fix a bug I introduced recently where YUV formats would crash the system
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40cece49dd
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3db2164051
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@ -90,7 +90,8 @@ struct PixelFormatInfo
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RGB = 2,
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RGBA = 3,
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LUMINANCE = 4,
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LUMINANCE_ALPHA = 5
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LUMINANCE_ALPHA = 5,
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OTHER = 0xFF
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};
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struct szinfo {
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@ -16,14 +16,17 @@
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#include <ui/PixelFormat.h>
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#include <pixelflinger/format.h>
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#include <hardware/hardware.h>
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namespace android {
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static const int COMPONENT_YUV = 0xFF;
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size_t PixelFormatInfo::getScanlineSize(unsigned int width) const
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{
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size_t size;
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if ((components >= 6) && (components <= 8)) {
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// YCbCr formats are differents.
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if (components == COMPONENT_YUV) {
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// YCbCr formats are different.
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size = (width * bitsPerPixel)>>3;
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} else {
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size = width * bytesPerPixel;
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@ -53,14 +56,42 @@ status_t getPixelFormatInfo(PixelFormat format, PixelFormatInfo* info)
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if (info->version != sizeof(PixelFormatInfo))
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return INVALID_OPERATION;
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// YUV format from the HAL are handled here
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switch (format) {
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case HAL_PIXEL_FORMAT_YCbCr_422_SP:
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case HAL_PIXEL_FORMAT_YCrCb_422_SP:
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case HAL_PIXEL_FORMAT_YCbCr_422_P:
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case HAL_PIXEL_FORMAT_YCbCr_422_I:
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case HAL_PIXEL_FORMAT_CbYCrY_422_I:
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info->bitsPerPixel = 16;
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goto done;
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case HAL_PIXEL_FORMAT_YCbCr_420_SP:
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case HAL_PIXEL_FORMAT_YCrCb_420_SP:
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case HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED:
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case HAL_PIXEL_FORMAT_YCrCb_420_SP_TILED:
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case HAL_PIXEL_FORMAT_YCbCr_420_P:
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case HAL_PIXEL_FORMAT_YCbCr_420_I:
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case HAL_PIXEL_FORMAT_CbYCrY_420_I:
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info->bitsPerPixel = 12;
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done:
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info->format = format;
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info->components = COMPONENT_YUV;
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info->bytesPerPixel = 1;
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info->h_alpha = 0;
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info->l_alpha = 0;
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info->h_red = info->h_green = info->h_blue = 8;
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info->l_red = info->l_green = info->l_blue = 0;
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return NO_ERROR;
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}
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size_t numEntries;
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const GGLFormat *i = gglGetPixelFormatTable(&numEntries) + format;
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bool valid = uint32_t(format) < numEntries;
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if (!valid) {
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return BAD_INDEX;
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}
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#define COMPONENT(name) \
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#define COMPONENT(name) \
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case GGL_##name: info->components = PixelFormatInfo::name; break;
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switch (i->components) {
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