Make getFallbackAction return false when there is none.
Change-Id: Id17c0f7269e4a228f4e5f11c54614fec508222a2
This commit is contained in:
parent
bfcf601262
commit
9346643577
|
@ -185,9 +185,11 @@ bool KeyCharacterMap::getFallbackAction(int32_t keyCode, int32_t metaState,
|
|||
const Key* key;
|
||||
const Behavior* behavior;
|
||||
if (getKeyBehavior(keyCode, metaState, &key, &behavior)) {
|
||||
outFallbackAction->keyCode = behavior->fallbackKeyCode;
|
||||
outFallbackAction->metaState = metaState & ~behavior->metaState;
|
||||
result = true;
|
||||
if (behavior->fallbackKeyCode) {
|
||||
outFallbackAction->keyCode = behavior->fallbackKeyCode;
|
||||
outFallbackAction->metaState = metaState & ~behavior->metaState;
|
||||
result = true;
|
||||
}
|
||||
}
|
||||
#if DEBUG_MAPPING
|
||||
LOGD("getFallbackKeyCode: keyCode=%d, metaState=0x%08x ~ Result %s, "
|
||||
|
|
Loading…
Reference in New Issue