..
DisplayHardware
fix a crasher when starting SF with the screen off
2012-02-05 02:15:28 -08:00
tests
createSurface getpid() first parameter was removed
2012-02-09 14:34:15 -08:00
Android.mk
ui freeze workaround: reenable triple buffering mode
2012-02-05 01:49:16 -08:00
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
DisplayEventConnection.cpp
Improve the VSYNC api a bit.
2011-12-06 22:43:10 -08:00
DisplayEventConnection.h
Improve the VSYNC api a bit.
2011-12-06 22:43:10 -08:00
EventThread.cpp
fix an issue with vsync event delivery
2012-01-31 16:42:54 -08:00
EventThread.h
SF now synchronizes to VSYNC
2012-01-30 15:21:23 -08:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp
deprecate L_8, LA_88 and RGB_332 in sdk
2012-02-24 14:58:36 -08:00
Layer.h
fix an issue in SF where we could miss some updates
2012-02-23 21:17:01 -08:00
LayerBase.cpp
improve SF dumpsys
2012-02-05 00:19:27 -08:00
LayerBase.h
separate transactions from updates
2012-02-01 20:43:06 -08:00
LayerDim.cpp
LayerDim.h
LayerScreenshot.cpp
SurfaceFlinger: set wrap mode on screenshot texture
2012-01-13 00:36:45 -08:00
LayerScreenshot.h
Fix rotation displays frame N-1 briefly while rotating
2011-11-04 15:15:32 -07:00
MessageQueue.cpp
ui freeze workaround: reenable triple buffering mode
2012-02-05 01:49:16 -08:00
MessageQueue.h
separate transactions from updates
2012-02-01 20:43:06 -08:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
deprecate L_8, LA_88 and RGB_332 in sdk
2012-02-24 14:58:36 -08:00
SurfaceFlinger.h
separate transactions from updates
2012-02-01 20:43:06 -08:00
SurfaceTextureLayer.cpp
SF now synchronizes to VSYNC
2012-01-30 15:21:23 -08:00
SurfaceTextureLayer.h
Transform.cpp
Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
2012-01-03 22:38:27 +00:00
Transform.h