Commit Graph

1196 Commits

Author SHA1 Message Date
Mike Lockwood
fcea71a3a9 Revert "libutils: Fix race condition in Thread::requestExitAndWait()"
This change turned out to be unnecessary

This reverts commit 4a7f412e1d932f46f6adf079df4d9ee7279bd795.
2011-01-25 09:41:20 -08:00
Mike Lockwood
5bb6a5ddd9 Merge "libutils: Fix race condition in Thread::requestExitAndWait()" 2011-01-24 15:26:31 -08:00
Mike Lockwood
38f107555f libutils: Fix race condition in Thread::requestExitAndWait()
Hold a reference to the thread in requestExitAndWait() so the
condition variable it is waiting on will not be destroyed before
its wait() call returns.

Change-Id: If8b6cf84117203926a4180f43f0224469e92a500
Signed-off-by: Mike Lockwood <lockwood@android.com>
2011-01-24 15:25:38 -08:00
Mathias Agopian
3205864ed8 am 612d7f3c: am a423d868: Merge "clean-up unneeded code" into honeycomb
* commit '612d7f3c092ec2c4a2ae44cb09d6dfb4e525a659':
  clean-up unneeded code
2011-01-20 17:25:14 -08:00
Mathias Agopian
78efe9773e Merge "clean-up unneeded code" into honeycomb 2011-01-20 12:25:26 -08:00
Mathias Agopian
2bd1d95efe clean-up unneeded code
now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.

noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.

Change-Id: I210413d4c8c0998dae05c8620ebfc895d3e6233d
2011-01-20 12:10:11 -08:00
Mathias Agopian
43bf132be8 am 3b6731b3: am baf9af94: Merge "Use EGL_NATIVE_VISUAL_ID to select EGLConfig" into honeycomb
* commit '3b6731b32dae652700a6908f5d838b62d39c0962':
  Use EGL_NATIVE_VISUAL_ID to select EGLConfig
2011-01-19 18:29:16 -08:00
Mathias Agopian
d5ea3db6a3 Use EGL_NATIVE_VISUAL_ID to select EGLConfig
EGLUtils::selectConfigForPixelFormat() now uses EGL_NATIVE_VISUAL_ID
to select a config with the proper format. this is more robust and
future proof.

Change-Id: I7245d904adab1e339f062b9b498ddd9324cfe7a4
2011-01-19 18:21:15 -08:00
Mathias Agopian
13725e1a51 am d4e6e8b8: am 0fb9c5dc: Merge "improve SurfaceFlinger \'dumpsys\' log" into honeycomb
* commit 'd4e6e8b8e93117986f85e42f2de2d848653aead3':
  improve SurfaceFlinger 'dumpsys' log
2011-01-19 16:37:37 -08:00
Mathias Agopian
48b888aab9 improve SurfaceFlinger 'dumpsys' log
list the purgatory, which shows windows that have been closed,
but for which the client still has references.

Change-Id: I5168bb88cb328d5d77d71d0871deb9190f493126
2011-01-19 16:15:53 -08:00
Mathias Agopian
3441386f6e am 246bd60e: am fc14d42b: Merge "fix [3361121] hang in glClear() - device unresponsive, OTA fails" into honeycomb
* commit '246bd60efa89376918e5d4cd53d2ed4f9288bf8d':
  fix [3361121] hang in glClear() - device unresponsive, OTA fails
2011-01-18 21:59:58 -08:00
Mathias Agopian
ed8a50c9c5 fix [3361121] hang in glClear() - device unresponsive, OTA fails
Generally we never want to lock a buffer for write access if it is at
the "head" on the surfaceflinger side. The only exception (1) is when
the buffer is not currently in use AND there is at least one queued
buffer -- in which case, SurfaceFlinger will never use said buffer
anymore, because on the next composition around, it will be able to
retire the first queued buffer.

The logic above relies on SurfaceFlinger always retiring
and locking a buffer before composition -- unfortunately this
didn't happen during a screenshot.

This could leave us in a situation where a buffer is locked by the
application for write, and used by SurfaceFlinger for texturing,
causing a hang.

Here, we fix this issue by never assuming the exception (1), it was
intended as an optimization allowing ANativeWindow::lockBuffer() to
return sooner and was justified when most of SF composition was
done in software. The actual buffer locking is now ensured by
gralloc. We could have handled screenshots in a similar way to
a regular composition, but it could have caused glitches on screen,
essentially, taking a screenshot could cause to skip a frame.

Change-Id: I1f226b1ebdf6918439b687c2723955d55b842c55
2011-01-18 15:51:30 -08:00
Jamie Gennis
bc3545c55e am d97ea28b: am cf18c478: Merge "Implement SurfaceTexture frame-available callback." into honeycomb
* commit 'd97ea28b48b49c02cb9c0af015d1f11e8855d47b':
  Implement SurfaceTexture frame-available callback.
2011-01-16 23:07:50 -08:00
Jamie Gennis
de590b44e7 am ecd797b1: am 41424ade: Merge "Fix SurfaceTexture transform matrix." into honeycomb
* commit 'ecd797b12fd19a6e3cfe0e92a4a5601d395bb753':
  Fix SurfaceTexture transform matrix.
2011-01-16 23:07:44 -08:00
Mathias Agopian
cc866edc32 Merge "Fix the ISurfaceComposer onTransact switch." 2011-01-16 17:31:42 -08:00
Jamie Gennis
c4d4aeab52 Implement SurfaceTexture frame-available callback.
This change implements the onFrameAvailable callback for the
SurfaceTexture java class.  It includes the C++ SurfaceTexture code as
well as the JNI and Java code to enable the callback.

Change-Id: Ifd8b8e7ad46ee70cba6da1c2e96dab8045d1ea30
2011-01-16 17:28:39 -08:00
Jamie Gennis
a214c64d7f Fix SurfaceTexture transform matrix.
Change-Id: I31520c547cafa5cc85cd0f73883ab3a9ff4648e2
2011-01-16 16:35:01 -08:00
Jamie Gennis
73e8b9e524 Compare GraphicBuffers using handles.
This change fixes a bug in SurfaceTextureClient where GraphicBuffers
were being compared using pointer comparison rather than handles.

Change-Id: Ib8989af94be32d4efd86e020a732f5143088a863
2011-01-15 17:00:06 -08:00
Mathias Agopian
b353fd9746 Merge "Fix error reporting in Surface::cancelBuffer()" into honeycomb 2011-01-14 19:27:32 -08:00
Jeff Brown
9346643577 Make getFallbackAction return false when there is none.
Change-Id: Id17c0f7269e4a228f4e5f11c54614fec508222a2
2011-01-14 17:54:38 -08:00
Mathias Agopian
a317f1ba7f Fix error reporting in Surface::cancelBuffer()
when we validate the surface there, most errors are in fact allowed
because it is legal to cancel a buffer after a surface has been
destroyed (for instance). in that case make sure to not log
error messages as they are very confusing.

Change-Id: Iecdfbaf6d9ee5da54d56cd7ea7a0d430c30934b0
2011-01-14 11:04:34 -08:00
Jamie Gennis
9a78c90cd4 Fix remote GraphicBuffer allocation in SurfaceFlinger.
This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger.  This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
2011-01-13 12:19:04 -08:00
Jamie Gennis
e5366c567a Add logging to SurfaceTextureClient.
Change-Id: I984c3b9c88f8af613a50138188ff1b770e2de6b4
2011-01-13 12:19:03 -08:00
Jamie Gennis
0579d57502 Merge "Fix a bug in SurfaceTexture::dequeueBuffer." into honeycomb 2011-01-13 12:13:56 -08:00
Eric Laurent
15025254eb Fix issue 3302649.
The cause of the problem is that AudioTrack::start() can fail if it is called from a newly created
thread that has the same ID as the AudioTrack callback thread that has just been stopped and not yet exited.
This is possible as the thread ID used by the Thread class is not the TID.

The fix consists in clearing the thread ID before exiting the thread loop.

Change-Id: I8b5f6a63feeaeb9a01267380e85f6f1456e7aa01
2011-01-12 18:28:25 -08:00
Jamie Gennis
235c424c9a Fix a bug in SurfaceTexture::dequeueBuffer.
This change fixes a bug that allowed the most recently queued buffer to
be returned by dequeueBuffer.  At the next updateTexImage call, the
dequeued buffer would be set as the contents of the texture even though
the client could be writing to it.

Change-Id: I53dc14eed13262475627d5551337df57fd78fe00
2011-01-12 11:28:38 -08:00
Jamie Gennis
f238e28500 Implement crop & transform for SurfaceTexture.
This change adds support for the setCrop and setTransform methods of the
SurfaceTexture C++ class.  The crop and transform for the current
texture will be accessed by applications as a single texture coordinate
transform matrix.

Change-Id: I6482bf96f680e5c175364e848936db3908d6c8f8
2011-01-12 11:28:38 -08:00
Jamie Gennis
67eedd74ab Fix a bug in SurfaceTexture::setBufferCount.
We need to reset mCurrentTexture and mLastQueued in setBufferCount
because it frees all of the buffers associated with the buffer slots.

Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
2011-01-09 16:40:06 -08:00
Jamie Gennis
e70d8b4393 Add method logging to the SurfaceTexture C++ class.
Change-Id: Ic05b05428d34c04634ce9fc3f924ff3322bb2da2
2011-01-09 16:40:06 -08:00
Jamie Gennis
3461e0fadf Initialize the SurfaceTexture buffer slots.
Change-Id: I81a562ad897173f33cd6a2127737718a7db610eb
2011-01-09 16:40:06 -08:00
Jamie Gennis
8ba32fade1 Add the SurfaceTexture C++ implementation.
This change adds the C++ implementation of SurfaceTexture and related
classes. The goal of this is for a SurfaceTexture to be passed to
camera service or Stagefright in place of a Surface to allow camera
preview or decoded video frames to be streamed to an OpenGL ES texture
that an application can use.

Change-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c
2011-01-06 13:20:47 -08:00
Jamie Gennis
4956334065 Add the ISurfaceComposer::createGraphicBuffer IPC.
This change adds a new binder method to the ISurfaceComposer interface.
This IPC is intended to allow SurfaceFlinger clients to allocate gralloc
buffers using SurfaceFlinger as a proxy to gralloc.

Change-Id: Ide9fc283aec5da6268ba62cfed0c3319a50b640d
2011-01-06 13:12:35 -08:00
Jeff Brown
4125036157 Mouse pointer integration.
Added support for loading the pointer icon from a resource.

Moved the system server related bits of the input manager out
of libui and into libinput since they do not need to be linked into
applications.

Change-Id: Iec11e0725b3add2b905c51f8ea2c3b4b0d1a2d67
2011-01-04 17:31:24 -08:00
Jeff Brown
288757f996 Merge "Add initial support for cursor-based pointing devices." 2010-12-29 13:22:08 -08:00
Jeff Brown
4c501a4217 Add initial support for cursor-based pointing devices.
Some parts stubbed out but you can plug in a mouse and move
a green cursor around to interact with the UI.

Change-Id: I80d597a7f11d3bd92041890f74b3c77326975e6e
2010-12-29 13:19:53 -08:00
Jean-Baptiste Queru
1ee57e397f am 6637e307: am bfb5f596: Merge "Fix for writing empty strings to Parcel::writeString8()"
* commit '6637e307494475b85afe8869d312d4a2f832d8f4':
  Fix for writing empty strings to Parcel::writeString8()
2010-12-28 11:54:08 -08:00
Jean-Baptiste Queru
587567a9b5 am bfb5f596: Merge "Fix for writing empty strings to Parcel::writeString8()"
* commit 'bfb5f5966b36c4960b56f6de10ba261332208db9':
  Fix for writing empty strings to Parcel::writeString8()
2010-12-28 11:39:21 -08:00
Jeff Brown
f71751848b am c6f2b3b3: Merge "Fix policy issues when screen is off. (DO NOT MERGE)" into gingerbread
* commit 'c6f2b3b302c06b8b7b81ec7e3a43a7df1813d0e0':
  Fix policy issues when screen is off. (DO NOT MERGE)
2010-12-23 12:43:48 -08:00
Jeff Brown
e7a0d2beea Fix policy issues when screen is off. (DO NOT MERGE)
Rewrote interceptKeyBeforeQueueing to make the handling more systematic.
Behavior should be identical except:
- We never pass keys to applications when the screen is off and the keyguard
  is not showing (the proximity sensor turned off the screen).
  Previously we passed all non-wake keys through in this case which
  caused a bug on Crespo where the screen would come back on if a soft key
  was held at the time of power off because the resulting key up event
  would sneak in just before the keyguard was shown.  It would then be
  passed through to the dispatcher which would poke user activity and
  wake up the screen.
- We propagate the key flags when broadcasting media keys which
  ensures that recipients can tell when the key is canceled.
- We ignore endcall or power if canceled (shouldn't happen anyways).

Changed the input dispatcher to not poke user activity for canceled
events since they are synthetic and should not wake the device.

Changed the lock screen so that it does not poke the wake lock when the
grab handle is released.  This fixes a bug where the screen would come
back on immediately if the power went off while the user was holding
one of the grab handles because the sliding tab would receive an up
event after screen turned off and release the grab handles.

Bug: 3144874
Change-Id: Iebb91e10592b4ef2de4b1dd3a2e1e4254aacb697
2010-12-22 16:00:21 -08:00
Pravat Dalbehera
d1dff8d4d4 Fix for writing empty strings to Parcel::writeString8()
If writeString8 is called with the following sequence:

 writeString8(String8(""));
 writeString8(String8("TempString"));

Then in the readString8, the 2nd String i.e. "TempString" is not read,
instead an empty string is read.

The bug comes because of the write call for String8("") where there are
no String bytes present. In the write Statement, an extra ‘\0’ is
written. During the Marshalling, Following bytes are written:

1        2         3        4       5   ...
0x0      0x0       0xB      ‘T’     ‘e’  ...

The readString8 function has a check that, if String length is 0, don’t
read anything. So the first byte is read as the length for the first
string. The second byte i.e. ‘\0’ is read as the length for the second
string and hence the second string becomes empty too.

Change-Id: Id7acc0c80ae16e77be4331f1ddf69ea87e758420
2010-12-22 12:57:31 +01:00
Jamie Gennis
151f2f5a6c Fix the ISurfaceComposer onTransact switch.
Two of the cases in the ISurfaceComposer onTransact switch statement
were missing 'break' statements at the end, and would fall through to
the next case block. This change adds those break statements.

Change-Id: Ia53abe34e4dae480485620c66a14b4c6c76f7735
2010-12-20 11:13:45 -08:00
Mathias Agopian
5eee3d2b13 Merge "minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so." 2010-12-14 15:51:32 -08:00
Mathias Agopian
90f96b8383 Merge "dump callstack on Surface use error" 2010-12-14 15:51:22 -08:00
Brad Fitzpatrick
1b60843547 Framework-side support for Dalvik "isSensitiveThread" hook.
Used in lock contention stats.

Bug: 3226270
Change-Id: Ie6f58d130a29079a59bdefad40b80304d9bc3623
2010-12-14 09:28:16 -08:00
Mathias Agopian
455d18d4c2 minor clean-up. SurfaceFlinger doesn't need libpixelflinger.so.
Change-Id: I3bdca74351c8e480a05084bc412a96c5f685221d
2010-12-13 16:47:31 -08:00
Mathias Agopian
c44375ce71 Merge "[3258939] Need snapshot to limit which layers are included" 2010-12-10 16:30:46 -08:00
Mathias Agopian
bf2c6a6c8f [3258939] Need snapshot to limit which layers are included
Change-Id: Id7351a0e3f53dde99b291cffba553d89fd4d7ca9
2010-12-10 16:22:31 -08:00
Mathias Agopian
e6f096a4cd dump callstack on Surface use error
Change-Id: I38e260dd47349b9af3a999dda683a083a94be16d
2010-12-10 15:37:48 -08:00
Jeff Brown
7999039b77 Fix race condition in fallback key processing.
Need to ensure that the channel is still valid before proceeding.

Bug: 3271482
Change-Id: Ia6863cbedd9b53cbc5c9c8815e9ea90bef3d2218
2010-12-09 18:14:23 -08:00
Mathias Agopian
0a757814f3 fix [3259708] Graphic Buffer Mapper does not support YV12
remove a bunch of a code that was there only to support broken gralloc implementations

Change-Id: I3c1a9172224cbcc283601abfbbd695a20815451f
2010-12-08 16:48:28 -08:00