipient>& recipient,
void* cookie, uint32_t flags) {
sp<ISurfaceComposer> sm(ComposerService::getComposerService());
return sm->asBinder()->linkToDeath(recipient, cookie, flags);
}
void SurfaceComposerClient::dispose() {
// this can be called more than once.
sp<ISurfaceComposerClient> client;
Mutex::Autolock _lm(mLock);
if (mClient != 0) {
client = mClient; // hold ref while lock is held
mClient.clear();
}
mStatus = NO_INIT;
}
sp<SurfaceControl> SurfaceComposerClient::createSurface(
const String8& name,
uint32_t w,
uint32_t h,
PixelFormat format,
uint32_t flags)
{
sp<SurfaceControl> result;
if (mStatus == NO_ERROR) {
ISurfaceComposerClient::surface_data_t data;
sp<ISurface> surface = mClient->createSurface(&data, name,
w, h, format, flags);
if (surface != 0) {
result = new SurfaceControl(this, surface, data);
}
}
return result;
}
sp<IBinder> SurfaceComposerClient::createDisplay() {
return Composer::getInstance().createDisplay();
}
sp<IBinder> SurfaceComposerClient::getBuiltInDisplay(int32_t id) {
return Composer::getInstance().getBuiltInDisplay(id);
}
status_t SurfaceComposerClient::destroySurface(SurfaceID sid) {
if (mStatus != NO_ERROR)
return mStatus;
status_t err = mClient->destroySurface(sid);
return err;
}
inline Composer& SurfaceComposerClient::getComposer() {
return mComposer;
}
// ----------------------------------------------------------------------------
void SurfaceComposerClient::openGlobalTransaction() {
// Currently a no-op
}
void SurfaceComposerClient::closeGlobalTransaction(bool synchronous) {
Composer::closeGlobalTransaction(synchronous);
}
// ----------------------------------------------------------------------------
status_t SurfaceComposerClient::setCrop(SurfaceID id, const Rect& crop) {
return getComposer().setCrop(this, id, crop);
}
status_t SurfaceComposerClient::setPosition(SurfaceID id, float x, float y) {
return getComposer().setPosition(this, id, x, y);
}
status_t SurfaceComposerClient::setSize(SurfaceID id, uint32_t w, uint32_t h) {
return getComposer().setSize(this, id, w, h);
}
status_t SurfaceComposerClient::setLayer(SurfaceID id, int32_t z) {
return getComposer().setLayer(this, id, z);
}
status_t SurfaceComposerClient::hide(SurfaceID id) {
return getComposer().setFlags(this, id,
layer_state_t::eLayerHidden,
layer_state_t::eLayerHidden);
}
status_t SurfaceComposerClient::show(SurfaceID id, int32_t) {
return getComposer().setFlags(this, id,
0,
layer_state_t::eLayerHidden);
}
status_t SurfaceComposerClient::setFlags(SurfaceID id, uint32_t flags,
uint32_t mask) {
return getComposer().setFlags(this, id, flags, mask);
}
status_t SurfaceComposerClient::setTransparentRegionHint(SurfaceID id,
const Region& transparentRegion) {
return getComposer().setTransparentRegionHint(this, id, transparentRegion);
}
status_t SurfaceComposerClient::setAlpha(SurfaceID id, float alpha) {
return getComposer().setAlpha(this, id, alpha);
}
status_t SurfaceComposerClient::setLayerStack(SurfaceID id, uint32_t layerStack) {
return getComposer().setLayerStack(this, id, layerStack);
}
status_t SurfaceComposerClient::setMatrix(SurfaceID id, float dsdx, float dtdx,
float dsdy, float dtdy) {
return getComposer().setMatrix(this, id, dsdx, dtdx, dsdy, dtdy);
}
// ----------------------------------------------------------------------------
void SurfaceComposerClient::setDisplaySurface(const sp<IBinder>& token,
const sp<ISurfaceTexture>& surface) {
Composer::getInstance().setDisplaySurface(token, surface);
}
void SurfaceComposerClient::setDisplayLayerStack(const sp<IBinder>& token,
uint32_t layerStack) {
Composer::getInstance().setDisplayLayerStack(token, layerStack);
}
void SurfaceComposerClient::setDisplayOrientation(const sp<IBinder>& token,
uint32_t orientation) {
Composer::getInstance().setDisplayOrientation(token, orientation);
}
void SurfaceComposerClient::setDisplayViewport(const sp<IBinder>& token,
const Rect& viewport) {
Composer::getInstance().setDisplayViewport(token, viewport);
}
void SurfaceComposerClient::setDisplayFrame(const sp<IBinder>& token,
const Rect& frame) {
Composer::getInstance().setDisplayFrame(token, frame);
}
// ----------------------------------------------------------------------------
status_t SurfaceComposerClient::getDisplayInfo(
const sp<IBinder>& display, DisplayInfo* info)
{
return ComposerService::getComposerService()->getDisplayInfo(display, info);
}
// ----------------------------------------------------------------------------
ScreenshotClient::ScreenshotClient()
: mWidth(0), mHeight(0), mFormat(PIXEL_FORMAT_NONE) {
}
status_t ScreenshotClient::update(const sp<IBinder>& display) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == NULL) return NO_INIT;
mHeap = 0;
return s->captureScreen(display, &mHeap,
&mWidth, &mHeight, &mFormat, 0, 0,
0, -1UL);
}
status_t ScreenshotClient::update(const sp<IBinder>& display,
uint32_t reqWidth, uint32_t reqHeight) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == NULL) return NO_INIT;
mHeap = 0;
return s->captureScreen(display, &mHeap,
&mWidth, &mHeight, &mFormat, reqWidth, reqHeight,
0, -1UL);
}
status_t ScreenshotClient::update(const sp<IBinder>& display,
uint32_t reqWidth, uint32_t reqHeight,
uint32_t minLayerZ, uint32_t maxLayerZ) {
sp<ISurfaceComposer> s(ComposerService::getComposerService());
if (s == NULL) return NO_INIT;
mHeap = 0;
return s->captureScreen(display, &mHeap,
&mWidth, &mHeight, &mFormat, reqWidth, reqHeight,
minLayerZ, maxLayerZ);
}
void ScreenshotClient::release() {
mHeap = 0;
}
void const* ScreenshotClient::getPixels() const {
return mHeap->getBase();
}
uint32_t ScreenshotClient::getWidth() const {
return mWidth;
}
uint32_t ScreenshotClient::getHeight() const {
return mHeight;
}
PixelFormat ScreenshotClient::getFormat() const {
return mFormat;
}
uint32_t ScreenshotClient::getStride() const {
return mWidth;
}
size_t ScreenshotClient::getSize() const {
return mHeap->getSize();
}
// ----------------------------------------------------------------------------
}; // namespace android