replicant-frameworks_native/include/ui
..
egl
android_native_buffer.h frameworks/base: move ANativeWindow/android_native_buffer_t out 2011-05-03 16:39:54 -07:00
DisplayInfo.h Mouse pointer integration. 2011-01-04 17:31:24 -08:00
EGLNativeSurface.h
EGLUtils.h added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
FramebufferNativeWindow.h frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBuffer.h SurfaceFlinger: use the HWC gralloc usage bit 2011-08-22 14:56:29 -07:00
GraphicBufferAllocator.h
GraphicBufferMapper.h fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
GraphicLog.h fix a typo where the eventtags code were wrong 2010-09-15 12:46:59 -07:00
Input.h
InputTransport.h
Keyboard.h Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
KeycodeLabels.h
KeyLayoutMap.h Joystick tweaks. 2011-03-04 18:53:32 -08:00
PixelFormat.h
Point.h minor clean-up to Rect and Point. 2009-05-26 17:47:39 -07:00
PowerManager.h The CHEEK_TOUCH stuff never worked. Remove it. 2010-11-08 13:02:58 -08:00
Rect.h fix the float Rect in OpenGLRenderer to handle NANs 2011-09-19 16:50:07 -07:00
Region.h
VirtualKeyMap.h