Commit Graph

960 Commits

Author SHA1 Message Date
Mathias Agopian
24695a1cff am 7c4f2365: am 90ed3e8d: fix a few problems with BitTube
* commit '7c4f236532692b847b9b103df6490549656ae993':
  fix a few problems with BitTube
2013-09-11 17:24:11 -07:00
Mathias Agopian
90ed3e8d78 fix a few problems with BitTube
BitTube used to send objects one at a time and didn't
handle errors properly.

We now send all the objects in one call, which means they
have to be read as a single batch as well. This changes the
BitTube API.

Update SensorService to the new API.

Also added an API to set the size of the send buffer.

Bug: 10641596
Change-Id: I77c70d35e351fdba0416fae4b7ca3b1d56272251
2013-09-10 21:10:53 -07:00
Mathias Agopian
8e84e29486 am 7390e049: am 77414216: Merge "color blindness enhancement" into klp-dev
* commit '7390e04932dc1b588967d9951eeaf0d00e8a5a83':
  color blindness enhancement
2013-09-06 09:52:08 -07:00
Mathias Agopian
77414216cd Merge "color blindness enhancement" into klp-dev 2013-09-06 02:09:43 +00:00
Mathias Agopian
ff2ed70fa3 color blindness enhancement
This is an attempt at improving the experience of
users with color vision impairement.

At this time this feature can only be enabled for
debugging:

  adb shell service call SurfaceFlinger 1014 i32 PARAM

  with PARAM:
   0 : disabled
   1 : protanomaly/protanopia simulation
   2 : deuteranomaly/deuteranopia simulation
   3 : tritanopia/tritanomaly simulation
  11, 12, 13: same as above w/ attempted correction/enhancement

The enhancement algorithm tries to spread the "error"
such that tones that would otherwise appear similar can be
distinguished.

Bug: 9465644

Change-Id: I860f7eed0cb81f54ef9cf24ad78155b6395ade48
2013-09-04 22:11:15 -07:00
Aravind Akella
91e0ff5739 am e29df8b9: am a5552de9: Merge "Sensor batching. Changes to the native code." into klp-dev
* commit 'e29df8b929128621c8ef90091696d414eb235276':
  Sensor batching. Changes to the native code.
2013-09-03 17:45:18 -07:00
Aravind Akella
724d91d778 Sensor batching. Changes to the native code.
Bug: 10109508
Change-Id: I7333f3aac76125a8226a4c99c901fb904588df04
2013-09-03 17:04:36 -07:00
Mathias Agopian
9b7176b428 am d213910a: am 9b5534b0: Merge changes I8283a989,I64add89a into klp-dev
* commit 'd213910ab0acc956ee66bd3a0079a6393e7c695c':
  switch to use mat4
  vector and matrix classes for graphics use
2013-08-30 18:33:08 -07:00
Mathias Agopian
9b5534b0e5 Merge changes I8283a989,I64add89a into klp-dev
* changes:
  switch to use mat4
  vector and matrix classes for graphics use
2013-08-31 01:30:10 +00:00
Jesse Hall
83ae7708cd am 2d28c372: am 87967c18: Merge "Force async behavior for the virtual display output BufferQueue" into klp-dev
* commit '2d28c37269ca55b2be896ca67271994ebbc2bc84':
  Force async behavior for the virtual display output BufferQueue
2013-08-30 14:25:07 -07:00
Jesse Hall
87967c1869 Merge "Force async behavior for the virtual display output BufferQueue" into klp-dev 2013-08-30 21:14:55 +00:00
Jesse Hall
8db92553e9 Force async behavior for the virtual display output BufferQueue
Bug: 10551087
Change-Id: I40bbb2b87d64420939a0ea309254f281437dab56
2013-08-29 16:09:11 -07:00
Mathias Agopian
aa62c663b7 am bf5e8b63: am 19733a32: minor clean-up of the GLESRenderer
* commit 'bf5e8b631db3dbd9cee5cf8805c5379f013b54db':
  minor clean-up of the GLESRenderer
2013-08-28 18:41:31 -07:00
Mathias Agopian
3e75e82f52 am ecebe12e: am 931bda1c: reset the gl viewport at each frame for each display
* commit 'ecebe12e708e6946821facce1fa05cd86570c33f':
  reset the gl viewport at each frame for each display
2013-08-28 18:19:48 -07:00
Mathias Agopian
19733a3279 minor clean-up of the GLESRenderer
Change-Id: I978dea25b7687fbbbb283f09c24e115d9bad49a2
2013-08-28 18:13:56 -07:00
Mathias Agopian
931bda1c47 reset the gl viewport at each frame for each display
Bug: 10097128, 9506003
Change-Id: Ie0403a631e339a9134216224f3366f46ece58b53
2013-08-28 18:11:46 -07:00
Mathias Agopian
a8c386f1c3 switch to use mat4
Change-Id: I8283a989cfd2b74d53958150bc90298bc083fee7
2013-08-26 20:42:07 -07:00
Mathias Agopian
d3cf96416e am 288b94b4: am f2e4fcd9: Merge changes I34935d21,If423cd29 into klp-dev
* commit '288b94b4abb42c534def97e955c6ae77e79afe6c':
  handle several vsync signal correctly
  only use format compatible with CPU consumers
2013-08-26 15:17:19 -07:00
Mathias Agopian
1057bbe72e am db54dbe3: am ed127ea3: Merge "make sure SF initialization is ran at target priority and correct thread group" into klp-dev
* commit 'db54dbe37228fd6e16fec02ce35d6b5a54015dca':
  make sure SF initialization is ran at target priority and correct thread group
2013-08-26 15:17:19 -07:00
Mathias Agopian
64ca284d91 am 01ff3d6f: am bcab7b17: fix DimLayer in GLES2.0 SF
* commit '01ff3d6fde685193955874643d26ec4e799aa3a8':
  fix DimLayer in GLES2.0 SF
2013-08-26 15:17:18 -07:00
Mathias Agopian
f2e4fcd96c Merge changes I34935d21,If423cd29 into klp-dev
* changes:
  handle several vsync signal correctly
  only use format compatible with CPU consumers
2013-08-24 00:12:42 +00:00
Mathias Agopian
ed127ea383 Merge "make sure SF initialization is ran at target priority and correct thread group" into klp-dev 2013-08-24 00:12:05 +00:00
Mathias Agopian
9414d67f46 make sure SF initialization is ran at target priority and correct thread group
SF can spawn threads (indirectly) during initialization
and we want those to be spawned at URGENT_DISPLAY_PRIORITY
(in theory they should set their own, but some code lives
in vendor libraries and doesn't).

Bug: 10430209
Change-Id: I5b3a8f979297de287614c8eafd8267bef1176e4b
2013-08-23 17:10:32 -07:00
Mathias Agopian
bcab7b17b1 fix DimLayer in GLES2.0 SF
DimLayer state wasn't initialized properly.

Bug: 10442967
Change-Id: I384c1d85c58c96ae29d5daa1fabee9f4ce003501
2013-08-23 16:12:34 -07:00
Jeff Brown
464febc449 Remove input flinger stubs. (DO NOT MERGE)
Bug: 10446930
Change-Id: I4dd46f539cd2a2e324dfc83b45ba2787f7404a4a
2013-08-22 18:40:07 -07:00
Todd Poynor
cf80873586 libbatteryservice: add interface to read individual battery properties
Change-Id: I089eb6348053a8a9c8bca59e57ed97b4af14825a
2013-08-22 01:57:19 +00:00
Mathias Agopian
bef42c50eb handle several vsync signal correctly
Change-Id: I34935d2197ce8e914fef2f110896e47b44225ad2
2013-08-21 17:45:46 -07:00
Mathias Agopian
4ceff3d5ef screenshot layers wouldn't work in some cases
specifically when the display size and the screenshot window
size didn't match, the buffer would be rejected.
We simply fix this by setting the scalling mode to
"SCALE_TO_WINDOW".

Bug: 9992306
Change-Id: Ib821767899af330bb70d3cbbfa7d41b02794a075
2013-08-21 15:25:50 -07:00
Mathias Agopian
a525483dc7 Merge "Fix a bug where non-cropped layer could be scaled incorrectly" into klp-dev 2013-08-21 18:55:19 +00:00
Jesse Hall
d2cf8c2f07 Merge "Provide HWC prepare with a valid output buffer" into klp-dev 2013-08-21 14:38:51 +00:00
Jesse Hall
7127d17db1 Merge "Fix HWComposer dumping of float source crops" into klp-dev 2013-08-21 14:37:51 +00:00
Andy McFadden
32551478fc Merge "Fix virtual displays for HWC 1.0" into klp-dev 2013-08-21 14:31:35 +00:00
Mathias Agopian
0e8f1443b8 Fix a bug where non-cropped layer could be scaled incorrectly
If a layer is not cropped but its bounds are outside of the
viewport (i.e.: clipped), the crop rectangle passed to
hw composer would be invalid because it started invalid
in the first place (to indicate "no crop").

Bug: 10410944
Change-Id: I4ae4d49a1adef0be7fa4304ecf84b1a5b7d03fe0
2013-08-20 21:46:45 -07:00
Jesse Hall
028dc8f2d7 Provide HWC prepare with a valid output buffer
We weren't dequeing and setting the output buffer until just before
set(). This didn't allow HWC to make decisions in prepare() based on
the output buffer format, dimensions, etc.

Now we dequeue the output buffer at the beginning of the composition
loop and provide it to HWC in prepare. In GLES-only rendering, we may
have to cancel the buffer and acquire a new one if GLES requests a
buffer with properties different than the one we already dequeued.

Bug: 10365313
Change-Id: I96b4b0a851920e4334ef05080d58097d46467ab8
2013-08-20 16:35:32 -07:00
Jesse Hall
353ddc6e77 Fix HWComposer dumping of float source crops
Change-Id: I45a9344b5fab17ccb54bebd01382d738a03860e6
2013-08-20 16:11:50 -07:00
Andy McFadden
22a99f0fc2 Fix virtual displays for HWC 1.0
We weren't swapping the buffers.

Bug 10366404

Change-Id: I43eb7648231bedf24899da6fc0d9acc09e0b047e
2013-08-20 16:04:47 -07:00
Mathias Agopian
4f4f094348 SurfaceFlinger now runs in the process's main thread
it used to spawn its own thread and return the main thread
to the binder thread pool -- this was confusing the naming
of things in the kernel.

Bug: 10331839

Change-Id: I2d13a6d73409a38109300fcbe6a04b4c41cb5d00
2013-08-20 11:16:45 -07:00
Andy McFadden
90f59bf9eb Merge "Re-enable frame dropping for non-auto timestamps" into klp-dev 2013-08-19 14:27:28 +00:00
Jesse Hall
7c6278de6e Merge "Use new HWC display type/count constants." into klp-dev 2013-08-18 04:31:24 +00:00
Mathias Agopian
49457ac092 Encapsulate textures into their own Texture class
the main reason for doing this is so that we can have
access to informations about a texture (like its dimension)
close to where we generate and use shaders in ES 2.0.
Previously, there wasn't any way to get to a texture's size
from a RenderEngine implementation.

Bug: 8679321

Change-Id: I388b338a70d07e3e8177dde248710ea1e4c82dff
2013-08-16 16:29:02 -07:00
Andy McFadden
3c25621ad7 Re-enable frame dropping for non-auto timestamps
This change adds an entire field to note whether the timestamp was
auto-generated by Surface or supplied by the application.

The value is used when deciding whether or not to drop frames based
on buffer presentation timestamps.  If a desired presentation time
was set explicitly, BufferQueue will use that value to decide if a
frame should be dropped.  If the timestamp was generated by Surface
at the time the buffer was queued, the timestamp is ignored.

Bug 10151804

Change-Id: Ibd571a7578351063b813cbdad2ddbeed70655ba5
2013-08-16 15:15:16 -07:00
Jesse Hall
9e663de4fe Use new HWC display type/count constants.
Change-Id: I774d0c68906ac6dc69268f708c30a6b0868b8816
2013-08-16 14:28:37 -07:00
Jesse Hall
e048a4374c Merge "Add support for EGL_KHR_gl_colorspace" into klp-dev 2013-08-15 23:17:49 +00:00
Mathias Agopian
e0ec2a9568 Merge "Fix ES2 composition on some devices" into klp-dev 2013-08-15 23:12:26 +00:00
Mathias Agopian
2eaefe198a Simplify handling of opaque layers in shader generation
just ensure the alpha value is 1.0 in the opaque case
when reading the color from the texture or the
global color.

Bug: 8679321

Change-Id: Ia38b30e97c3bce5a2d534a40c0d66e0bfc3ea40d
2013-08-15 15:11:01 -07:00
Mathias Agopian
458197de00 Fix ES2 composition on some devices
- turns out fragment shaders don't have default precision by default
- GLES 1.x extensions that became core in GLES 2.0 don't always work
  as extensions in GLES 2.0 (!)

Bug: 8679321
Change-Id: I5a4a93e158247910399325a965af5d2e3bbece9b
2013-08-15 14:56:51 -07:00
Andy McFadden
6db4ff6218 Disable GLES 2.x rendering
Bug 10340705

Change-Id: I91f3baf0d79655d8d031c100d0b116f745c2fbef
2013-08-15 10:39:11 -07:00
Andy McFadden
892f22dcb9 Initialize mIndent
Bug 10334731

Change-Id: Ia3aa118a1516cc480b0d85179b78c4447f982dd6
2013-08-15 10:05:01 -07:00
Mathias Agopian
5cdc8994a0 don't reallocate the mesh each time we use it
the Mesh object can be part of each Layer (at least currently).
also reworked the Mesh code a bit to make it easier to access
the vertex data.

Change-Id: I0490851ba898f0aa2e55b62958dcd8bdb535e98b
2013-08-13 20:51:23 -07:00
Mathias Agopian
3f84483382 SurfaceFlinger now uses GLES 2.x when available
Bug: 8679321

Change-Id: I2b152d01fb4e2de2ea9fe87f1ddbd6826d7520d7
2013-08-13 16:07:45 -07:00