replicant-frameworks_native/include/ui
Jeff Brown 3c3cc62e24 Add unit tests for native input and fix bugs identified.
Fixed a bug where we would lose the first touch point when swiping out of
the virtual key area.

Fixed a bug where we would not send an ACTION_MOVE event in cases where
individual pointers went down/up and the remaining pointers actually moved.
This is important since many applications do not handle pointer movements
during ACTION_POINTER_DOWN or ACTION_POINTER_UP.  In the case of
ACTION_POINTER_UP the movement was completely lost since all pointers were
dispatched using their old location rather than the new location.

Improved motion event validation to check for duplicate pointer ids.

Added an input source constant that was missing from the NDK api but
defined in the framework api.

Added a timestamp when reporting added/removed devices in EventHub.

Bug: 3070082
Change-Id: I3206a030f43b7616e2f48006e5a9d522c4d92e56
2010-10-23 03:52:57 -07:00
..
egl fix [2835280] Add support for cancelling buffers to ANativeWindow 2010-10-04 20:10:11 -07:00
android_native_buffer.h Add incStrong and decStrong methods to android_native_{window,buffer}_t. 2010-05-10 17:33:32 -07:00
DisplayInfo.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
EGLNativeSurface.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
EGLUtils.h added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.h Wait for initial device scan to finish before updating config. 2010-10-01 18:55:43 -07:00
FramebufferNativeWindow.h Add logging of various important graphics events 2010-09-13 23:16:58 -07:00
GraphicBuffer.h split surface management from surface's buffers management 2010-06-04 18:57:41 -07:00
GraphicBufferAllocator.h when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
GraphicBufferMapper.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
GraphicLog.h fix a typo where the eventtags code were wrong 2010-09-15 12:46:59 -07:00
Input.h Fix an event injection bug when the policy is bypassed. 2010-10-11 16:26:13 -07:00
InputDispatcher.h Fix bug where home presses were not poking user activity. 2010-10-18 14:50:13 -07:00
InputManager.h Input dispatcher ANR handling enhancements. 2010-09-12 16:52:03 -07:00
InputReader.h Add unit tests for native input and fix bugs identified. 2010-10-23 03:52:57 -07:00
InputTransport.h Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
IOverlay.h move libbinder's header files under includes/binder 2009-05-20 12:55:03 -07:00
KeyCharacterMap.h auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
KeycodeLabels.h Support haptic feedback for virtual keys defined in key layout. 2010-10-01 15:08:56 -07:00
Overlay.h Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.h fix a bug I introduced recently where YUV formats would crash the system 2010-02-16 20:43:39 -08:00
Point.h minor clean-up to Rect and Point. 2009-05-26 17:47:39 -07:00
PowerManager.h Input dispatcher ANR handling enhancements. 2010-09-12 16:52:03 -07:00
Rect.h Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.h Remove a dependency of Region (libui) on Parcel (libbinder). 2010-02-17 20:26:47 -08:00